Crewman Sanders Spencer permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 3 (-1)
Never Hungry
 
Skills
Admin 1
Advocate 0
Astrogation 0
Athletics 0
Broker 1
Carouse 0
Diplomat 0
Electronics 0
Engineer (Power) 1
Gun Combat 1
Language 0
Leadership 0
Profession 0
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 3
Navy Flight Crewman 0 1
Drifter Scavenger 0 2
Drifter Barbarian 0 1
Navy Engineer/Gunner 0 1
Retired 0 7
 
TermHistory
1Became a Corporate at age 18
1You gain experience in a technical field as a computer operator or surveyor.
2Continued as Corporate at age 22
2Your business expands, your corporation grows, or the colony thrives.
2Promoted to rank 1
3Continued as Corporate at age 26
3Nearly killed. Owe 15,000 for medical bills.
4Became a Flight at age 30
4Is now a Crewman
4Lost eye or limb. Fully recovered.
5Became a Scavenger at age 34
5Attempted a risky adventure and was injured.
5Nearly killed. Owe 20,000 for medical bills.
6Continued as Scavenger at age 38
6You do not know what happened to you. There is a gap in your memory.
7Switched to Barbarian at age 42
7Nearly killed. Owe 20,000 for medical bills.
8Switched to Engineer/Gunner at age 46
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Aging Crisis. Owe 40,000 for medical bills.
9Retired at age 50
9Good fortune
10Aging Crisis. Owe 60,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 50,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 40,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 10,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 10,000 for medical bills.