| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Entered Naval Academy at age 22 |
| 2 | Made lifelong friends. Gain 1 Allies. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Surveyor at age 22 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Became a Broker at age 26 |
| 4 | Given advanced training in a specialist field |
| 5 | Continued as Broker at age 30 |
| 5 | Your business or ship thrives. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Broker at age 34 |
| 6 | Imperial trade restrictions force you out of business. |
| 7 | Became a Corporate Agent at age 38 |
| 7 | Given specialist training in vehicles. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Continued as Corporate Agent at age 42 |
| 8 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 46 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |