| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Find an Alien Artifact. |
| 2 | Continued as Scavenger at age 22 |
| 2 | Gained a contact. |
| 2 | Forced to continue current assignment |
| 2 | Promoted to rank 1 |
| 3 | Continued as Scavenger at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Merchant Marine at age 30 |
| 4 | Is now a Crewman |
| 4 | Risk your fortune on a possibility lucrative deal and win. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Switched to Broker at age 38 |
| 6 | Smuggle illegal items onto a planet. |
| 7 | Continued as Broker at age 42 |
| 7 | Promoted to rank 1 |
| 8 | Voluntarily left Broker |
| 8 | Became a Field Researcher at age 46 |
| 8 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 9 | Continued as Field Researcher at age 50 |
| 9 | A disaster or war strikes. |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | The planetary government interferes with your research for political or religious reasons. You continue working secretely. |
| 10 | Aging Crisis. Owe 20,000 for medical bills. |
| 10 | Voluntarily left Field Researcher |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Find Ancient Technology. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |