| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 2 | Became a Wanderer at age 22 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 4 | Became a Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 4 | Gain 2 Contacts. Gain 3 Enemies. |
| 5 | Continued as Courier at age 34 |
| 5 | You discover a world, item or information of worth to the Imperium. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Courier at age 38 |
| 6 | You survey an alien world. |
| 7 | Continued as Courier at age 42 |
| 7 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 7 | Psychologically damaged by your time in the scouts. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 2 |
| 8 | Continued as Courier at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Senior Scout |
| 9 | Continued as Courier at age 50 |
| 9 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 10 | Became a Journalist at age 54 |
| 10 | Good fortune |
| 10 | Promoted to rank 1 |
| 10 | Is now a Freelancer |
| 11 | Voluntarily left Journalist |
| 11 | Became a Worker at age 58 |
| 11 | You gain experience in a technical field as a computer operator or surveyor. |