Tracey Morgan permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 6 (0)
Light-Hearted
 
Skills
Animals 0
Athletics (Dexterity) 2
Carouse 0
Deception 0
Diplomat 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Slug) 1
Investigate 5
Language (Anglic (3rd Imperium)) 1
Melee (Blade) 2
Recon 1
Science (Archaeology) 1
Science (Biology) 1
Science (Psychology) 2
Science (Sophontology) 1
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Rogue Thief 3 4
Scholar Field Researcher 5 6
Drifter Barbarian 0 1
Retired 0 3
 
TermHistory
1Became a Thief at age 18
1Involved in a gambling ring.
1Promoted to rank 1
2Continued as Thief at age 22
2Involved in the planning of an impressive heist.
2Promoted to rank 2
3Continued as Thief at age 26
3You spend months in the dangerous criminal underworld.
3Promoted to rank 3
4Continued as Thief at age 30
4Involved in a gambling ring.
4Forced to muster out.
5Became a Field Researcher at age 34
5Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5Gain an Enemy
5Promoted to rank 1
6Continued as Field Researcher at age 38
6Advanced training in a specialist field.
6Promoted to rank 2
7Continued as Field Researcher at age 42
7Make a breakthrough in your field.
7Promoted to rank 3
8Continued as Field Researcher at age 46
8Work for an eccentric but brilliant mentor, who becomes an Ally.
8Promoted to rank 4
9Continued as Field Researcher at age 50
9Work for an eccentric but brilliant mentor, who becomes an Ally.
9Promoted to rank 5
10Continued as Field Researcher at age 54
10A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
10Lightly injured, no permanent damage. Fully recovered.
11Became a Barbarian at age 58
11Suffer from a life-threatening illness.
12Aging Crisis. Owe 50,000 for medical bills.
12Retired at age 62
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Find an Alien Artifact.
14Aging Crisis. Owe 40,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.