| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Assigned to a planet with a hostile or wild environment. |
| 1 | Promoted to Cavalry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Cavalry at age 22 |
| 2 | Assigned to a planet with a hostile or wild environment. |
| 2 | Promoted to Cavalry rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Cavalry at age 26 |
| 3 | Advanced training in a specialist field |
| 3 | Forced to muster out. |
| 4 | Became a Colonist at age 30 |
| 4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Scavenger at age 34 |
| 6 | Continued as Scavenger at age 38 |
| 6 | Find valuable salvage. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 42 |
| 7 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Became a Pirate at age 46 |
| 8 | Is now a Lackey |
| 8 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Retired at age 50 |
| 9 | Gained a contact. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |