| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Good fortune |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Join homeworld’s celebrity circles |
| 2 | Promoted to rank 2 |
| 3 | Continued as Artist at age 26 |
| 3 | Join homeworld’s celebrity circles |
| 3 | Promoted to rank 3 |
| 4 | Continued as Artist at age 30 |
| 4 | Join homeworld’s celebrity circles |
| 4 | Gain a contact |
| 4 | Forced to muster out. |
| 5 | Became a Explorer at age 34 |
| 5 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 6 | Became a Colonist at age 38 |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 8 | Became a Barbarian at age 46 |
| 8 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Became a Broker at age 50 |
| 9 | Embroiled in legal trouble. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Broker at age 54 |
| 10 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 11 | Switched to Wanderer at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |