Manager Fairy Stewart permalink

Age Sex Str Dex End Int Edu Soc
48 F 3 (-1) 5 (-1) 4 (-1) 4 (-1) 6 (0) 6 (0)
Neat, Cowering, Mean
 
Skills
Admin 1
Advocate 1
Athletics 0
Deception 0
Diplomat 0
Drive 0
Engineer (Power) 1
Flyer 0
Gunner (Ortillery) 1
Mechanic 2
Persuade 0
Profession (Construction) 1
Recon 0
Science (Biology) 1
Stealth 0
Steward 2
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Citizen Corporate Manager 2 3
Navy Flight Crewman 0 1
Merchant Merchant Marine Senior Crewman 1 2
 
TermHistory
1Became a Wanderer at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Corporate at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
3Continued as Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 2
3Is now a Manager
4Continued as Corporate at age 30
4Gained a contact.
4Forced to muster out.
5Became a Flight at age 34
5Is now a Crewman
5Scarred. Fully recovered. Owe 2,500 for medical bills.
6Became a Merchant Marine at age 38
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7Embroiled in legal trouble.