Term | History |
1 | Became a Merchant Marine at age 18 |
1 | Is now a Crewman |
1 | Make an unexpected connection outside your normal circles. Gain a Contact. |
1 | Promoted to rank 1 |
1 | Is now a Senior Crewman |
2 | Continued as Merchant Marine at age 22 |
2 | Risk your fortune on a possibility lucrative deal and win. |
3 | Continued as Merchant Marine at age 26 |
3 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
3 | Gain rebels as Enemy |
4 | Became a Marine Support at age 30 |
4 | Is now a Marine |
4 | Severely injured. Fully recovered. |
4 | Commissioned in Marine/Marine Support |
4 | Is now a Lieutenant |
5 | Voluntarily left Marine Support |
5 | Became a Barbarian at age 34 |
5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
6 | Became a Performer at age 38 |
6 | Moved to a new world. |
6 | Promoted to rank 1 |
7 | Continued as Performer at age 42 |
7 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
7 | Promoted to rank 2 |
8 | Continued as Performer at age 46 |
8 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
8 | Promoted to rank 3 |
9 | Aging Crisis. Owe 40,000 for medical bills. |
9 | Voluntarily left Performer |
9 | Retired at age 50 |
9 | Good fortune |
10 | Aging Crisis. Owe 30,000 for medical bills. |
10 | Moved to a new world. |
11 | Aging Crisis. Owe 40,000 for medical bills. |
11 | A new romantic starts. Gain an Ally. |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
13 | Aging Crisis. Owe 30,000 for medical bills. |