Settler Greta Griffin permalink

Age Sex Str Dex End Int Edu Soc
68 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 10 (1)
Incompetent, Contrite, Foolish
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Broker 1
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 0
Engineer (Life Support) 2
Engineer (Power) 1
Jack-of-All-Trades 1
Mechanic 2
Melee (Blade) 1
Persuade 0
Pilot (Capital Ships) 1
Steward 0
Survival 1
Vacc Suit 0
Merchant Merchant Marine Senior Crewman 1 4
Citizen Colonist Settler 2 5
Scout Courier 0 1
Retired 0 2
1Became a Merchant Marine at age 18
1Is now a Crewman
1Befriend a useful ally in one sphere. Gain an Ally.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
3Continued as Merchant Marine at age 26
3Victim of a crime
4Continued as Merchant Marine at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Forced to muster out.
5Became a Colonist at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 1
6Continued as Colonist at age 38
6A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Continued as Colonist at age 42
7Spent time maintaining and using heavy vehicles.
8Continued as Colonist at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Promoted to rank 2
8Is now a Settler
9Continued as Colonist at age 50
9You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
9Forced to muster out.
10Became a Courier at age 54
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 10,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 60,000 for medical bills.