Agent Willie Rose permalink

Age Sex Str Dex End Int Edu Soc
55 F 4 (-1) 2 (-2) 7 (0) 7 (0) 8 (0) 4 (-1)
Puzzled, Grouchy, Contrite
 
Skills
Deception 3
Diplomat 1
Drive (Track) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Medic 0
Recon 0
Science (Linguistics) 2
Science (Philosophy) 1
Science (Robotics) 1
Seafarer 0
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Drifter Barbarian 0 2
Scholar Scientist 2 5
 
TermHistory
1Became a Intelligence at age 18
1An investigation takes on a dangerous turn.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Barbarian at age 26
3Attacked by enemies and injured.
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Gain Enemy if you don't already have one.
4Continued as Barbarian at age 30
4You do not know what happened to you. There is a gap in your memory.
5Became a Scientist at age 34
5Assigned to work on a secret project for a patron or organisation.
5Promoted to rank 1
6Continued as Scientist at age 38
6Your work is sabotaged by unknown parties. You start again from scratch.
7Continued as Scientist at age 42
7Advanced training in a specialist field.
8Continued as Scientist at age 46
8Make a breakthrough in your field.
8Promoted to rank 2
9Continued as Scientist at age 50
9A disaster or war strikes.
9The planetary government interferes with your research for political or religious reasons. You continue working secretely.
9Forced to muster out.