Field Agent Marvin Medina permalink

Age Sex Str Dex End Int Edu Soc
60 M 3 (-1) 1 (-2) 2 (-2) 8 (0) 6 (0) 9 (1)
Foolish
 
Skills
Admin 1
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 1
Engineer 0
Investigate 1
Mechanic 0
Pilot (Capital Ships) 1
Profession 0
Recon 1
Science (Archaeology) 1
Science (Cosmology) 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Navy Line/Crew Crewman 0 1
Scholar Scientist 2 2
Agent Corporate Agent Field Agent 2 3
Retired 0 3
 
TermHistory
1Became a Worker at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Line/Crew at age 22
2Is now a Crewman
2Injured. Fully recovered. Owe 1,250 for medical bills.
3Became a Scientist at age 26
3Make a breakthrough in your field.
3Promoted to rank 1
4Continued as Scientist at age 30
4Make a breakthrough in your field.
4Promoted to rank 2
5Voluntarily left Scientist
5Became a Corporate Agent at age 34
5Go undercover to investigate an enemy.
5Injured.
6Continued as Corporate Agent at age 38
6Established a network of contacts. Gain 2 contacts.
6Promoted to rank 1
6Is now a Agent
7Aging Crisis. Owe 30,000 for medical bills.
7Continued as Corporate Agent at age 42
7A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7Promoted to rank 2
7Is now a Field Agent
8Voluntarily left Corporate Agent
8Retired at age 46
8Moved to a new world.
9Gained a contact.
10Aging Crisis. Owe 30,000 for medical bills.
10Accused of a crime
11Aging Crisis. Owe 40,000 for medical bills.