| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Display heroism in battle. |
| 1 | Commissioned in Army/Infantry |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Infantry officer rank 2 |
| 1 | Is now a Captain |
| 2 | Voluntarily left Infantry |
| 2 | Became a Intelligence at age 22 |
| 2 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Entered Army Academy at age 26 |
| 3 | Expand the field of Gun Combat, but gain a Rival in your former tutor. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Intelligence at age 26 |
| 4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Marine Support at age 30 |
| 5 | Is now a Marine |
| 5 | On the front lines of a planetary assault and occupation. |
| 5 | Attempt at commissioned failed. |
| 6 | Continued as Marine Support at age 34 |
| 6 | On the front lines of a planetary assault and occupation. |
| 7 | Continued as Marine Support at age 38 |
| 7 | On the front lines of a planetary assault and occupation. |
| 7 | Forced to muster out. |
| 8 | Became a Scavenger at age 42 |
| 8 | Attempted a risky adventure and was wildly successful. |
| 9 | Continued as Scavenger at age 46 |
| 9 | Attacked by enemies and injured. |
| 9 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Gain Enemy if you don't already have one. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Scavenger at age 50 |
| 10 | Survived a risky adventure but gained nothing. |