Major Alfonso Willis permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 9 (1) 3 (-1)
Obliging, Delicate, Quick Tempered
 
Skills
Admin 0
Athletics (Dexterity) 2
Carouse 0
Deception 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Wheel) 1
Gun Combat (Energy) 1
Jack-of-all-Trades 1
Language 0
Leadership 1
Melee (Natural) 1
Seafarer (Submarine) 1
Stealth 2
Streetwise 0
Survival 0
Tactics (Military) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Drifter Wanderer 0 1
Army Army Support Major 3 / 0 3
Scout Explorer Scout 2 3
Retired 0 4
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Became a Wanderer at age 22
2Find valuable salvage.
3Voluntarily left Wanderer
3Became a Army Support at age 26
3Is now a Private
3Betrayal. Convert an Ally into a Rival or Enemy.
3Commissioned in Army/Army Support
3Is now a Lieutenant
3Promoted to Army Support officer rank 2
3Is now a Captain
4Continued as Army Support at age 30
4Moved to a new world.
4Promoted to Army Support officer rank 3
4Is now a Major
5Continued as Army Support at age 34
5Severely injured. Fully recovered. Owe 7,500 for medical bills.
6Became a Explorer at age 38
6You discover a world, item or information of worth to the Imperium.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7Promoted to rank 2
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Explorer at age 46
8Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
8You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Forced to muster out.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Good fortune
10Aging Crisis. Owe 30,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.