Captain Henrietta Spencer permalink

Age Sex Str Dex End Int Edu Soc
79 F 3 (-1) 1 (-2) 1 (-2) 9 (1) 9 (1) 10 (1)
Crazy
 
Skills
Admin 1
Advocate 0
Athletics (Strength) 1
Broker 0
Diplomat 0
Electronics (Computer) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Flyer (Wing) 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 2
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Pilot (Small Craft) 1
Seafarer 0
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager 2 2
Navy Line/Crew Captain 5 / 0 6
Drifter Scavenger 2 3
Retired 0 4
 
TermHistory
1Became a Corporate at age 18
1Moved to a new world.
1Promoted to rank 1
2Continued as Corporate at age 22
2Spent time maintaining and using heavy vehicles.
2Promoted to rank 2
2Is now a Manager
3Voluntarily left Corporate
3Became a Line/Crew at age 26
3Is now a Crewman
3You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3Commissioned in Navy/Line/Crew
3Is now a Ensign
3Promoted to Line/Crew officer rank 2
3Is now a Sublieutenant
4Continued as Line/Crew at age 30
4Vessel participates in a notable military engagement.
5Continued as Line/Crew at age 34
5Advanced training in a specialist field
5Promoted to Line/Crew officer rank 3
5Is now a Lieutenant
6Continued as Line/Crew at age 38
6Special assignment or duty on board ship.
6Promoted to Line/Crew officer rank 4
6Is now a Commander
7Continued as Line/Crew at age 42
7Commanding officer takes an interest in your career.
7Promoted to Line/Crew officer rank 5
7Is now a Captain
8Continued as Line/Crew at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Became a Scavenger at age 50
9Promoted to rank 1
10Continued as Scavenger at age 54
10Contact with Government.
10Promoted to rank 2
11Continued as Scavenger at age 58
11Suffer from a life-threatening illness.
12Aging Crisis. Owe 60,000 for medical bills.
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 60,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 20,000 for medical bills.
15Gained a contact.
16Aging Crisis. Owe 50,000 for medical bills.