Private Diane Coleman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 37 |
F |
7 (0) |
1 (-2) |
7 (0) |
8 (0) |
8 (0) |
9 (1) |
| Determined, Rowdy |
| Skills |
| Admin 0 |
| Art 0 |
| Astrogation 0 |
| Drive (Track) 1 |
| Drive (Walker) 1 |
| Gun Combat (Archaic) 1 |
| Jack-of-all-Trades 1 |
| Recon 5 |
| Seafarer (Sail) 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Cavalry |
Private |
0 |
1 |
| Scout |
Courier |
|
0 |
3 |
|
| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 1 | Gain rebels as Enemy |
| 2 | Became a Courier at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Severely injured. Owe 5,000 for medical bills. |
| 3 | Continued as Courier at age 26 |
| 3 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 4 | Continued as Courier at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 1 Contacts. Gain 1 Enemies. |