Senior Crewman Carter Spice permalink

Age Sex Str Dex End Int Edu Soc
55 M 4 (-1) 1 (-2) 2 (-2) 4 (-1) 7 (0) 9 (1)
Bold
 
Skills
Astrogation 0
Athletics (Endurance) 1
Drive 0
Electronics (Sensors) 2
Engineer (M-drive) 1
Gun Combat 0
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Science (History) 1
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 3
Merchant Free Trader 0 2
Navy Engineer/Gunner Crewman 0 1
Merchant Merchant Marine Senior Crewman 1 2
Drifter Wanderer 0 1
 
TermHistory
1Became a Explorer at age 18
1Psychologically damaged by your time in the scouts.
2Became a Free Trader at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
3Continued as Free Trader at age 26
3Forced to muster out.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Returned to Explorer at age 34
5Perform an exemplary service for the scouts.
6Continued as Explorer at age 38
6Lost eye or limb.
7Switched to Merchant Marine at age 42
8Continued as Merchant Marine at age 46
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 1
8Is now a Senior Crewman
9Voluntarily left Merchant Marine
9Became a Wanderer at age 50
9Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.