| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 2 | Became a Scientist at age 22 |
| 2 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
| 3 | Continued as Scientist at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Refuse to join a cheat in some fashion. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Scientist at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Continued as Scientist at age 38 |
| 6 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 6 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 6 | Gain an Enemy |
| 6 | Promoted to rank 3 |
| 7 | Continued as Scientist at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 7 | Forced to muster out. |
| 8 | Aging Crisis. Owe 10,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Good fortune |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Moved to a new world. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |