Crewman Eric Risewell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
M |
3 (-1) |
3 (-1) |
6 (0) |
4 (-1) |
8 (0) |
4 (-1) |
| Organized, Perseverant |
| Skills |
| Art (Instrument) 1 |
| Athletics (Dexterity) 1 |
| Broker 0 |
| Carouse 0 |
| Drive (Walker) 1 |
| Electronics 0 |
| Language 0 |
| Persuade 0 |
| Seafarer 0 |
| Steward 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
2 |
| Entertainer |
Artist |
|
1 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | Gained a contact. |
| 2 | Continued as Merchant Marine at age 22 |
| 2 | A good deal ensures you are living the high life for a few years. |
| 2 | Forced to muster out. |
| 3 | Became a Artist at age 26 |
| 3 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Artist |
| 4 | Became a Colonist at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Flight at age 34 |
| 5 | Lost eye or limb. Fully recovered. |