| Term | History |
| 1 | Became a Cavalry at age 18 |
| 1 | Is now a Private |
| 1 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 2 | Became a Enforcer at age 22 |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Entered Marine Academy at age 26 |
| 3 | Made lifelong friends. Gain 3 Allies. |
| 3 | Graduated at age 26. |
| 4 | Became a Marine Support at age 26 |
| 4 | Is now a Marine |
| 4 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 4 | Report commander and gain an Enemy. |
| 4 | Commissioned in Marine/Marine Support |
| 4 | Is now a Lieutenant |
| 5 | Continued as Marine Support at age 30 |
| 5 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 6 | Became a Wanderer at age 34 |
| 6 | Nearly killed. Owe 15,000 for medical bills. |
| 7 | Became a Merchant Marine at age 38 |
| 7 | Is now a Crewman |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Continued as Merchant Marine at age 42 |
| 8 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 9 | Returned to Wanderer at age 46 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |