| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Established a network of contacts. Gain 2 contacts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Gained a contact. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Good fortune |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Colonist at age 34 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Colonist at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Settler |
| 7 | Continued as Colonist at age 42 |
| 7 | Moved to a new world. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Colonist at age 46 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to rank 4 |
| 8 | Is now a Explorer |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Colonist at age 50 |
| 9 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 9 | Promoted to rank 5 |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Colonist at age 54 |
| 10 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Find Ancient Technology. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |