Settler Adda Welter permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 6 (0)
Faded, Tacky, Tactful
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 2
Athletics (Strength) 1
Carouse 0
Deception 1
Drive (Wheel) 1
Gun Combat 1
Gunner (Capital) 1
Jack-of-All-Trades 1
Language 0
Mechanic 2
Melee 0
Pilot (Spacecraft) 1
Recon 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 2
Scout Explorer 0 1
Navy Line/Crew Crewman 0 2
Citizen Colonist Settler 2 2
Drifter Scavenger 0 2
Drifter Wanderer 0 1
Retired 0 4
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Entered Naval Academy at age 18
1War breaks out, triggering a mandatory draft.
1Fled from the draft.
1Dropped out of military academy.
2Became a Barbarian at age 18
2Offered job by a patron. Now owe him a favor.
2Promoted to rank 1
3Became a Explorer at age 22
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
4Became a Line/Crew at age 26
4Is now a Crewman
4You join a gambling circle on board.
5Continued as Line/Crew at age 30
5Injured.
6Returned to Barbarian at age 34
6run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7Became a Colonist at age 38
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Gain a criminal contact.
7Promoted to rank 1
8Continued as Colonist at age 42
8Advanced training in a specialist field.
8Promoted to rank 2
8Is now a Settler
9Voluntarily left Colonist
9Switched to Scavenger at age 46
9Survived a risky adventure but gained nothing.
10Continued as Scavenger at age 50
10run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11Switched to Wanderer at age 54
11Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 58
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 60,000 for medical bills.
15Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
16Aging Crisis. Owe 20,000 for medical bills.