| Term | History |
| 1 | Became a Diplomat at age 18 |
| 1 | Is now a Intern |
| 1 | An assassin attempts to end your life. |
| 1 | Scarred. Owe 5,000 for medical bills. |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Became a Performer at age 26 |
| 3 | Refused to criticise a questionable political leader on your homeworld. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Performer at age 30 |
| 4 | Join homeworld’s celebrity circles |
| 5 | Continued as Performer at age 34 |
| 5 | Contact with Government. |
| 6 | Continued as Performer at age 38 |
| 6 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 6 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Performer at age 42 |
| 7 | Gain a patron in the arts. Gain an Ally |
| 7 | Promoted to rank 3 |
| 8 | Continued as Performer at age 46 |
| 8 | Refused to criticise a questionable political leader on your homeworld. |
| 8 | Forced to muster out. |
| 9 | Returned to Engineer/Gunner at age 50 |
| 9 | Refuse to abuse your position for profit |
| 9 | Commissioned in Navy/Engineer/Gunner |
| 9 | Is now a Ensign |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | Lightly injured, no permanent damage. Fully recovered. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Accused of a crime |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |