Clerk Myrtice Dixon
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
3 (-1) |
6 (0) |
5 (-1) |
7 (0) |
8 (0) |
11 (1) |
| Direct, Inflexible |
| Skills |
| Admin 1 |
| Advocate 1 |
| Animals 0 |
| Athletics 0 |
| Carouse 0 |
| Diplomacy 1 |
| Drive (Wheel) 1 |
| Electronics (Remote Ops) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Investigate 0 |
| Leadership 1 |
| Medic 0 |
| Persuade 1 |
| Pilot (Spacecraft) 1 |
| Recon 0 |
| Stealth 0 |
| Streetwise 2 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
1 |
| Rogue |
Enforcer |
|
2 |
3 |
| Citizen |
Colonist |
|
0 |
1 |
| Navy |
Flight |
Crewman |
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Noble |
Administrator |
Clerk |
1 |
2 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 2 | Became a Enforcer at age 22 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Involved in the planning of an impressive heist. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Became a Colonist at age 34 |
| 5 | Lost eye or limb. Fully recovered. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | Scarred. Fully recovered. |
| 7 | Became a Explorer at age 42 |
| 7 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 7 | Gain 2 Contacts. Gain 1 Enemies. |
| 8 | Became a Administrator at age 46 |
| 8 | Is now a Assistant |
| 8 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Clerk |
| 9 | Continued as Administrator at age 50 |
| 9 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |