Clerk Earle Morgan
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
7 (0) |
4 (-1) |
5 (-1) |
6 (0) |
5 (-1) |
8 (0) |
| Active, Unappreciative |
| Skills |
| Admin 2 |
| Advocate 1 |
| Diplomat 0 |
| Electronics 0 |
| Engineer (Life Support) 1 |
| Flyer 0 |
| Investigate 0 |
| Melee (Blade) 1 |
| Persuade 0 |
| Pilot (Small craft) 1 |
| Science 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Noble |
Administrator |
Clerk |
1 |
3 |
| Scout |
Courier |
|
0 |
3 |
|
| Term | History |
| 1 | Became a Administrator at age 18 |
| 1 | Is now a Assistant |
| 1 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 2 | Continued as Administrator at age 22 |
| 2 | Inherit a gift from a rich relative. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Clerk |
| 3 | Continued as Administrator at age 26 |
| 3 | Join a conspiracy of nobles that were caught. |
| 3 | An assassin attempts to end your life. |
| 3 | Injured. |
| 3 | Forced to muster out. |
| 4 | Became a Courier at age 30 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Continued as Courier at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Continued as Courier at age 38 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 6 Contacts. Gain 1 Enemies. |