| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a notable military engagement. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Moved to a new world. |
| 4 | Promoted to Engineer/Gunner rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Gain a contact. |
| 5 | Promoted to Engineer/Gunner rank 3 |
| 5 | Is now a Petty Officer, 2nd class |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Vessel participates in a notable military engagement. |
| 6 | Forced to muster out. |
| 7 | Became a Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 8 | Became a Field Researcher at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Continued as Field Researcher at age 50 |
| 9 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 10 | Returned to Engineer/Gunner at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Spend time with an alien race. Gain a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |