Freelancer Arvilla Alardice permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0)
Melodramatic, Debonair
 
Skills
Art (Write) 1
Carouse 0
Deception 1
Diplomat 1
Drive (Mole) 1
Drive (Track) 1
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 1
Science 1
Stealth 0
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer 1 3
Scout Surveyor 0 1
Drifter Wanderer 1 2
Army Infantry Lance Corporal 1 2
Navy Line/Crew Able Spacehand 1 1
Retired 0 5
 
TermHistory
1Became a Journalist at age 18
1Gained a contact.
2Continued as Journalist at age 22
2Gain a patron in the arts. Gain an Ally
2Promoted to rank 1
2Is now a Freelancer
3Continued as Journalist at age 26
3An investigation, tour, project or expedition goes wrong, stranding you far from home.
4Became a Surveyor at age 30
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Became a Wanderer at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
6Continued as Wanderer at age 38
6Promoted to rank 1
7Voluntarily left Wanderer
7Became a Infantry at age 42
7Is now a Private
7Advanced training in a specialist field
7Attempt at commissioned failed.
7Promoted to Infantry rank 1
7Is now a Lance Corporal
8Continued as Infantry at age 46
8You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
9Became a Line/Crew at age 50
9Is now a Crewman
9You join a gambling circle on board.
9Promoted to Line/Crew rank 1
9Is now a Able Spacehand
10Aging Crisis. Owe 40,000 for medical bills.
10Voluntarily left Line/Crew
10Retired at age 54
10Accused of a crime
11Aging Crisis. Owe 10,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Victim of a crime
14Aging Crisis. Owe 40,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.