Able Spacehand Zita Harper permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 6 (0)
Draconian, Wild
 
Skills
Art (Instrument) 1
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Deception 2
Electronics (Comms) 1
Gun Combat 0
Gun Combat 1
Gunner (Capital) 2
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 1
Investigate 1
Mechanic 1
Persuade 1
Profession (Belter) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Agent Intelligence 0 1
Entertainer Artist 2 3
Drifter Scavenger 1 2
Entertainer Journalist Freelancer 1 2
Retired 0 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1A new romantic starts. Gain an Ally.
1Attempt at commissioned failed.
1Promoted to Line/Crew rank 1
1Is now a Able Spacehand
2Continued as Line/Crew at age 22
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
3Became a Intelligence at age 26
3Severely injured. Fully recovered. Owe 1,250 for medical bills.
4Became a Artist at age 30
4One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
4Promoted to rank 1
5Continued as Artist at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Forced to continue current assignment
5Promoted to rank 2
6Continued as Artist at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Became a Scavenger at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Promoted to rank 1
8Continued as Scavenger at age 46
8Nearly killed. Fully recovered. Owe 50,000 for medical bills.
9Switched to Journalist at age 50
9Works is especially well received and popular, making you a minor celebrity
9Promoted to rank 1
9Is now a Freelancer
10Continued as Journalist at age 54
10Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 60,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 40,000 for medical bills.