Agent Miguel Barnett permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 2 (-2)
Sadistic, Warm Hearted, Enchanting
 
Skills
Admin 0
Art (Perform) 1
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics 0
Gunner (Ortillery) 1
Investigate 1
Persuade 0
Profession (Polymers) 1
Science (Sophontology) 1
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Artist 1 2
Navy Engineer/Gunner Crewman 0 1
Agent Intelligence Agent 1 2
Merchant Free Trader 0 1
Merchant Broker 0 1
Scholar Field Researcher 1 2
Retired 0 4
 
TermHistory
1Became a Artist at age 18
1Gain a patron in the arts. Gain an Ally
1Promoted to rank 1
2Continued as Artist at age 22
2Severely injured. Fully recovered. Owe 10,000 for medical bills.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Intelligence at age 30
4Established a network of contacts. Gain 2 contacts.
4Promoted to rank 1
4Is now a Agent
5Continued as Intelligence at age 34
5Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6Became a Free Trader at age 38
6Imperial trade restrictions force you out of business.
7Switched to Broker at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.
8Became a Field Researcher at age 46
8Make a breakthrough in your field.
8Promoted to rank 1
9Continued as Field Researcher at age 50
9Your work is sabotaged by unknown parties. You may salvage what you can and give up.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 10,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 30,000 for medical bills.