| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 57 |
F |
7 (0) |
8 (0) |
4 (-1) |
7 (0) |
5 (-1) |
10 (1) |
| Bashful, Steadfast, Stoical |
| Skills |
| Deception 0 |
| Diplomat 0 |
| Drive (Hovercraft) 1 |
| Electronics (Sensors) 1 |
| Engineer (Life Support) 1 |
| Investigate 1 |
| Medic 1 |
| Melee (Unarmed) 1 |
| Profession 0 |
| Recon 0 |
| Science (Psionicology) 1 |
| Science (Psychology) 1 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
2 |
3 |
| Scholar |
Scientist |
|
0 |
4 |
| Scholar |
Physician |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Promoted to rank 2 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Gained a contact. |
| 3 | Forced to muster out. |
| 4 | Became a Scientist at age 30 |
| 4 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | Gain an Enemy |
| 5 | Continued as Scientist at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Scientist at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Scientist at age 42 |
| 7 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 8 | Switched to Physician at age 46 |
| 8 | Assigned to work on a secret project for a patron or organisation. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Physician at age 50 |
| 9 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 9 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 9 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Gain an Enemy |