Able Spacehand Julie Berry permalink

Age Sex Str Dex End Int Edu Soc
49 F 11 (1) 5 (-1) 5 (-1) 6 (0) 4 (-1) 7 (0)
Dreamer, Thankful, Available
 
Skills
Astrogation 0
Broker 1
Diplomat 1
Drive 0
Electronics 0
Gun Combat 0
Gunner (Ortillery) 1
Mechanic 2
Pilot (Capital Ships) 1
Profession 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Scout Courier 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Merchant Merchant Marine Senior Crewman 1 3
 
TermHistory
1Became a Scavenger at age 18
1You do not know what happened to you. There is a gap in your memory.
2Became a Courier at age 22
2Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
2Gain 1 Contacts. Gain 2 Enemies.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Vessel participates in a diplomatic mission.
4Continued as Engineer/Gunner at age 30
4Advanced training in a specialist field
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Voluntarily left Engineer/Gunner
5Became a Merchant Marine at age 34
5Is now a Crewman
5Make an unexpected connection outside your normal circles. Gain a Contact.
5Promoted to rank 1
5Is now a Senior Crewman
6Continued as Merchant Marine at age 38
6Good fortune
7Continued as Merchant Marine at age 42
7Embroiled in legal trouble.
7Forced to muster out.