Crewman Ann Spencer permalink

Age Sex Str Dex End Int Edu Soc
39 F 4 (-1) 5 (-1) 5 (-1) 8 (0) 4 (-1) 5 (-1)
Sneaky, Quirky
 
Skills
Animals 0
Art (Visual Media) 1
Athletics 0
Broker 1
Carouse 1
Drive 0
Engineer (Power) 1
Language 0
Persuade 1
Recon 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Merchant Merchant Marine Crewman 0 3
Entertainer Artist 1 1
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Merchant Marine at age 22
2Is now a Crewman
2Risk your fortune on a possibility lucrative deal and win.
3Continued as Merchant Marine at age 26
3Befriend a useful ally in one sphere. Gain an Ally.
4Continued as Merchant Marine at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Artist at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to rank 1