Corporal Tonya Diaz
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
F |
2 (-2) |
2 (-2) |
3 (-1) |
4 (-1) |
9 (1) |
6 (0) |
| Mischievous, Foolish |
| Skills |
| Admin 0 |
| Art (Instrument) 1 |
| Art (Visual Media) 1 |
| Art (Write) 1 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Drive 0 |
| Engineer (M-drive) 1 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Investigate 1 |
| Language (Vilani (1st Imperium)) 1 |
| Leadership 1 |
| Melee (Blade) 1 |
| Persuade 1 |
| Profession (Construction) 1 |
| Recon 1 |
| Seafarer 0 |
| Stealth 3 |
| Streetwise 1 |
| Survival 1 |
| Tactics (Military) 3 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Marine Support |
Corporal |
2 |
4 |
| Entertainer |
Artist |
|
3 |
4 |
| Scout |
Courier |
|
0 |
1 |
| Drifter |
Wanderer |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Marine Support at age 18 |
| 1 | Is now a Marine |
| 1 | Assigned to an assault on an enemy fortress. |
| 1 | Injured |
| 2 | Continued as Marine Support at age 22 |
| 2 | Advanced training in a specialist field |
| 2 | Promoted to Marine Support rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Marine Support at age 26 |
| 3 | Assigned to the security staff of a space station. |
| 4 | Continued as Marine Support at age 30 |
| 4 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 4 | Report commander and gain an Enemy. |
| 4 | Promoted to Marine Support rank 2 |
| 4 | Is now a Corporal |
| 5 | Voluntarily left Marine Support |
| 5 | Became a Artist at age 34 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 5 | Promoted to rank 1 |
| 6 | Continued as Artist at age 38 |
| 6 | Refused to criticise a questionable political leader on your homeworld. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Artist at age 42 |
| 7 | Find Ancient Technology. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Artist at age 46 |
| 8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 8 | Forced to muster out. |
| 9 | Became a Courier at age 50 |
| 9 | Psychologically damaged by your time in the scouts. |
| 10 | Became a Wanderer at age 54 |
| 10 | Gained a contact. |
| 10 | Promoted to rank 1 |