Settler Bernard Hoffman permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 1 (-2)
Lean, Intuitive, Biter
 
Skills
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 0
Carouse 1
Deception 1
Diplomat 0
Electronics 0
Flyer 0
Gun Combat 0
Jack-of-all-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Pilot 0
Profession (Biologicals) 1
Profession (Construction) 1
Recon 1
Steward 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 2 4
Merchant Merchant Marine Crewman 0 2
Citizen Corporate 0 1
Citizen Colonist Settler 3 3
Agent Law Enforcement Rookie 0 1
Retired 0 4
 
TermHistory
1Became a Scavenger at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1Promoted to rank 1
2Continued as Scavenger at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Befriend a useful ally in one sphere. Gain an Ally.
4Continued as Merchant Marine at age 30
4A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
5Became a Corporate at age 34
5Nearly killed. Fully recovered. Owe 7,500 for medical bills.
6Switched to Colonist at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 1
7Continued as Colonist at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 3
9Voluntarily left Colonist
9Became a Law Enforcement at age 50
9Is now a Rookie
9Lightly injured, no permanent damage. Fully recovered.
10Returned to Scavenger at age 54
10Find Ancient Technology.
10Promoted to rank 2
11Continued as Scavenger at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 10,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.
15A romantic relationship ends badly. Gain a Rival or Enemy.
16Aging Crisis. Owe 30,000 for medical bills.