| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain a Rival. |
| 1 | Dropped out of military academy. |
| 2 | Became a Engineer/Gunner at age 18 |
| 2 | Is now a Crewman |
| 2 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 3 | Became a Wanderer at age 22 |
| 3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 4 | Became a Administrator at age 26 |
| 4 | Is now a Assistant |
| 4 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Clerk |
| 5 | Continued as Administrator at age 30 |
| 5 | Inherit a gift from a rich relative. |
| 6 | Continued as Administrator at age 34 |
| 6 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 7 | Became a Pirate at age 38 |
| 7 | Is now a Lackey |
| 7 | Arrested and charged. |
| 7 | Hired a lawyer to beat the charges. |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Pirate at age 42 |
| 8 | Involved in a feud with a rival criminal organization. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Pirate at age 46 |
| 9 | Crime pays off. Gain victim as Enemy. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Henchman |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Pirate at age 50 |
| 10 | Arrested |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |