| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 64 |
M |
6 (0) |
1 (-2) |
5 (-1) |
3 (-1) |
7 (0) |
3 (-1) |
3 (-1) |
| Charming, Easygoing |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Clairvoyance 0 |
| Deception 1 |
| Drive 0 |
| Gun Combat (Archaic) 1 |
| Jack-of-All-Trades 1 |
| Medic 0 |
| Profession (Biologicals) 1 |
| Recon 3 |
| Stealth 0 |
| Streetwise 1 |
| Survival 2 |
| Telekinesis 0 |
| Telepathy 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
3 |
4 |
| Drifter |
Scavenger |
|
1 |
3 |
| Scholar |
Scientist |
|
0 |
2 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attacked by enemies and injured. |
| 1 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Find valuable salvage. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Encounter a Psionic institute. |
| 3 | Tested for psionic powers |
| 3 | Promoted to rank 3 |
| 4 | Continued as Wanderer at age 30 |
| 4 | Amnesia. |
| 4 | Forced to muster out. |
| 5 | Switched to Scavenger at age 34 |
| 5 | Find an Alien Artifact. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scavenger at age 38 |
| 7 | Continued as Scavenger at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Became a Scientist at age 46 |
| 8 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 9 | Continued as Scientist at age 50 |
| 9 | Lost eye or limb. Owe 2,500 for medical bills. |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Good fortune |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |