Chieftain Minta Mitchell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 68 |
F |
6 (0) |
1 (-2) |
1 (-2) |
7 (0) |
6 (0) |
8 (0) |
| Small-Minded |
| Skills |
| Animals (Veterinary) 1 |
| Art (Holography) 1 |
| Art (Write) 1 |
| Carouse 3 |
| Electronics (Comms) 1 |
| Flyer (Rotor) 1 |
| Jack-of-All-Trades 1 |
| Leadership 1 |
| Medic 0 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Profession (Civil Engineering) 1 |
| Profession (Hydroponics) 1 |
| Profession (Polymers) 1 |
| Science (Physics) 1 |
| Seafarer (Sails) 1 |
| Stealth 2 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
Chieftain |
4 |
6 |
| Entertainer |
Artist |
|
2 |
3 |
| Drifter |
Wanderer |
|
0 |
1 |
| Citizen |
Colonist |
Settler |
2 |
2 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Spend time with an alien race. Gain a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Promoted to rank 2 |
| 2 | Is now a Warrior |
| 3 | Continued as Barbarian at age 26 |
| 3 | Contact with Government. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Barbarian at age 30 |
| 4 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 5 | Became a Artist at age 34 |
| 5 | Gained a contact. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Artist at age 38 |
| 6 | Invited to take part in a controversial event or exhibition that improves your social standing. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Artist at age 42 |
| 7 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 8 | Switched to Wanderer at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Returned to Barbarian at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 9 | Promoted to rank 4 |
| 9 | Is now a Chieftain |
| 10 | Continued as Barbarian at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Became a Colonist at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Promoted to rank 1 |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Colonist at age 62 |
| 12 | Your business expands, your corporation grows, or the colony thrives. |
| 12 | Promoted to rank 2 |
| 12 | Is now a Settler |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |