Craftsman Greg Ford permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 2 (-2) 3 (-1) 5 (-1) 8 (0) 5 (-1)
Humble, Lazy, Shrewd
 
Skills
Admin 0
Carouse 0
Drive 0
Electronics 0
Engineer 0
Gambler 2
Gun Combat 0
Mechanic 1
Melee (Unarmed) 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Belter) 2
Profession (Biologicals) 1
Profession (Civil Engineering) 1
Science (Psychology) 1
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman 4 4
Scout Surveyor 0 1
Merchant Merchant Marine Crewman 0 2
Navy Flight Crewman 0 1
Drifter Scavenger 2 3
 
TermHistory
1Became a Worker at age 18
1Your business expands, your corporation grows, or the colony thrives.
1Promoted to rank 1
2Continued as Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Promoted to rank 2
2Is now a Technician
3Continued as Worker at age 26
3You are rewarded for your diligence or cunning.
3Promoted to rank 3
4Continued as Worker at age 30
4You are rewarded for your diligence or cunning.
4Promoted to rank 4
4Is now a Craftsman
5Voluntarily left Worker
5Became a Surveyor at age 34
5Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
5Gain 3 Contacts. Gain 3 Enemies.
6Became a Merchant Marine at age 38
6Is now a Crewman
7Continued as Merchant Marine at age 42
7A romantic relationship ends badly. Gain a Rival or Enemy.
7Forced to muster out.
8Became a Flight at age 46
8During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
9Became a Scavenger at age 50
9Find valuable salvage.
9Promoted to rank 1
10Continued as Scavenger at age 54
10Promoted to rank 2
11Continued as Scavenger at age 58
11Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
12Aging Crisis. Owe 10,000 for medical bills.