Crewman Earl Cumming permalink

Age Sex Str Dex End Int Edu Soc
41 M 7 (0) 12 (2) 3 (-1) 9 (1) 3 (-1) 2 (-2)
Senile
 
Skills
Art (Holography) 1
Carouse 0
Deception 1
Diplomat 1
Drive 0
Mechanic 0
Persuade 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Merchant Merchant Marine Crewman 0 1
Agent Corporate Agent 0 1
Scout Explorer 0 1
 
TermHistory
1Became a Artist at age 18
1Expose or are involved in a scandal of some sort.
1Promoted to rank 1
2Continued as Artist at age 22
2Nearly killed. Owe 11,250 for medical bills.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Given advanced training in a specialist field
4Voluntarily left Merchant Marine
4Became a Corporate Agent at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Explorer at age 34
5You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.