| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Spend time with an alien race. Gain a contact. |
| 2 | Voluntarily left Artist |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Embroiled in legal trouble. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Senior Crewman |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Embroiled in legal trouble. |
| 4 | Continued as Merchant Marine at age 30 |
| 4 | A good deal ensures you are living the high life for a few years. |
| 4 | Promoted to rank 2 |
| 4 | Is now a 4th Officer |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Embroiled in legal trouble. |
| 5 | Forced to muster out. |
| 6 | Became a Inmate at age 38 |
| 6 | Persecuted by a prison gang. |
| 7 | Switched to Fixer at age 42 |
| 7 | Failed to escaped from prison. |
| 7 | Promoted to rank 1 |
| 8 | Returned to Inmate at age 46 |
| 8 | Failed to escaped from prison. |
| 8 | Promoted to rank 1 |
| 9 | Returned to Fixer at age 50 |
| 9 | Severely injured. |
| 10 | Continued as Fixer at age 54 |
| 10 | Disgraced. Word of your criminal past reaches your homeworld. |
| 11 | Continued as Fixer at age 58 |
| 11 | Attacked by another prisoner. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Fixer at age 62 |
| 12 | A riot engulfs the prison. |
| 12 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Promoted to rank 2 |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Returned to Inmate at age 66 |
| 13 | A guard takes a dislike to you. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |