Special Agent Carla Morris
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
1 (-2) |
1 (-2) |
1 (-2) |
4 (-1) |
4 (-1) |
6 (0) |
| Loyal |
| Skills |
| Animals 0 |
| Athletics (Dexterity) 2 |
| Athletics (Strength) 1 |
| Carouse 2 |
| Deception 1 |
| Drive 0 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Investigate 3 |
| Profession 0 |
| Recon 0 |
| Stealth 1 |
| Streetwise 2 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Agent |
Corporate Agent |
Special Agent |
4 |
6 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Forced to muster out. |
| 3 | Became a Scavenger at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Corporate Agent at age 30 |
| 4 | Befriended by a senior agent. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Good fortune |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Continued as Corporate Agent at age 42 |
| 7 | Established a network of contacts. Gain 2 contacts. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Rewarded for a successful mission. |
| 8 | Promoted to rank 4 |
| 8 | Is now a Special Agent |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |