Technician Patrick Wallace permalink

Age Sex Str Dex End Int Edu Soc
51 M 1 (-2) 2 (-2) 4 (-1) 11 (1) 8 (0) 9 (1)
Frigid
 
Skills
Advocate 1
Athletics 0
Carouse 1
Diplomat 1
Drive (Mole) 1
Explosives 1
Flyer 0
Gambler 1
Gun Combat 0
Investigate 0
Persuade 1
Profession (Biologicals) 1
Recon 0
Science (Psychology) 1
Seafarer 0
Steward 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Merchant Free Trader 0 1
Citizen Worker Technician 2 5
Agent Intelligence 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Accepted a deal with criminal or other figure under investigation.
2Became a Free Trader at age 22
2A good deal ensures you are living the high life for a few years.
3Voluntarily left Free Trader
3Became a Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Gain a criminal contact.
3Promoted to rank 1
4Continued as Worker at age 30
4Your business expands, your corporation grows, or the colony thrives.
5Continued as Worker at age 34
5Political upheaval strikes your homeworld, and you are caught up in the revolution.
6Continued as Worker at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 2
6Is now a Technician
7Continued as Worker at age 42
7Political upheaval strikes your homeworld, and you are caught up in the revolution.
7Forced to muster out.
8Switched to Intelligence at age 46
8Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.