| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 2 | Became a Free Trader at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Free Trader at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Continued as Free Trader at age 30 |
| 4 | Given advanced training in a specialist field |
| 4 | Promoted to rank 2 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Imperial trade restrictions force you out of business. |
| 6 | Became a Performer at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 7 | Voluntarily left Performer |
| 7 | Switched to Artist at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Became a Intelligence at age 46 |
| 8 | Nearly killed. Owe 3,750 for medical bills. |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |