| Age | Sex | Str | Dex | End | Int | Edu | Soc | 
    
        | 47 | F | 9 (1) | 5 (-1) | 6 (0) | 7 (0) | 8 (0) | 6 (0) | 
    | Frustrated | 
 
    
        | 
                | Skills | 
|---|
 | Athletics (Endurance) 1 |  | Deception 1 |  | Drive 0 |  | Flyer (Ornithopter) 1 |  | Gun Combat 0 |  | Investigate 0 |  | Medic 0 |  | Melee (Unarmed) 2 |  | Persuade 0 |  | Recon 2 |  | Science (Robotics) 1 |  | Streetwise 1 |  | Vacc Suit 0 |  |  | 
                | Career | Assignment | Title | Rank | Terms | 
|---|
 
                        | Agent | Intelligence | Agent | 1 | 2 |  
                        | Drifter | Wanderer |  | 1 | 3 |  
                        | Prisoner | Fixer |  | 0 | 1 |  
                        | Prisoner | Inmate |  | 0 | 1 |  | 
 
    | Term | History | 
|---|
        | 1 | Became a Intelligence at age 18 | 
        | 1 | Betrayal. Convert an Ally into a Rival or Enemy. | 
        | 1 | Promoted to rank 1 | 
        | 1 | Is now a Agent | 
        | 2 | Continued as Intelligence at age 22 | 
        | 2 | Severely injured. Fully recovered. Owe 5,000 for medical bills. | 
        | 3 | Became a Wanderer at age 26 | 
        | 3 | Find valuable salvage. | 
        | 4 | Continued as Wanderer at age 30 | 
        | 4 | Spend time with an alien race. Gain a contact. | 
        | 4 | Promoted to rank 1 | 
        | 5 | Continued as Wanderer at age 34 | 
        | 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. | 
        | 6 | Became a Fixer at age 38 | 
        | 6 | Disgraced. Word of your criminal past reaches your homeworld. | 
        | 7 | Switched to Inmate at age 42 | 
        | 7 | Beaten by a prison gang. | 
        | 7 | Severely injured. Owe 15,000 for medical bills. |