Lance Corporal Concetta Mckinney permalink

Age Sex Str Dex End Int Edu Soc
77 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 5 (-1)
Frigid, Understanding, Good
 
Skills
Astrogation 1
Athletics (Dexterity) 2
Athletics (Strength) 1
Carouse 0
Drive 0
Electronics 0
Engineer (M-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 0
Language 0
Mechanic 1
Melee (Unarmed) 1
Pilot (Spacecraft) 1
Profession 0
Recon 1
Stealth 0
Streetwise 0
Survival 0
Tactics (Naval) 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Marine Ground Assault Lance Corporal 1 3
Drifter Wanderer 0 1
Merchant Merchant Marine Senior Crewman 1 3
Retired 0 6
 
EducationGraduated
Marine Academy Graduated
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2Became a Ground Assault at age 22
2Is now a Marine
2You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3Entered Marine Academy at age 26
3Made lifelong friends. Gain 1 Allies.
3Graduated at age 26.
4Continued as Ground Assault at age 26
4On the front lines of a planetary assault and occupation.
4Promoted to Ground Assault rank 1
4Is now a Lance Corporal
5Continued as Ground Assault at age 30
5You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy.
6Became a Wanderer at age 34
6You do not know what happened to you. There is a gap in your memory.
7Became a Merchant Marine at age 38
7Is now a Crewman
7Embroiled in legal trouble.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 42
8Gained a contact.
9Continued as Merchant Marine at age 46
9A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
9Gain rebels as Enemy
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 50
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 60,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 50,000 for medical bills.
12Birth or Death involving a family member or close friend.
13Aging Crisis. Owe 40,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 50,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 60,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 60,000 for medical bills.