| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Scientist at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 2 |
| 3 | Voluntarily left Scientist |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Gained a contact. |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to Engineer/Gunner rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Voluntarily left Engineer/Gunner |
| 5 | Returned to Scientist at age 34 |
| 5 | Moved to a new world. |
| 5 | Forced to muster out. |
| 6 | Switched to Flight at age 38 |
| 6 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 7 | Became a Corporate Agent at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | You go above and beyond the call of duty. |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Uncover a major conspiracy against your employers. |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Rewarded for a successful mission. |
| 10 | Forced to muster out. |
| 11 | Became a Barbarian at age 58 |
| 11 | Spend time with an alien race. Gain a contact. |
| 12 | Continued as Barbarian at age 62 |
| 12 | Find valuable salvage. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |