| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Dropped out of military academy. |
| 2 | Became a Surveyor at age 18 |
| 2 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Continued as Surveyor at age 22 |
| 3 | Spend several years jumping from world to world in your scout ship. |
| 4 | Continued as Surveyor at age 26 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Psychologically damaged by your time in the scouts. |
| 4 | Forced to muster out. |
| 5 | Became a Army Support at age 30 |
| 5 | Is now a Private |
| 5 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 6 | Became a Administrator at age 34 |
| 6 | Is now a Assistant |
| 6 | Nearly killed. Owe 8,750 for medical bills. |
| 7 | Became a Pirate at age 38 |
| 7 | Is now a Lackey |
| 7 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 8 | Switched to Dilettante at age 42 |
| 8 | Is now a Wastrel |
| 8 | Inherit a gift from a rich relative. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Dilettante at age 46 |
| 9 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Voluntarily left Dilettante |
| 10 | Retired at age 50 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |