Marine Abraham Coleman permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 2 (-2) 1 (-2) 9 (1) 10 (1) 7 (0)
Outgoing, Discontented, Joking
 
Skills
Astrogation 2
Athletics (Dexterity) 1
Broker 0
Drive 0
Electronics 0
Flyer (Airship) 1
Gambler 1
Gun Combat (Energy) 1
Mechanic 2
Medic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Construction) 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 4
Scholar Field Researcher 0 1
Drifter Scavenger 0 2
Marine Marine Support Marine 0 2
Scout Courier 0 1
 
TermHistory
1Became a Free Trader at age 18
1Embroiled in legal trouble.
2Continued as Free Trader at age 22
2Promoted to rank 1
3Continued as Free Trader at age 26
4Continued as Free Trader at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Became a Field Researcher at age 34
5Lost eye or limb. Owe 2,500 for medical bills.
6Became a Scavenger at age 38
6Attacked by enemies and injured.
6Scarred. Fully recovered. Owe 10,000 for medical bills.
6Gain Enemy if you don't already have one.
7Continued as Scavenger at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Became a Marine Support at age 46
8Is now a Marine
8Advanced training in a specialist field
9Continued as Marine Support at age 50
9Assigned to the security staff of a space station.
10Voluntarily left Marine Support
10Became a Courier at age 54
10Perform an exemplary service for the scouts.
11Aging Crisis. Owe 40,000 for medical bills.