Able Spacehand Haskell Holland permalink

Age Sex Str Dex End Int Edu Soc
39 M 1 (-2) 6 (0) 9 (1) 7 (0) 6 (0) 1 (-2)
Lively, Fun, Disrespectful
 
Skills
Art 0
Carouse 1
Drive 0
Gunner (Turret) 1
Mechanic 3
Melee (Bludgeon) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession 0
Recon 1
Science 0
Seafarer 0
Survival 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Citizen Colonist 0 1
Drifter Scavenger 0 1
Drifter Barbarian 1 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2Injured. Fully recovered. Owe 5,000 for medical bills.
3Became a Colonist at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Scavenger at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Switched to Barbarian at age 34
5Amnesia.
5Promoted to rank 1