| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Accepted a deal with criminal or other figure under investigation. |
| 2 | Became a Wanderer at age 22 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Switched to Barbarian at age 26 |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 4 | Continued as Barbarian at age 30 |
| 4 | You do not know what happened to you. There is a gap in your memory. |
| 5 | Became a Field Researcher at age 34 |
| 5 | A disaster or war strikes. |
| 5 | Severely injured. Owe 7,500 for medical bills. |
| 5 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 6 | Continued as Field Researcher at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 8 | Switched to Scavenger at age 46 |
| 8 | Amnesia. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Continued as Scavenger at age 50 |
| 9 | Drafted into Scout |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Became a Courier at age 54 |
| 10 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Continued as Courier at age 58 |
| 11 | Perform an exemplary service for the scouts. |
| 11 | Promoted to rank 1 |
| 11 | Is now a Scout |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Courier at age 62 |
| 12 | Serve as the courier for an important message from the Imperium. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Courier at age 66 |
| 13 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |