Able Spacehand Louie Halpine permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 5 (-1) 3 (-1) 5 (-1) 7 (0) 6 (0)
Jackass, Deceiving, Repulsive
 
Skills
Art (Holography) 1
Athletics 0
Carouse 1
Deception 2
Electronics 0
Gun Combat 0
Investigate 0
Language 0
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 2
Science (Robotics) 1
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 2
Entertainer Performer 1 2
Navy Engineer/Gunner Able Spacehand 1 2
Scout Explorer 0 1
Scholar Scientist 0 1
Drifter Scavenger 1 1
Drifter Wanderer 0 1
 
TermHistory
1Became a Enforcer at age 18
1A crime lord considers you his protégé.
1Promoted to rank 1
2Continued as Enforcer at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Performer at age 26
3Good fortune
3Promoted to rank 1
4Continued as Performer at age 30
4Scarred. Fully recovered. Owe 2,500 for medical bills.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5Advanced training in a specialist field
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Became a Explorer at age 42
7Psychologically damaged by your time in the scouts.
8Became a Scientist at age 46
8Assigned to work on a secret project for a patron or organisation.
8Forced to muster out.
9Became a Scavenger at age 50
9Find valuable salvage.
9Promoted to rank 1
10Voluntarily left Scavenger
10Switched to Wanderer at age 54
11Aging Crisis. Owe 40,000 for medical bills.