Settler Edward May permalink

Age Sex Str Dex End Int Edu Soc
40 M 5 (-1) 9 (1) 8 (0) 11 (1) 6 (0) 11 (1)
Cowering
 
Skills
Animals 0
Athletics (Dexterity) 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer (Grav) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 0
Recon 1
Science (Chemistry) 1
Science (History) 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Army Cavalry Private 0 1
Scholar Scientist 1 1
Citizen Colonist Settler 2 2
 
TermHistory
1Became a Intelligence at age 18
1Refused a deal with criminal or other figure under investigation. Gain an Enemy
2Became a Cavalry at age 22
2Is now a Private
2Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2Gain rebels as Enemy
3Became a Scientist at age 26
3Work leads to a considerable breakthrough.
3Promoted to rank 1
4Voluntarily left Scientist
4Became a Colonist at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
5Continued as Colonist at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 2
5Is now a Settler