Scout Meghan Mitchell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 59 |
F |
5 (-1) |
1 (-2) |
9 (1) |
5 (-1) |
11 (1) |
8 (0) |
| Shallow, Despicable, Action Oriented |
| Skills |
| Athletics (Dexterity) 1 |
| Broker 1 |
| Carouse 1 |
| Deception 0 |
| Diplomat 1 |
| Drive (Track) 1 |
| Explosives 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Jack-of-all-Trades 1 |
| Language (Oynprith (Droyne)) 1 |
| Language (Vilani (1st Imperium)) 1 |
| Medic 0 |
| Recon 0 |
| Science 0 |
| Seafarer 0 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
1 |
| Merchant |
Broker |
|
1 |
4 |
| Drifter |
Wanderer |
|
0 |
2 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Scout |
Courier |
Scout |
1 |
2 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Broker at age 22 |
| 2 | Embroiled in legal trouble. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Broker at age 26 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 4 | Continued as Broker at age 30 |
| 4 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Continued as Broker at age 34 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Forced to muster out. |
| 6 | Became a Wanderer at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Line/Crew at age 42 |
| 7 | Is now a Crewman |
| 7 | Severely injured. Fully recovered. Owe 6,250 for medical bills. |
| 8 | Returned to Wanderer at age 46 |
| 8 | Severely injured. Owe 10,000 for medical bills. |
| 9 | Became a Courier at age 50 |
| 9 | Perform an exemplary service for the scouts. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Scout |
| 10 | Continued as Courier at age 54 |
| 10 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |