Technician Orrin Learmonth permalink

Age Sex Str Dex End Int Edu Soc
66 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 11 (1)
Contrite
 
Skills
Admin 0
Animals 0
Athletics (Strength) 1
Carouse 0
Electronics 0
Flyer (Airship) 1
Language 0
Mechanic 3
Melee (Natural) 1
Profession (Belter) 1
Profession (Civil Engineering) 1
Seafarer 0
Stealth 0
Survival 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 2
Navy Flight Crewman 0 2
Citizen Worker Technician 3 4
Retired 0 4
 
TermHistory
1Became a Barbarian at age 18
1Promoted to rank 1
2Continued as Barbarian at age 22
2You do not know what happened to you. There is a gap in your memory.
3Became a Flight at age 26
3Is now a Crewman
3Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4Became a Worker at age 30
4You rise to a position of power in your colony or corporation.
4Promoted to rank 1
5Continued as Worker at age 34
5You befriend a superior in the corporation or the colony.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Gain a criminal contact.
6Promoted to rank 3
7Continued as Worker at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Returned to Flight at age 46
8Injured. Fully recovered.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 30,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 60,000 for medical bills.
11Injured. Fully recovered. Owe 5,000 for medical bills.
12Aging Crisis. Owe 10,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 30,000 for medical bills.