| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You befriend a superior in the corporation or the colony. |
| 2 | Continued as Worker at age 22 |
| 2 | Your business expands, your corporation grows, or the colony thrives. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Worker |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Lost eye or limb. Fully recovered. |
| 4 | Became a Scavenger at age 30 |
| 4 | Nearly killed. Owe 40,000 for medical bills. |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Uncover a major conspiracy against your employers. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Corporal |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Sergeant |
| 7 | Aging Crisis. Owe 60,000 for medical bills. |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | You go above and beyond the call of duty. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Detective |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | An investigation takes on a dangerous turn. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |