Settler Jule Tow permalink

Age Sex Str Dex End Int Edu Soc Psi
80 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 4 (-1) None
Remorseful, Frigid, Demanding
 
Skills
Admin 0
Art (Instrument) 1
Art (Write) 1
Athletics (Endurance) 1
Carouse 0
Deception 1
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Track) 2
Electronics (Comms) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Natural) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Construction) 1
Science 0
Stealth 1
Steward 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 0 3
Citizen Corporate 0 1
Citizen Worker 1 2
Entertainer Artist 1 1
Citizen Colonist Settler 2 4
Retired 0 4
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Became a Performer at age 18
1An investigation, tour, project or expedition goes wrong, stranding you far from home.
2Entered Naval Academy at age 22
2A prank goes horribly wrong.
2Gain an Enemy.
2Dropped out of military academy.
3Continued as Performer at age 22
3Good fortune
4Continued as Performer at age 26
4You are forced out because of censorship or controversy. What truth did you get too close to?
5Became a Corporate at age 30
5Severely injured. Fully recovered. Owe 7,500 for medical bills.
6Switched to Worker at age 34
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 1
7Continued as Worker at age 38
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Switched to Artist at age 42
8Gain a patron in the arts. Gain an Ally
8Promoted to rank 1
9Voluntarily left Artist
9Switched to Colonist at age 46
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Promoted to rank 1
10Continued as Colonist at age 50
10You are rewarded for your diligence or cunning.
11Aging Crisis. Owe 40,000 for medical bills.
11Continued as Colonist at age 54
11You gain experience in a technical field as a computer operator or surveyor.
11Promoted to rank 2
11Is now a Settler
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Colonist at age 58
12Spent time maintaining and using heavy vehicles.
12Forced to muster out.
13Aging Crisis. Owe 10,000 for medical bills.
13Retired at age 62
13Accused of a crime
14Aging Crisis. Owe 20,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 20,000 for medical bills.
15Moved to a new world.
16Aging Crisis. Owe 40,000 for medical bills.
16Encounter a Psionic institute.
16Tested for psionic powers
17Aging Crisis. Owe 10,000 for medical bills.