| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Continued as Corporate at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Corporate at age 26 |
| 3 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Manager |
| 4 | Voluntarily left Corporate |
| 4 | Became a Infantry at age 30 |
| 4 | Is now a Private |
| 4 | Thrown into a brutal ground war |
| 4 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 5 | Continued as Infantry at age 34 |
| 5 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 5 | Gain rebels as Enemy |
| 6 | Became a Merchant Marine at age 38 |
| 6 | Is now a Crewman |
| 6 | A good deal ensures you are living the high life for a few years. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 8 | Became a Thief at age 46 |
| 8 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 9 | Switched to Broker at age 50 |
| 9 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Broker at age 54 |
| 10 | Risk your fortune on a possibility lucrative deal and win. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to rank 2 |