| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | You survey an alien world. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Scout |
| 2 | Continued as Courier at age 22 |
| 2 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Continued as Courier at age 26 |
| 3 | Lost eye or limb. Owe 5,000 for medical bills. |
| 4 | Became a Field Researcher at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Lost eye or limb. |
| 5 | Became a Intelligence at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 7 | Became a Broker at age 42 |
| 7 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Broker at age 46 |
| 8 | Embroiled in legal trouble. |
| 9 | Continued as Broker at age 50 |
| 9 | A good deal ensures you are living the high life for a few years. |
| 10 | Continued as Broker at age 54 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Continued as Broker at age 58 |
| 11 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 11 | Gain rebels as Enemy |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Birth or Death involving a family member or close friend. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |