| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
3 (-1) |
1 (-2) |
5 (-1) |
7 (0) |
6 (0) |
6 (0) |
| Reckless |
| Skills |
| Astrogation 0 |
| Athletics 0 |
| Broker 2 |
| Drive 0 |
| Electronics (Computers) 1 |
| Gun Combat (Slug) 1 |
| Jack-of-All-Trades 1 |
| Mechanic 0 |
| Melee (Unarmed) 2 |
| Persuade 1 |
| Pilot 0 |
| Profession 0 |
| Stealth 2 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Rogue |
Thief |
|
0 |
3 |
| Prisoner |
Inmate |
|
1 |
2 |
| Prisoner |
Fixer |
|
0 |
4 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Became a Thief at age 22 |
| 2 | Involved in the planning of an impressive heist. |
| 3 | Continued as Thief at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 4 | Continued as Thief at age 30 |
| 4 | Arrested |
| 5 | Became a Inmate at age 34 |
| 5 | You are moved to a different prison. |
| 5 | Promoted to rank 1 |
| 6 | Switched to Fixer at age 38 |
| 6 | Severely injured. Owe 5,000 for medical bills. |
| 7 | Continued as Fixer at age 42 |
| 7 | Nearly killed. Owe 45,000 for medical bills. |
| 8 | Continued as Fixer at age 46 |
| 8 | Beaten by a prison gang. |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Returned to Inmate at age 50 |
| 9 | Joined a prison gang |
| 10 | Returned to Fixer at age 54 |
| 10 | Beaten by a prison gang. |
| 10 | Nearly killed. Owe 45,000 for medical bills. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |