Scout Ezra Sims permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 10 (1) 5 (-1)
Sullen, Fiery, Efficient
 
Skills
Advocate 1
Art 0
Astrogation 0
Athletics 0
Diplomat 0
Electronics (Computers) 1
Electronics (Sensors) 2
Explosives 1
Gun Combat (Archaic) 1
Investigate 1
Language (Oynprith (Droyne)) 1
Mechanic 0
Medic 1
Navigation 1
Pilot (Spacecraft) 1
Science (Chemistry) 1
Science (Philosophy) 1
Science (Psychology) 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 4
Scholar Field Researcher 2 4
Scout Explorer Scout 1 3
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1You survey an alien world.
2Continued as Courier at age 22
2You discover a world, item or information of worth to the Imperium.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
3Gain 1 Contacts. Gain 2 Enemies.
4Became a Field Researcher at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5Assigned to work on a secret project for a patron or organisation.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6A rival researcher blackens your name or steals your research. Gain a Rival.
7Continued as Field Researcher at age 42
7A rival researcher blackens your name or steals your research. Gain a Rival.
8Voluntarily left Field Researcher
8Switched to Explorer at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 1 Contacts. Gain 3 Enemies.
9Returned to Courier at age 50
9Spend several years jumping from world to world in your scout ship.
9Forced to muster out.
10Returned to Explorer at age 54
10Serve as the courier for an important message from the Imperium.
10Promoted to rank 1
11Continued as Explorer at age 58
11Psychologically damaged by your time in the scouts.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 40,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 30,000 for medical bills.