Agent Garnet Warren permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 5 (-1) 4 (-1) 11 (1) 5 (-1) 3 (-1)
Exacting, Melodramatic
 
Skills
Admin 0
Athletics (Strength) 1
Deception 1
Drive 0
Electronics 0
Engineer 0
Flyer (Grav) 1
Flyer (Wing) 1
Gunner (Screen) 1
Gunner (Turret) 1
Investigate 1
Mechanic 0
Persuade 1
Profession 0
Science 0
Stealth 2
Steward 0
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Agent Intelligence Agent 1 2
Entertainer Journalist 0 1
Entertainer Performer 2 3
Navy Line/Crew Crewman 0 2
 
TermHistory
1Became a Worker at age 18
1Birth or Death involving a family member or close friend.
2Voluntarily left Worker
2Became a Intelligence at age 22
2Go undercover to investigate an enemy.
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Nearly killed. Fully recovered. Owe 7,500 for medical bills.
4Became a Journalist at age 30
4Lost eye or limb. Owe 2,500 for medical bills.
5Switched to Performer at age 34
5Gain a patron in the arts. Gain an Ally
5Promoted to rank 1
6Continued as Performer at age 38
6One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
6Promoted to rank 2
7Continued as Performer at age 42
7Scarred.
8Became a Line/Crew at age 46
8Is now a Crewman
8Vessel participates in a notable military engagement.
9Aging Crisis. Owe 20,000 for medical bills.
9Continued as Line/Crew at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
10Aging Crisis. Owe 50,000 for medical bills.