| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Voluntarily left Scientist |
| 2 | Entered University at age 22 |
| 2 | Study Tactics (Naval) as a hobby. |
| 2 | Dropped out of university. |
| 3 | Continued as Scientist at age 26 |
| 3 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 4 | Continued as Scientist at age 30 |
| 4 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 5 | Continued as Scientist at age 34 |
| 5 | Win a prestigious prize for your work. |
| 5 | Forced to muster out. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | You go above and beyond the call of duty. |
| 7 | Promoted to rank 2 |
| 7 | Is now a Field Agent |
| 8 | Voluntarily left Corporate Agent |
| 8 | Became a Free Trader at age 46 |
| 8 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 8 | Gain rebels as Enemy |
| 9 | Became a Cavalry at age 50 |
| 9 | Is now a Private |
| 9 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 10 | Became a Corporate at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Corporate at age 58 |
| 11 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 11 | Gain a criminal contact. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |