Field Agent Sullivan Webb permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 3 (-1)
Unusual, Immobile
 
Skills
Astrogation 0
Broker 0
Deception 2
Drive (Track) 1
Flyer (Airship) 1
Flyer (Rotor) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 0
Persuade 2
Pilot 0
Profession 0
Recon 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 1
Agent Intelligence Field Agent 3 5
Citizen Colonist 0 1
Merchant Free Trader 1 2
Retired 0 2
 
TermHistory
1Became a Courier at age 18
1Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
1Promoted to rank 1
1Is now a Scout
2Became a Intelligence at age 22
2Go undercover to investigate an enemy.
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Promoted to rank 1
2Is now a Agent
3Continued as Intelligence at age 26
3Advanced training in a specialist field.
4Continued as Intelligence at age 30
4Given specialist training in vehicles.
4Promoted to rank 2
4Is now a Field Agent
5Continued as Intelligence at age 34
5An investigation takes on a dangerous turn.
5Promoted to rank 3
6Continued as Intelligence at age 38
6Life ruined by a criminal gang. Gain the gang as an Enemy
7Became a Colonist at age 42
7Hard times caused by a lack of interstellar trade costs you your job.
8Became a Free Trader at age 46
8Gained a contact.
8Forced to continue current assignment
8Promoted to rank 1
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Free Trader at age 50
9Your ship or starport is destroyed by criminals. Gain them as an Enemy.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 50,000 for medical bills.
11Victim of a crime
12Aging Crisis. Owe 30,000 for medical bills.