Petty Officer, 3rd class Chris Elliott permalink

Age Sex Str Dex End Int Edu Soc
45 M 7 (0) 7 (0) 6 (0) 6 (0) 6 (0) 10 (1)
Guilty, Temperate
 
Skills
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Athletics (Strength) 1
Drive 0
Flyer 0
Gun Combat 1
Gunner (Capital) 1
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 1
Recon 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Flight Petty Officer, 3rd class 2 3
Drifter Wanderer 1 1
Scout Courier 0 1
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Flight at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Continued as Flight at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Forced to continue current assignment
3Promoted to Flight rank 2
3Is now a Petty Officer, 3rd class
4Continued as Flight at age 30
4Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
5Became a Wanderer at age 34
5Promoted to rank 1
6Voluntarily left Wanderer
6Became a Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6Nearly killed. Fully recovered. Owe 15,000 for medical bills.