Sergeant Nonie McKee permalink

Age Sex Str Dex End Int Edu Soc
69 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 3 (-1)
Loquacious, Mean, Fortunate
 
Skills
Advocate 1
Athletics (Strength) 1
Carouse 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Explosives 1
Gun Combat (Energy) 1
Gun Combat 1
Gunner (Screen) 1
Language 0
Mechanic 1
Medic 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Stealth 1
Steward 0
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 3
Army Infantry Private 0 1
Merchant Free Trader 0 1
Agent Law Enforcement Sergeant 2 4
Retired 0 3
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Entered Naval Academy at age 18
1Made lifelong friends. Gain 2 Allies.
1Dropped out of military academy.
2Became a Wanderer at age 18
2Attacked by enemies that you easily defeat.
2Gain Enemy if you don't already have one.
2Promoted to rank 1
3Continued as Wanderer at age 22
3Good fortune
3Promoted to rank 2
4Continued as Wanderer at age 26
4Attacked by enemies that you easily defeat.
4Gain Enemy if you don't already have one.
4Forced to muster out.
5Became a Infantry at age 30
5Is now a Private
5Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy.
6Became a Free Trader at age 34
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Law Enforcement at age 38
7Is now a Rookie
7Rewarded for a successful mission.
7Promoted to rank 1
7Is now a Corporal
8Continued as Law Enforcement at age 42
8Gained a contact.
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Law Enforcement at age 46
9Befriended by a senior agent.
9Promoted to rank 2
9Is now a Sergeant
10Continued as Law Enforcement at age 50
10Established a network of contacts. Gain 3 contacts.
10Forced to muster out.
11Aging Crisis. Owe 20,000 for medical bills.
11Retired at age 54
11Victim of a crime
12Aging Crisis. Owe 10,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 20,000 for medical bills.