| Term | History |
| 1 | Entered University at age 18 |
| 1 | Made lifelong friends. Gain 1 Allies. |
| 1 | Dropped out of university. |
| 2 | Became a Barbarian at age 22 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Henchman |
| 4 | Continued as Pirate at age 30 |
| 4 | Involved in a gambling ring. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Corporal |
| 5 | Continued as Pirate at age 34 |
| 5 | You commit a legendary crime. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Sergeant |
| 6 | Continued as Pirate at age 38 |
| 6 | Backstab a fellow rogue for personal gain. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Pirate at age 42 |
| 7 | Arrested and charged. |
| 7 | Failed to defend self. Gain an Enemy and go to prison. |
| 7 | Promoted to rank 5 |
| 7 | Is now a Leader |
| 8 | Became a Fixer at age 46 |
| 8 | Parole hearing. |
| 8 | Promoted to rank 1 |
| 8 | Paroled from prison. |
| 9 | Became a Journalist at age 50 |
| 9 | Gain a patron in the arts. Gain an Ally |
| 9 | Promoted to rank 1 |
| 9 | Is now a Freelancer |
| 10 | Continued as Journalist at age 54 |
| 10 | Public opinion turns on you. |
| 11 | Switched to Wanderer at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Became a Engineer/Gunner at age 62 |
| 12 | Is now a Crewman |
| 12 | Vessel participates in a notable military engagement. |
| 12 | Commissioned in Navy/Engineer/Gunner |
| 12 | Is now a Ensign |
| 12 | Promoted to Engineer/Gunner officer rank 2 |
| 12 | Is now a Sublieutenant |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 66 |
| 13 | Advanced training in a specialist field |
| 13 | Promoted to Engineer/Gunner officer rank 3 |
| 13 | Is now a Lieutenant |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Continued as Engineer/Gunner at age 70 |
| 14 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 14 | Promoted to Engineer/Gunner officer rank 4 |
| 14 | Is now a Commander |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |