Scout Zoe Watton permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 6 (0) 4 (-1)
Babbling, Indulgent
 
Skills
Animals (Handling) 1
Art 0
Astrogation 2
Drive (Track) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Flyer 0
Gun Combat 0
Investigate 0
Medic 0
Pilot (Spacecraft) 1
Recon 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Citizen Colonist 0 1
Drifter Scavenger 0 1
Scout Courier Scout 1 6
Retired 0 4
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Scavenger at age 26
3Lightly injured, no permanent damage. Fully recovered.
4Became a Courier at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
5Continued as Courier at age 34
5Gained a contact.
6Continued as Courier at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Psychologically damaged by your time in the scouts.
7Continued as Courier at age 42
7You survey an alien world.
8Continued as Courier at age 46
8Spend several years jumping from world to world in your scout ship.
9Continued as Courier at age 50
9Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
9Promoted to rank 1
9Is now a Scout
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Birth or Death involving a family member or close friend.
11Aging Crisis. Owe 40,000 for medical bills.
11Victim of a crime
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.