| Term | History |
| 1 | Entered University at age 18 |
| 1 | Spent the college years partying. |
| 1 | Graduated with honors at age 22. |
| 2 | Became a Thief at age 22 |
| 2 | You spend months in the dangerous criminal underworld. |
| 3 | Continued as Thief at age 26 |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Thief at age 30 |
| 4 | Involved in a feud with a rival criminal organization. |
| 4 | Forced to muster out. |
| 5 | Became a Wanderer at age 34 |
| 5 | Survived a risky adventure but gained nothing. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Wanderer |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Special assignment or duty on board ship. |
| 6 | Commissioned in Navy/Engineer/Gunner |
| 6 | Is now a Ensign |
| 6 | Promoted to Engineer/Gunner officer rank 2 |
| 6 | Is now a Sublieutenant |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 7 | Promoted to Engineer/Gunner officer rank 3 |
| 7 | Is now a Lieutenant |
| 8 | Continued as Engineer/Gunner at age 46 |
| 8 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 9 | Became a Corporate Agent at age 50 |
| 9 | Rewarded for a successful mission. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Voluntarily left Corporate Agent |
| 10 | Became a Merchant Marine at age 54 |
| 10 | Is now a Crewman |
| 10 | Your business or ship thrives. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Senior Crewman |
| 11 | Voluntarily left Merchant Marine |
| 11 | Switched to Free Trader at age 58 |
| 11 | Your business or ship thrives. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Free Trader at age 62 |
| 12 | Imperial trade restrictions force you out of business. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |