Crewman Diana Beley permalink

Age Sex Str Dex End Int Edu Soc
61 F 5 (-1) 1 (-2) 1 (-2) 8 (0) 7 (0) 7 (0)
Happy
 
Skills
Animals 0
Deception 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Mechanic 1
Medic 1
Recon 0
Science (Archaeology) 1
Science (Psychology) 1
Seafarer 0
Stealth 3
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 3
Scholar Scientist 2 4
Navy Flight Crewman 0 1
Drifter Scavenger 0 1
Retired 0 1
 
TermHistory
1Became a Wanderer at age 18
1Scarred. Fully recovered. Owe 5,000 for medical bills.
2Became a Scientist at age 22
2Gained a contact.
2Promoted to rank 1
3Continued as Scientist at age 26
3Advanced training in a specialist field.
4Continued as Scientist at age 30
4Nearly killed. Fully recovered. Owe 20,000 for medical bills.
4Promoted to rank 2
5Continued as Scientist at age 34
5A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
5Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Became a Flight at age 38
6Is now a Crewman
6Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7Switched to Scavenger at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Returned to Wanderer at age 46
8Attacked by enemies that you easily defeat.
8Gain Enemy if you don't already have one.
8Promoted to rank 1
9Aging Crisis. Owe 50,000 for medical bills.
9Continued as Wanderer at age 50
9Find Ancient Technology.
9Forced to muster out.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Moved to a new world.
11Aging Crisis. Owe 30,000 for medical bills.