Toney Ornery permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 5 (-1) 12 (2) 7 (0) 2 (-2)
Childish, Covetous
 
Skills
Animals 0
Art 0
Carouse 0
Deception 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Jack-of-All-Trades 2
Recon 0
Stealth 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 3
Drifter Barbarian 0 1
Citizen Worker 1 5
Retired 0 1
 
TermHistory
1Became a Wanderer at age 18
1Attacked by enemies and injured.
1Lightly injured, no permanent damage. Fully recovered.
1Gain Enemy if you don't already have one.
2Continued as Wanderer at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Promoted to rank 1
3Continued as Wanderer at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Switched to Barbarian at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Worker at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Continued as Worker at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Worker at age 42
7You gain experience in a technical field as a computer operator or surveyor.
8Continued as Worker at age 46
8Advanced training in a specialist field.
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Worker at age 50
9Advanced training in a specialist field.
9Forced to muster out.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 30,000 for medical bills.