Petty Officer, 3rd class Abram Hill permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 6 (0) 1 (-2) 6 (0) 2 (-2) 5 (-1)
Reflective, Giddy, Pious
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Sensors) 2
Engineer (J-drive) 1
Flyer (Airship) 1
Gambler 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Gunner (Turret) 1
Heavy Weapons (Artillery) 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Melee (Blade) 1
Pilot (Small Craft) 1
Science 0
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Marine Star Marine Marine 0 1
Navy Engineer/Gunner Petty Officer, 3rd class 2 3
Scout Courier Scout 1 4
Merchant Merchant Marine Senior Crewman 1 3
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Forced to muster out.
2Became a Star Marine at age 22
2Is now a Marine
2A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive.
2Cover for the commander and gain an Ally.
2Forced to muster out.
3Switched to Engineer/Gunner at age 26
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Birth or Death involving a family member or close friend.
4Forced to continue current assignment
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
6Became a Courier at age 38
6When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
6Severely injured. Owe 5,000 for medical bills.
7Continued as Courier at age 42
7Perform an exemplary service for the scouts.
7Promoted to rank 1
7Is now a Scout
8Continued as Courier at age 46
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9Continued as Courier at age 50
9Injured. Fully recovered. Owe 5,000 for medical bills.
10Became a Merchant Marine at age 54
10Is now a Crewman
11Continued as Merchant Marine at age 58
11Given advanced training in a specialist field
11Promoted to rank 1
11Is now a Senior Crewman
12Continued as Merchant Marine at age 62
12Your ship or starport is destroyed by criminals. Gain them as an Enemy.
13Aging Crisis. Owe 50,000 for medical bills.