| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
2 (-2) |
1 (-2) |
3 (-1) |
9 (1) |
7 (0) |
7 (0) |
| Brilliant |
| Skills |
| Admin 1 |
| Art (Write) 1 |
| Carouse 1 |
| Deception 2 |
| Drive (Track) 1 |
| Electronics (Computers) 1 |
| Investigate 1 |
| Jack-of-All-Trades 1 |
| Language (Anglic (3rd Imperium)) 1 |
| Medic 1 |
| Persuade 0 |
| Profession (Construction) 1 |
| Recon 0 |
| Science (Psychology) 2 |
| Science (Robotics) 1 |
| Science (Sophontology) 1 |
| Science (Xenology) 1 |
| Stealth 0 |
| Streetwise 2 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
3 |
3 |
| Entertainer |
Artist |
|
1 |
2 |
| Scholar |
Scientist |
|
3 |
5 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Find valuable salvage. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Find valuable salvage. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Find valuable salvage. |
| 3 | Promoted to rank 3 |
| 4 | Voluntarily left Wanderer |
| 4 | Became a Artist at age 30 |
| 4 | Works is especially well received and popular, making you a minor celebrity |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | Severely injured. |
| 6 | Became a Scientist at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scientist at age 42 |
| 7 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 8 | Continued as Scientist at age 46 |
| 8 | Work leads to a considerable breakthrough. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Scientist at age 50 |
| 9 | Win a prestigious prize for your work. |
| 9 | Promoted to rank 3 |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Scientist at age 54 |
| 10 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 10 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 10 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Gain an Enemy |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |