Craftsman Amber Davis permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 6 (0)
Xenophobic, Messy
 
Skills
Art 0
Astrogation 1
Carouse 0
Drive (Hovercraft) 2
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Flyer (Ornithopter) 1
Gun Combat 1
Jack-of-All-Trades 4
Leadership 0
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Profession (Civil Engineering) 1
Science 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 5 6
Citizen Corporate 0 2
Drifter Wanderer 0 1
Navy Flight Able Spacehand 1 2
Navy Engineer/Gunner 1 1
Retired 0 2
 
TermHistory
1Became a Worker at age 18
1You are rewarded for your diligence or cunning.
1Promoted to rank 1
2Continued as Worker at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3Spent time maintaining and using heavy vehicles.
3Promoted to rank 3
4Continued as Worker at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 4
4Is now a Craftsman
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Promoted to rank 5
6Continued as Worker at age 38
6Spent time maintaining and using heavy vehicles.
6Forced to muster out.
7Switched to Corporate at age 42
7A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
8Became a Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Became a Flight at age 50
9Is now a Crewman
9Good fortune
9Attempt at commissioned failed.
9Promoted to Flight rank 1
9Is now a Able Spacehand
10Continued as Flight at age 54
10During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
11Returned to Corporate at age 58
11A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
12Switched to Engineer/Gunner at age 62
12Severely injured. Fully recovered. Owe 7,500 for medical bills.
13Aging Crisis. Owe 40,000 for medical bills.
13Retired at age 66
13Severely injured. Owe 20,000 for medical bills.
14Aging Crisis. Owe 60,000 for medical bills.
14Accused of a crime
15Aging Crisis. Owe 30,000 for medical bills.