Scout Sibyl Morris permalink

Age Sex Str Dex End Int Edu Soc
56 F 3 (-1) 4 (-1) 5 (-1) 7 (0) 8 (0) 7 (0)
Fiery, Needs Social Approval, Paces
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Deception 1
Drive (Walker) 1
Engineer (J-drive) 1
Flyer (Airship) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Heavy Weapons (Vehicle) 2
Language (Vilani (1st Imperium)) 1
Mechanic 1
Pilot (Spacecraft) 1
Profession 0
Recon 1
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Marine 0 3
Citizen Colonist 0 1
Scout Courier Scout 1 1
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Wanderer 1 2
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
1Attempt at commissioned failed.
2Continued as Marine Support at age 22
2Trapped behind enemy lines.
3Continued as Marine Support at age 26
3Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
4Became a Colonist at age 30
4Scarred. Fully recovered.
5Became a Courier at age 34
5Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
5Promoted to rank 1
5Is now a Scout
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
7Became a Wanderer at age 42
7Find valuable salvage.
7Promoted to rank 1
8Continued as Wanderer at age 46
8Suffer from a life-threatening illness.
9Returned to Engineer/Gunner at age 50
9You join a gambling circle on board.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand