Senior Crewman Arline Sim permalink

Age Sex Str Dex End Int Edu Soc
56 F 3 (-1) 2 (-2) 5 (-1) 8 (0) 5 (-1) 9 (1)
Penitent
 
Skills
Admin 1
Broker 0
Drive 0
Electronics (Remote Ops) 1
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Investigate 1
Mechanic 1
Medic 0
Persuade 2
Profession 0
Science (Biology) 1
Science (Linguistics) 1
Science (Robotics) 1
Stealth 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 2
Marine Marine Support Marine 0 1
Drifter Wanderer 0 1
Merchant Merchant Marine Senior Crewman 1 2
Scholar Scientist 1 3
 
TermHistory
1Became a Free Trader at age 18
1Make an unexpected connection outside your normal circles. Gain a Contact.
1Promoted to rank 1
2Continued as Free Trader at age 22
2A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
3Became a Marine Support at age 26
3Is now a Marine
3Nearly killed. Owe 7,500 for medical bills.
4Became a Wanderer at age 30
4Severely injured. Fully recovered. Owe 12,500 for medical bills.
5Switched to Merchant Marine at age 34
5Is now a Crewman
5Embroiled in legal trouble.
5Promoted to rank 1
5Is now a Senior Crewman
6Continued as Merchant Marine at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Became a Scientist at age 42
7Work for an eccentric but brilliant mentor, who becomes an Ally.
7Promoted to rank 1
8Continued as Scientist at age 46
8Make a breakthrough in your field.
9Continued as Scientist at age 50
9Agreed to perform research that goes against your conscience. Gain 3 Enemies.