Raymond Taylor permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 5 (-1)
Plotting, Insistent, Controlling
 
Skills
Animals 0
Athletics (Dexterity) 1
Deception 0
Electronics (Computers) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Profession 0
Recon 1
Science (Cosmology) 1
Seafarer 0
Stealth 2
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Rogue Thief 2 4
Drifter Wanderer 1 4
Drifter Scavenger 0 1
Retired 0 5
 
TermHistory
1Became a Thief at age 18
1You spend months in the dangerous criminal underworld.
1Promoted to rank 1
2Continued as Thief at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
3Continued as Thief at age 26
3Crime pays off. Gain victim as Enemy.
3Promoted to rank 2
4Continued as Thief at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Became a Wanderer at age 34
5Severely injured. Owe 7,500 for medical bills.
6Continued as Wanderer at age 38
6Spend time with an alien race. Gain a contact.
7Continued as Wanderer at age 42
7Promoted to rank 1
8Continued as Wanderer at age 46
8Severely injured. Owe 5,000 for medical bills.
9Switched to Scavenger at age 50
9You do not know what happened to you. There is a gap in your memory.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Victim of a crime
11Aging Crisis. Owe 30,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 10,000 for medical bills.