| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Advanced training in a specialist field |
| 1 | Attempt at commissioned failed. |
| 2 | Voluntarily left Infantry |
| 2 | Became a Flight at age 22 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Promoted to Flight rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Flight at age 26 |
| 3 | You join a gambling circle on board. |
| 3 | Promoted to Flight rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Flight at age 30 |
| 4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Intelligence at age 34 |
| 5 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 6 | Became a Courier at age 38 |
| 6 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 6 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 7 | Continued as Courier at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 8 | Continued as Courier at age 46 |
| 8 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 8 | Severely injured. Owe 10,000 for medical bills. |
| 9 | Continued as Courier at age 50 |
| 9 | Moved to a new world. |