Petty Officer, 3rd class Eva Hamilton permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 1 (-2)
Lovable, Smooth
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 1
Flyer 0
Gun Combat 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Mechanic 1
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 3
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 3
Agent Intelligence Agent 1 2
Scout Explorer 0 1
Agent Law Enforcement Rookie 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
Retired 0 6
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Injured. Fully recovered. Owe 1,250 for medical bills.
2Became a Intelligence at age 22
2Go undercover to investigate an enemy.
2Injured. Fully recovered. Owe 5,000 for medical bills.
2Forced to continue current assignment
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Accepted a deal with criminal or other figure under investigation.
4Became a Explorer at age 30
4Scarred. Fully recovered. Owe 5,000 for medical bills.
5Returned to Line/Crew at age 34
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Continued as Line/Crew at age 38
6Vessel participates in a notable military engagement.
6Forced to muster out.
7Switched to Law Enforcement at age 42
7Is now a Rookie
7Scarred. Fully recovered. Owe 10,000 for medical bills.
8Switched to Engineer/Gunner at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9Special assignment or duty on board ship.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Aging Crisis. Owe 20,000 for medical bills.
10Voluntarily left Engineer/Gunner
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 40,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 20,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 20,000 for medical bills.