Crewman Alden Mathew permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0)
Warlike
 
Skills
Athletics (Dexterity) 1
Carouse 1
Deception 0
Drive (Track) 1
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Medic 0
Melee (Blade) 1
Persuade 1
Recon 0
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 1 2
Merchant Merchant Marine Crewman 0 2
Citizen Colonist 1 2
Retired 0 5
 
TermHistory
1Became a Enforcer at age 18
1Refuse to backstab a fellow rogue for personal gain. Gain an Ally
1Forced to continue current assignment
1Promoted to rank 1
2Continued as Enforcer at age 22
2A job goes wrong, forcing you to flee off-planet.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Make an unexpected connection outside your normal circles. Gain a Contact.
4Continued as Merchant Marine at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Became a Colonist at age 34
5Spent time maintaining and using heavy vehicles.
5Promoted to rank 1
6Aging Crisis. Owe 60,000 for medical bills.
6Continued as Colonist at age 38
6Co-operate with investigation by the planetary authorities. The business or colony is shut down.
7Aging Crisis. Owe 60,000 for medical bills.
7Retired at age 42
7Birth or Death involving a family member or close friend.
8Good fortune
9Aging Crisis. Owe 50,000 for medical bills.
9Gained a contact.
10Aging Crisis. Owe 50,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 50,000 for medical bills.