Chief Letitia Johnson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
3 (-1) |
11 (1) |
1 (-2) |
8 (0) |
12 (2) |
7 (0) |
| Unresponsive, Self-Controlling, Tiresome |
| Skills |
| Admin 1 |
| Advocate 1 |
| Athletics 0 |
| Carouse 1 |
| Deception 0 |
| Drive (Walker) 1 |
| Flyer (Ornithopter) 2 |
| Gun Combat (Energy) 1 |
| Gunner (Ortillery) 1 |
| Investigate 1 |
| Language 0 |
| Medic 0 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 1 |
| Profession 0 |
| Recon 3 |
| Stealth 2 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Thief |
|
1 |
2 |
| Agent |
Law Enforcement |
Chief |
5 |
5 |
| Entertainer |
Performer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in a feud with a rival criminal organization. |
| 1 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Continued as Thief at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Thief |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Go undercover to investigate an enemy. |
| 3 | Involved in a feud with a rival criminal organization. |
| 3 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Corporal |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Established a network of contacts. Gain 3 contacts. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Sergeant |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Given specialist training in vehicles. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Detective |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Promoted to rank 4 |
| 6 | Is now a Lieutenant |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Given specialist training in vehicles. |
| 7 | Promoted to rank 5 |
| 7 | Is now a Chief |
| 8 | Voluntarily left Law Enforcement |
| 8 | Became a Performer at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Performer at age 50 |
| 9 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |