| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain an Enemy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Cavalry at age 18 |
| 2 | Is now a Private |
| 2 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Line/Crew at age 22 |
| 3 | Is now a Crewman |
| 3 | Advanced training in a specialist field |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 26 |
| 4 | Gained a contact. |
| 5 | Continued as Line/Crew at age 30 |
| 5 | You join a gambling circle on board. |
| 5 | Forced to muster out. |
| 6 | Switched to Engineer/Gunner at age 34 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Law Enforcement at age 38 |
| 7 | Is now a Rookie |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Became a Barbarian at age 42 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Became a Explorer at age 46 |
| 9 | Scarred. Owe 2,500 for medical bills. |
| 10 | Returned to Engineer/Gunner at age 50 |
| 10 | Special assignment or duty on board ship. |
| 10 | Promoted to Engineer/Gunner rank 2 |
| 10 | Is now a Petty Officer, 3rd class |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 54 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Promoted to Engineer/Gunner rank 3 |
| 11 | Is now a Petty Officer, 2nd class |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |