Commissioner Josie Christie permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 7 (0)
Testy, Expert, Intelligent
 
Skills
Admin 1
Advocate 1
Athletics (Endurance) 1
Athletics (Strength) 1
Drive (Walker) 1
Electronics 0
Flyer (Airship) 1
Gun Combat (Slug) 1
Gun Combat 1
Gunner (Capital) 1
Investigate 3
Mechanic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Seafarer (Sail) 1
Stealth 1
Streetwise 4
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 0 1
Agent Law Enforcement Commissioner 6 8
Retired 0 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
2Became a Free Trader at age 22
2Bankrupted by a rival. Gain the other trader as a Rival.
3Became a Law Enforcement at age 26
3Is now a Rookie
3Advanced training in a specialist field.
3Promoted to rank 1
3Is now a Corporal
4Continued as Law Enforcement at age 30
4Given specialist training in vehicles.
4Promoted to rank 2
4Is now a Sergeant
5Continued as Law Enforcement at age 34
5Go undercover to investigate an enemy.
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Continued as Law Enforcement at age 38
6Uncover a major conspiracy against your employers.
6Promoted to rank 3
6Is now a Detective
7Aging Crisis. Owe 40,000 for medical bills.
7Continued as Law Enforcement at age 42
7Gained a contact.
7Promoted to rank 4
7Is now a Lieutenant
8Aging Crisis. Owe 20,000 for medical bills.
8Continued as Law Enforcement at age 46
8You go above and beyond the call of duty.
8Promoted to rank 5
8Is now a Chief
9Continued as Law Enforcement at age 50
9Go undercover to investigate an enemy.
9Severely injured. Fully recovered. Owe 7,500 for medical bills.
9Promoted to rank 6
9Is now a Commissioner
10Continued as Law Enforcement at age 54
10Refused a deal with criminal or other figure under investigation. Gain an Enemy
11Aging Crisis. Owe 10,000 for medical bills.
11Retired at age 58
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 10,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 30,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.