| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | Embroiled in legal trouble. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Free Trader at age 22 |
| 2 | Befriend a useful ally in one sphere. Gain an Ally. |
| 3 | Voluntarily left Free Trader |
| 3 | Became a Surveyor at age 26 |
| 3 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 3 | Psychologically damaged by your time in the scouts. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Moved to a new world. |
| 5 | Continued as Surveyor at age 34 |
| 5 | Gained a contact. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Voluntarily left Surveyor |
| 6 | Became a Artist at age 38 |
| 6 | Join homeworld’s celebrity circles |
| 6 | Promoted to rank 1 |
| 7 | Continued as Artist at age 42 |
| 7 | Expose or are involved in a scandal of some sort. |
| 8 | Became a Colonist at age 46 |
| 8 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 9 | Became a Enforcer at age 50 |
| 9 | A job goes wrong, forcing you to flee off-planet. |
| 10 | Became a Engineer/Gunner at age 54 |
| 10 | Is now a Crewman |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Attempt at commissioned failed. |
| 10 | Promoted to Engineer/Gunner rank 1 |
| 10 | Is now a Able Spacehand |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |