Crewman Robert Ray permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 2 (-2) 6 (0) 6 (0) 3 (-1) 4 (-1)
Communicative
 
Skills
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Broker 1
Deception 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Heavy Weapons 0
Language (Anglic (3rd Imperium)) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 2
Recon 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 0 1
Prisoner Fixer 1 2
Merchant Free Trader 1 2
Drifter Scavenger 0 1
Drifter Wanderer 2 3
Drifter Barbarian 0 1
Navy Flight Crewman 0 1
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Became a Thief at age 18
1A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Entered Army Academy at age 22
2Accused of a crime
2Dropped out of military academy.
3Became a Fixer at age 22
3Disgraced. Word of your criminal past reaches your homeworld.
4Continued as Fixer at age 26
4Attmped but failed to save a guard or prison officer.
4Nearly killed. Fully recovered. Owe 45,000 for medical bills.
4Promoted to rank 1
4Paroled from prison.
5Became a Free Trader at age 30
5Promoted to rank 1
6Continued as Free Trader at age 34
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Scavenger at age 38
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Switched to Wanderer at age 42
8Find valuable salvage.
8Promoted to rank 1
9Continued as Wanderer at age 46
9Good fortune
9Promoted to rank 2
10Voluntarily left Wanderer
10Switched to Barbarian at age 50
10Suffer from a life-threatening illness.
11Returned to Wanderer at age 54
11Scarred. Fully recovered. Owe 5,000 for medical bills.
12Became a Flight at age 58
12Is now a Crewman
12Severely injured. Fully recovered. Owe 1,250 for medical bills.
13Aging Crisis. Owe 50,000 for medical bills.