| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a notable military engagement. |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Display heroism in battle, saving the whole ship. |
| 2 | Commissioned in Navy/Line/Crew |
| 2 | Is now a Ensign |
| 2 | Promoted to Line/Crew officer rank 2 |
| 2 | Is now a Sublieutenant |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Vessel participates in a diplomatic mission. |
| 3 | Promoted to Line/Crew officer rank 3 |
| 3 | Is now a Lieutenant |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Line/Crew officer rank 4 |
| 4 | Is now a Commander |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Commanding officer takes an interest in your career. |
| 5 | Promoted to Line/Crew officer rank 5 |
| 5 | Is now a Captain |
| 6 | Voluntarily left Line/Crew |
| 6 | Became a Courier at age 38 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 1 Contacts. Gain 3 Enemies. |
| 7 | Became a Administrator at age 42 |
| 7 | Is now a Assistant |
| 7 | time as a ruler or playboy gives you a wide range of experiences. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Clerk |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Continued as Administrator at age 46 |
| 8 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Supervisor |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |