Kim Ornery permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 9 (1) 1 (-2) 6 (0) 6 (0) 8 (0)
Brotherly, Sympathetic, Pessimistic
 
Skills
Admin 0
Advocate 0
Broker 0
Diplomat 0
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Jack-of-All-Trades 1
Leadership 0
Melee (Natural) 1
Profession 0
Recon 0
Science (Genetics) 1
Science (Physics) 1
Science (Xenology) 1
Steward 1
Streetwise 3
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate 1 3
Scholar Field Researcher 2 3
Drifter Wanderer 1 2
Retired 0 1
 
TermHistory
1Became a Corporate at age 18
1Gained a contact.
2Continued as Corporate at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 1
3Continued as Corporate at age 26
3Co-operate with investigation by the planetary authorities. The business or colony is shut down.
4Became a Field Researcher at age 30
4Make a breakthrough in your field.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5Advanced training in a specialist field.
5Promoted to rank 2
6Continued as Field Researcher at age 38
6An expedition or voyage goes wrong, leaving you stranded in the wilderness.
7Became a Wanderer at age 42
7Find Ancient Technology.
7Promoted to rank 1
8Aging Crisis. Owe 10,000 for medical bills.
8Continued as Wanderer at age 46
8You do not know what happened to you. There is a gap in your memory.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.