| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attacked by enemies and injured. |
| 1 | Scarred. Owe 5,000 for medical bills. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | You do not know what happened to you. There is a gap in your memory. |
| 3 | Became a Broker at age 26 |
| 3 | Embroiled in legal trouble. |
| 4 | Continued as Broker at age 30 |
| 4 | Given advanced training in a specialist field |
| 4 | Forced to muster out. |
| 5 | Switched to Scavenger at age 34 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Find valuable salvage. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 42 |
| 7 | You do not know what happened to you. There is a gap in your memory. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Barbarian at age 50 |
| 9 | Drafted into Merchant Marine |
| 9 | Promoted to rank 2 |
| 9 | Is now a Warrior |
| 10 | Switched to Merchant Marine at age 54 |
| 10 | Is now a Crewman |
| 10 | Gained a contact. |
| 11 | Continued as Merchant Marine at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Continued as Merchant Marine at age 62 |
| 12 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 12 | Promoted to rank 1 |
| 12 | Is now a Senior Crewman |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Merchant Marine at age 66 |
| 13 | Embroiled in legal trouble. |
| 13 | Promoted to rank 2 |
| 13 | Is now a 4th Officer |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |