Able Spacehand Edison Wright permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 5 (-1)
Gruesome, Lying, Gracious
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Electronics 0
Gun Combat 1
Gunner (Ortillery) 2
Gunner (Screen) 2
Mechanic 3
Medic 0
Persuade 1
Pilot (Spacecraft) 1
Science 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 4
Merchant Free Trader 1 2
Drifter Barbarian 0 1
Retired 0 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Moved to a new world.
3Continued as Line/Crew at age 26
3Special assignment or duty on board ship.
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
4Forced to muster out.
5Became a Free Trader at age 34
5Befriend a useful ally in one sphere. Gain an Ally.
5Promoted to rank 1
6Continued as Free Trader at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Became a Barbarian at age 42
7Suffer from a life-threatening illness.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8Scarred. Fully recovered. Owe 10,000 for medical bills.
9Aging Crisis. Owe 20,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 60,000 for medical bills.