Agent Gustave Peck permalink

Age Sex Str Dex End Int Edu Soc
60 M 3 (-1) 2 (-2) 1 (-2) 8 (0) 5 (-1) 2 (-2)
Ungrateful, Safe
 
Skills
Animals 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 0
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 0
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 2
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 2
Agent Corporate Agent Agent 1 2
Drifter Wanderer 0 1
Scholar Scientist 0 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
2Continued as Line/Crew at age 22
2Injured. Fully recovered. Owe 1,250 for medical bills.
3Became a Corporate Agent at age 26
3A new romantic starts. Gain an Ally.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Became a Wanderer at age 34
5Moved to a new world.
6Voluntarily left Wanderer
6Became a Scientist at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6Your work is sabotaged by unknown parties. You may salvage what you can and give up.
6Gain an Enemy
7Continued as Scientist at age 42
7Win a prestigious prize for your work.
8Continued as Scientist at age 46
8Refuse to join a cheat in some fashion.
9Continued as Scientist at age 50
9Your work is sabotaged by unknown parties. You start again from scratch.
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Scientist at age 54
10Advanced training in a specialist field.
10Forced to muster out.
11Aging Crisis. Owe 20,000 for medical bills.