| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Rewarded for a successful mission. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Accepted a deal with criminal or other figure under investigation. |
| 3 | Became a Colonist at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 4 | Became a Courier at age 30 |
| 4 | Find Ancient Technology. |
| 5 | Continued as Courier at age 34 |
| 5 | You discover a world, item or information of worth to the Imperium. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Courier at age 38 |
| 6 | Serve as the courier for an important message from the Imperium. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Courier at age 42 |
| 7 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 7 | Promoted to rank 3 |
| 7 | Is now a Senior Scout |
| 8 | Continued as Courier at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 8 | Forced to muster out. |
| 9 | Became a Free Trader at age 50 |
| 9 | Birth or Death involving a family member or close friend. |
| 10 | Continued as Free Trader at age 54 |
| 10 | Embroiled in legal trouble. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Free Trader at age 58 |
| 11 | Embroiled in legal trouble. |
| 11 | Promoted to rank 2 |
| 12 | Continued as Free Trader at age 62 |
| 12 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |