| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Switched to Engineer/Gunner at age 22 |
| 2 | A new romantic starts. Gain an Ally. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Gained a contact. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Returned to Line/Crew at age 34 |
| 5 | Vessel participates in a diplomatic mission. |
| 6 | Voluntarily left Line/Crew |
| 6 | Became a Army Support at age 38 |
| 6 | Is now a Private |
| 6 | Assigned to a peacekeeping role. |
| 7 | Continued as Army Support at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Given advanced training in a specialist field |
| 9 | Promoted to rank 2 |
| 9 | Is now a 4th Officer |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |