Major Ward Schmidt
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
M |
8 (0) |
3 (-1) |
8 (0) |
7 (0) |
9 (1) |
10 (1) |
| Loves Challenge |
| Skills |
| Carouse 0 |
| Diplomat 2 |
| Drive (Track) 1 |
| Drive (Wheel) 2 |
| Electronics (Sensors) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Heavy Weapons (Artillery) 1 |
| Heavy Weapons (Man Portable) 1 |
| Heavy Weapons (Vehicle) 1 |
| Leadership 1 |
| Melee (Natural) 1 |
| Persuade 1 |
| Profession 0 |
| Recon 1 |
| Seafarer 0 |
| Stealth 1 |
| Survival 1 |
| Tactics (Military) 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Infantry |
Major |
3 / 0 |
3 |
| Rogue |
Enforcer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Assigned to an urbanised planet torn by war. |
| 1 | Commissioned in Army/Infantry |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Infantry officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Infantry at age 22 |
| 2 | Given a special assignment or duty in your unit. |
| 2 | Promoted to Infantry officer rank 3 |
| 2 | Is now a Major |
| 3 | Continued as Infantry at age 26 |
| 3 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 3 | Gain rebels as Enemy |
| 4 | Became a Enforcer at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Scarred. Owe 5,000 for medical bills. |