| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Continued as Courier at age 26 |
| 3 | Serve as the courier for an important message from the Imperium. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Courier at age 30 |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Became a Enforcer at age 34 |
| 5 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Enforcer at age 38 |
| 6 | A crime lord considers you his protégé. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Enforcer at age 42 |
| 7 | You spend months in the dangerous criminal underworld. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Enforcer at age 46 |
| 8 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 9 | Continued as Enforcer at age 50 |
| 9 | Backstab a fellow rogue for personal gain. |
| 9 | Promoted to rank 4 |
| 10 | Continued as Enforcer at age 54 |
| 10 | Involved in a gambling ring. |
| 10 | Promoted to rank 5 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Enforcer at age 58 |
| 11 | Crime pays off. Gain victim as Enemy. |
| 11 | Promoted to rank 6 |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |