| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 3 | Became a Army Support at age 26 |
| 3 | Is now a Private |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to Army Support rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Army Support at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to Army Support rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Army Support at age 34 |
| 5 | Assigned to an urbanised planet torn by war. |
| 5 | Promoted to Army Support rank 3 |
| 5 | Is now a Lance Sergeant |
| 6 | Voluntarily left Army Support |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | Given advanced training in a specialist field |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 9 | Became a Wanderer at age 50 |
| 9 | Attempted a risky adventure and was sent to prison. |
| 9 | Promoted to rank 1 |
| 10 | Became a Inmate at age 54 |
| 10 | Defeated a prison gang. Gain an Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Inmate at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Switched to Thug at age 62 |
| 12 | A guard takes a dislike to you. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Thug at age 66 |
| 13 | Accused of assaulting a prison guard. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Switched to Fixer at age 70 |
| 14 | Severely injured. Owe 10,000 for medical bills. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |