Director Bonnie Clements permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 7 (0)
Melodramatic, Disloyal
 
Skills
Admin 0
Art 0
Astrogation 0
Carouse 2
Deception 2
Drive (Mole) 1
Drive (Walker) 2
Explosives 1
Flyer (Airship) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Investigate 3
Jack-of-All-Trades 1
Melee (Natural) 1
Profession 0
Recon 0
Science 0
Stealth 2
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Director 6 7
Citizen Worker 1 3
Drifter Scavenger 0 1
Retired 0 2
 
TermHistory
1Became a Corporate Agent at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2You go above and beyond the call of duty.
2Promoted to rank 2
2Is now a Field Agent
3Continued as Corporate Agent at age 26
3You go above and beyond the call of duty.
3Promoted to rank 3
4Continued as Corporate Agent at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Promoted to rank 4
4Is now a Special Agent
5Continued as Corporate Agent at age 34
5Given specialist training in vehicles.
5Promoted to rank 5
5Is now a Assistant Director
6Continued as Corporate Agent at age 38
6Established a network of contacts. Gain 2 contacts.
6Forced to continue current assignment
6Promoted to rank 6
6Is now a Director
7Continued as Corporate Agent at age 42
7You go above and beyond the call of duty.
7Forced to muster out.
8Became a Worker at age 46
8Political upheaval strikes your homeworld, and you are caught up in the revolution.
9Continued as Worker at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
9Promoted to rank 1
10Continued as Worker at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Forced to muster out.
11Became a Scavenger at age 58
11run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12Aging Crisis. Owe 40,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.