| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Continued as Free Trader at age 22 |
| 2 | A good deal ensures you are living the high life for a few years. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 3 | Forced to muster out. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 5 | Became a Scavenger at age 34 |
| 5 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Became a Ground Assault at age 38 |
| 6 | Is now a Marine |
| 6 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 7 | Switched to Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Returned to Engineer/Gunner at age 46 |
| 8 | Injured. Fully recovered. |
| 9 | Returned to Wanderer at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Contact with Government. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |