Scout Nena Boyd permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 5 (-1)
Blowhard, Abusive, Vigorous
 
Skills
Athletics 0
Diplomat 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 1
Recon 0
Science (Sophontology) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Scout Courier Scout 1 4
Drifter Scavenger 0 1
Scholar Field Researcher 0 1
Merchant Free Trader 0 1
Retired 0 7
 
TermHistory
1Became a Intelligence at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Courier at age 22
2A new romantic starts. Gain an Ally.
3Continued as Courier at age 26
3You survey an alien world.
4Continued as Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Scarred. Fully recovered. Owe 5,000 for medical bills.
4Promoted to rank 1
4Is now a Scout
5Continued as Courier at age 34
5Psychologically damaged by your time in the scouts.
6Became a Scavenger at age 38
6Suffer from a life-threatening illness.
7Became a Field Researcher at age 42
7A rival researcher blackens your name or steals your research. Gain a Rival.
8Voluntarily left Field Researcher
8Became a Free Trader at age 46
8Imperial trade restrictions force you out of business.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Gained a contact.
11Aging Crisis. Owe 50,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 40,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 30,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 40,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 10,000 for medical bills.