Crewman Duke Fleming
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 67 |
M |
5 (-1) |
2 (-2) |
2 (-2) |
6 (0) |
12 (2) |
5 (-1) |
| Persevering |
| Skills |
| Animals 0 |
| Athletics 0 |
| Carouse 0 |
| Deception 1 |
| Diplomat 2 |
| Drive 0 |
| Electronics (Computers) 1 |
| Investigate 2 |
| Language (Oynprith (Droyne)) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 2 |
| Persuade 1 |
| Pilot 0 |
| Profession 0 |
| Science (History) 1 |
| Science (Planetology) 1 |
| Science (Psychology) 1 |
| Streetwise 2 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
3 |
3 |
| Prisoner |
Thug |
|
0 |
2 |
| Prisoner |
Fixer |
|
0 |
1 |
| Prisoner |
Inmate |
|
1 |
1 |
| Drifter |
Wanderer |
|
0 |
2 |
| Drifter |
Barbarian |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Accused of a crime |
| 3 | Promoted to rank 3 |
| 4 | Became a Thug at age 30 |
| 4 | Defeated a prison gang. Gain an Enemy. |
| 5 | Continued as Thug at age 34 |
| 5 | A riot engulfs the prison. |
| 5 | Loot the guards/other prisoners. |
| 6 | Switched to Fixer at age 38 |
| 6 | Nearly killed. Owe 40,000 for medical bills. |
| 7 | Switched to Inmate at age 42 |
| 7 | Hire a new lawyer. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Became a Wanderer at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Barbarian at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Became a Flight at age 54 |
| 10 | Is now a Crewman |
| 10 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Switched to Scavenger at age 58 |
| 11 | Scarred. Owe 5,000 for medical bills. |
| 12 | Returned to Wanderer at age 62 |
| 12 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |