| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Became a Intelligence at age 22 |
| 2 | You go above and beyond the call of duty. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Intelligence at age 30 |
| 4 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 5 | Became a Broker at age 34 |
| 5 | Risk your fortune on a possibility lucrative deal and win. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Broker at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Became a Explorer at age 42 |
| 7 | You spend a great deal of time on the fringes of Charted Space. |
| 7 | Gain a contact in an alien race. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Explorer at age 46 |
| 8 | Perform an exemplary service for the scouts. |
| 9 | Voluntarily left Explorer |
| 9 | Became a Artist at age 50 |
| 9 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 10 | Became a Thief at age 54 |
| 10 | Involved in a gambling ring. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Thief at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Thief at age 62 |
| 12 | Involved in a gambling ring. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Voluntarily left Thief |
| 13 | Retired at age 66 |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |