Agent Eugene Watkins permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 5 (-1)
Unbending
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Deception 1
Drive (Walker) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Gunner (Turret) 1
Heavy Weapons (Vehicle) 1
Mechanic 2
Pilot (Small Craft) 1
Stealth 2
Streetwise 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Marine 0 1
Agent Intelligence Agent 1 3
Drifter Wanderer 1 1
Merchant Broker 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Navy Flight 1 1
Retired 0 5
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2Became a Intelligence at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Wanderer at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to rank 1
4Voluntarily left Wanderer
4Became a Broker at age 30
4Bankrupted by a rival. Gain the other trader as a Rival.
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Promoted to Engineer/Gunner rank 1
5Is now a Able Spacehand
6Continued as Engineer/Gunner at age 38
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
7Switched to Flight at age 42
7You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8Returned to Intelligence at age 46
8Established a network of contacts. Gain 1 contacts.
8Promoted to rank 1
8Is now a Agent
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Intelligence at age 50
9Accepted a deal with criminal or other figure under investigation.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 10,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 40,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 30,000 for medical bills.