Hardy Fields permalink

Age Sex Str Dex End Int Edu Soc
49 M 11 (1) 6 (0) 5 (-1) 6 (0) 8 (0) 5 (-1)
Obliging, Successful
 
Skills
Animals 0
Athletics (Dexterity) 1
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 1
Language (Anglic (3rd Imperium)) 1
Medic 0
Recon 0
Science (Archaeology) 1
Science (Cybernetics) 1
Science (Economics) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Scout Courier 0 3
Scholar Scientist 3 3
 
TermHistory
1Became a Intelligence at age 18
1Accepted a deal with criminal or other figure under investigation.
2Became a Courier at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Courier at age 26
3A romantic relationship ends badly. Gain a Rival or Enemy.
4Continued as Courier at age 30
4Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
4Forced to muster out.
5Became a Scientist at age 34
5Work for an eccentric but brilliant mentor, who becomes an Ally.
5Promoted to rank 1
6Continued as Scientist at age 38
6Entangled in a bureaucratic or legal morass that distracts you from your work.
6Promoted to rank 2
7Continued as Scientist at age 42
7Assigned to work on a secret project for a patron or organisation.
7Promoted to rank 3