Clerk Myrtice Dixon permalink

Age Sex Str Dex End Int Edu Soc
57 F 3 (-1) 6 (0) 5 (-1) 7 (0) 8 (0) 11 (1)
Direct, Inflexible
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics 0
Carouse 0
Diplomacy 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Leadership 1
Medic 0
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Stealth 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Rogue Enforcer 2 3
Citizen Colonist 0 1
Navy Flight Crewman 0 1
Scout Explorer 0 1
Noble Administrator Clerk 1 2
 
TermHistory
1Became a Corporate Agent at age 18
1Nearly killed. Fully recovered. Owe 15,000 for medical bills.
2Became a Enforcer at age 22
2Involved in a feud with a rival criminal organization.
2Injured. Fully recovered. Owe 5,000 for medical bills.
2Promoted to rank 1
3Continued as Enforcer at age 26
3Involved in the planning of an impressive heist.
3Promoted to rank 2
4Continued as Enforcer at age 30
4Lightly injured, no permanent damage. Fully recovered.
5Became a Colonist at age 34
5Lost eye or limb. Fully recovered.
6Became a Flight at age 38
6Is now a Crewman
6Scarred. Fully recovered.
7Became a Explorer at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 2 Contacts. Gain 1 Enemies.
8Became a Administrator at age 46
8Is now a Assistant
8Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
8Promoted to rank 1
8Is now a Clerk
9Continued as Administrator at age 50
9Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.