Felicia Fisher permalink

Age Sex Str Dex End Int Edu Soc
72 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 11 (1)
Excitable
 
Skills
Athletics (Dexterity) 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gambler 1
Gunner (Screen) 1
Investigate 0
Language (Oynprith (Droyne)) 2
Medic 0
Melee (Unarmed) 1
Science (Archaeology) 1
Science (Philosophy) 1
Science (Psychology) 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Scientist 2 4
Drifter Barbarian 1 2
Citizen Colonist 1 2
Retired 0 4
 
EducationGraduated
University Failed
 
TermHistory
1Entered University at age 18
1Gained a contact.
1Dropped out of university.
2Became a Scientist at age 22
2Find an Alien Artifact.
3Continued as Scientist at age 26
3Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
3Gain an Enemy
4Continued as Scientist at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 1
5Continued as Scientist at age 34
5Make a breakthrough in your field.
5Promoted to rank 2
6Voluntarily left Scientist
6Became a Barbarian at age 38
6Good fortune
6Promoted to rank 1
7Continued as Barbarian at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Became a Colonist at age 46
8Advanced training in a specialist field.
8Promoted to rank 1
9Continued as Colonist at age 50
9Refused to co-operate with investigation by the planetary authorities. Gain an Ally
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Moved to a new world.
11Aging Crisis. Owe 50,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 20,000 for medical bills.