Orlando Buckman permalink

Age Sex Str Dex End Int Edu Soc
56 M 8 (0) 5 (-1) 1 (-2) 6 (0) 3 (-1) 3 (-1)
Sulky, Grandiose
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 0
Deception 2
Drive (Mole) 1
Flyer 0
Gun Combat 0
Investigate 0
Medic 0
Persuade 1
Recon 0
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 2
Citizen Colonist 0 1
Entertainer Performer 3 5
Merchant Free Trader 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Go undercover to investigate an enemy.
1Severely injured. Owe 5,000 for medical bills.
2Continued as Corporate Agent at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Colonist at age 26
3Injured. Fully recovered. Owe 2,500 for medical bills.
4Became a Performer at age 30
4Gain a patron in the arts. Gain an Ally
4Promoted to rank 1
5Continued as Performer at age 34
5Find an Alien Artifact.
5Promoted to rank 2
6Continued as Performer at age 38
6Invited to take part in a controversial event or exhibition that injures your social standing.
7Continued as Performer at age 42
7Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
7Promoted to rank 3
8Continued as Performer at age 46
8Works is especially well received and popular, making you a minor celebrity
8Forced to muster out.
9Became a Free Trader at age 50
9A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
10Aging Crisis. Owe 60,000 for medical bills.