Crewman Katrina Watts
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
1 (-2) |
2 (-2) |
1 (-2) |
4 (-1) |
11 (1) |
4 (-1) |
| Critical, Foolish, Immodest |
| Skills |
| Animals 0 |
| Carouse 0 |
| Deception 1 |
| Diplomat 0 |
| Drive (Hovercraft) 2 |
| Electronics (Comms) 1 |
| Electronics (Remote Ops) 1 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Investigate 2 |
| Medic 1 |
| Persuade 1 |
| Recon 0 |
| Seafarer 0 |
| Stealth 0 |
| Steward 0 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
1 |
| Rogue |
Enforcer |
|
2 |
5 |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Scholar |
Physician |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Enforcer at age 22 |
| 2 | Involved in a gambling ring. |
| 3 | Continued as Enforcer at age 26 |
| 3 | Involved in the planning of an impressive heist. |
| 4 | Continued as Enforcer at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | You commit a legendary crime. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Enforcer at age 38 |
| 6 | Birth or Death involving a family member or close friend. |
| 6 | Forced to muster out. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Voluntarily left Merchant Marine |
| 8 | Became a Physician at age 46 |
| 8 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Continued as Physician at age 50 |
| 9 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 9 | Promoted to rank 2 |