Corporal Earl Gordon
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 65 |
M |
3 (-1) |
1 (-2) |
5 (-1) |
4 (-1) |
7 (0) |
4 (-1) |
| Tactless, Hedonistic, Defiant |
| Skills |
| Admin 1 |
| Astrogation 1 |
| Athletics 0 |
| Broker 1 |
| Deception 0 |
| Electronics (Computers) 1 |
| Engineer (M-drive) 1 |
| Flyer (Airship) 1 |
| Gambler 2 |
| Gun Combat 0 |
| Language (Anglic (3rd Imperium)) 1 |
| Medic 0 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Profession 0 |
| Recon 0 |
| Stealth 0 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Corporal |
2 |
3 |
| Merchant |
Broker |
|
2 |
6 |
| Scout |
Courier |
Scout |
1 |
2 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Crime pays off. Gain victim as Enemy. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | Involved in a gambling ring. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Pirate at age 26 |
| 3 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 4 | Became a Broker at age 30 |
| 5 | Continued as Broker at age 34 |
| 5 | Embroiled in legal trouble. |
| 6 | Continued as Broker at age 38 |
| 6 | Embroiled in legal trouble. |
| 7 | Continued as Broker at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Broker at age 46 |
| 8 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Broker at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Forced to muster out. |
| 10 | Became a Courier at age 54 |
| 10 | Serve as the courier for an important message from the Imperium. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Continued as Courier at age 58 |
| 11 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 11 | Psychologically damaged by your time in the scouts. |