Donnie Head permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 3 (-1)
Civilised, Ignorant
 
Skills
Athletics 0
Carouse 0
Diplomat 0
Drive (Hovercraft) 1
Drive (Wheel) 1
Electronics 0
Flyer (Wing) 1
Investigate 0
Jack-of-All-Trades 1
Medic 1
Profession (Belter) 1
Science (Chemistry) 1
Science (Economics) 1
Seafarer 0
CareerAssignmentTitleRankTerms
Scholar Physician 0 3
Citizen Colonist 1 3
Drifter Barbarian 0 2
Retired 0 4
 
TermHistory
1Became a Physician at age 18
1A disaster or war strikes.
1Lightly injured, no permanent damage. Fully recovered.
1The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
2Continued as Physician at age 22
2Refuse to join a cheat in some fashion.
3Continued as Physician at age 26
3Your work is sabotaged by unknown parties. You may salvage what you can and give up.
4Became a Colonist at age 30
4Spent time maintaining and using heavy vehicles.
5Continued as Colonist at age 34
5Advanced training in a specialist field.
5Promoted to rank 1
6Continued as Colonist at age 38
6Scarred. Fully recovered. Owe 2,500 for medical bills.
7Became a Barbarian at age 42
8Continued as Barbarian at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11Injured.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.