Able Spacehand Shelly Ramos
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 40 |
F |
7 (0) |
9 (1) |
1 (-2) |
3 (-1) |
3 (-1) |
8 (0) |
| Troubled, No Purpose, Mercurial |
| Skills |
| Astrogation 0 |
| Deception 1 |
| Diplomat 1 |
| Gun Combat 0 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
3 |
| Navy |
Flight |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Continued as Courier at age 22 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Continued as Courier at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Became a Flight at age 30 |
| 4 | Is now a Crewman |
| 4 | You join a gambling circle on board. |
| 5 | Continued as Flight at age 34 |
| 5 | Special assignment or duty on board ship. |
| 5 | Promoted to Flight rank 1 |
| 5 | Is now a Able Spacehand |