Petty Officer, 2nd class Randy Bent permalink

Age Sex Str Dex End Int Edu Soc
72 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 11 (1) 5 (-1)
Wholesome
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Diplomat 0
Drive (Track) 1
Drive (Wheel) 1
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Gunner (Capital) 1
Mechanic 1
Navigation 1
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Profession 0
Science (Genetics) 1
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Scout Explorer 0 1
Entertainer Performer 1 2
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Scout Courier 0 1
Scholar Field Researcher 1 2
Retired 0 2
 
TermHistory
1Became a Scavenger at age 18
1Injured. Fully recovered. Owe 2,500 for medical bills.
2Became a Explorer at age 22
2Scarred. Fully recovered. Owe 10,000 for medical bills.
3Became a Performer at age 26
3Works is especially well received and popular, making you a minor celebrity
3Promoted to rank 1
4Continued as Performer at age 30
4You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Attempt at commissioned failed.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner rank 2
6Is now a Petty Officer, 3rd class
7Continued as Engineer/Gunner at age 42
7Commanding officer takes an interest in your career.
7Promoted to Engineer/Gunner rank 3
7Is now a Petty Officer, 2nd class
8Continued as Engineer/Gunner at age 46
8Vessel participates in a notable military engagement.
8Forced to muster out.
9Switched to Courier at age 50
9Psychologically damaged by your time in the scouts.
10Became a Field Researcher at age 54
10Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
10An expedition or voyage goes wrong, leaving you stranded in the wilderness.
10Gain an Enemy
10Promoted to rank 1
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Field Researcher at age 58
11Severely injured. Fully recovered. Owe 6,250 for medical bills.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.