| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | You do not know what happened to you. There is a gap in your memory. |
| 2 | Became a Corporate at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Continued as Corporate at age 26 |
| 3 | You gain experience in a technical field as a computer operator or surveyor. |
| 4 | Continued as Corporate at age 30 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Artist at age 34 |
| 5 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 6 | Switched to Scavenger at age 38 |
| 6 | Offered job by a patron. Now owe him a favor. |
| 6 | Promoted to rank 1 |
| 7 | Became a Pirate at age 42 |
| 7 | Is now a Lackey |
| 7 | Nearly killed. Owe 30,000 for medical bills. |
| 8 | Returned to Scavenger at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Switched to Colonist at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Promoted to rank 1 |
| 10 | Voluntarily left Colonist |
| 10 | Became a Intelligence at age 54 |
| 10 | Hard times caused by a lack of interstellar trade costs you your job. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Contact with Government. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |