Senior Scout Stanley Head permalink

Age Sex Str Dex End Int Edu Soc
79 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 4 (-1)
Cheerful, Likeable, Anxious
 
Skills
Admin 0
Art (Perform) 1
Art (Visual Media) 1
Astrogation 3
Carouse 0
Deception 0
Drive (Track) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Explosives 1
Flyer 0
Gun Combat 1
Gunner (Capital) 1
Language 0
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Steward 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Artist 1 4
Scout Courier Senior Scout 4 7
Navy Flight Able Spacehand 1 2
Retired 0 2
 
TermHistory
1Became a Artist at age 18
1Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2Became a Courier at age 22
2Gained a contact.
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Serve as the courier for an important message from the Imperium.
3Promoted to rank 2
4Continued as Courier at age 30
4When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
4Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
4Gain 4 Contacts. Gain 2 Enemies.
5Continued as Courier at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5Psychologically damaged by your time in the scouts.
5Promoted to rank 3
5Is now a Senior Scout
6Continued as Courier at age 38
6Nearly killed. Owe 10,000 for medical bills.
6Promoted to rank 4
7Continued as Courier at age 42
7Spend several years jumping from world to world in your scout ship.
7Forced to muster out.
8Became a Flight at age 46
8Is now a Crewman
8Commanding officer takes an interest in your career.
9Continued as Flight at age 50
9Vessel participates in a notable military engagement.
9Promoted to Flight rank 1
9Is now a Able Spacehand
10Voluntarily left Flight
10Returned to Courier at age 54
10Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
10Psychologically damaged by your time in the scouts.
10Forced to muster out.
11Returned to Artist at age 58
11Join homeworld’s celebrity circles
12Aging Crisis. Owe 50,000 for medical bills.
12Continued as Artist at age 62
12Gain a patron in the arts. Gain an Ally
12Promoted to rank 1
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Artist at age 66
13Nearly killed. Fully recovered. Owe 10,000 for medical bills.
14Aging Crisis. Owe 60,000 for medical bills.
14Retired at age 70
14Moved to a new world.
15Aging Crisis. Owe 20,000 for medical bills.
15Good fortune
16Aging Crisis. Owe 40,000 for medical bills.