Petty Officer, 2nd class Loy Nagle permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 11 (1) 6 (0)
Equable, Scarred, Unsystematic
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Carouse 0
Deception 2
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 0
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 1
Melee (Unarmed) 1
Profession 0
Recon 0
Science (Linguistics) 1
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 3
Scout Surveyor 0 2
Agent Law Enforcement Rookie 0 1
Citizen Colonist 0 2
Drifter Wanderer 1 2
Retired 0 3
 
TermHistory
1Became a Intelligence at age 18
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Agent
2Voluntarily left Intelligence
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Advanced training in a specialist field
2Attempt at commissioned failed.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Advanced training in a specialist field
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Commanding officer takes an interest in your career.
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Voluntarily left Engineer/Gunner
5Became a Surveyor at age 34
5You survey an alien world.
6Continued as Surveyor at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Switched to Law Enforcement at age 42
7Is now a Rookie
7Injured. Fully recovered. Owe 2,500 for medical bills.
8Became a Colonist at age 46
8Your business expands, your corporation grows, or the colony thrives.
9Continued as Colonist at age 50
9A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
10Became a Wanderer at age 54
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Wanderer at age 58
11Attacked by enemies and injured.
11Nearly killed. Owe 15,000 for medical bills.
11Gain Enemy if you don't already have one.
11Promoted to rank 1
12Aging Crisis. Owe 40,000 for medical bills.
12Voluntarily left Wanderer
12Retired at age 62
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.