Lieutenant Colonel Ellsworth Spice permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 7 (0)
Thick Skinned, Boisterous, Wild
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics (Strength) 1
Drive (Hovercraft) 1
Electronics (Comms) 2
Engineer (J-drive) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Leadership 1
Melee (Blade) 1
Profession 0
Stealth 2
Streetwise 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Lieutenant Colonel 4 / 0 4
Citizen Worker 1 4
Retired 0 5
 
EducationGraduated
Marine Academy Honors
 
TermHistory
1Entered Marine Academy at age 18
1Study Profession (Biologicals) as a hobby.
1Graduated with honors at age 18.
2Became a Ground Assault at age 18
2Is now a Marine
2Commissioned in Marine/Ground Assault
2Is now a Lieutenant
2On the front lines of a planetary assault and occupation.
2Promoted to Ground Assault officer rank 2
2Is now a Captain
3Continued as Ground Assault at age 22
3Display heroism in battle.
3Promoted to Ground Assault officer rank 3
3Is now a Force Commander
4Continued as Ground Assault at age 26
4Betrayal. Convert an Ally into a Rival or Enemy.
5Continued as Ground Assault at age 30
5A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
5Promoted to Ground Assault officer rank 4
5Is now a Lieutenant Colonel
6Voluntarily left Ground Assault
6Became a Worker at age 34
6You are rewarded for your diligence or cunning.
7Continued as Worker at age 38
7You are rewarded for your diligence or cunning.
7Promoted to rank 1
8Continued as Worker at age 42
8You gain experience in a technical field as a computer operator or surveyor.
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Worker at age 46
9You are rewarded for your diligence or cunning.
9Forced to muster out.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 50
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 20,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 10,000 for medical bills.
12Find an Alien Artifact.
13Aging Crisis. Owe 10,000 for medical bills.
13Severely injured. Fully recovered. Owe 15,000 for medical bills.
14Aging Crisis. Owe 40,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.