Famous Performer Eldon Mitchell permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 4 (-1)
Virtuous, Peaceful, Assertive
 
Skills
Art 0
Astrogation 2
Athletics (Dexterity) 1
Carouse 3
Deception 1
Drive 0
Electronics (Comms) 2
Investigate 1
Jack-of-all-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot 0
Recon 1
Science 0
Stealth 2
Steward 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer Famous Performer 5 5
Drifter Barbarian 0 1
Drifter Wanderer 1 2
Scout Courier Scout 1 4
Retired 0 2
 
TermHistory
1Became a Performer at age 18
1Join homeworld’s celebrity circles
1Promoted to rank 1
2Continued as Performer at age 22
2Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
2Promoted to rank 2
3Continued as Performer at age 26
3Works is especially well received and popular, making you a minor celebrity
3Promoted to rank 3
4Voluntarily left Performer
4Became a Barbarian at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Switched to Wanderer at age 34
5Promoted to rank 1
6Continued as Wanderer at age 38
6Lightly injured, no permanent damage. Fully recovered.
7Returned to Performer at age 42
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 4
8Continued as Performer at age 46
8One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
8Promoted to rank 5
8Is now a Famous Performer
9Voluntarily left Performer
9Became a Courier at age 50
9When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
10Continued as Courier at age 54
10Spend several years jumping from world to world in your scout ship.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Courier at age 58
11Spend several years jumping from world to world in your scout ship.
11Promoted to rank 1
11Is now a Scout
12Aging Crisis. Owe 30,000 for medical bills.
12Continued as Courier at age 62
12Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
12Gain 1 Contacts. Gain 3 Enemies.
13Aging Crisis. Owe 50,000 for medical bills.
13Retired at age 66
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.