| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Your work is sabotaged by unknown parties. You may salvage what you can and give up. |
| 2 | Became a Cavalry at age 22 |
| 2 | Is now a Private |
| 2 | Lost eye or limb. Owe 1,250 for medical bills. |
| 3 | Became a Scavenger at age 26 |
| 3 | Attempted a risky adventure and was wildly successful. |
| 4 | Voluntarily left Scavenger |
| 4 | Switched to Wanderer at age 30 |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Wanderer |
| 5 | Became a Colonist at age 34 |
| 5 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Returned to Scavenger at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 7 | Switched to Physician at age 42 |
| 7 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 8 | Continued as Physician at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Switched to Barbarian at age 50 |
| 9 | Spend time with an alien race. Gain a contact. |
| 10 | Voluntarily left Barbarian |
| 10 | Returned to Scavenger at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Returned to Barbarian at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Barbarian at age 62 |
| 12 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |