| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Your business or ship thrives. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Broker |
| 2 | Became a Engineer/Gunner at age 22 |
| 2 | Is now a Crewman |
| 2 | Advanced training in a specialist field |
| 2 | Attempt at commissioned failed. |
| 2 | Promoted to Engineer/Gunner rank 1 |
| 2 | Is now a Able Spacehand |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 4 | Became a Surveyor at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 5 | Gain 6 Contacts. Gain 1 Enemies. |
| 6 | Switched to Flight at age 38 |
| 6 | Special assignment or duty on board ship. |
| 6 | Promoted to Flight rank 2 |
| 6 | Is now a Petty Officer, 3rd class |
| 7 | Voluntarily left Flight |
| 7 | Became a Law Enforcement at age 42 |
| 7 | Is now a Rookie |
| 7 | Go undercover to investigate an enemy. |
| 7 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Corporal |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Go undercover to investigate an enemy. |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Sergeant |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Detective |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |