| Term | History |
| 1 | Entered University at age 18 |
| 1 | Study Science (Cybernetics) as a hobby. |
| 1 | Dropped out of university. |
| 2 | Became a Colonist at age 22 |
| 2 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Colonist |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | Involved in a gambling ring. |
| 4 | Voluntarily left Pirate |
| 4 | Became a Surveyor at age 30 |
| 4 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 4 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Became a Wanderer at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Became a Flight at age 42 |
| 7 | Is now a Crewman |
| 7 | Nearly killed. |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Vessel participates in a notable military engagement. |
| 9 | Promoted to Engineer/Gunner rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Abuse your position for profit |
| 11 | Forced to continue current assignment |
| 11 | Promoted to Engineer/Gunner rank 3 |
| 11 | Is now a Petty Officer, 2nd class |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |