Lieutenant Marian Carpenter permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 1 (-2) 4 (-1) 5 (-1) 7 (0) 10 (1)
Greedy, Unhelpful
 
Skills
Athletics (Endurance) 1
Broker 0
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 0
Profession (Polymers) 1
Stealth 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 0 2
Citizen Colonist 0 1
Drifter Barbarian 1 4
Navy Line/Crew Lieutenant 3 / 0 3
 
TermHistory
1Became a Broker at age 18
1Make an unexpected connection outside your normal circles. Gain a Contact.
2Continued as Broker at age 22
2A good deal ensures you are living the high life for a few years.
2Forced to muster out.
3Became a Colonist at age 26
3Severely injured. Owe 2,500 for medical bills.
4Became a Barbarian at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
5Continued as Barbarian at age 34
5Attempted a risky adventure and was injured.
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Continued as Barbarian at age 38
6Gained a contact.
6Promoted to rank 1
7Continued as Barbarian at age 42
7Severely injured. Fully recovered. Owe 20,000 for medical bills.
8Became a Line/Crew at age 46
8Is now a Crewman
8Display heroism in battle, saving the whole ship.
8Commissioned in Navy/Line/Crew
8Is now a Ensign
8Promoted to Line/Crew officer rank 2
8Is now a Sublieutenant
9Continued as Line/Crew at age 50
9You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Promoted to Line/Crew officer rank 3
9Is now a Lieutenant
10Continued as Line/Crew at age 54
10Injured. Fully recovered. Owe 1,250 for medical bills.
11Aging Crisis. Owe 30,000 for medical bills.