Henchman Mathilda Ray permalink

Age Sex Str Dex End Int Edu Soc
57 F 11 (1) 10 (1) 5 (-1) 7 (0) 7 (0) 2 (-2)
Miserable, Deferential
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Broker 0
Deception 1
Drive 0
Electronics (Sensors) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Mechanic 0
Medic 1
Persuade 0
Pilot (Small Craft) 2
Profession 0
Recon 1
Stealth 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Rogue Pirate Henchman 1 3
Rogue Enforcer 0 1
Agent Corporate Agent Agent 1 1
Drifter Scavenger 1 2
Scholar Physician 1 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Imperial trade restrictions force you out of business.
2Became a Pirate at age 22
2Is now a Lackey
2A job goes wrong, forcing you to flee off-planet.
3Continued as Pirate at age 26
3Crime pays off. Gain victim as Enemy.
3Forced to continue current assignment
3Promoted to rank 1
3Is now a Henchman
4Continued as Pirate at age 30
4Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Switched to Enforcer at age 34
5A job goes wrong, forcing you to flee off-planet.
6Became a Corporate Agent at age 38
6Given specialist training in vehicles.
6Promoted to rank 1
6Is now a Agent
7Voluntarily left Corporate Agent
7Became a Scavenger at age 42
7Survived a risky adventure but gained nothing.
7Promoted to rank 1
8Continued as Scavenger at age 46
8Suffer from a life-threatening illness.
9Became a Physician at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Promoted to rank 1