Commander Edmond White permalink

Age Sex Str Dex End Int Edu Soc
60 M 1 (-2) 3 (-1) 1 (-2) 3 (-1) 7 (0) 9 (1)
Heart Broken, Lowly
 
Skills
Admin 0
Art 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Broker 1
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat 5
Gunner (Screen) 2
Gunner (Turret) 1
Leadership 2
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Seafarer 0
Stealth 1
Streetwise 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Commander 4 / 2 6
Rogue Thief 1 2
Merchant Broker 1 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Injured.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Vessel participates in a notable military engagement.
2Promoted to Line/Crew rank 2
2Is now a Petty Officer, 3rd class
3Continued as Line/Crew at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Commissioned in Navy/Line/Crew
3Is now a Ensign
3Promoted to Line/Crew officer rank 2
3Is now a Sublieutenant
4Continued as Line/Crew at age 30
4Vessel participates in a notable military engagement.
4Promoted to Line/Crew officer rank 3
4Is now a Lieutenant
5Continued as Line/Crew at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Promoted to Line/Crew officer rank 4
5Is now a Commander
6Continued as Line/Crew at age 38
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
7Became a Thief at age 42
7Crime pays off. Gain victim as Enemy.
7Promoted to rank 1
8Continued as Thief at age 46
8Injured. Fully recovered. Owe 5,000 for medical bills.
9Became a Broker at age 50
9Risk your fortune on a possibility lucrative deal and win.
9Promoted to rank 1
10Continued as Broker at age 54
10A good deal ensures you are living the high life for a few years.
11Aging Crisis. Owe 50,000 for medical bills.