Sublieutenant Marie Curtis permalink

Age Sex Str Dex End Int Edu Soc
64 F 1 (-2) 4 (-1) 3 (-1) 11 (1) 6 (0) 9 (1)
Obscene, Assertive
 
Skills
Athletics (Dexterity) 1
Diplomat 0
Drive 0
Electronics (Computers) 2
Gambler 1
Gun Combat (Slug) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Screen) 1
Investigate 1
Leadership 1
Mechanic 1
Melee (Blade) 2
Melee (Bludgeon) 1
Pilot (Capital Ships) 1
Science (Cosmology) 1
Science (Cybernetics) 1
Science (Genetics) 1
Science (History) 1
Science (Psionicology) 1
Science (Robotics) 1
Stealth 1
Survival 1
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Sublieutenant 2 / 1 3
Scholar Scientist 3 5
Rogue Thief 2 3
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2A new romantic starts. Gain an Ally.
2Commissioned in Navy/Line/Crew
2Is now a Ensign
2Promoted to Line/Crew officer rank 2
2Is now a Sublieutenant
3Continued as Line/Crew at age 26
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Became a Scientist at age 30
4Advanced training in a specialist field.
4Promoted to rank 1
5Continued as Scientist at age 34
5Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
5Nearly killed. Owe 8,750 for medical bills.
5Gain an Enemy
5Promoted to rank 2
6Continued as Scientist at age 38
6Nearly killed. Owe 8,750 for medical bills.
6Promoted to rank 3
7Continued as Scientist at age 42
7Assigned to work on a secret project for a patron or organisation.
8Continued as Scientist at age 46
8Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Gain an Enemy
8Forced to muster out.
9Became a Thief at age 50
9Involved in a gambling ring.
9Promoted to rank 1
10Continued as Thief at age 54
10You spend months in the dangerous criminal underworld.
11Continued as Thief at age 58
11Arrested and charged.
11Hired a lawyer to beat the charges.
11Promoted to rank 2