Crewman Harry Griffin permalink

Age Sex Str Dex End Int Edu Soc
61 M 4 (-1) 1 (-2) 1 (-2) 5 (-1) 11 (1) 5 (-1)
Sagely, Adaptable
 
Skills
Animals (Handling) 1
Art (Visual Media) 1
Art (Write) 1
Astrogation 0
Carouse 0
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics 0
Gambler 1
Gun Combat (Slug) 1
Language 0
Persuade 0
Pilot (Spacecraft) 1
Science 0
Stealth 0
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Artist 2 3
Citizen Corporate 0 1
Entertainer Journalist 0 1
Drifter Wanderer 0 2
Navy Flight Crewman 0 1
Scout Explorer 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Artist at age 18
1Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
1Promoted to rank 1
2Continued as Artist at age 22
2Refused to criticise a questionable political leader on your homeworld.
2Promoted to rank 2
3Continued as Artist at age 26
3You are forced out because of censorship or controversy. What truth did you get too close to?
4Became a Corporate at age 30
4Advanced training in a specialist field.
5Voluntarily left Corporate
5Switched to Journalist at age 34
5You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
6Became a Wanderer at age 38
6You do not know what happened to you. There is a gap in your memory.
7Became a Flight at age 42
7Is now a Crewman
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Returned to Wanderer at age 46
8Drafted into Scout
9Became a Explorer at age 50
9Scarred. Owe 5,000 for medical bills.
10Switched to Scavenger at age 54
10Lightly injured, no permanent damage. Fully recovered.
11Aging Crisis. Owe 20,000 for medical bills.