| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
| 2 | Entered Naval Academy at age 22 |
| 2 | Made lifelong friends. Gain 2 Allies. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Infantry at age 22 |
| 3 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 3 | Gain rebels as Enemy |
| 4 | Became a Corporate at age 26 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Broker at age 30 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 6 | Continued as Broker at age 34 |
| 6 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 7 | Switched to Cavalry at age 38 |
| 7 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 7 | Gain rebels as Enemy |
| 8 | Became a Performer at age 42 |
| 8 | A new romantic starts. Gain an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Performer at age 46 |
| 9 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 10 | Became a Wanderer at age 50 |
| 10 | Find valuable salvage. |
| 11 | Continued as Wanderer at age 54 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |