| Term | History |
| 1 | Became a Army Support at age 18 |
| 1 | Is now a Private |
| 1 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 2 | Continued as Army Support at age 22 |
| 2 | Assigned to an urbanised planet torn by war. |
| 2 | Promoted to Army Support rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Army Support at age 26 |
| 3 | Thrown into a brutal ground war |
| 3 | Forced to muster out. |
| 4 | Became a Scavenger at age 30 |
| 4 | Promoted to rank 1 |
| 5 | Voluntarily left Scavenger |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 5 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Senior Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 7 | Became a Colonist at age 42 |
| 7 | You gain experience in a technical field as a computer operator or surveyor. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Colonist at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 9 | Switched to Barbarian at age 50 |
| 9 | Survived a risky adventure but gained nothing. |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Barbarian at age 54 |
| 10 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Encounter a Psionic institute. |
| 11 | Tested for psionic powers |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |