| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Dropped out of military academy. |
| 2 | Became a Marine Support at age 18 |
| 2 | Is now a Marine |
| 2 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 2 | Cover for the commander and gain an Ally. |
| 3 | Continued as Marine Support at age 22 |
| 3 | Assigned to the security staff of a space station. |
| 4 | Continued as Marine Support at age 26 |
| 4 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 5 | Became a Courier at age 30 |
| 5 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Barbarian at age 34 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 7 | Became a Engineer/Gunner at age 38 |
| 7 | Is now a Crewman |
| 7 | Vessel participates in a notable military engagement. |
| 7 | Promoted to Engineer/Gunner rank 1 |
| 7 | Is now a Able Spacehand |
| 8 | Continued as Engineer/Gunner at age 42 |
| 8 | Vessel participates in a diplomatic mission. |
| 8 | Gain a contact. |
| 8 | Promoted to Engineer/Gunner rank 2 |
| 8 | Is now a Petty Officer, 3rd class |
| 9 | Continued as Engineer/Gunner at age 46 |
| 9 | Commanding officer takes an interest in your career. |
| 9 | Promoted to Engineer/Gunner rank 3 |
| 9 | Is now a Petty Officer, 2nd class |
| 10 | Continued as Engineer/Gunner at age 50 |
| 10 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |