George Knight permalink

Age Sex Str Dex End Int Edu Soc
47 M 6 (0) 7 (0) 5 (-1) 5 (-1) 10 (1) 7 (0)
Systematic, Fuddy Duddy, Dark
 
Skills
Art (Write) 1
Astrogation 0
Athletics 0
Carouse 0
Deception 1
Drive 0
Electronics (Sensors) 1
Mechanic 0
Persuade 1
Profession 0
Science (Linguistics) 1
Steward 1
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Performer 1 2
Drifter Scavenger 0 1
Merchant Free Trader 1 1
Entertainer Journalist 0 2
Scholar Scientist 0 1
 
TermHistory
1Became a Performer at age 18
1Join homeworld’s celebrity circles
1Promoted to rank 1
2Continued as Performer at age 22
2You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
3Became a Scavenger at age 26
3You do not know what happened to you. There is a gap in your memory.
4Became a Free Trader at age 30
4A good deal ensures you are living the high life for a few years.
4Promoted to rank 1
5Voluntarily left Free Trader
5Switched to Journalist at age 34
5Works is especially well received and popular, making you a minor celebrity
6Continued as Journalist at age 38
6Invited to take part in a controversial event or exhibition that injures your social standing.
6Forced to muster out.
7Became a Scientist at age 42
7Make a breakthrough in your field.