Settler Sergio Rutter permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 4 (-1)
Unreceptive, Slutty
 
Skills
Astrogation 1
Athletics 0
Carouse 0
Drive (Walker) 1
Flyer (Airship) 1
Flyer (Grav) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 1
Investigate 0
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Bludgeon) 2
Pilot (Spacecraft) 2
Recon 1
Steward 1
Streetwise 3
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant 2 4
Navy Flight Petty Officer, 3rd class 2 4
Citizen Colonist Settler 3 4
Retired 0 3
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Go undercover to investigate an enemy.
2Lightly injured, no permanent damage. Fully recovered.
2Promoted to rank 2
2Is now a Sergeant
3Continued as Law Enforcement at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Continued as Law Enforcement at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Flight at age 34
5Is now a Crewman
5Special assignment or duty on board ship.
6Continued as Flight at age 38
6Commanding officer takes an interest in your career.
6Promoted to Flight rank 1
6Is now a Able Spacehand
7Continued as Flight at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to Flight rank 2
7Is now a Petty Officer, 3rd class
8Continued as Flight at age 46
8You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
9Became a Colonist at age 50
9You are rewarded for your diligence or cunning.
9Promoted to rank 1
10Continued as Colonist at age 54
10Spent time maintaining and using heavy vehicles.
10Promoted to rank 2
10Is now a Settler
11Aging Crisis. Owe 20,000 for medical bills.
11Continued as Colonist at age 58
11Your business expands, your corporation grows, or the colony thrives.
11Forced to continue current assignment
11Promoted to rank 3
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Colonist at age 62
12A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
13Aging Crisis. Owe 20,000 for medical bills.
13Retired at age 66
13A new romantic starts. Gain an Ally.
14Aging Crisis. Owe 20,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 30,000 for medical bills.