| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Perform an exemplary service for the scouts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Explorer at age 22 |
| 2 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Explorer at age 26 |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 1 Contacts. Gain 1 Enemies. |
| 4 | Became a Enforcer at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 5 | Continued as Enforcer at age 34 |
| 5 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Enforcer at age 38 |
| 6 | You commit a legendary crime. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Enforcer at age 42 |
| 7 | Involved in a gambling ring. |
| 7 | Promoted to rank 3 |
| 8 | Continued as Enforcer at age 46 |
| 8 | Backstab a fellow rogue for personal gain. |
| 8 | Promoted to rank 4 |
| 9 | Continued as Enforcer at age 50 |
| 9 | Moved to a new world. |
| 9 | Promoted to rank 5 |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Enforcer at age 54 |
| 10 | Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |