Able Spacehand Peter McGuire
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
6 (0) |
7 (0) |
3 (-1) |
6 (0) |
7 (0) |
10 (1) |
| Mysterious, Angry, Impotent |
| Skills |
| Astrogation 0 |
| Athletics (Dexterity) 2 |
| Athletics (Strength) 1 |
| Engineer (M-drive) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat 2 |
| Gunner (Screen) 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 2 |
| Pilot (Capital Ships) 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Recon 0 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Scholar |
Scientist |
|
0 |
1 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Prisoner |
Thug |
|
1 |
1 |
| Drifter |
Scavenger |
|
1 |
2 |
| Navy |
Engineer/Gunner |
Able Spacehand |
1 |
2 |
|
| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 2 | Became a Ground Assault at age 22 |
| 2 | Is now a Marine |
| 2 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 3 | Became a Scientist at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Thug at age 34 |
| 5 | Hire a new lawyer. |
| 5 | Promoted to rank 1 |
| 5 | Paroled from prison. |
| 6 | Became a Scavenger at age 38 |
| 6 | Promoted to rank 1 |
| 7 | Continued as Scavenger at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Switched to Engineer/Gunner at age 46 |
| 8 | Special assignment or duty on board ship. |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |