| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Became a Intelligence at age 22 |
| 2 | Advanced training in a specialist field. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Given specialist training in vehicles. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Voluntarily left Intelligence |
| 4 | Became a Broker at age 30 |
| 4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Continued as Broker at age 34 |
| 5 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 6 | Switched to Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Embroiled in legal trouble. |
| 7 | Became a Inmate at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
| 8 | Switched to Fixer at age 46 |
| 8 | Defeated a prison gang. Gain an Enemy. |
| 9 | Switched to Thug at age 50 |
| 9 | Hire a new lawyer. |
| 10 | Returned to Inmate at age 54 |
| 10 | You are moved to a lower security prison. |
| 10 | Paroled from prison. |
| 11 | Became a Scavenger at age 58 |
| 11 | Find valuable salvage. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Scavenger at age 62 |
| 12 | You do not know what happened to you. There is a gap in your memory. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |