Able Spacehand Amy Garrett
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 39 |
F |
8 (0) |
11 (1) |
6 (0) |
5 (-1) |
11 (1) |
5 (-1) |
| Penitent, Brilliant |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics 0 |
| Carouse 0 |
| Diplomat 1 |
| Gun Combat 3 |
| Gunner (Ortillery) 1 |
| Gunner (Turret) 1 |
| Mechanic 2 |
| Navigation 1 |
| Survival 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
3 |
| Rogue |
Thief |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 4 | Became a Thief at age 30 |
| 4 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 5 | Became a Colonist at age 34 |
| 5 | You befriend a superior in the corporation or the colony. |