Sublieutenant Norman Scott permalink

Age Sex Str Dex End Int Edu Soc
75 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 1 (-2) 1 (-2)
Reflective, Worldly, Saintly
 
Skills
Art (Visual Media) 1
Broker 0
Deception 1
Drive (Mole) 1
Drive (Track) 1
Electronics (Sensors) 1
Gunner (Capital) 1
Language 0
Leadership 1
Melee (Blade) 1
Persuade 1
Pilot (Small Craft) 1
Profession 0
Recon 2
Science (Biology) 2
Science (Psionicology) 1
Science (Sophontology) 1
Steward 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Drifter Scavenger 0 1
Navy Engineer/Gunner Sublieutenant 2 / 0 1
Scholar Scientist 1 3
Entertainer Artist 1 2
Citizen Colonist Settler 2 4
Retired 0 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Your ship or starport is destroyed by criminals. Gain them as an Enemy.
2Became a Scavenger at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Engineer/Gunner at age 26
3Special assignment or duty on board ship.
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Voluntarily left Engineer/Gunner
4Became a Scientist at age 30
4A rival researcher blackens your name or steals your research. Gain a Rival.
5Continued as Scientist at age 34
5Make a breakthrough in your field.
5Promoted to rank 1
6Continued as Scientist at age 38
6A disaster or war strikes.
6Lightly injured, no permanent damage. Fully recovered.
6The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
7Voluntarily left Scientist
7Became a Artist at age 42
7Gain a patron in the arts. Gain an Ally
7Promoted to rank 1
8Continued as Artist at age 46
8An investigation, tour, project or expedition goes wrong, stranding you far from home.
9Became a Colonist at age 50
9Your business expands, your corporation grows, or the colony thrives.
9Promoted to rank 1
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Colonist at age 54
10You are rewarded for your diligence or cunning.
11Aging Crisis. Owe 30,000 for medical bills.
11Continued as Colonist at age 58
11You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
11Promoted to rank 2
11Is now a Settler
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Colonist at age 62
12Refused to co-operate with investigation by the planetary authorities. Gain an Ally
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 66
13Good fortune
14Aging Crisis. Owe 40,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.