| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Become leader in social movement. |
| 1 | Gain an Ally and an Enemy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Star Marine at age 18 |
| 2 | Is now a Marine |
| 2 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 2 | Cover for the commander and gain an Ally. |
| 3 | Continued as Star Marine at age 22 |
| 3 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 4 | Became a Worker at age 26 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 5 | Continued as Worker at age 30 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Worker at age 34 |
| 6 | You gain experience in a technical field as a computer operator or surveyor. |
| 7 | Continued as Worker at age 38 |
| 7 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 8 | Became a Artist at age 42 |
| 8 | Good fortune |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Artist |
| 9 | Became a Wanderer at age 46 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Became a Enforcer at age 50 |
| 10 | You spend months in the dangerous criminal underworld. |
| 11 | Continued as Enforcer at age 54 |
| 11 | A crime lord considers you his protégé. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Enforcer at age 58 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Promoted to rank 2 |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Enforcer at age 62 |
| 13 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |