Lieutenant Marilyn Miller permalink

Age Sex Str Dex End Int Edu Soc
52 F 2 (-2) 2 (-2) 6 (0) 10 (1) 2 (-2) 10 (1)
Impractical, Nosy
 
Skills
Art 0
Broker 3
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Engineer (Life Support) 1
Flyer (Rotor) 1
Leadership 1
Melee (Blade) 1
Persuade 0
Pilot (Small Craft) 1
Steward 0
Tactics (Naval) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 0 1
Merchant Broker 1 2
Navy Engineer/Gunner Lieutenant 3 / 0 4
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Artist at age 18
1Lightly injured, no permanent damage. Fully recovered.
2Became a Broker at age 22
2Moved to a new world.
2Promoted to rank 1
3Continued as Broker at age 26
3Bankrupted by a rival. Gain the other trader as a Rival.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Vessel participates in a notable military engagement.
4Commissioned in Navy/Engineer/Gunner
4Is now a Ensign
4Promoted to Engineer/Gunner officer rank 2
4Is now a Sublieutenant
5Continued as Engineer/Gunner at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Forced to continue current assignment
5Promoted to Engineer/Gunner officer rank 3
5Is now a Lieutenant
6Continued as Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
7Continued as Engineer/Gunner at age 42
7Nearly killed.
8Switched to Merchant Marine at age 46
8Is now a Crewman
8Bankrupted by a rival. Gain the other trader as a Rival.