Master Chief Matilda Mitchell permalink

Age Sex Str Dex End Int Edu Soc
51 F 3 (-1) 11 (1) 8 (0) 13 (2) 11 (1) 5 (-1)
Calm, Irritable
 
Skills
Admin 2
Animals 0
Astrogation 1
Deception 1
Electronics (Comms) 1
Engineer (J-drive) 1
Flyer (Rotor) 2
Gun Combat 3
Gunner (Capital) 1
Mechanic 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science 0
Seafarer 0
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Master Chief 8 8
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
1Attempt at commissioned failed.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Abuse your position for profit
2Forced to continue current assignment
2Promoted to Engineer/Gunner rank 2
2Is now a Petty Officer, 3rd class
3Continued as Engineer/Gunner at age 26
3Advanced training in a specialist field
3Promoted to Engineer/Gunner rank 3
3Is now a Petty Officer, 2nd class
4Continued as Engineer/Gunner at age 30
4You join a gambling circle on board.
4Promoted to Engineer/Gunner rank 4
4Is now a Petty Officer, 1st class
5Continued as Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Promoted to Engineer/Gunner rank 5
5Is now a Chief Petty Officer
6Continued as Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner rank 6
6Is now a Master Chief
7Continued as Engineer/Gunner at age 42
7Abuse your position for profit
7Promoted to Engineer/Gunner rank 7
8Continued as Engineer/Gunner at age 46
8During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
8Promoted to Engineer/Gunner rank 8