Sergeant Jimmy Simmons permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 3 (-1)
Lunatic, Sociable
 
Skills
Animals 0
Art 0
Athletics 0
Diplomat 1
Drive (Hovercraft) 1
Gun Combat 0
Investigate 1
Recon 0
Science 0
Seafarer 0
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Scout Surveyor 0 1
Drifter Wanderer 0 1
Agent Law Enforcement Sergeant 2 3
Retired 0 7
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Surveyor at age 22
2You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
3Became a Wanderer at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Returned to Colonist at age 30
4Severely injured. Fully recovered. Owe 7,500 for medical bills.
5Became a Law Enforcement at age 34
5Is now a Rookie
5Befriended by a senior agent.
5Promoted to rank 1
5Is now a Corporal
6Continued as Law Enforcement at age 38
6Established a network of contacts. Gain 3 contacts.
6Promoted to rank 2
6Is now a Sergeant
7Continued as Law Enforcement at age 42
7Established a network of contacts. Gain 2 contacts.
7Forced to muster out.
8Aging Crisis. Owe 40,000 for medical bills.
8Retired at age 46
8Good fortune
9Aging Crisis. Owe 40,000 for medical bills.
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 10,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.