| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Assigned to an urbanised planet torn by war. |
| 2 | Continued as Infantry at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Commissioned in Army/Infantry |
| 2 | Is now a Lieutenant |
| 2 | Promoted to Infantry officer rank 2 |
| 2 | Is now a Captain |
| 3 | Continued as Infantry at age 26 |
| 3 | Forced out after co-operating with military investigation in commanding officer's illegal activity. |
| 4 | Became a Wanderer at age 30 |
| 4 | Attempted a risky adventure and was injured. |
| 4 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Find valuable salvage. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Find an Alien Artifact. |
| 6 | Promoted to rank 3 |
| 7 | Voluntarily left Wanderer |
| 7 | Became a Intelligence at age 42 |
| 7 | Established a network of contacts. Gain 2 contacts. |
| 8 | Continued as Intelligence at age 46 |
| 8 | Gained a contact. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Agent |
| 9 | Continued as Intelligence at age 50 |
| 9 | Good fortune |
| 9 | Promoted to rank 2 |
| 9 | Is now a Field Agent |
| 10 | Continued as Intelligence at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Promoted to rank 3 |
| 11 | Continued as Intelligence at age 58 |
| 11 | Go undercover to investigate an enemy. |
| 11 | Lost eye or limb. Owe 2,500 for medical bills. |
| 11 | Promoted to rank 4 |
| 11 | Is now a Special Agent |
| 12 | Continued as Intelligence at age 62 |
| 12 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |