Crewman Wash Laroche permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 3 (-1) 1 (-2) 4 (-1) 6 (0) 7 (0)
Inconsiderate
 
Skills
Admin 0
Advocate 0
Animals 0
Art 0
Broker 0
Diplomat 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Language (Oynprith (Droyne)) 1
Leadership 0
Persuade 0
Profession (Hydroponics) 1
Recon 0
Science (Biology) 1
Science (Psionicology) 1
Science (Psychology) 1
Stealth 1
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Citizen Colonist 0 1
Merchant Merchant Marine Crewman 0 2
Drifter Wanderer 2 3
Scholar Physician 0 2
 
TermHistory
1Became a Corporate at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Switched to Colonist at age 22
2Refused to co-operate with investigation by the planetary authorities. Gain an Ally
3Became a Merchant Marine at age 26
3Is now a Crewman
3Make an unexpected connection outside your normal circles. Gain a Contact.
4Continued as Merchant Marine at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Became a Wanderer at age 34
5Attacked by enemies that you easily defeat.
5Gain Enemy if you don't already have one.
5Promoted to rank 1
6Continued as Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Forced to continue current assignment
6Promoted to rank 2
7Continued as Wanderer at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Physician at age 46
8Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
8A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
8Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8Gain an Enemy
9Continued as Physician at age 50
9Agreed to perform research that goes against your conscience. Gain 2 Enemies.
9Forced to muster out.