Crewman Kyle Watkins permalink

Age Sex Str Dex End Int Edu Soc
51 M 6 (0) 1 (-2) 6 (0) 5 (-1) 4 (-1) 4 (-1)
Liar
 
Skills
Athletics (Endurance) 1
Drive (Track) 1
Flyer 0
Gun Combat (Archaic) 2
Gun Combat 1
Investigate 0
Mechanic 1
Pilot (Spacecraft) 1
Recon 0
Science (Biology) 1
Seafarer 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Army Infantry Private 0 1
Navy Flight Crewman 2 2
Drifter Scavenger 0 2
Navy Engineer/Gunner Petty Officer, 3rd class 2 2
 
TermHistory
1Became a Corporate Agent at age 18
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Infantry at age 22
2Is now a Private
2Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
3Became a Flight at age 26
3Is now a Crewman
3Nearly killed. Owe 6,250 for medical bills.
4Became a Scavenger at age 30
4Spend time with an alien race. Gain a contact.
5Continued as Scavenger at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Engineer/Gunner at age 38
6Commanding officer takes an interest in your career.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Vessel participates in a diplomatic mission.
7Gain a contact.
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Voluntarily left Engineer/Gunner
8Returned to Flight at age 46
8Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.