2nd Officer Clem Gilbert permalink

Age Sex Str Dex End Int Edu Soc Psi
81 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 5 (-1) None
Addict, Nervous, Compassionate
 
Skills
Art 0
Athletics (Dexterity) 1
Broker 2
Carouse 1
Drive (Mole) 1
Electronics (Comms) 1
Engineer (M-drive) 1
Gun Combat (Slug) 1
Language (Anglic (3rd Imperium)) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession (Civil Engineering) 1
Recon 1
Science 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer 4 6
Drifter Wanderer 1 2
Navy Engineer/Gunner Ensign 1 / 0 1
Navy Line/Crew Lieutenant 3 / 0 3
Retired 0 3
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Befriend a useful ally in one sphere. Gain an Ally.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Befriend a useful ally in one sphere. Gain an Ally.
2Promoted to rank 2
2Is now a 4th Officer
3Continued as Merchant Marine at age 26
4Continued as Merchant Marine at age 30
4A good deal ensures you are living the high life for a few years.
4Promoted to rank 3
4Is now a 3rd Officer
5Continued as Merchant Marine at age 34
5Embroiled in legal trouble.
5Promoted to rank 4
5Is now a 2nd Officer
6Continued as Merchant Marine at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Wanderer at age 42
7Attacked by enemies that you easily defeat.
7Gain Enemy if you don't already have one.
7Promoted to rank 1
8Continued as Wanderer at age 46
8Drafted into Navy
9Became a Engineer/Gunner at age 50
9Is now a Crewman
9Advanced training in a specialist field
9Commissioned in Navy/Engineer/Gunner
9Is now a Ensign
10Voluntarily left Engineer/Gunner
10Switched to Line/Crew at age 54
10Advanced training in a specialist field
11Continued as Line/Crew at age 58
11Vessel participates in a diplomatic mission.
11Gain a contact.
11Promoted to Line/Crew officer rank 2
11Is now a Sublieutenant
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Line/Crew at age 62
12A new romantic starts. Gain an Ally.
12Promoted to Line/Crew officer rank 3
12Is now a Lieutenant
13Aging Crisis. Owe 20,000 for medical bills.
13Voluntarily left Line/Crew
13Retired at age 66
13Moved to a new world.
14Aging Crisis. Owe 40,000 for medical bills.
14Encounter a Psionic institute.
14Tested for psionic powers
15Aging Crisis. Owe 50,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 50,000 for medical bills.