Special Agent Fay Clubb permalink

Age Sex Str Dex End Int Edu Soc
59 F 2 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 6 (0)
Nuanced, Suave, Sentimental
 
Skills
Animals 0
Art 0
Athletics (Dexterity) 1
Carouse 0
Deception 2
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Sensors) 2
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 1
Persuade 0
Profession 0
Recon 1
Science (Xenology) 1
Steward 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Agent Corporate Agent Special Agent 4 6
Merchant Merchant Marine Crewman 0 1
Navy Flight Crewman 0 1
Retired 0 1
 
TermHistory
1Became a Artist at age 18
1Expose or are involved in a scandal of some sort.
2Became a Corporate Agent at age 22
2Rewarded for a successful mission.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3You go above and beyond the call of duty.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 30
4Befriended by a senior agent.
4Promoted to rank 3
5Continued as Corporate Agent at age 34
5Rewarded for a successful mission.
5Promoted to rank 4
5Is now a Special Agent
6Continued as Corporate Agent at age 38
6Advanced training in a specialist field.
7Continued as Corporate Agent at age 42
7Established a network of contacts. Gain 3 contacts.
7Forced to muster out.
8Became a Merchant Marine at age 46
8Is now a Crewman
8A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
8Gain rebels as Enemy
9Became a Flight at age 50
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
10Aging Crisis. Owe 60,000 for medical bills.
10Retired at age 54
10Spend time with an alien race. Gain a contact.
11Aging Crisis. Owe 50,000 for medical bills.