Crewman Hughie Rand
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
6 (0) |
9 (1) |
3 (-1) |
2 (-2) |
5 (-1) |
9 (1) |
| Apologetic, Shifty |
| Skills |
| Admin 0 |
| Astrogation 0 |
| Athletics 0 |
| Broker 0 |
| Carouse 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Melee 0 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 1 |
| Steward 0 |
| Streetwise 2 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Entertainer |
Performer |
|
0 |
1 |
| Scout |
Surveyor |
|
0 |
3 |
| Rogue |
Thief |
|
0 |
1 |
| Drifter |
Barbarian |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Became a Line/Crew at age 22 |
| 2 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 3 | Became a Performer at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Surveyor at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Continued as Surveyor at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Continued as Surveyor at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Psychologically damaged by your time in the scouts. |
| 6 | Forced to muster out. |
| 7 | Became a Thief at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Barbarian at age 46 |
| 8 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Switched to Wanderer at age 50 |
| 9 | Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
| 10 | Switched to Scavenger at age 54 |
| 10 | Severely injured. Owe 25,000 for medical bills. |