Field Agent Garrett Burke permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 6 (0)
Unfocused, Timid, Entertaining
 
Skills
Astrogation 0
Athletics (Strength) 1
Deception 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer (Airship) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Mechanic 1
Melee (Bludgeon) 1
Recon 0
Science (Psychology) 1
Seafarer 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent 3 5
Scout Courier 0 1
Scholar Scientist 1 1
Drifter Wanderer 0 1
Scout Surveyor 0 1
Merchant Merchant Marine 4th Officer 2 3
Retired 0 2
 
TermHistory
1Became a Intelligence at age 18
1Nearly killed. Fully recovered. Owe 25,000 for medical bills.
2Became a Courier at age 22
2Psychologically damaged by your time in the scouts.
3Voluntarily left Courier
3Became a Scientist at age 26
3Work leads to a considerable breakthrough.
3Promoted to rank 1
4Voluntarily left Scientist
4Returned to Intelligence at age 30
4Advanced training in a specialist field.
4Forced to continue current assignment
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5Established a network of contacts. Gain 1 contacts.
5Promoted to rank 2
5Is now a Field Agent
6Continued as Intelligence at age 38
6You go above and beyond the call of duty.
6Promoted to rank 3
7Continued as Intelligence at age 42
7Refused a deal with criminal or other figure under investigation. Gain an Enemy
8Became a Wanderer at age 46
9Voluntarily left Wanderer
9Switched to Surveyor at age 50
9Nearly killed. Owe 20,000 for medical bills.
10Became a Merchant Marine at age 54
10Is now a Crewman
10Given advanced training in a specialist field
10Promoted to rank 1
10Is now a Senior Crewman
11Continued as Merchant Marine at age 58
11Make an unexpected connection outside your normal circles. Gain a Contact.
11Promoted to rank 2
11Is now a 4th Officer
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Merchant Marine at age 62
12Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
13Aging Crisis. Owe 50,000 for medical bills.
13Retired at age 66
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.