| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Promoted to Line/Crew rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Line/Crew at age 26 |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Promoted to Line/Crew rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Became a Free Trader at age 34 |
| 5 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 6 | Switched to Flight at age 38 |
| 6 | Nearly killed. Fully recovered. |
| 7 | Became a Scavenger at age 42 |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Find an Alien Artifact. |
| 8 | Forced to muster out. |
| 9 | Switched to Wanderer at age 50 |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Switched to Engineer/Gunner at age 54 |
| 10 | Special assignment or duty on board ship. |
| 10 | Promoted to Engineer/Gunner rank 3 |
| 10 | Is now a Petty Officer, 2nd class |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Good fortune |
| 11 | Promoted to Engineer/Gunner rank 4 |
| 11 | Is now a Petty Officer, 1st class |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |