Petty Officer, 2nd class Axel Neal permalink

Age Sex Str Dex End Int Edu Soc
53 M 5 (-1) 4 (-1) 5 (-1) 8 (0) 5 (-1) 6 (0)
Grandiose, Gives Up Easily
 
Skills
Admin 0
Advocate 0
Broker 0
Diplomat 0
Electronics 0
Flyer (Rotor) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Language 0
Leadership 0
Mechanic 1
Pilot (Small craft) 1
Pilot (Spacecraft) 2
Profession 0
Recon 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 2
Merchant Merchant Marine Crewman 0 1
Drifter Wanderer 0 1
Navy Engineer/Gunner Crewman 0 1
Navy Flight Petty Officer, 2nd class 3 3
 
TermHistory
1Became a Corporate at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Merchant Marine at age 22
2Is now a Crewman
2Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Became a Wanderer at age 26
3You do not know what happened to you. There is a gap in your memory.
4Returned to Corporate at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Engineer/Gunner at age 34
5Nearly killed. Fully recovered.
6Switched to Flight at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Promoted to Flight rank 1
6Is now a Able Spacehand
7Continued as Flight at age 42
7Commanding officer takes an interest in your career.
7Promoted to Flight rank 2
7Is now a Petty Officer, 3rd class
8Continued as Flight at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Flight rank 3
8Is now a Petty Officer, 2nd class