Scout Green Burke permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 11 (1) 5 (-1)
Sloppy
 
Skills
Admin 2
Broker 0
Carouse 0
Diplomat 1
Drive 0
Electronics 0
Flyer (Ornithopter) 2
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 2
Persuade 1
Profession 0
Science (Linguistics) 1
Seafarer 0
Steward 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader 2 2
Navy Line/Crew Able Spacehand 1 2
Scout Surveyor Scout 2 4
Citizen Corporate 1 2
Retired 0 5
 
TermHistory
1Became a Free Trader at age 18
1Make an unexpected connection outside your normal circles. Gain a Contact.
1Promoted to rank 1
2Continued as Free Trader at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
2Promoted to rank 2
3Voluntarily left Free Trader
3Became a Line/Crew at age 26
3Is now a Crewman
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
5Became a Surveyor at age 34
5You spend a great deal of time on the fringes of Charted Space.
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 1 Contacts. Gain 2 Enemies.
6Continued as Surveyor at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Promoted to rank 1
6Is now a Scout
7Continued as Surveyor at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Promoted to rank 2
8Continued as Surveyor at age 46
8Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
8Gain 3 Contacts. Gain 1 Enemies.
9Became a Corporate at age 50
9Spend time with an alien race. Gain a contact.
9Promoted to rank 1
10Continued as Corporate at age 54
10Severely injured. Owe 10,000 for medical bills.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 10,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Accused of a crime
15Aging Crisis. Owe 30,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 60,000 for medical bills.