Crewman Lennie Magrath permalink

Age Sex Str Dex End Int Edu Soc
40 M 5 (-1) 8 (0) 11 (1) 11 (1) 5 (-1) 8 (0)
Cruel, Cuddly
 
Skills
Athletics 0
Diplomat 0
Drive (Walker) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Engineer (Power) 1
Investigate 0
Medic 0
Persuade 0
Science (Cosmology) 1
Stealth 0
Steward 0
CareerAssignmentTitleRankTerms
Scholar Scientist 1 1
Merchant Broker 0 1
Merchant Merchant Marine Crewman 0 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Scientist at age 18
1Assigned to work on a secret project for a patron or organisation.
1Promoted to rank 1
2Voluntarily left Scientist
2Became a Broker at age 22
2A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
3Switched to Merchant Marine at age 26
3Is now a Crewman
3A new romantic starts. Gain an Ally.
4Continued as Merchant Marine at age 30
4Your ship or starport is destroyed by criminals. Gain them as an Enemy.
5Became a Wanderer at age 34
5run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.