Watson Johnson permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1)
Arrogant
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 0
Deception 1
Diplomat 0
Drive (Walker) 2
Electronics (Computers) 1
Electronics (Sensors) 1
Investigate 0
Language (Anglic (3rd Imperium)) 1
Medic 0
Melee (Bludgeon) 1
Melee (Unarmed) 1
Science (Genetics) 1
Science (Psionicology) 1
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 3
Drifter Wanderer 3 6
Retired 0 4
 
TermHistory
1Became a Scientist at age 18
1Refuse to join a cheat in some fashion.
2Continued as Scientist at age 22
2Make a breakthrough in your field.
2Promoted to rank 1
3Continued as Scientist at age 26
3Win a prestigious prize for your work.
3Forced to muster out.
4Became a Wanderer at age 30
4Survived a risky adventure but gained nothing.
5Continued as Wanderer at age 34
5Find an Alien Artifact.
5Promoted to rank 1
6Continued as Wanderer at age 38
7Continued as Wanderer at age 42
7Promoted to rank 2
8Continued as Wanderer at age 46
8Attacked by enemies and injured.
8Nearly killed. Owe 20,000 for medical bills.
8Gain Enemy if you don't already have one.
8Promoted to rank 3
9Continued as Wanderer at age 50
9Forced to muster out.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 20,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 50,000 for medical bills.