| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Involved in the planning of an impressive heist. |
| 2 | Continued as Enforcer at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Vessel participates in a notable military engagement. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Vessel participates in a notable military engagement. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Good fortune |
| 5 | Promoted to Engineer/Gunner rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Engineer/Gunner at age 38 |
| 6 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 7 | Became a Performer at age 42 |
| 7 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 8 | Continued as Performer at age 46 |
| 8 | Refused to criticise a questionable political leader on your homeworld. |
| 8 | Forced to continue current assignment |
| 8 | Promoted to rank 1 |
| 9 | Continued as Performer at age 50 |
| 9 | Works is especially well received and popular, making you a minor celebrity |
| 9 | Forced to muster out. |
| 10 | Switched to Line/Crew at age 54 |
| 10 | You join a gambling circle on board. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |