Able Spacehand Jerome Tilcott permalink

Age Sex Str Dex End Int Edu Soc
57 M 3 (-1) 4 (-1) 1 (-2) 11 (1) 5 (-1) 3 (-1)
Creative
 
Skills
Athletics (Endurance) 2
Carouse 1
Deception 1
Diplomat 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gun Combat 3
Gunner (Capital) 1
Gunner (Turret) 1
Investigate 1
Language 0
Mechanic 3
Medic 2
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Science (Cybernetics) 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 5
Scholar Physician 2 4
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Entered Naval Academy at age 18
1Spent the college years partying.
1Graduated at age 18.
2Became a Line/Crew at age 18
2Is now a Crewman
2Vessel participates in a notable military engagement.
3Continued as Line/Crew at age 22
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 26
4Special assignment or duty on board ship.
5Continued as Line/Crew at age 30
5Vessel participates in a notable military engagement.
6Continued as Line/Crew at age 34
6You join a gambling circle on board.
6Forced to muster out.
7Became a Physician at age 38
7Win a prestigious prize for your work.
8Continued as Physician at age 42
8Refuse to join a cheat in some fashion.
8Promoted to rank 1
9Continued as Physician at age 46
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Forced to continue current assignment
9Promoted to rank 2
10Continued as Physician at age 50
10Refuse to join a cheat in some fashion.
10Forced to muster out.