Able Spacehand Matt Paul permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 9 (1)
Bewildered
 
Skills
Athletics (Endurance) 1
Broker 1
Deception 1
Drive (Hovercraft) 1
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 1
Medic 0
Navigation 1
Persuade 2
Pilot (Capital Ships) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand 1 2
Merchant Free Trader 2 4
Rogue Enforcer 3 4
Retired 0 2
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Good fortune
1Promoted to Flight rank 1
1Is now a Able Spacehand
2Continued as Flight at age 22
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Became a Free Trader at age 26
3Embroiled in legal trouble.
4Continued as Free Trader at age 30
4Promoted to rank 1
5Continued as Free Trader at age 34
5Good fortune
5Promoted to rank 2
6Continued as Free Trader at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Enforcer at age 42
7You commit a legendary crime.
7Promoted to rank 1
8Continued as Enforcer at age 46
8Backstab a fellow rogue for personal gain.
8Promoted to rank 2
9Continued as Enforcer at age 50
9Crime pays off. Gain victim as Enemy.
9Promoted to rank 3
10Continued as Enforcer at age 54
10Nearly killed. Owe 35,000 for medical bills.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 58
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13Aging Crisis. Owe 60,000 for medical bills.