Senior Crewman Houston Gregory permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 1 (-2) 2 (-2) 5 (-1) 7 (0) 11 (1)
Professional, Sterile
 
Skills
Admin 0
Art 0
Carouse 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Gun Combat 1
Investigate 0
Language 0
Mechanic 1
Recon 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Drifter Wanderer 1 3
Merchant Merchant Marine Senior Crewman 1 3
Citizen Corporate 1 1
Navy Flight Crewman 0 1
 
TermHistory
1Became a Intelligence at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Became a Wanderer at age 22
2Promoted to rank 1
3Continued as Wanderer at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Merchant Marine at age 30
4Is now a Crewman
4Smuggle illegal items onto a planet.
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Given advanced training in a specialist field
6Continued as Merchant Marine at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Forced to muster out.
7Returned to Wanderer at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Corporate at age 46
8You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Gain a criminal contact.
8Promoted to rank 1
9Voluntarily left Corporate
9Became a Flight at age 50
9Is now a Crewman
9You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.