Field Agent Hallie Lamb permalink

Age Sex Str Dex End Int Edu Soc Psi
76 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 8 (0) 9 (1) None
Risk-Taking, Unenthusiastic
 
Skills
Athletics 0
Deception 1
Diplomat 1
Drive (Hovercraft) 1
Explosives 1
Flyer 0
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Investigate 2
Mechanic 2
Medic 1
Pilot (Capital Ships) 1
Pilot (Small craft) 1
Profession 0
Recon 2
Seafarer 0
Stealth 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 3 4
Army Infantry Lance Corporal 1 2
Scout Courier Scout 2 6
Retired 0 2
 
TermHistory
1Became a Corporate Agent at age 18
1You go above and beyond the call of duty.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Rewarded for a successful mission.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4Given specialist training in vehicles.
5Voluntarily left Corporate Agent
5Became a Infantry at age 34
5Is now a Private
5Assigned to an urbanised planet torn by war.
5Promoted to Infantry rank 1
5Is now a Lance Corporal
6Continued as Infantry at age 38
6Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
6Gain rebels as Enemy
7Became a Courier at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Severely injured. Fully recovered. Owe 2,500 for medical bills.
8Continued as Courier at age 46
8You spend a great deal of time on the fringes of Charted Space.
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Promoted to rank 1
8Is now a Scout
9Continued as Courier at age 50
9Serve as the courier for an important message from the Imperium.
10Continued as Courier at age 54
10You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Courier at age 58
11Encounter a Psionic institute.
11Tested for psionic powers
11Promoted to rank 2
12Aging Crisis. Owe 10,000 for medical bills.
12Continued as Courier at age 62
12Spend several years jumping from world to world in your scout ship.
12Forced to muster out.
13Aging Crisis. Owe 50,000 for medical bills.
13Retired at age 66
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 50,000 for medical bills.