Major Golda Kirkham permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 3 (-1)
Stern, Ethical
 
Skills
Athletics (Endurance) 1
Deception 1
Drive (Walker) 1
Electronics (Computers) 1
Flyer 0
Gambler 2
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 2
Language 0
Leadership 1
Mechanic 1
Melee (Natural) 1
Melee (Unarmed) 1
Recon 1
Science 0
Seafarer 0
Streetwise 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie 0 1
Entertainer Performer 0 1
Army Cavalry Major 3 / 0 3
Scout Explorer Scout 1 2
Agent Corporate Agent Field Agent 2 3
Retired 0 5
 
TermHistory
1Became a Law Enforcement at age 18
1Is now a Rookie
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Performer at age 22
2Public opinion turns on you.
3Became a Cavalry at age 26
3Is now a Private
3Given a special assignment or duty in your unit.
3Commissioned in Army/Cavalry
3Is now a Lieutenant
3Promoted to Cavalry officer rank 2
3Is now a Captain
4Continued as Cavalry at age 30
4Given a special assignment or duty in your unit.
4Promoted to Cavalry officer rank 3
4Is now a Major
5Continued as Cavalry at age 34
5Forced out after co-operating with military investigation in commanding officer's illegal activity.
6Became a Explorer at age 38
6Betrayal. Convert an Ally into a Rival or Enemy.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
7Gain 5 Contacts. Gain 1 Enemies.
8Switched to Corporate Agent at age 46
8Rewarded for a successful mission.
8Promoted to rank 1
8Is now a Agent
9Continued as Corporate Agent at age 50
9You go above and beyond the call of duty.
9Promoted to rank 2
9Is now a Field Agent
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Corporate Agent at age 54
10Life ruined by a criminal gang. Gain the gang as an Enemy
11Retired at age 58
11Gained a contact.
12Aging Crisis. Owe 50,000 for medical bills.
12A new romantic starts. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Good fortune
14Aging Crisis. Owe 40,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 20,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 10,000 for medical bills.