Settler Dick Nealy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
1 (-2) |
7 (0) |
7 (0) |
10 (1) |
12 (2) |
7 (0) |
| Exacting, Nut |
| Skills |
| Diplomat 0 |
| Drive (Mole) 2 |
| Electronics (Comms) 1 |
| Electronics (Computers) 3 |
| Electronics (Remote Ops) 1 |
| Engineer (Life Support) 1 |
| Investigate 0 |
| Language (Anglic (3rd Imperium)) 1 |
| Medic 0 |
| Navigation 1 |
| Profession 0 |
| Science (Chemistry) 1 |
| Science (Robotics) 1 |
| Streetwise 2 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Scientist |
|
2 |
5 |
| Citizen |
Colonist |
Settler |
2 |
3 |
|
| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Scientist at age 22 |
| 2 | Win a prestigious prize for your work. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scientist at age 26 |
| 3 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 3 | A disaster or war strikes. |
| 3 | Injured. Fully recovered. |
| 3 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 3 | Gain an Enemy |
| 4 | Continued as Scientist at age 30 |
| 4 | Make a breakthrough in your field. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Scientist at age 34 |
| 5 | Moved to a new world. |
| 5 | Forced to muster out. |
| 6 | Became a Colonist at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Colonist at age 42 |
| 7 | Your business expands, your corporation grows, or the colony thrives. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Settler |
| 8 | Continued as Colonist at age 46 |
| 8 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |