Admiral Gregory Carter permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 11 (1)
ADHD, Action Oriented
 
Skills
Admin 2
Art 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Carouse 0
Deception 1
Drive 0
Electronics (Sensors) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat 2
Gunner (Capital) 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Melee (Bludgeon) 1
Navigation 1
Persuade 0
Pilot (Small Craft) 2
Steward 0
Survival 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 2
Navy Engineer/Gunner Lieutenant 3 / 0 4
Navy Line/Crew Admiral 9 / 0 7
Retired 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Embroiled in legal trouble.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Special assignment or duty on board ship.
3Commissioned in Navy/Engineer/Gunner
3Is now a Ensign
3Promoted to Engineer/Gunner officer rank 2
3Is now a Sublieutenant
4Continued as Engineer/Gunner at age 30
4You join a gambling circle on board.
5Continued as Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Promoted to Engineer/Gunner officer rank 3
5Is now a Lieutenant
6Continued as Engineer/Gunner at age 38
6Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
7Switched to Line/Crew at age 42
7Refuse to abuse your position for profit
7Promoted to Line/Crew officer rank 4
7Is now a Commander
8Continued as Line/Crew at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Line/Crew officer rank 5
8Is now a Captain
9Continued as Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew officer rank 6
9Is now a Admiral
10Continued as Line/Crew at age 54
10You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
10Promoted to Line/Crew officer rank 7
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Line/Crew at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Line/Crew officer rank 8
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Line/Crew at age 62
12Special assignment or duty on board ship.
12Promoted to Line/Crew officer rank 9
13Aging Crisis. Owe 40,000 for medical bills.
13Continued as Line/Crew at age 66
13Advanced training in a specialist field
13Forced to muster out.
14Aging Crisis. Owe 20,000 for medical bills.
14Retired at age 70
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.