Scout Frank Tucker
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
6 (0) |
4 (-1) |
3 (-1) |
8 (0) |
6 (0) |
6 (0) |
| Inventive, Fabulous |
| Skills |
| Animals 0 |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Broker 1 |
| Deception 0 |
| Diplomat 1 |
| Flyer (Ornithopter) 1 |
| Gambler 1 |
| Gun Combat (Slug) 1 |
| Mechanic 1 |
| Pilot (Small craft) 1 |
| Pilot (Spacecraft) 1 |
| Seafarer 0 |
| Stealth 1 |
| Survival 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
1 |
6 |
| Rogue |
Thief |
|
1 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 2 | Continued as Courier at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 3 | Continued as Courier at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 4 | Continued as Courier at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 5 | Continued as Courier at age 34 |
| 5 | You discover a world, item or information of worth to the Imperium. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Courier at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Thief at age 42 |
| 7 | Arrested and charged. |
| 7 | Hired a lawyer to beat the charges. |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Thief |
| 8 | Became a Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Given advanced training in a specialist field |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |