Able Spacehand Pat Hudson permalink

Age Sex Str Dex End Int Edu Soc
55 M 6 (0) 2 (-2) 1 (-2) 11 (1) 4 (-1) 6 (0)
Silent
 
Skills
Astrogation 1
Deception 1
Drive (Wheel) 1
Gun Combat 0
Gunner (Turret) 1
Investigate 0
Mechanic 2
Pilot (Small Craft) 1
Profession 0
Recon 1
Science 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 2
Navy Flight Able Spacehand 1 3
Scout Explorer 0 1
Agent Intelligence Agent 1 1
Scholar Scientist 0 1
Navy Line/Crew 1 1
 
TermHistory
1Became a Scavenger at age 18
1Moved to a new world.
1Promoted to rank 1
2Continued as Scavenger at age 22
2You do not know what happened to you. There is a gap in your memory.
3Became a Flight at age 26
3Is now a Crewman
3You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
4Became a Explorer at age 30
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Became a Intelligence at age 34
5Given specialist training in vehicles.
5Promoted to rank 1
5Is now a Agent
6Voluntarily left Intelligence
6Became a Scientist at age 38
6A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
6Severely injured. Fully recovered.
7Returned to Flight at age 42
7Refuse to abuse your position for profit
7Promoted to Flight rank 1
7Is now a Able Spacehand
8Continued as Flight at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Switched to Line/Crew at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.