Marshall Chambers permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1) 8 (0)
Night Owl, Embraces Change, Needy
 
Skills
Advocate 1
Athletics 0
Diplomat 1
Drive (Track) 2
Drive (Walker) 1
Electronics 0
Engineer (J-drive) 3
Flyer 0
Language 0
Mechanic 1
Profession (Hydroponics) 1
Science (Genetics) 1
Science (Psionicology) 1
Science (Sophontology) 1
CareerAssignmentTitleRankTerms
Citizen Worker 1 5
Scholar Scientist 1 5
Retired 0 4
 
TermHistory
1Became a Worker at age 18
1Spent time maintaining and using heavy vehicles.
2Continued as Worker at age 22
2You gain experience in a technical field as a computer operator or surveyor.
3Continued as Worker at age 26
3Political upheaval strikes your homeworld, and you are caught up in the revolution.
4Continued as Worker at age 30
4You rise to a position of power in your colony or corporation.
4Promoted to rank 1
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Became a Scientist at age 38
6Your work is sabotaged by unknown parties. You start again from scratch.
7Continued as Scientist at age 42
7Work for an eccentric but brilliant mentor, who becomes an Ally.
7Promoted to rank 1
8Continued as Scientist at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Continued as Scientist at age 50
9Work for an eccentric but brilliant mentor, who becomes an Ally.
10Aging Crisis. Owe 60,000 for medical bills.
10Continued as Scientist at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
10Forced to muster out.
11Aging Crisis. Owe 40,000 for medical bills.
11Retired at age 58
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 40,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 50,000 for medical bills.