Able Spacehand Avery Martinez permalink

Age Sex Str Dex End Int Edu Soc
51 M 8 (0) 6 (0) 6 (0) 8 (0) 4 (-1) 4 (-1)
Conscientious, Tired
 
Skills
Animals 0
Art (Instrument) 1
Carouse 1
Deception 0
Electronics 0
Flyer (Wing) 1
Gun Combat 1
Language 0
Mechanic 2
Melee (Bludgeon) 1
Persuade 2
Seafarer 0
Stealth 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Entertainer Artist 1 2
Navy Line/Crew 1 3
 
TermHistory
1Became a Barbarian at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Lightly injured, no permanent damage. Fully recovered.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Artist at age 30
4Join homeworld’s celebrity circles
4Promoted to rank 1
5Continued as Artist at age 34
5Public opinion turns on you.
6Switched to Line/Crew at age 38
6Advanced training in a specialist field
7Continued as Line/Crew at age 42
7You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Continued as Line/Crew at age 46
8You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.