| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Arrested |
| 2 | Became a Fixer at age 22 |
| 2 | Disgraced. Word of your criminal past reaches your homeworld. |
| 3 | Continued as Fixer at age 26 |
| 3 | A guard takes a dislike to you. |
| 4 | Continued as Fixer at age 30 |
| 4 | A guard takes a dislike to you. |
| 5 | Continued as Fixer at age 34 |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Switched to Inmate at age 38 |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Switched to Thug at age 42 |
| 7 | Assigned to difficult or backbreaking labour. |
| 7 | Promoted to rank 1 |
| 7 | Paroled from prison. |
| 8 | Became a Barbarian at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Switched to Wanderer at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Switched to Scavenger at age 54 |
| 10 | Nearly killed. Owe 25,000 for medical bills. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Find Ancient Technology. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |