| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | Spent time maintaining and using heavy vehicles. |
| 2 | Voluntarily left Worker |
| 2 | Became a Surveyor at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 2 | Is now a Scout |
| 3 | Continued as Surveyor at age 26 |
| 3 | Severely injured. Owe 12,500 for medical bills. |
| 4 | Became a Artist at age 30 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Artist at age 38 |
| 6 | A new romantic starts. Gain an Ally. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Artist at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 7 | Promoted to rank 4 |
| 8 | Continued as Artist at age 46 |
| 8 | Join homeworld’s celebrity circles |
| 8 | Gain a contact |
| 8 | Promoted to rank 5 |
| 8 | Is now a Famous Artist |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Artist at age 50 |
| 9 | Join homeworld’s celebrity circles |
| 9 | Gain a contact |
| 9 | Promoted to rank 6 |
| 9 | Forced to muster out. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |