Craftsman Nelson Peck permalink

Age Sex Str Dex End Int Edu Soc
57 M 1 (-2) 3 (-1) 8 (0) 9 (1) 7 (0) 3 (-1)
Immature, Self-Centered, Fatalistic
 
Skills
Athletics 0
Carouse 1
Deception 2
Diplomat 1
Drive (Hovercraft) 1
Electronics (Sensors) 1
Engineer 0
Gambler 1
Gun Combat (Energy) 1
Mechanic 1
Melee (Unarmed) 1
Profession (Construction) 1
Profession (Polymers) 1
Science (Linguistics) 1
Stealth 1
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 5
Rogue Thief 3 4
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Promoted to rank 1
2Continued as Worker at age 22
2Moved to a new world.
3Continued as Worker at age 26
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4Advanced training in a specialist field.
4Promoted to rank 3
5Continued as Worker at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 4
5Is now a Craftsman
6Voluntarily left Worker
6Became a Thief at age 38
6Involved in the planning of an impressive heist.
6Promoted to rank 1
7Continued as Thief at age 42
7Refuse to backstab a fellow rogue for personal gain. Gain an Ally
7Promoted to rank 2
8Continued as Thief at age 46
8Involved in a feud with a rival criminal organization.
8Injured. Fully recovered. Owe 5,000 for medical bills.
8Promoted to rank 3
9Continued as Thief at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 20,000 for medical bills.