Lance Corporal Shawn Morales permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 2 (-2)
Overbearing, Valiant
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 2
Carouse 0
Drive (Mole) 2
Drive (Walker) 1
Gambler 1
Gun Combat (Slug) 1
Mechanic 2
Melee (Blade) 1
Persuade 1
Recon 2
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Private 0 1
Navy Line/Crew Crewman 0 1
Army Infantry Lance Corporal 1 2
Merchant Merchant Marine Senior Crewman 1 4
Drifter Scavenger 0 1
Retired 0 6
 
TermHistory
1Became a Army Support at age 18
1Is now a Private
1You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2Became a Line/Crew at age 22
2Is now a Crewman
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Switched to Infantry at age 26
3Advanced training in a specialist field
3Promoted to Infantry rank 1
3Is now a Lance Corporal
4Continued as Infantry at age 30
4Lost eye or limb. Owe 1,250 for medical bills.
5Became a Merchant Marine at age 34
5Is now a Crewman
5Given advanced training in a specialist field
6Continued as Merchant Marine at age 38
6Given advanced training in a specialist field
7Continued as Merchant Marine at age 42
7Scarred. Fully recovered. Owe 5,000 for medical bills.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Became a Scavenger at age 50
9Suffer from a life-threatening illness.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 50,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14Find Ancient Technology.
15Aging Crisis. Owe 60,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 10,000 for medical bills.