| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Accused of a crime |
| 2 | Became a Fixer at age 22 |
| 2 | Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
| 3 | Continued as Fixer at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Switched to Inmate at age 30 |
| 4 | Attmped but failed to save a guard or prison officer. |
| 4 | Lost eye or limb. Owe 5,000 for medical bills. |
| 5 | Switched to Thug at age 34 |
| 5 | Disgraced. Word of your criminal past reaches your homeworld. |
| 6 | Continued as Thug at age 38 |
| 6 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Returned to Inmate at age 42 |
| 7 | Joined a prison gang |
| 7 | Promoted to rank 1 |
| 8 | Returned to Fixer at age 46 |
| 8 | A riot engulfs the prison. |
| 8 | Loot the guards/other prisoners. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Returned to Inmate at age 50 |
| 9 | Special Duty. |
| 9 | Promoted to rank 2 |
| 9 | Paroled from prison. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |