Crewman Mitchel Raby permalink

Age Sex Str Dex End Int Edu Soc
48 M 6 (0) 1 (-2) 3 (-1) 6 (0) 9 (1) 8 (0)
Lonely
 
Skills
Art 0
Broker 0
Carouse 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Investigate 0
Language 0
Navigation 1
Persuade 0
Pilot (Capital Ships) 1
Science (Philosophy) 1
Science (Planetology) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 2
Scholar Scientist 2 5
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Embroiled in legal trouble.
2Continued as Merchant Marine at age 22
2Befriend a useful ally in one sphere. Gain an Ally.
2Forced to muster out.
3Became a Scientist at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Scientist at age 30
4Entangled in a bureaucratic or legal morass that distracts you from your work.
5Continued as Scientist at age 34
5Refuse to join a cheat in some fashion.
6Continued as Scientist at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Scientist at age 42
7Work for an eccentric but brilliant mentor, who becomes an Ally.
7Promoted to rank 2