Crewman Eric Risewell permalink

Age Sex Str Dex End Int Edu Soc
39 M 3 (-1) 3 (-1) 6 (0) 4 (-1) 8 (0) 4 (-1)
Organized, Perseverant
 
Skills
Art (Instrument) 1
Athletics (Dexterity) 1
Broker 0
Carouse 0
Drive (Walker) 1
Electronics 0
Language 0
Persuade 0
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Entertainer Artist 1 1
Citizen Colonist 0 1
Navy Flight Crewman 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Gained a contact.
2Continued as Merchant Marine at age 22
2A good deal ensures you are living the high life for a few years.
2Forced to muster out.
3Became a Artist at age 26
3Invited to take part in a controversial event or exhibition that injures your social standing.
3Promoted to rank 1
4Voluntarily left Artist
4Became a Colonist at age 30
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Flight at age 34
5Lost eye or limb. Fully recovered.