3rd Secretary Emery Johnson permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 2 (-2) 5 (-1) 7 (0) 9 (1) 9 (1)
Furtive, Pleasing
 
Skills
Admin 1
Advocate 2
Astrogation 1
Athletics (Strength) 1
Broker 2
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Mechanic 0
Pilot 0
Profession 0
Science 0
Stealth 1
Steward 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 0 3
Merchant Broker 2 2
Marine Star Marine Marine 0 1
Navy Flight Crewman 0 1
Drifter Scavenger 0 1
Drifter Wanderer 0 1
Noble Diplomat 3rd Secretary 1 2
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
2Continued as Courier at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
3Continued as Courier at age 26
3Spend several years jumping from world to world in your scout ship.
4Voluntarily left Courier
4Became a Broker at age 30
4Moved to a new world.
4Promoted to rank 1
5Continued as Broker at age 34
5Befriend a useful ally in one sphere. Gain an Ally.
5Promoted to rank 2
6Voluntarily left Broker
6Became a Star Marine at age 38
6Is now a Marine
6Injured. Fully recovered. Owe 1,250 for medical bills.
7Became a Flight at age 42
7Is now a Crewman
7During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
8Became a Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Switched to Wanderer at age 50
9Nearly killed. Fully recovered. Owe 25,000 for medical bills.
10Became a Diplomat at age 54
10Is now a Intern
10Inherit a gift from a rich relative.
10Promoted to rank 1
10Is now a 3rd Secretary
11Continued as Diplomat at age 58
11Inherit a gift from a rich relative.
12Aging Crisis. Owe 20,000 for medical bills.