Craftsman Krin Bent permalink

Age Sex Str Dex End Int Edu Soc
65 F 2 (-2) 3 (-1) 3 (-1) 9 (1) 5 (-1) 8 (0)
Vigorous, Fresh, Coarse
 
Skills
Art 0
Athletics (Dexterity) 1
Carouse 1
Deception 0
Drive (Mole) 1
Electronics (Sensors) 1
Jack-of-All-Trades 3
Mechanic 2
Profession (Biologicals) 1
Profession (Civil Engineering) 1
Profession (Construction) 2
Profession (Polymers) 1
Recon 0
Science (Xenology) 1
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Citizen Corporate 1 2
Citizen Colonist 0 1
Citizen Worker Craftsman 4 6
 
TermHistory
1Became a Wanderer at age 18
1Attacked by enemies and injured.
1Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
1Gain Enemy if you don't already have one.
1Promoted to rank 1
2Continued as Wanderer at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Corporate at age 26
3Your business expands, your corporation grows, or the colony thrives.
3Promoted to rank 1
4Continued as Corporate at age 30
4Scarred. Fully recovered. Owe 5,000 for medical bills.
5Switched to Colonist at age 34
5Severely injured. Fully recovered. Owe 2,500 for medical bills.
6Switched to Worker at age 38
6Moved to a new world.
7Continued as Worker at age 42
7Spent time maintaining and using heavy vehicles.
8Continued as Worker at age 46
8You are rewarded for your diligence or cunning.
8Promoted to rank 1
9Continued as Worker at age 50
9Scarred. Fully recovered. Owe 2,500 for medical bills.
9Promoted to rank 2
9Is now a Technician
10Continued as Worker at age 54
10Gained a contact.
10Forced to continue current assignment
10Promoted to rank 3
11Continued as Worker at age 58
11You are rewarded for your diligence or cunning.
11Promoted to rank 4
11Is now a Craftsman