Petty Officer, 2nd class Isiah Martin permalink

Age Sex Str Dex End Int Edu Soc
69 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 8 (0) 8 (0)
Gruesome, Tentative, Giving
 
Skills
Admin 2
Advocate 0
Animals 0
Broker 1
Carouse 1
Diplomat 1
Drive (Mole) 1
Electronics (Computers) 2
Engineer (J-drive) 2
Engineer (Life Support) 2
Engineer (Power) 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Mechanic 1
Persuade 0
Profession 0
Science (Chemistry) 1
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 5
Merchant Free Trader 0 1
Citizen Corporate Manager 3 4
Drifter Wanderer 0 1
 
TermHistory
1Became a Worker at age 18
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Vessel participates in a diplomatic mission.
3Continued as Engineer/Gunner at age 26
3Advanced training in a specialist field
3Attempt at commissioned failed.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Advanced training in a specialist field
4Attempt at commissioned failed.
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
5Attempt at commissioned failed.
5Promoted to Engineer/Gunner rank 3
5Is now a Petty Officer, 2nd class
6Continued as Engineer/Gunner at age 38
6You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7Became a Free Trader at age 42
7Imperial trade restrictions force you out of business.
8Switched to Corporate at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Promoted to rank 1
9Continued as Corporate at age 50
9You gain experience in a technical field as a computer operator or surveyor.
9Promoted to rank 2
9Is now a Manager
10Voluntarily left Corporate
10Became a Wanderer at age 54
10Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
11Returned to Corporate at age 58
11You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
11Gain a criminal contact.
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Corporate at age 62
12You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
12Promoted to rank 3
13Aging Crisis. Owe 60,000 for medical bills.