Able Spacehand Amy Garrett permalink

Age Sex Str Dex End Int Edu Soc
39 F 8 (0) 11 (1) 6 (0) 5 (-1) 11 (1) 5 (-1)
Penitent, Brilliant
 
Skills
Animals 0
Art 0
Athletics 0
Carouse 0
Diplomat 1
Gun Combat 3
Gunner (Ortillery) 1
Gunner (Turret) 1
Mechanic 2
Navigation 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Rogue Thief 0 1
Citizen Colonist 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Continued as Engineer/Gunner at age 26
3You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
4Became a Thief at age 30
4A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
5Became a Colonist at age 34
5You befriend a superior in the corporation or the colony.