Scout Madie Rule permalink

Age Sex Str Dex End Int Edu Soc
73 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 7 (0)
Garrulous, Overbearing, Ruthless
 
Skills
Athletics (Strength) 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat 2
Gunner (Turret) 1
Heavy Weapons (Man Portable) 1
Jack-of-All-Trades 1
Mechanic 2
Medic 0
Pilot (Small Craft) 1
Profession 0
Science 0
Stealth 2
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 2
Navy Flight Crewman 0 1
Army Cavalry Private 0 1
Scout Surveyor Scout 1 3
Drifter Wanderer 2 3
Retired 0 3
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Entered Naval Academy at age 18
1Birth or Death involving a family member or close friend.
1Dropped out of military academy.
2Became a Worker at age 18
2Gained a contact.
3Continued as Worker at age 22
3You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Voluntarily left Worker
4Became a Flight at age 26
4Is now a Crewman
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Cavalry at age 30
5Is now a Private
5Severely injured. Fully recovered.
6Became a Surveyor at age 34
6Spend several years jumping from world to world in your scout ship.
6Forced to continue current assignment
6Promoted to rank 1
6Is now a Scout
7Continued as Surveyor at age 38
7When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 6 Contacts. Gain 1 Enemies.
8Continued as Surveyor at age 42
8Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
9Became a Wanderer at age 46
9Amnesia.
9Promoted to rank 1
10Continued as Wanderer at age 50
10Find an Alien Artifact.
10Promoted to rank 2
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Wanderer at age 54
11Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 58
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 60,000 for medical bills.
14A romantic relationship ends badly. Gain a Rival or Enemy.
15Aging Crisis. Owe 30,000 for medical bills.