| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Thief at age 26 |
| 3 | Backstab a fellow rogue for personal gain. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Thief at age 30 |
| 4 | Arrested and charged. |
| 4 | Failed to defend self. Gain an Enemy and go to prison. |
| 5 | Became a Fixer at age 34 |
| 5 | Disgraced. Word of your criminal past reaches your homeworld. |
| 6 | Continued as Fixer at age 38 |
| 6 | Hire a new lawyer. |
| 6 | Promoted to rank 1 |
| 6 | Paroled from prison. |
| 7 | Returned to Wanderer at age 42 |
| 7 | Attacked by enemies that you easily defeat. |
| 7 | Gain Enemy if you don't already have one. |
| 8 | Continued as Wanderer at age 46 |
| 8 | Find valuable salvage. |
| 8 | Promoted to rank 2 |
| 9 | Voluntarily left Wanderer |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | Vessel participates in a notable military engagement. |
| 9 | Promoted to Engineer/Gunner rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Refuse to abuse your position for profit |
| 10 | Promoted to Engineer/Gunner rank 2 |
| 10 | Is now a Petty Officer, 3rd class |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 12 | Switched to Scavenger at age 62 |
| 13 | Continued as Scavenger at age 66 |
| 13 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 13 | Promoted to rank 1 |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |