Technician Bill Arnold permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 7 (0)
Saucy, Superstitious
 
Skills
Animals 0
Art 0
Athletics 0
Drive (Wheel) 2
Electronics 0
Engineer 0
Gunner (Turret) 1
Mechanic 1
Profession (Construction) 1
Science 0
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Technician 2 3
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 0 1
Navy Line/Crew 0 1
Retired 0 8
 
TermHistory
1Became a Worker at age 18
1Political upheaval strikes your homeworld, and you are caught up in the revolution.
1Promoted to rank 1
2Continued as Worker at age 22
2You are rewarded for your diligence or cunning.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3Nearly killed. Fully recovered.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Free Trader at age 34
5Bankrupted by a rival. Gain the other trader as a Rival.
6Switched to Line/Crew at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Aging Crisis. Owe 10,000 for medical bills.
7Retired at age 42
7Contact with Government.
8Accused of a crime
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 50,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 60,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 60,000 for medical bills.