Settler Willis Christie
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
8 (0) |
3 (-1) |
8 (0) |
11 (1) |
8 (0) |
3 (-1) |
| Successful |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Carouse 1 |
| Deception 1 |
| Drive (Mole) 1 |
| Electronics (Sensors) 1 |
| Engineer (Life Support) 1 |
| Explosives 2 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 1 |
| Jack-of-all-Trades 1 |
| Jack-of-All-Trades 1 |
| Melee (Blade) 1 |
| Persuade 1 |
| Profession 0 |
| Recon 0 |
| Stealth 1 |
| Streetwise 0 |
| Survival 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
1 |
1 |
| Entertainer |
Performer |
|
1 |
1 |
| Citizen |
Colonist |
Settler |
3 |
4 |
| Agent |
Intelligence |
Field Agent |
2 |
2 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Involved in a gambling ring. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Enforcer |
| 2 | Became a Performer at age 22 |
| 2 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Performer |
| 3 | Became a Colonist at age 26 |
| 3 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Colonist at age 30 |
| 4 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Settler |
| 5 | Continued as Colonist at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Gain a criminal contact. |
| 5 | Promoted to rank 3 |
| 6 | Continued as Colonist at age 38 |
| 6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 7 | Became a Intelligence at age 42 |
| 7 | Rewarded for a successful mission. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Intelligence at age 46 |
| 8 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Field Agent |