4th Officer Victor Mortensen permalink

Age Str Dex End Int Edu Soc
52 2 (-2) 6 (0) 3 (-1) 10 (1) 5 (-1) 11 (1)
 
Skills
Advocate 1
Animals 0
Broker 1
Drive (Wheel) 1
Electronics 0
Engineer (M-drive) 1
Gunner (Capital) 1
Language 0
Mechanic 2
Persuade 1
Science 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer 2 4
Drifter Barbarian 0 1
Scholar Scientist 0 2
Navy Engineer/Gunner Crewman 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Refuse to smuggle illegal items onto a planet. Gain an Enemy.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Embroiled in legal trouble.
3Continued as Merchant Marine at age 26
3Given advanced training in a specialist field
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 30
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Became a Barbarian at age 34
5Severely injured
6Became a Scientist at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
7Continued as Scientist at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.