| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Become leader in social movement. |
| 1 | Gain an Ally and an Enemy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Cavalry at age 18 |
| 2 | Is now a Private |
| 2 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 3 | Became a Scavenger at age 22 |
| 3 | Offered job by a patron. Now owe him a favor. |
| 3 | Promoted to rank 1 |
| 4 | Became a Engineer/Gunner at age 26 |
| 4 | Is now a Crewman |
| 4 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 5 | Switched to Line/Crew at age 30 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 34 |
| 6 | Lightly injured, no permanent damage. Fully recovered. |
| 7 | Switched to Barbarian at age 38 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Switched to Flight at age 42 |
| 8 | Scarred. |
| 9 | Returned to Scavenger at age 46 |
| 9 | Attempted a risky adventure and was wildly successful. |
| 10 | Voluntarily left Scavenger |
| 10 | Switched to Wanderer at age 50 |
| 10 | Find valuable salvage. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Wanderer at age 54 |
| 11 | Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | Accused of a crime |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Accused of a crime |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |