| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Involved in a gambling ring. |
| 2 | Continued as Enforcer at age 22 |
| 2 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Enforcer at age 34 |
| 5 | A crime lord considers you his protégé. |
| 5 | Promoted to rank 4 |
| 6 | Continued as Enforcer at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Promoted to rank 5 |
| 6 | Forced to muster out. |
| 7 | Became a Explorer at age 42 |
| 7 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Became a Scientist at age 46 |
| 8 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 8 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 8 | Gain an Enemy |
| 8 | Promoted to rank 1 |
| 9 | Continued as Scientist at age 50 |
| 9 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 10 | Continued as Scientist at age 54 |
| 10 | Gained a contact. |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Scientist at age 58 |
| 11 | Gained a contact. |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Scientist at age 62 |
| 12 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Scientist at age 66 |
| 13 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |