Able Spacehand Floy Carrington
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
4 (-1) |
1 (-2) |
2 (-2) |
3 (-1) |
3 (-1) |
4 (-1) |
| Available, Growly |
| Skills |
| Advocate 1 |
| Art 0 |
| Athletics (Dexterity) 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Remote Ops) 2 |
| Gunner (Screen) 1 |
| Investigate 1 |
| Mechanic 1 |
| Pilot (Capital Ships) 1 |
| Pilot (Small Craft) 3 |
| Science (Cybernetics) 1 |
| Science (Economics) 1 |
| Seafarer 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
| Scholar |
Scientist |
|
0 |
5 |
| Citizen |
Colonist |
|
0 |
1 |
| Entertainer |
Artist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Injured. Fully recovered. |
| 3 | Became a Scientist at age 26 |
| 3 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Continued as Scientist at age 30 |
| 4 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Continued as Scientist at age 34 |
| 5 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Continued as Scientist at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Continued as Scientist at age 42 |
| 7 | Lost eye or limb. Owe 2,500 for medical bills. |
| 8 | Became a Colonist at age 46 |
| 8 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 9 | Became a Artist at age 50 |
| 9 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |