| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Commanding officer takes an interest in your career. |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Advanced training in a specialist field |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Engineer/Gunner rank 2 |
| 4 | Is now a Petty Officer, 3rd class |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Engineer/Gunner rank 3 |
| 5 | Is now a Petty Officer, 2nd class |
| 6 | Voluntarily left Engineer/Gunner |
| 6 | Became a Marine Support at age 38 |
| 6 | Is now a Marine |
| 6 | On the front lines of a planetary assault and occupation. |
| 7 | Continued as Marine Support at age 42 |
| 7 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 7 | Cover for the commander and gain an Ally. |
| 7 | Promoted to Marine Support rank 1 |
| 7 | Is now a Lance Corporal |
| 8 | Continued as Marine Support at age 46 |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Became a Enforcer at age 50 |
| 9 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 9 | Promoted to rank 1 |
| 10 | Continued as Enforcer at age 54 |
| 10 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 11 | Became a Performer at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Performer at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Promoted to rank 1 |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Performer at age 66 |
| 13 | Gain a patron in the arts. Gain an Ally |
| 13 | Forced to continue current assignment |
| 13 | Promoted to rank 2 |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Continued as Performer at age 70 |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 14 | Forced to continue current assignment |
| 14 | Promoted to rank 3 |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | Continued as Performer at age 74 |
| 15 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 15 | Promoted to rank 4 |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |