| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Artist at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | Nearly killed. Owe 5,000 for medical bills. |
| 4 | Became a Surveyor at age 30 |
| 4 | Serve as the courier for an important message from the Imperium. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 6 | Became a Free Trader at age 38 |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Continued as Free Trader at age 42 |
| 7 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 8 | Became a Wanderer at age 46 |
| 8 | Attempted a risky adventure and was wildly successful. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Wanderer at age 50 |
| 9 | Find valuable salvage. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Attempted a risky adventure and was wildly successful. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Survived a risky adventure but gained nothing. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Wanderer at age 62 |
| 12 | Suffer from a life-threatening illness. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |