Crewman Andre Hoffman permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 2 (-2) 1 (-2) 3 (-1) 7 (0) 8 (0)
Afraid Of Commitment, Trivial
 
Skills
Art (Perform) 1
Art (Write) 1
Athletics (Endurance) 1
Broker 1
Carouse 1
Drive (Walker) 1
Gun Combat 1
Gunner (Turret) 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Merchant Free Trader 1 4
Entertainer Artist 1 2
Retired 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2Became a Free Trader at age 22
2A new romantic starts. Gain an Ally.
3Continued as Free Trader at age 26
3Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3Promoted to rank 1
4Continued as Free Trader at age 30
5Continued as Free Trader at age 34
5A good deal ensures you are living the high life for a few years.
5Forced to muster out.
6Became a Artist at age 38
6Gain a patron in the arts. Gain an Ally
6Promoted to rank 1
7Continued as Artist at age 42
7Expose or are involved in a scandal of some sort.
8Aging Crisis. Owe 50,000 for medical bills.
8Retired at age 46
8Moved to a new world.
9Aging Crisis. Owe 10,000 for medical bills.
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 10,000 for medical bills.