Special Agent Guy Palmer
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
4 (-1) |
7 (0) |
4 (-1) |
6 (0) |
2 (-2) |
5 (-1) |
| Hysterical |
| Skills |
| Deception 3 |
| Drive 0 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Investigate 2 |
| Persuade 1 |
| Recon 2 |
| Steward 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
Special Agent |
4 |
5 |
| Merchant |
Broker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Established a network of contacts. Gain 3 contacts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Intelligence at age 22 |
| 2 | You go above and beyond the call of duty. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Field Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | You go above and beyond the call of duty. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Intelligence at age 30 |
| 4 | An investigation takes on a dangerous turn. |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Promoted to rank 4 |
| 4 | Is now a Special Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Became a Broker at age 38 |
| 6 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |