Special Agent Bess Russell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 69 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
3 (-1) |
11 (1) |
4 (-1) |
| Garrulous |
| Skills |
| Athletics (Strength) 1 |
| Broker 0 |
| Deception 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Flyer (Rotor) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Investigate 2 |
| Jack-of-all-Trades 1 |
| Language 0 |
| Melee (Natural) 1 |
| Persuade 1 |
| Pilot 0 |
| Profession 0 |
| Steward 1 |
| Streetwise 0 |
| Survival 0 |
| Tactics 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scout |
Surveyor |
|
0 |
2 |
| Agent |
Intelligence |
Special Agent |
4 |
5 |
| Retired |
|
|
0 |
4 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Imperial trade restrictions force you out of business. |
| 2 | Became a Surveyor at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 2 Contacts. Gain 3 Enemies. |
| 4 | Became a Intelligence at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Established a network of contacts. Gain 1 contacts. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Continued as Intelligence at age 38 |
| 6 | An investigation takes on a dangerous turn. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Intelligence at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Special Agent |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Intelligence at age 46 |
| 8 | Accepted a deal with criminal or other figure under investigation. |
| 9 | Retired at age 50 |
| 9 | Moved to a new world. |
| 10 | Good fortune |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |