Otho Gregory permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 8 (0) 1 (-2) 6 (0) 4 (-1) 5 (-1)
Effervescent
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 0
Drive 0
Electronics (Computers) 1
Gun Combat 0
Investigate 1
Language 0
Medic 2
Pilot 0
Recon 0
Science (Economics) 1
Science (Xenology) 1
Stealth 2
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Drifter Barbarian 0 3
Scholar Physician 2 3
Scout Courier 0 1
Rogue Thief 1 2
 
TermHistory
1Became a Colonist at age 18
1Severely injured. Fully recovered. Owe 6,250 for medical bills.
2Became a Barbarian at age 22
2Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Continued as Barbarian at age 26
3Attempted a risky adventure and was wildly successful.
4Continued as Barbarian at age 30
4A new romantic starts. Gain an Ally.
4Forced to muster out.
5Became a Physician at age 34
5Make a breakthrough in your field.
5Promoted to rank 1
6Continued as Physician at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6Your work is sabotaged by unknown parties. You may salvage what you can and give up.
6Gain an Enemy
6Promoted to rank 2
7Continued as Physician at age 42
7Nearly killed. Fully recovered. Owe 10,000 for medical bills.
8Became a Courier at age 46
8Psychologically damaged by your time in the scouts.
9Became a Thief at age 50
9Involved in the planning of an impressive heist.
10Continued as Thief at age 54
10You spend months in the dangerous criminal underworld.
10Promoted to rank 1