Mat Gordon permalink

Age Sex Str Dex End Int Edu Soc
61 M 7 (0) 5 (-1) 7 (0) 1 (-2) 7 (0) 6 (0)
Flexible
 
Skills
Admin 1
Animals 0
Astrogation 1
Carouse 0
Diplomat 0
Drive 0
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Investigate 0
Medic 0
Pilot (Spacecraft) 2
Recon 0
Science (Biology) 1
Science (Chemistry) 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Scholar Scientist 1 3
Scout Courier 0 4
Entertainer Journalist 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Intelligence at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Scientist at age 22
2Gained a contact.
3Continued as Scientist at age 26
3Your work is sabotaged by unknown parties. You start again from scratch.
4Continued as Scientist at age 30
4A new romantic starts. Gain an Ally.
4Promoted to rank 1
5Voluntarily left Scientist
5Became a Courier at age 34
5When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
5Psychologically damaged by your time in the scouts.
6Continued as Courier at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Gain a contact in an alien race.
7Continued as Courier at age 42
7Perform an exemplary service for the scouts.
8Continued as Courier at age 46
8You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
9Became a Journalist at age 50
9An investigation, tour, project or expedition goes wrong, stranding you far from home.
10Became a Scavenger at age 54
10Offered job by a patron. Now owe him a favor.