Field Agent Waldo Toll permalink

Age Sex Str Dex End Int Edu Soc Psi
77 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 2 (-2) None
Diligent
 
Skills
Art (Instrument) 1
Carouse 1
Deception 2
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computers) 1
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 0
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal 1 2
Entertainer Artist 1 2
Agent Corporate Agent Field Agent 3 5
Retired 0 5
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Hard times caused by a lack of interstellar trade costs you your job.
1Promoted to rank 1
1Is now a Corporal
2Continued as Law Enforcement at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Artist at age 26
3Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
3Expose or are involved in a scandal of some sort.
3Promoted to rank 1
4Continued as Artist at age 30
4An investigation, tour, project or expedition goes wrong, stranding you far from home.
5Switched to Corporate Agent at age 34
5Go undercover to investigate an enemy.
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
5Promoted to rank 1
5Is now a Agent
6Continued as Corporate Agent at age 38
6Befriended by a senior agent.
6Promoted to rank 2
6Is now a Field Agent
7Continued as Corporate Agent at age 42
7Given specialist training in vehicles.
7Promoted to rank 3
8Continued as Corporate Agent at age 46
8Established a network of contacts. Gain 1 contacts.
9Aging Crisis. Owe 40,000 for medical bills.
9Continued as Corporate Agent at age 50
9Rewarded for a successful mission.
9Forced to muster out.
10Aging Crisis. Owe 30,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 60,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 40,000 for medical bills.
13Encounter a Psionic institute.
13Tested for psionic powers
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.