| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Advanced training in a specialist field. |
| 2 | Continued as Scientist at age 22 |
| 2 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 3 | Continued as Scientist at age 26 |
| 3 | Win a prestigious prize for your work. |
| 4 | Continued as Scientist at age 30 |
| 4 | Good fortune |
| 4 | Forced to muster out. |
| 5 | Became a Explorer at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 6 | Voluntarily left Explorer |
| 6 | Became a Diplomat at age 38 |
| 6 | Is now a Intern |
| 6 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 7 | Became a Colonist at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Switched to Administrator at age 46 |
| 8 | Is now a Assistant |
| 8 | A family scandal forces you out of your position. |
| 9 | Returned to Diplomat at age 50 |
| 9 | Refuse to join a conspiracy of nobles. Gain an Enemy. |
| 9 | Promoted to rank 1 |
| 9 | Is now a 3rd Secretary |
| 10 | Voluntarily left Diplomat |
| 10 | Became a Scavenger at age 54 |
| 10 | You do not know what happened to you. There is a gap in your memory. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |