| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | On the front lines of a planetary assault and occupation. |
| 1 | Attempt at commissioned failed. |
| 1 | Promoted to Star Marine rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Star Marine at age 22 |
| 2 | Advanced training in a specialist field |
| 2 | Promoted to Star Marine rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Star Marine at age 26 |
| 3 | Trapped behind enemy lines. |
| 3 | Promoted to Star Marine rank 3 |
| 3 | Is now a Lance Sergeant |
| 4 | Continued as Star Marine at age 30 |
| 4 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 4 | Cover for the commander and gain an Ally. |
| 4 | Promoted to Star Marine rank 4 |
| 4 | Is now a Sergeant |
| 5 | Continued as Star Marine at age 34 |
| 5 | Assigned to an assault on an enemy fortress. |
| 5 | Injured |
| 5 | Forced to muster out. |
| 6 | Became a Courier at age 38 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 42 |
| 7 | When dealing with an alien race, you botch an opportunity to gather extra intelligence about them. |
| 7 | Psychologically damaged by your time in the scouts. |
| 7 | Promoted to rank 2 |
| 8 | Continued as Courier at age 46 |
| 8 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 8 | Nearly killed. Owe 12,500 for medical bills. |
| 8 | Promoted to rank 3 |
| 8 | Is now a Senior Scout |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Courier at age 50 |
| 9 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 9 | Promoted to rank 4 |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Continued as Courier at age 54 |
| 10 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 10 | Gain 1 Contacts. Gain 2 Enemies. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |