| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 3 | Became a Ground Assault at age 26 |
| 3 | Is now a Marine |
| 3 | Display heroism in battle. |
| 3 | Commissioned in Marine/Ground Assault |
| 3 | Is now a Lieutenant |
| 3 | Promoted to Ground Assault officer rank 2 |
| 3 | Is now a Captain |
| 4 | Continued as Ground Assault at age 30 |
| 4 | Assigned to an assault on an enemy fortress. |
| 4 | Promoted to Ground Assault officer rank 3 |
| 4 | Is now a Force Commander |
| 5 | Continued as Ground Assault at age 34 |
| 5 | On the front lines of a planetary assault and occupation. |
| 5 | Promoted to Ground Assault officer rank 4 |
| 5 | Is now a Lieutenant Colonel |
| 6 | Continued as Ground Assault at age 38 |
| 6 | Trapped behind enemy lines. |
| 6 | Promoted to Ground Assault officer rank 5 |
| 6 | Is now a Colonel |
| 7 | Continued as Ground Assault at age 42 |
| 7 | Advanced training in a specialist field |
| 7 | Promoted to Ground Assault officer rank 6 |
| 7 | Is now a Brigadier |
| 7 | Forced to muster out. |
| 8 | Became a Wanderer at age 46 |
| 8 | Attacked by enemies and injured. |
| 8 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 8 | Gain Enemy if you don't already have one. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Wanderer at age 50 |
| 9 | Promoted to rank 2 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Attacked by enemies that you easily defeat. |
| 10 | Gain Enemy if you don't already have one. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Continued as Wanderer at age 62 |
| 12 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |