Crewman Tracey Legge permalink

Age Sex Str Dex End Int Edu Soc
59 F 4 (-1) 6 (0) 8 (0) 11 (1) 2 (-2) 10 (1)
ADHD, Unusual, Supercilious
 
Skills
Art (Instrument) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 0
Carouse 0
Drive 0
Electronics (Comms) 1
Investigate 1
Mechanic 0
Persuade 3
Pilot 0
Profession (Biologicals) 1
Profession (Civil Engineering) 1
Recon 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Drifter Barbarian 0 2
Drifter Scavenger 0 1
Drifter Wanderer 2 2
Entertainer Artist 3 3
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Birth or Death involving a family member or close friend.
2Continued as Merchant Marine at age 22
2A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
3Became a Barbarian at age 26
3Attacked by enemies and injured.
3Severely injured. Fully recovered. Owe 12,500 for medical bills.
3Gain Enemy if you don't already have one.
4Continued as Barbarian at age 30
4You do not know what happened to you. There is a gap in your memory.
5Switched to Scavenger at age 34
5Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Switched to Wanderer at age 38
6Survived a risky adventure but gained nothing.
6Promoted to rank 1
7Continued as Wanderer at age 42
7Offered job by a patron. Now owe him a favor.
7Promoted to rank 2
8Became a Artist at age 46
8One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
8Promoted to rank 1
9Continued as Artist at age 50
9Amnesia.
9Promoted to rank 2
10Continued as Artist at age 54
10Works is especially well received and popular, making you a minor celebrity
10Promoted to rank 3