Scout Eliza Chapman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 36 |
F |
2 (-2) |
7 (0) |
4 (-1) |
9 (1) |
5 (-1) |
10 (1) |
| Lovely |
| Skills |
| Astrogation 2 |
| Athletics 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Computers) 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Pilot 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
2 |
3 |
| Scholar |
Field Researcher |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Courier at age 26 |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Became a Field Researcher at age 30 |
| 4 | Your work is sabotaged by unknown parties. You start again from scratch. |