| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Artist at age 22 |
| 2 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Broker at age 30 |
| 4 | Victim of a crime |
| 4 | Promoted to rank 1 |
| 5 | Continued as Broker at age 34 |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Broker at age 38 |
| 6 | Embroiled in legal trouble. |
| 7 | Became a Fixer at age 42 |
| 7 | Scarred. Owe 5,000 for medical bills. |
| 8 | Continued as Fixer at age 46 |
| 8 | A guard takes a dislike to you. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Switched to Inmate at age 50 |
| 9 | Severely injured. Fully recovered. Owe 20,000 for medical bills. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Returned to Fixer at age 54 |
| 10 | Accused of assaulting a prison guard. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Switched to Thug at age 58 |
| 11 | The warden takes an interest in your case. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Returned to Fixer at age 62 |
| 12 | A guard takes a dislike to you. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Continued as Fixer at age 66 |
| 13 | Accused of assaulting a prison guard. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | Returned to Inmate at age 70 |
| 14 | A riot engulfs the prison. |
| 14 | Loot the guards/other prisoners. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Returned to Fixer at age 74 |
| 15 | Disgraced. Word of your criminal past reaches your homeworld. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |