Crewman Ivah Roland permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 2 (-2) 6 (0) 6 (0) 5 (-1) 3 (-1)
Wicked, Intelligent, Incoherent
 
Skills
Art 0
Athletics (Endurance) 1
Broker 1
Drive (Hovercraft) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat 0
Gun Combat 2
Gunner (Screen) 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 1
Profession 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Scout Explorer 0 1
Merchant Free Trader 2 3
Entertainer Performer 0 1
Drifter Scavenger 0 1
Merchant Merchant Marine Crewman 0 1
Navy Line/Crew 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
2Became a Explorer at age 22
2Psychologically damaged by your time in the scouts.
3Became a Free Trader at age 26
3Risk your fortune on a possibility lucrative deal and win.
3Promoted to rank 1
4Continued as Free Trader at age 30
4A good deal ensures you are living the high life for a few years.
4Promoted to rank 2
5Continued as Free Trader at age 34
5Bankrupted by a rival. Gain the other trader as a Rival.
6Became a Performer at age 38
6Expose or are involved in a scandal of some sort.
7Became a Scavenger at age 42
7Drafted into Merchant Marine
8Switched to Merchant Marine at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Switched to Line/Crew at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.