Scout Virgil Price permalink

Age Sex Str Dex End Int Edu Soc
60 M 4 (-1) 1 (-2) 1 (-2) 10 (1) 6 (0) 6 (0)
Mannerly, Melodramatic
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Diplomat 1
Drive 0
Flyer (Wing) 1
Gun Combat 0
Jack-of-all-Trades 1
Mechanic 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 5
Navy Flight Crewman 0 1
Drifter Scavenger 0 1
Retired 0 3
 
TermHistory
1Became a Courier at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
1You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Continued as Courier at age 22
2When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
2Promoted to rank 1
2Is now a Scout
3Continued as Courier at age 26
3Spend several years jumping from world to world in your scout ship.
4Continued as Courier at age 30
4Birth or Death involving a family member or close friend.
4Forced to muster out.
5Became a Flight at age 34
5Is now a Crewman
5Lightly injured, no permanent damage. Fully recovered.
6Returned to Courier at age 38
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Became a Scavenger at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 50,000 for medical bills.
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 20,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 60,000 for medical bills.