Crewman Vester Fitzgerald permalink

Age Sex Str Dex End Int Edu Soc Psi
68 M 1 (-2) 4 (-1) 1 (-2) 3 (-1) 4 (-1) 10 (1) 2 (-2)
Strange, Frustrated, Disloyal
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Diplomat 0
Gun Combat 1
Investigate 3
Mechanic 2
Science (Robotics) 1
Streetwise 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Scholar Scientist 1 5
Retired 0 6
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Commanding officer takes an interest in your career.
2Voluntarily left Line/Crew
2Became a Scientist at age 22
2Lost eye or limb. Owe 2,500 for medical bills.
2Promoted to rank 1
3Continued as Scientist at age 26
3Advanced training in a specialist field.
4Continued as Scientist at age 30
4Advanced training in a specialist field.
5Aging Crisis. Owe 30,000 for medical bills.
5Continued as Scientist at age 34
5Victim of a crime
6Continued as Scientist at age 38
6Gained a contact.
6Forced to muster out.
7Retired at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
8Aging Crisis. Owe 30,000 for medical bills.
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 60,000 for medical bills.
9Encounter a Psionic institute.
9Tested for psionic powers
10Aging Crisis. Owe 10,000 for medical bills.
10Injured. Fully recovered. Owe 5,000 for medical bills.
11Aging Crisis. Owe 60,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.