| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Artist at age 22 |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Artist at age 26 |
| 3 | Join homeworld’s celebrity circles |
| 3 | Promoted to rank 2 |
| 4 | Continued as Artist at age 30 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 4 | Promoted to rank 3 |
| 5 | Continued as Artist at age 34 |
| 5 | One of your pieces of art is stolen, and the investigation brings you into the criminal underworld. |
| 6 | Continued as Artist at age 38 |
| 6 | Scarred. Fully recovered. |
| 7 | Switched to Performer at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Performer at age 46 |
| 8 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 9 | Became a Corporate Agent at age 50 |
| 9 | Befriended by a senior agent. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Aging Crisis. Owe 60,000 for medical bills. |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Field Agent |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Rewarded for a successful mission. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |