Able Spacehand Bernice Costigan permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 5 (-1)
Happy
 
Skills
Astrogation 2
Athletics (Strength) 1
Carouse 0
Engineer (M-drive) 1
Gun Combat 1
Gun Combat 2
Gunner (Ortillery) 1
Gunner (Turret) 1
Mechanic 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Profession (Civil Engineering) 1
Science (Psychology) 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 4
Navy Flight Crewman 0 1
Scout Surveyor 0 1
Scout Explorer 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Retired 0 6
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Became a Scavenger at age 18
1Suffer from a life-threatening illness.
2Entered Naval Academy at age 22
2Expand the field of Gun Combat, but gain a Rival in your former tutor.
2Graduated at age 22.
3Became a Flight at age 22
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
4Became a Surveyor at age 26
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Returned to Scavenger at age 30
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Explorer at age 34
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7Returned to Scavenger at age 38
7Betrayal. Convert an Ally into a Rival or Enemy.
8Continued as Scavenger at age 42
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Switched to Engineer/Gunner at age 46
9Commanding officer takes an interest in your career.
9Promoted to Engineer/Gunner rank 1
9Is now a Able Spacehand
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Engineer/Gunner at age 50
10Scarred. Fully recovered.
11Aging Crisis. Owe 60,000 for medical bills.
11Retired at age 54
11Moved to a new world.
12Aging Crisis. Owe 40,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14Good fortune
15Aging Crisis. Owe 10,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 30,000 for medical bills.
16Spend time with an alien race. Gain a contact.
17Aging Crisis. Owe 40,000 for medical bills.