| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
11 (1) |
6 (0) |
5 (-1) |
6 (0) |
8 (0) |
5 (-1) |
| Obliging, Successful |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Engineer (M-drive) 1 |
| Flyer 0 |
| Gun Combat (Slug) 1 |
| Investigate 1 |
| Language (Anglic (3rd Imperium)) 1 |
| Medic 0 |
| Recon 0 |
| Science (Archaeology) 1 |
| Science (Cybernetics) 1 |
| Science (Economics) 1 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
1 |
| Scout |
Courier |
|
0 |
3 |
| Scholar |
Scientist |
|
3 |
3 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Accepted a deal with criminal or other figure under investigation. |
| 2 | Became a Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Courier at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 4 | Continued as Courier at age 30 |
| 4 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 4 | Forced to muster out. |
| 5 | Became a Scientist at age 34 |
| 5 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Scientist at age 42 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 7 | Promoted to rank 3 |