Settler Amy Williams
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
3 (-1) |
4 (-1) |
1 (-2) |
10 (1) |
11 (1) |
4 (-1) |
| Satisfied, Rambunctious |
| Skills |
| Advocate 1 |
| Animals 0 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 1 |
| Jack-of-all-Trades 2 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Melee (Bludgeon) 1 |
| Pilot (Capital Ships) 1 |
| Recon 1 |
| Stealth 0 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
3 |
| Citizen |
Colonist |
Settler |
3 |
4 |
| Navy |
Engineer/Gunner |
Petty Officer, 3rd class |
2 |
2 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Survived a risky adventure but gained nothing. |
| 2 | Continued as Wanderer at age 22 |
| 2 | Attacked by enemies and injured. |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 2 | Gain Enemy if you don't already have one. |
| 3 | Continued as Wanderer at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Colonist at age 30 |
| 4 | Moved to a new world. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Colonist at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Settler |
| 6 | Continued as Colonist at age 38 |
| 6 | Your business expands, your corporation grows, or the colony thrives. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Colonist at age 42 |
| 7 | Moved to a new world. |
| 7 | Forced to muster out. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | A new romantic starts. Gain an Ally. |
| 9 | Promoted to Engineer/Gunner rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |