| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Star Marine at age 26 |
| 3 | Is now a Marine |
| 3 | Assigned to the security staff of a space station. |
| 4 | Continued as Star Marine at age 30 |
| 4 | Assigned to the security staff of a space station. |
| 4 | Promoted to Star Marine rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Voluntarily left Star Marine |
| 5 | Became a Field Researcher at age 34 |
| 5 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 6 | Became a Enforcer at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Enforcer at age 42 |
| 7 | A crime lord considers you his protégé. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Enforcer at age 46 |
| 8 | Involved in a gambling ring. |
| 8 | Promoted to rank 3 |
| 9 | Continued as Enforcer at age 50 |
| 9 | Backstab a fellow rogue for personal gain. |
| 9 | Promoted to rank 4 |
| 10 | Voluntarily left Enforcer |
| 10 | Became a Free Trader at age 54 |
| 10 | Given advanced training in a specialist field |
| 11 | Continued as Free Trader at age 58 |
| 11 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 12 | Continued as Free Trader at age 62 |
| 12 | Imperial trade restrictions force you out of business. |
| 13 | Became a Line/Crew at age 66 |
| 13 | Is now a Crewman |
| 13 | You join a gambling circle on board. |
| 13 | Commissioned in Navy/Line/Crew |
| 13 | Is now a Ensign |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |