Elmer Reid permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 4 (-1) 1 (-2) 7 (0) 3 (-1) 8 (0)
Hysterical, Cheerless, Queer
 
Skills
Athletics (Endurance) 1
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Flyer (Wing) 1
Investigate 0
Medic 1
Melee (Unarmed) 3
Profession 0
Science (Biology) 1
Science (Cosmology) 1
Science (Cybernetics) 1
Science (Linguistics) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 2 5
Scout Courier 0 2
Prisoner Fixer 0 2
Prisoner Thug 0 3
 
TermHistory
1Became a Scientist at age 18
1Assigned to work on a secret project for a patron or organisation.
2Continued as Scientist at age 22
2Work for an eccentric but brilliant mentor, who becomes an Ally.
2Promoted to rank 1
3Continued as Scientist at age 26
3Advanced training in a specialist field.
3Promoted to rank 2
4Continued as Scientist at age 30
4Refuse to join a cheat in some fashion.
5Continued as Scientist at age 34
5An expedition or voyage goes wrong, leaving you stranded in the wilderness.
6Became a Courier at age 38
6When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7Continued as Courier at age 42
7Accused of a crime
8Became a Fixer at age 46
8Nearly killed. Owe 30,000 for medical bills.
9Switched to Thug at age 50
9Scarred. Fully recovered. Owe 10,000 for medical bills.
10Continued as Thug at age 54
10Scarred. Owe 5,000 for medical bills.
11Continued as Thug at age 58
11Disgraced. Word of your criminal past reaches your homeworld.
12Returned to Fixer at age 62
12Accused of assaulting a prison guard.
13Aging Crisis. Owe 50,000 for medical bills.