Napoleon Walker permalink

Age Sex Str Dex End Int Edu Soc
61 M 4 (-1) 1 (-2) 1 (-2) 2 (-2) 9 (1) 7 (0)
Virtuous, Silky, Charming
 
Skills
Admin 0
Animals 0
Athletics 0
Deception 0
Drive (Mole) 1
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Gun Combat 0
Language 0
Pilot 0
Recon 0
Stealth 0
Steward 0
Streetwise 2
CareerAssignmentTitleRankTerms
Rogue Thief 0 4
Scout Courier 0 1
Merchant Free Trader 0 1
Citizen Worker 1 4
 
TermHistory
1Became a Thief at age 18
1Involved in the planning of an impressive heist.
2Continued as Thief at age 22
2Crime pays off. Gain victim as Enemy.
3Continued as Thief at age 26
3Crime pays off. Gain victim as Enemy.
4Continued as Thief at age 30
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4Forced to muster out.
5Became a Courier at age 34
5Psychologically damaged by your time in the scouts.
6Became a Free Trader at age 38
6Severely injured. Fully recovered. Owe 10,000 for medical bills.
7Became a Worker at age 42
7You gain experience in a technical field as a computer operator or surveyor.
8Aging Crisis. Owe 10,000 for medical bills.
8Continued as Worker at age 46
8Your business expands, your corporation grows, or the colony thrives.
9Continued as Worker at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Worker at age 54
10You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
10Gain a criminal contact.
10Promoted to rank 1
11Aging Crisis. Owe 40,000 for medical bills.