Crewman Joel Lamb permalink

Age Sex Str Dex End Int Edu Soc
60 M 4 (-1) 1 (-2) 3 (-1) 7 (0) 5 (-1) 7 (0)
Threatening, Dutiful, Brash
 
Skills
Admin 0
Advocate 0
Art 0
Athletics (Endurance) 1
Broker 0
Diplomat 0
Drive (Walker) 1
Electronics 0
Flyer (Ornithopter) 1
Language 0
Leadership 0
Melee (Blade) 1
Melee (Unarmed) 2
Profession (Biologicals) 1
Science (Linguistics) 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 2
Merchant Broker 0 2
Drifter Scavenger 0 1
Scout Explorer 0 1
Drifter Barbarian 1 2
Prisoner Inmate 1 1
Navy Line/Crew Crewman 0 1
 
TermHistory
1Became a Corporate at age 18
1Spent time maintaining and using heavy vehicles.
2Continued as Corporate at age 22
2Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3Became a Broker at age 26
4Continued as Broker at age 30
4A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
5Became a Scavenger at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Became a Explorer at age 38
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Switched to Barbarian at age 42
7Victim of a crime
7Promoted to rank 1
8Continued as Barbarian at age 46
8Attempted a risky adventure and was sent to prison.
9Became a Inmate at age 50
9Make friends with another inmate; gain them as a Contact.
9Promoted to rank 1
9Paroled from prison.
10Became a Line/Crew at age 54
10Is now a Crewman
10You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.