Agent Mallie Wood permalink

Age Sex Str Dex End Int Edu Soc
52 F 5 (-1) 4 (-1) 2 (-2) 6 (0) 10 (1) 6 (0)
Irreverent, Whimsical, Warm Hearted
 
Skills
Admin 0
Advocate 1
Deception 1
Diplomat 2
Drive (Track) 1
Electronics (Comms) 1
Flyer 0
Gun Combat (Energy) 1
Investigate 0
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Medic 0
Recon 1
Science (Economics) 1
Science (Philosophy) 1
Science (Robotics) 1
Seafarer 0
Steward 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Citizen Colonist 1 3
Army Cavalry Private 0 1
Scholar Scientist 1 2
 
TermHistory
1Became a Intelligence at age 18
1Gained a contact.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Severely injured. Fully recovered. Owe 6,250 for medical bills.
3Became a Colonist at age 26
3Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4Became a Cavalry at age 30
4Is now a Private
4Severely injured. Fully recovered.
5Became a Scientist at age 34
5Agreed to perform research that goes against your conscience. Gain 1 Enemies.
6Continued as Scientist at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Voluntarily left Scientist
7Returned to Colonist at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Gain a criminal contact.
7Promoted to rank 1
8Continued as Colonist at age 46
8A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.