| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
Psi |
| 47 |
M |
2 (-2) |
5 (-1) |
1 (-2) |
7 (0) |
3 (-1) |
7 (0) |
1 (-2) |
| Panicky, Unfriendly, Excitable |
| Skills |
| Animals 0 |
| Art (Perform) 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Deception 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics 0 |
| Gambler 2 |
| Gun Combat 0 |
| Investigate 1 |
| Persuade 0 |
| Profession (Civil Engineering) 1 |
| Recon 0 |
| Steward 0 |
| Streetwise 2 |
| Survival 1 |
| Telepathy 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
1 |
2 |
| Citizen |
Worker |
|
1 |
1 |
| Drifter |
Wanderer |
|
2 |
3 |
| Scout |
Surveyor |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | Expose or are involved in a scandal of some sort. |
| 3 | Became a Worker at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Worker |
| 4 | Became a Wanderer at age 30 |
| 4 | Encounter a Psionic institute. |
| 4 | Tested for psionic powers |
| 4 | Promoted to rank 1 |
| 5 | Continued as Wanderer at age 34 |
| 5 | Attempted a risky adventure and was injured. |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Drafted into Scout |
| 7 | Became a Surveyor at age 42 |
| 7 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |