Commander Bernie Ross permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 2 (-2) 1 (-2) 7 (0) 10 (1) 7 (0)
Materialistic, Caustic, Fiery
 
Skills
Admin 1
Animals 0
Athletics 0
Carouse 1
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Gambler 1
Gun Combat 1
Gunner (Ortillery) 2
Language 0
Leadership 1
Melee (Blade) 1
Pilot 0
Recon 0
Science 0
Seafarer 0
Stealth 1
Streetwise 0
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Rogue Thief 1 2
Agent Intelligence 0 1
Scout Explorer 0 1
Drifter Barbarian 0 1
Navy Line/Crew Commander 4 / 0 3
 
TermHistory
1Became a Colonist at age 18
1Injured. Fully recovered. Owe 1,250 for medical bills.
2Became a Thief at age 22
2Arrested and charged.
2Hired a lawyer to beat the charges.
2Promoted to rank 1
3Continued as Thief at age 26
3Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
4Became a Intelligence at age 30
4Nearly killed. Owe 6,250 for medical bills.
5Became a Explorer at age 34
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 6 Contacts. Gain 2 Enemies.
6Became a Barbarian at age 38
6Nearly killed. Owe 17,500 for medical bills.
7Became a Line/Crew at age 42
7Is now a Crewman
7Vessel participates in a diplomatic mission.
7Gain a contact.
7Commissioned in Navy/Line/Crew
7Is now a Ensign
7Promoted to Line/Crew officer rank 2
7Is now a Sublieutenant
8Continued as Line/Crew at age 46
8Vessel participates in a notable military engagement.
8Promoted to Line/Crew officer rank 3
8Is now a Lieutenant
9Continued as Line/Crew at age 50
9You join a gambling circle on board.
9Promoted to Line/Crew officer rank 4
9Is now a Commander
10Aging Crisis. Owe 60,000 for medical bills.