Crewman Antonio Mcdonalid
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
8 (0) |
11 (1) |
10 (1) |
| Annoyed |
| Skills |
| Admin 1 |
| Animals 0 |
| Astrogation 0 |
| Carouse 0 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 1 |
| Language 0 |
| Mechanic 0 |
| Medic 0 |
| Navigation 1 |
| Pilot 0 |
| Science (History) 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scholar |
Field Researcher |
|
1 |
4 |
| Drifter |
Scavenger |
|
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Became a Colonist at age 22 |
| 2 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 3 | Became a Merchant Marine at age 26 |
| 3 | Is now a Crewman |
| 3 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 4 | Became a Field Researcher at age 30 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Forced to muster out. |
| 8 | Became a Scavenger at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Good fortune |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |