| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Dropped out of military academy. |
| 2 | Became a Worker at age 18 |
| 2 | Spent time maintaining and using heavy vehicles. |
| 3 | Continued as Worker at age 22 |
| 3 | You gain experience in a technical field as a computer operator or surveyor. |
| 4 | Continued as Worker at age 26 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 5 | Continued as Worker at age 30 |
| 5 | Spent time maintaining and using heavy vehicles. |
| 6 | Voluntarily left Worker |
| 6 | Became a Cavalry at age 34 |
| 6 | Is now a Private |
| 6 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 7 | Became a Flight at age 38 |
| 7 | Is now a Crewman |
| 7 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 8 | Switched to Engineer/Gunner at age 42 |
| 8 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 9 | Became a Courier at age 46 |
| 9 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 9 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 1 |
| 9 | Is now a Scout |
| 10 | Continued as Courier at age 50 |
| 10 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |