| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Colonist at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Settler |
| 4 | Continued as Colonist at age 30 |
| 4 | You befriend a superior in the corporation or the colony. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Colonist at age 34 |
| 5 | Lost eye or limb. Fully recovered. |
| 6 | Became a Enforcer at age 38 |
| 6 | A job goes wrong, forcing you to flee off-planet. |
| 7 | Became a Scavenger at age 42 |
| 7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Became a Corporate Agent at age 46 |
| 8 | Go undercover to investigate an enemy. |
| 8 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | Involved in a gambling ring. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | You go above and beyond the call of duty. |
| 10 | Promoted to rank 3 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |