| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Embroiled in legal trouble. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Senior Crewman |
| 2 | Became a Inmate at age 22 |
| 2 | A riot engulfs the prison. |
| 2 | Loot the guards/other prisoners. |
| 2 | Promoted to rank 1 |
| 2 | Paroled from prison. |
| 3 | Became a Explorer at age 26 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Explorer at age 30 |
| 4 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 5 | Became a Field Researcher at age 34 |
| 5 | Refuse to join a cheat in some fashion. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Refuse to join a cheat in some fashion. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Advanced training in a specialist field. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Field Researcher at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Forced to muster out. |
| 9 | Became a Scavenger at age 50 |
| 9 | Attempted a risky adventure and was wildly successful. |
| 10 | Continued as Scavenger at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Scavenger at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Amnesia. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Victim of a crime |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |