Crewman Fitzhugh Larson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
5 (-1) |
4 (-1) |
5 (-1) |
5 (-1) |
6 (0) |
5 (-1) |
| Unsympathetic, Zany, Doubtful |
| Skills |
| Admin 0 |
| Astrogation 0 |
| Athletics 0 |
| Flyer 0 |
| Gun Combat 0 |
| Gunner (Capital) 1 |
| Heavy Weapons 0 |
| Mechanic 0 |
| Pilot (Small craft) 1 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
| Tactics 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
2 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Rogue |
Pirate |
Lackey |
0 |
2 |
| Education | Graduated |
| Marine Academy |
Failed |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Entered Marine Academy at age 22 |
| 2 | Gained a contact. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Explorer at age 22 |
| 3 | Severely injured. |
| 4 | Became a Flight at age 26 |
| 4 | Is now a Crewman |
| 4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 5 | Became a Pirate at age 30 |
| 5 | Is now a Lackey |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 6 | Continued as Pirate at age 34 |
| 6 | Severely injured. Owe 2,500 for medical bills. |