Scout Willie Parlow permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 7 (0) 3 (-1) 9 (1) 8 (0) 3 (-1)
Pleasing
 
Skills
Art 0
Astrogation 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gun Combat 0
Language (Oynprith (Droyne)) 3
Mechanic 0
Persuade 1
Pilot (Capital Ships) 1
Profession 0
Science (Psychology) 1
Steward 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 1 4
Scout Surveyor Scout 1 2
Merchant Free Trader 2 3
 
TermHistory
1Became a Scavenger at age 18
1Spend time with an alien race. Gain a contact.
1Promoted to rank 1
2Continued as Scavenger at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Surveyor at age 26
3Serve as the courier for an important message from the Imperium.
3Promoted to rank 1
3Is now a Scout
4Continued as Surveyor at age 30
4Nearly killed. Fully recovered. Owe 12,500 for medical bills.
5Returned to Scavenger at age 34
5Attacked by enemies and injured.
5Scarred. Fully recovered. Owe 5,000 for medical bills.
5Gain Enemy if you don't already have one.
6Continued as Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Free Trader at age 42
7Promoted to rank 1
8Continued as Free Trader at age 46
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Promoted to rank 2
9Continued as Free Trader at age 50
9A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
9Gain rebels as Enemy
10Aging Crisis. Owe 50,000 for medical bills.