Crewman Jefferson Mendoza
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 37 |
M |
4 (-1) |
8 (0) |
7 (0) |
9 (1) |
4 (-1) |
7 (0) |
| Fuddy Duddy, Young, Kittenish |
| Skills |
| Art (Write) 1 |
| Athletics 0 |
| Deception 0 |
| Drive 0 |
| Gambler 1 |
| Gun Combat 0 |
| Jack-of-all-Trades 1 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Entertainer |
Artist |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Artist at age 26 |
| 3 | Refused to criticise a questionable political leader on your homeworld. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Artist at age 30 |
| 4 | Contact with Government. |
| 4 | Promoted to rank 2 |