Scout Frank Tucker permalink

Age Sex Str Dex End Int Edu Soc
53 M 6 (0) 4 (-1) 3 (-1) 8 (0) 6 (0) 6 (0)
Inventive, Fabulous
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Broker 1
Deception 0
Diplomat 1
Flyer (Ornithopter) 1
Gambler 1
Gun Combat (Slug) 1
Mechanic 1
Pilot (Small craft) 1
Pilot (Spacecraft) 1
Seafarer 0
Stealth 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 6
Rogue Thief 1 1
Merchant Merchant Marine Senior Crewman 1 1
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
2Continued as Courier at age 22
2When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
2You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Continued as Courier at age 26
3Perform an exemplary service for the scouts.
4Continued as Courier at age 30
4When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Continued as Courier at age 34
5You discover a world, item or information of worth to the Imperium.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6Psychologically damaged by your time in the scouts.
7Became a Thief at age 42
7Arrested and charged.
7Hired a lawyer to beat the charges.
7Promoted to rank 1
8Voluntarily left Thief
8Became a Merchant Marine at age 46
8Is now a Crewman
8Given advanced training in a specialist field
8Promoted to rank 1
8Is now a Senior Crewman