Scout Jewel Mccoy permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 1 (-2) 11 (1) 4 (-1) 3 (-1)
Tenacious, Pathetic, Eminent
 
Skills
Art (Performer) 1
Carouse 2
Deception 0
Drive 0
Flyer (Airship) 1
Gun Combat (Slug) 1
Mechanic 1
Persuade 1
Science (Philosophy) 1
Stealth 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 2 3
Navy Flight Crewman 0 1
Scout Courier Scout 1 6
Retired 0 2
 
TermHistory
1Became a Performer at age 18
1One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
2Continued as Performer at age 22
2Gain a patron in the arts. Gain an Ally
2Promoted to rank 1
3Continued as Performer at age 26
3Gained a contact.
3Promoted to rank 2
4Voluntarily left Performer
4Became a Flight at age 30
4Is now a Crewman
4You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
5Became a Courier at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5Severely injured. Fully recovered. Owe 12,500 for medical bills.
6Continued as Courier at age 38
6You discover a world, item or information of worth to the Imperium.
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7Moved to a new world.
8Continued as Courier at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Continued as Courier at age 50
9You survey an alien world.
10Continued as Courier at age 54
10Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
10Gain 6 Contacts. Gain 3 Enemies.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 30,000 for medical bills.