| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Given specialist training in vehicles. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Corporal |
| 2 | Continued as Law Enforcement at age 22 |
| 2 | Uncover a major conspiracy against your employers. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Sergeant |
| 3 | Voluntarily left Law Enforcement |
| 3 | Entered University at age 26 |
| 3 | Made lifelong friends. Gain 2 Allies. |
| 3 | Graduated at age 30. |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Wanderer at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Worker at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Continued as Worker at age 42 |
| 7 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Worker at age 46 |
| 8 | Advanced training in a specialist field. |
| 9 | Continued as Worker at age 50 |
| 9 | Advanced training in a specialist field. |
| 10 | Continued as Worker at age 54 |
| 10 | You rise to a position of power in your colony or corporation. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Technician |
| 11 | Continued as Worker at age 58 |
| 11 | Good fortune |
| 11 | Promoted to rank 3 |
| 12 | Continued as Worker at age 62 |
| 12 | You rise to a position of power in your colony or corporation. |
| 12 | Promoted to rank 4 |
| 12 | Is now a Craftsman |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Worker at age 66 |
| 13 | Your business expands, your corporation grows, or the colony thrives. |
| 13 | Promoted to rank 5 |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Voluntarily left Worker |
| 14 | Retired at age 70 |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |