Freelancer Hershel Dickman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
3 (-1) |
2 (-2) |
7 (0) |
9 (1) |
7 (0) |
5 (-1) |
| Useful, Irreverent, Decisive |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Strength) 1 |
| Diplomat 1 |
| Drive (Wheel) 1 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gun Combat 1 |
| Mechanic 1 |
| Persuade 1 |
| Recon 0 |
| Science (Cosmology) 1 |
| Science (Psychology) 1 |
| Steward 1 |
| Streetwise 1 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
1 |
| Entertainer |
Journalist |
Freelancer |
1 |
1 |
| Scholar |
Field Researcher |
|
1 |
1 |
| Merchant |
Free Trader |
|
1 |
2 |
| Navy |
Line/Crew |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Colonist |
| 2 | Became a Journalist at age 22 |
| 2 | Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Freelancer |
| 3 | Voluntarily left Journalist |
| 3 | Became a Field Researcher at age 26 |
| 3 | Win a prestigious prize for your work. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Field Researcher |
| 4 | Became a Free Trader at age 30 |
| 4 | Embroiled in legal trouble. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Free Trader at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Advanced training in a specialist field |
| 6 | Promoted to Line/Crew rank 1 |
| 6 | Is now a Able Spacehand |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Vessel participates in a diplomatic mission. |