Able Spacehand Watson Hoffman permalink

Age Sex Str Dex End Int Edu Soc
53 M 4 (-1) 3 (-1) 5 (-1) 5 (-1) 4 (-1) 7 (0)
Inquisitive, Ostentatious, Filthy
 
Skills
Athletics (Endurance) 1
Drive (Wheel) 1
Electronics 0
Gunner (Capital) 1
Mechanic 1
Medic 2
Pilot (Small Craft) 2
Pilot (Spacecraft) 2
Profession 0
Recon 1
Science (Cosmology) 1
Science (Psychology) 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Scavenger 1 2
Merchant Merchant Marine Crewman 0 1
Scholar Physician 1 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Scavenger at age 26
3Promoted to rank 1
4Continued as Scavenger at age 30
4Suffer from a life-threatening illness.
5Became a Merchant Marine at age 34
5Is now a Crewman
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Became a Physician at age 38
6A rival researcher blackens your name or steals your research. Gain a Rival.
7Continued as Physician at age 42
7Agreed to perform research that goes against your conscience. Gain 3 Enemies.
7Promoted to rank 1
8Continued as Physician at age 46
8A new romantic starts. Gain an Ally.