Rookie Grace Ferguson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
2 (-2) |
5 (-1) |
1 (-2) |
2 (-2) |
10 (1) |
2 (-2) |
| Vigorous, Controlling |
| Skills |
| Admin 1 |
| Animals (Training) 1 |
| Athletics 0 |
| Carouse 0 |
| Drive 0 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat (Energy) 1 |
| Investigate 0 |
| Recon 0 |
| Science 0 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Army |
Cavalry |
Private |
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
2 |
| Drifter |
Barbarian |
|
0 |
2 |
| Rogue |
Enforcer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Rewarded for a successful mission. |
| 1 | Forced to muster out. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Barbarian at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Enforcer at age 34 |
| 5 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 6 | Switched to Scavenger at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Returned to Line/Crew at age 42 |
| 7 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 8 | Returned to Barbarian at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |