Director Jules McRae permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 5 (-1)
Truculent
 
Skills
Animals 0
Art 0
Athletics (Endurance) 1
Deception 2
Drive (Hovercraft) 2
Drive (Walker) 1
Flyer (Airship) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Investigate 2
Melee 0
Recon 1
Stealth 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Director 6 8
Drifter Barbarian 0 1
Citizen Colonist 1 1
Retired 0 4
 
TermHistory
1Became a Corporate Agent at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Given specialist training in vehicles.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3Rewarded for a successful mission.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4Go undercover to investigate an enemy.
4A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
5Continued as Corporate Agent at age 34
5Established a network of contacts. Gain 1 contacts.
5Promoted to rank 4
5Is now a Special Agent
6Continued as Corporate Agent at age 38
6Established a network of contacts. Gain 3 contacts.
6Forced to continue current assignment
6Promoted to rank 5
6Is now a Assistant Director
7Continued as Corporate Agent at age 42
7Befriended by a senior agent.
7Promoted to rank 6
7Is now a Director
8Continued as Corporate Agent at age 46
8Advanced training in a specialist field.
8Forced to muster out.
9Became a Barbarian at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Became a Colonist at age 54
10You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
10Promoted to rank 1
11Aging Crisis. Owe 30,000 for medical bills.
11Voluntarily left Colonist
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 40,000 for medical bills.