Crewman Vern Whitlock permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 12 (2) 7 (0) 7 (0)
Cross
 
Skills
Admin 2
Advocate 0
Art 0
Broker 0
Diplomat 1
Electronics (Sensors) 1
Gambler 1
Gun Combat 1
Leadership 0
Melee (Blade) 1
Science (Cybernetics) 1
Stealth 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 1 2
Scholar Field Researcher 1 2
Navy Line/Crew Crewman 0 2
Drifter Wanderer 0 1
Retired 0 5
 
TermHistory
1Became a Corporate at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Corporate at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Field Researcher at age 26
3Advanced training in a specialist field.
3Promoted to rank 1
4Continued as Field Researcher at age 30
4Severely injured. Owe 5,000 for medical bills.
5Became a Line/Crew at age 34
5Is now a Crewman
5You join a gambling circle on board.
6Continued as Line/Crew at age 38
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
7Became a Wanderer at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Aging Crisis. Owe 30,000 for medical bills.
8Retired at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Gained a contact.
11Aging Crisis. Owe 30,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.