Hermine Long permalink

Age Sex Str Dex End Int Edu Soc
57 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 9 (1)
Nimble
 
Skills
Art (Visual Media) 1
Astrogation 0
Carouse 3
Deception 1
Diplomat 0
Drive 0
Electronics 0
Investigate 1
Medic 0
Melee 0
Persuade 1
Science 0
Seafarer (Personal) 1
Stealth 2
Steward 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Entertainer Artist 3 4
Drifter Barbarian 1 2
Scout Explorer 0 1
Retired 0 1
 
TermHistory
1Became a Field Researcher at age 18
1Nearly killed. Owe 20,000 for medical bills.
2Became a Artist at age 22
2Find Ancient Technology.
2Promoted to rank 1
3Continued as Artist at age 26
3Join homeworld’s celebrity circles
3Promoted to rank 2
4Continued as Artist at age 30
4One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
4Promoted to rank 3
5Continued as Artist at age 34
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Forced to muster out.
6Became a Barbarian at age 38
6Suffer from a life-threatening illness.
6Promoted to rank 1
7Continued as Barbarian at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Explorer at age 46
8Lightly injured, no permanent damage. Fully recovered.
9Aging Crisis. Owe 50,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.