| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 1 Contacts. Gain 2 Enemies. |
| 2 | Became a Pirate at age 22 |
| 2 | Is now a Lackey |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Henchman |
| 3 | Continued as Pirate at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Corporal |
| 4 | Continued as Pirate at age 30 |
| 4 | Crime pays off. Gain victim as Enemy. |
| 4 | Promoted to rank 3 |
| 4 | Is now a Sergeant |
| 5 | Continued as Pirate at age 34 |
| 5 | Arrested |
| 6 | Became a Thug at age 38 |
| 6 | Special Duty. |
| 6 | Promoted to rank 1 |
| 6 | Paroled from prison. |
| 7 | Became a Scavenger at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Birth or Death involving a family member or close friend. |
| 9 | Continued as Merchant Marine at age 50 |
| 9 | Embroiled in legal trouble. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Senior Crewman |
| 10 | Continued as Merchant Marine at age 54 |
| 10 | Promoted to rank 2 |
| 10 | Is now a 4th Officer |
| 11 | Continued as Merchant Marine at age 58 |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Merchant Marine at age 62 |
| 12 | A good deal ensures you are living the high life for a few years. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | Birth or Death involving a family member or close friend. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |