Joseph Kerran permalink

Age Sex Str Dex End Int Edu Soc
57 M 5 (-1) 6 (0) 1 (-2) 10 (1) 7 (0) 4 (-1)
Unscrupulous, Self-Conscious, Delightful
 
Skills
Animals 0
Athletics (Dexterity) 1
Broker 1
Carouse 0
Deception 0
Drive 0
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Medic 0
Melee 0
Persuade 1
Science (Biology) 1
Science (Philosophy) 1
Seafarer 0
Stealth 0
Survival 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 1 2
Scholar Scientist 0 3
Rogue Enforcer 0 1
Merchant Free Trader 1 2
Retired 0 1
 
TermHistory
1Became a Barbarian at age 18
1Attacked by enemies that you easily defeat.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Continued as Barbarian at age 22
2You do not know what happened to you. There is a gap in your memory.
3Became a Scientist at age 26
3A disaster or war strikes.
3The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
4Continued as Scientist at age 30
4Make a breakthrough in your field.
5Continued as Scientist at age 34
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Became a Enforcer at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
7Voluntarily left Enforcer
7Became a Free Trader at age 42
7Risk your fortune on a possibility lucrative deal and win.
7Promoted to rank 1
8Aging Crisis. Owe 40,000 for medical bills.
8Continued as Free Trader at age 46
8A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
9Retired at age 50
9Find Ancient Technology.