Marine Flossie Hall
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
1 (-2) |
3 (-1) |
1 (-2) |
3 (-1) |
4 (-1) |
8 (0) |
| Gruesome, Indulgent |
| Skills |
| Admin 0 |
| Art 0 |
| Astrogation 0 |
| Athletics (Strength) 1 |
| Carouse 0 |
| Engineer (J-drive) 1 |
| Gun Combat (Slug) 1 |
| Mechanic 0 |
| Pilot (Small craft) 1 |
| Pilot (Small Craft) 1 |
| Stealth 0 |
| Survival 0 |
| Tactics (Military) 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
2 |
| Marine |
Marine Support |
Marine |
0 |
2 |
| Drifter |
Barbarian |
|
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
2 |
| Citizen |
Corporate |
|
0 |
1 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 2 | Continued as Explorer at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Became a Marine Support at age 26 |
| 3 | Is now a Marine |
| 3 | Advanced training in a specialist field |
| 4 | Continued as Marine Support at age 30 |
| 4 | Advanced training in a specialist field |
| 4 | Forced to muster out. |
| 5 | Became a Barbarian at age 34 |
| 5 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Became a Line/Crew at age 38 |
| 6 | Is now a Crewman |
| 6 | Moved to a new world. |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Abuse your position for profit |
| 7 | Forced to muster out. |
| 8 | Became a Corporate at age 46 |
| 8 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Gain a criminal contact. |
| 9 | Voluntarily left Corporate |
| 9 | Switched to Courier at age 50 |
| 9 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |