| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | Nearly killed. Owe 7,500 for medical bills. |
| 3 | Became a Intelligence at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Enforcer at age 30 |
| 4 | You commit a legendary crime. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Arrested |
| 5 | Promoted to rank 2 |
| 6 | Became a Thug at age 38 |
| 6 | Accused of assaulting a prison guard. |
| 7 | Switched to Fixer at age 42 |
| 7 | Severely injured. Owe 15,000 for medical bills. |
| 8 | Returned to Thug at age 46 |
| 8 | Beaten by a prison gang. |
| 8 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Continued as Thug at age 50 |
| 9 | Disgraced. Word of your criminal past reaches your homeworld. |
| 10 | Continued as Thug at age 54 |
| 10 | Disgraced. Word of your criminal past reaches your homeworld. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Switched to Inmate at age 58 |
| 11 | You gain a new Rival among the inmates or guards. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Inmate at age 62 |
| 12 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Returned to Fixer at age 66 |
| 13 | Disgraced. Word of your criminal past reaches your homeworld. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Returned to Thug at age 70 |
| 14 | Persecuted by a prison gang. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |