| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Became a Courier at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Wanderer at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Free Trader at age 30 |
| 4 | Given advanced training in a specialist field |
| 5 | Continued as Free Trader at age 34 |
| 5 | A good deal ensures you are living the high life for a few years. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Free Trader at age 38 |
| 6 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Gain a contact. |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Advanced training in a specialist field |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Engineer/Gunner rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Advanced training in a specialist field |
| 10 | Promoted to Engineer/Gunner rank 3 |
| 10 | Is now a Petty Officer, 2nd class |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Vessel participates in a diplomatic mission. |
| 11 | Promoted to Engineer/Gunner rank 4 |
| 11 | Is now a Petty Officer, 1st class |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Vessel participates in a diplomatic mission. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |