Sanders Parker permalink

Age Sex Str Dex End Int Edu Soc
55 M 2 (-2) 6 (0) 6 (0) 9 (1) 7 (0) 9 (1)
Fearful, Popular
 
Skills
Art 0
Carouse 0
Drive 0
Electronics 0
Engineer 0
Mechanic 3
Medic 2
Persuade 1
Profession 0
Recon 1
Science (Genetics) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 2
Drifter Scavenger 2 4
Scholar Physician 1 3
 
TermHistory
1Became a Worker at age 18
1You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
1Gain a criminal contact.
2Continued as Worker at age 22
2Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3Became a Scavenger at age 26
4Continued as Scavenger at age 30
4You do not know what happened to you. There is a gap in your memory.
4Promoted to rank 1
5Continued as Scavenger at age 34
5Promoted to rank 2
6Continued as Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Physician at age 42
7Work for an eccentric but brilliant mentor, who becomes an Ally.
8Continued as Physician at age 46
8Make a breakthrough in your field.
8Promoted to rank 1
9Continued as Physician at age 50
9Gained a contact.