Agent Russell Sims permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 4 (-1)
Understanding
 
Skills
Animals (Veterinary) 1
Art (Instrument) 1
Athletics 0
Carouse 0
Deception 1
Drive 0
Jack-of-all-Trades 2
Medic 1
Persuade 0
Recon 0
Seafarer 0
Steward 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Performer 1 2
Agent Corporate Agent Agent 1 3
Citizen Colonist 1 2
Retired 0 4
 
TermHistory
1Became a Performer at age 18
1Invited to take part in a controversial event or exhibition that injures your social standing.
2Continued as Performer at age 22
2One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
2Promoted to rank 1
3Voluntarily left Performer
3Became a Corporate Agent at age 26
3Rewarded for a successful mission.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4Advanced training in a specialist field.
5Continued as Corporate Agent at age 34
5Hard times caused by a lack of interstellar trade costs you your job.
6Became a Colonist at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Colonist at age 42
7Injured. Fully recovered. Owe 1,250 for medical bills.
8Aging Crisis. Owe 30,000 for medical bills.
8Retired at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 50,000 for medical bills.
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.
10Accused of a crime
11Aging Crisis. Owe 60,000 for medical bills.
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.