Crewman Sebastian Watson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
M |
7 (0) |
7 (0) |
6 (0) |
7 (0) |
5 (-1) |
5 (-1) |
| Determined |
| Skills |
| Admin 1 |
| Athletics (Dexterity) 1 |
| Athletics (Strength) 1 |
| Electronics (Computers) 1 |
| Gunner (Screen) 1 |
| Investigate 1 |
| Mechanic 1 |
| Medic 1 |
| Science (Archaeology) 1 |
| Science (Physics) 1 |
| Seafarer 0 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Scholar |
Field Researcher |
|
3 |
4 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Field Researcher at age 22 |
| 2 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 4 | Promoted to rank 3 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |