Settler Ezekiel Tabiner
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
6 (0) |
5 (-1) |
2 (-2) |
8 (0) |
12 (2) |
4 (-1) |
| Absent Minded |
| Skills |
| Animals (Training) 1 |
| Art 0 |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Drive (Mole) 1 |
| Drive (Track) 1 |
| Electronics (Sensors) 1 |
| Engineer (M-drive) 1 |
| Explosives 1 |
| Flyer 0 |
| Gun Combat 0 |
| Language 0 |
| Mechanic 2 |
| Medic 1 |
| Pilot 0 |
| Recon 1 |
| Survival 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
Scout |
1 |
1 |
| Citizen |
Colonist |
Settler |
2 |
5 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
1 |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | Spend several years jumping from world to world in your scout ship. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Voluntarily left Surveyor |
| 2 | Became a Colonist at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 3 | Continued as Colonist at age 26 |
| 3 | You gain experience in a technical field as a computer operator or surveyor. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Colonist at age 30 |
| 4 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 5 | Continued as Colonist at age 34 |
| 5 | You befriend a superior in the corporation or the colony. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Settler |
| 6 | Continued as Colonist at age 38 |
| 6 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 6 | Forced to muster out. |
| 7 | Became a Engineer/Gunner at age 42 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a diplomatic mission. |
| 7 | Attempt at commissioned failed. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |