Manager Maurine Enright permalink

Age Sex Str Dex End Int Edu Soc
63 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 5 (-1)
Lunatic, Dramatic
 
Skills
Admin 1
Astrogation 0
Diplomat 1
Drive (Hovercraft) 1
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 2
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Mechanic 2
Pilot (Small Craft) 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 3
Scholar Field Researcher 0 1
Citizen Corporate Manager 2 2
Merchant Free Trader 0 1
Navy Engineer/Gunner Able Spacehand 1 3
Retired 0 1
 
TermHistory
1Became a Courier at age 18
1Spend several years jumping from world to world in your scout ship.
1Promoted to rank 1
1Is now a Scout
2Continued as Courier at age 22
2Spend several years jumping from world to world in your scout ship.
3Continued as Courier at age 26
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Became a Field Researcher at age 30
4Nearly killed. Fully recovered. Owe 6,250 for medical bills.
5Became a Corporate at age 34
5You gain experience in a technical field as a computer operator or surveyor.
5Promoted to rank 1
6Continued as Corporate at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 2
6Is now a Manager
7Voluntarily left Corporate
7Became a Free Trader at age 42
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
10Continued as Engineer/Gunner at age 54
10During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 50,000 for medical bills.