Captain Estell Twaddle permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 2 (-2) 5 (-1) 3 (-1) 2 (-2)
Irritating
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics (Strength) 1
Carouse 2
Deception 1
Drive 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat 1
Gunner (Ortillery) 1
Leadership 1
Mechanic 1
Medic 1
Melee (Bludgeon) 1
Persuade 1
Pilot (Small Craft) 2
Profession (Belter) 1
Recon 2
Science (Genetics) 2
Science (History) 1
Stealth 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 2
Scholar Field Researcher 1 2
Army Army Support Captain 2 / 0 2
Citizen Corporate 1 4
Drifter Scavenger 2 3
Retired 0 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1You join a gambling circle on board.
2Continued as Flight at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Field Researcher at age 26
3A disaster or war strikes.
3Lightly injured, no permanent damage. Fully recovered.
3The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
4Continued as Field Researcher at age 30
4Win a prestigious prize for your work.
4Promoted to rank 1
5Voluntarily left Field Researcher
5Became a Army Support at age 34
5Is now a Private
5Display heroism in battle.
5Commissioned in Army/Army Support
5Is now a Lieutenant
5Promoted to Army Support officer rank 2
5Is now a Captain
6Continued as Army Support at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Forced to muster out.
7Became a Corporate at age 42
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
8Continued as Corporate at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Gain a criminal contact.
9Continued as Corporate at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Promoted to rank 1
10Continued as Corporate at age 54
10Nearly killed. Fully recovered. Owe 30,000 for medical bills.
11Became a Scavenger at age 58
11Find valuable salvage.
11Promoted to rank 1
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Scavenger at age 62
12Promoted to rank 2
13Aging Crisis. Owe 20,000 for medical bills.
13Continued as Scavenger at age 66
13Severely injured. Fully recovered. Owe 5,000 for medical bills.
14Aging Crisis. Owe 50,000 for medical bills.
14Retired at age 70
14Moved to a new world.
15Aging Crisis. Owe 50,000 for medical bills.