Corporal Larry Douglas permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 1 (-2)
Accident Prone, Orderly
 
Skills
Athletics 0
Deception 2
Drive (Track) 1
Electronics (Comms) 1
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Energy) 1
Investigate 1
Melee (Bludgeon) 1
Recon 0
Science 0
Stealth 3
Streetwise 3
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal 1 3
Rogue Thief 2 5
Citizen Colonist 0 2
Retired 0 4
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Befriended by a senior agent.
3Continued as Law Enforcement at age 26
3Rewarded for a successful mission.
3Forced to muster out.
4Became a Thief at age 30
4Involved in the planning of an impressive heist.
5Continued as Thief at age 34
5Crime pays off. Gain victim as Enemy.
5Promoted to rank 1
6Continued as Thief at age 38
6Backstab a fellow rogue for personal gain.
6Forced to continue current assignment
6Promoted to rank 2
7Continued as Thief at age 42
7Involved in the planning of an impressive heist.
8Continued as Thief at age 46
8Involved in a gambling ring.
8Forced to muster out.
9Became a Colonist at age 50
9Gained a contact.
10Aging Crisis. Owe 50,000 for medical bills.
10Continued as Colonist at age 54
10A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12Aging Crisis. Owe 10,000 for medical bills.
12Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13Aging Crisis. Owe 20,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Victim of a crime
15Aging Crisis. Owe 50,000 for medical bills.