| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
| 2 | Became a Intelligence at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | A job goes wrong, forcing you to flee off-planet. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Intelligence at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Wanderer at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Ground Assault at age 34 |
| 5 | Is now a Marine |
| 5 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Field Researcher at age 42 |
| 7 | Win a prestigious prize for your work. |
| 8 | Continued as Field Researcher at age 46 |
| 8 | A disaster or war strikes. |
| 8 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 8 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 9 | Continued as Field Researcher at age 50 |
| 9 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 10 | Continued as Field Researcher at age 54 |
| 10 | Moved to a new world. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Field Researcher at age 58 |
| 11 | Win a prestigious prize for your work. |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |