Ernest Carnall permalink

Age Sex Str Dex End Int Edu Soc
53 M 5 (-1) 1 (-2) 4 (-1) 13 (2) 2 (-2) 5 (-1)
Comfortable, Rambunctious
 
Skills
Animals 0
Athletics 0
Drive 0
Electronics (Computers) 1
Flyer (Rotor) 1
Gun Combat 0
Investigate 1
Medic 1
Persuade 1
Recon 0
Science (Cosmology) 1
Science (Linguistics) 1
Science (Psionicology) 1
Seafarer 0
Steward 2
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Agent Intelligence 0 1
Scholar Scientist 4 5
 
TermHistory
1Became a Colonist at age 18
1Spent time maintaining and using heavy vehicles.
1Promoted to rank 1
2Continued as Colonist at age 22
2Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3Became a Intelligence at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Scientist at age 30
4Win a prestigious prize for your work.
4Promoted to rank 1
5Continued as Scientist at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Promoted to rank 2
6Continued as Scientist at age 38
6Refuse to join a cheat in some fashion.
7Continued as Scientist at age 42
7Work for an eccentric but brilliant mentor, who becomes an Ally.
7Promoted to rank 3
8Continued as Scientist at age 46
8Win a prestigious prize for your work.
8Forced to continue current assignment
8Promoted to rank 4