Field Agent George Ruth permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 2 (-2)
Austere
 
Skills
Astrogation 1
Athletics (Strength) 2
Deception 1
Drive (Wheel) 4
Engineer (Life Support) 1
Flyer (Airship) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Language 0
Mechanic 1
Melee (Unarmed) 2
Pilot (Spacecraft) 1
Recon 1
Streetwise 3
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Private 0 1
Agent Intelligence Field Agent 2 3
Merchant Merchant Marine Senior Crewman 1 2
Scout Courier Scout 2 3
Retired 0 5
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Became a Intelligence at age 22
2Advanced training in a specialist field.
3Continued as Intelligence at age 26
3Go undercover to investigate an enemy.
3Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3Promoted to rank 1
3Is now a Agent
4Voluntarily left Intelligence
4Became a Merchant Marine at age 30
4Is now a Crewman
4Befriend a useful ally in one sphere. Gain an Ally.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Your ship or starport is destroyed by criminals. Gain them as an Enemy.
6Returned to Intelligence at age 38
6Go undercover to investigate an enemy.
6Crime pays off. Gain victim as Enemy.
6Promoted to rank 2
6Is now a Field Agent
7Voluntarily left Intelligence
7Became a Courier at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Promoted to rank 1
7Is now a Scout
8Continued as Courier at age 46
8You spend a great deal of time on the fringes of Charted Space.
8Gain a contact in an alien race.
8Promoted to rank 2
9Continued as Courier at age 50
9Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
9Gain 6 Contacts. Gain 1 Enemies.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 60,000 for medical bills.
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 10,000 for medical bills.