| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 3 | Became a Scavenger at age 26 |
| 3 | Offered job by a patron. Now owe him a favor. |
| 4 | Became a Worker at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Voluntarily left Worker |
| 5 | Became a Law Enforcement at age 34 |
| 5 | Is now a Rookie |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Corporal |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Switched to Corporate Agent at age 42 |
| 7 | Go undercover to investigate an enemy. |
| 7 | Hard times caused by a lack of interstellar trade costs you your job. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |
| 8 | Continued as Corporate Agent at age 46 |
| 8 | Established a network of contacts. Gain 3 contacts. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Field Agent |
| 9 | Continued as Corporate Agent at age 50 |
| 9 | You go above and beyond the call of duty. |
| 9 | Promoted to rank 3 |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Go undercover to investigate an enemy. |
| 10 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 10 | Promoted to rank 4 |
| 10 | Is now a Special Agent |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Given specialist training in vehicles. |
| 11 | Promoted to rank 5 |
| 11 | Is now a Assistant Director |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |