Petty Officer, 2nd class Benjamine Rule permalink

Age Sex Str Dex End Int Edu Soc
52 M 4 (-1) 11 (1) 9 (1) 10 (1) 7 (0) 5 (-1)
Uncaring, Egocentric
 
Skills
Admin 1
Athletics (Strength) 1
Deception 1
Drive 0
Engineer (J-drive) 1
Flyer (Wing) 1
Gambler 1
Gun Combat 0
Gun Combat 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Medic 0
Pilot (Small craft) 1
Pilot (Small Craft) 3
Recon 1
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Agent Corporate Agent Agent 1 2
Navy Engineer/Gunner Crewman 0 1
Navy Flight Petty Officer, 2nd class 3 3
 
TermHistory
1Became a Wanderer at age 18
1Gained a contact.
1Promoted to rank 1
2Continued as Wanderer at age 22
2Lightly injured, no permanent damage. Fully recovered.
3Became a Corporate Agent at age 26
3Go undercover to investigate an enemy.
3A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4Severely injured. Fully recovered. Owe 7,500 for medical bills.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
6Switched to Flight at age 38
6You join a gambling circle on board.
6Promoted to Flight rank 1
6Is now a Able Spacehand
7Continued as Flight at age 42
7Vessel participates in a notable military engagement.
7Forced to continue current assignment
7Promoted to Flight rank 2
7Is now a Petty Officer, 3rd class
8Continued as Flight at age 46
8Vessel participates in a diplomatic mission.
8Promoted to Flight rank 3
8Is now a Petty Officer, 2nd class