Able Spacehand Lambert Simpson permalink

Age Sex Str Dex End Int Edu Soc
77 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 1 (-2)
Competent, Tough, Stubborn
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 1
Investigate 0
Leadership 0
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 2
Recon 1
Seafarer 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 1 2
Navy Engineer/Gunner Able Spacehand 1 3
Agent Intelligence 0 2
Navy Flight 1 3
Citizen Corporate 1 1
Retired 0 3
 
TermHistory
1Became a Wanderer at age 18
2Continued as Wanderer at age 22
2Drafted into Navy
2Promoted to rank 1
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3Advanced training in a specialist field
3Forced to continue current assignment
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Vessel participates in a notable military engagement.
5Continued as Engineer/Gunner at age 34
5Special assignment or duty on board ship.
5Forced to muster out.
6Became a Intelligence at age 38
6Severely injured. Fully recovered. Owe 12,500 for medical bills.
7Continued as Intelligence at age 42
7Hard times caused by a lack of interstellar trade costs you your job.
8Switched to Flight at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
9Continued as Flight at age 50
9Nearly killed. Fully recovered. Owe 6,250 for medical bills.
10Became a Corporate at age 54
10Your business expands, your corporation grows, or the colony thrives.
10Promoted to rank 1
11Voluntarily left Corporate
11Returned to Flight at age 58
11Scarred. Fully recovered. Owe 2,500 for medical bills.
12Aging Crisis. Owe 30,000 for medical bills.
12Retired at age 62
12Victim of a crime
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 50,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 30,000 for medical bills.