| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Involved in a feud with a rival criminal organization. |
| 2 | Continued as Thief at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Became a Infantry at age 26 |
| 3 | Is now a Private |
| 3 | Commanding officer takes an interest in your career. |
| 3 | Promoted to Infantry rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Infantry at age 30 |
| 4 | Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
| 5 | Switched to Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | Involved in a gambling ring. |
| 6 | Continued as Pirate at age 38 |
| 6 | Crime pays off. Gain victim as Enemy. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Henchman |
| 7 | Continued as Pirate at age 42 |
| 7 | Crime pays off. Gain victim as Enemy. |
| 7 | Forced to muster out. |
| 8 | Became a Diplomat at age 46 |
| 8 | Is now a Intern |
| 8 | A new romantic starts. Gain an Ally. |
| 9 | Continued as Diplomat at age 50 |
| 9 | A disaster or war strikes. |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | Amnesia. |
| 10 | Promoted to Engineer/Gunner rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | Severely injured. Fully recovered. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |