Commander Norman Robinson permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 8 (0) 5 (-1)
Superstitious
 
Skills
Admin 0
Astrogation 0
Electronics 0
Engineer (M-drive) 1
Flyer 0
Gun Combat 0
Gunner (Screen) 2
Leadership 1
Mechanic 2
Melee (Blade) 1
Navigation 1
Persuade 1
Pilot (Spacecraft) 1
Recon 0
Science 0
Stealth 1
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout 1 2
Navy Engineer/Gunner Commander 4 / 1 4
Drifter Wanderer 0 1
Merchant Free Trader 1 1
Retired 0 7
 
TermHistory
1Became a Explorer at age 18
1Serve as the courier for an important message from the Imperium.
1Promoted to rank 1
1Is now a Scout
2Continued as Explorer at age 22
2You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Became a Engineer/Gunner at age 26
3Is now a Crewman
3A new romantic starts. Gain an Ally.
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4Advanced training in a specialist field
4Commissioned in Navy/Engineer/Gunner
4Is now a Ensign
4Promoted to Engineer/Gunner officer rank 2
4Is now a Sublieutenant
5Continued as Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Promoted to Engineer/Gunner officer rank 3
5Is now a Lieutenant
6Continued as Engineer/Gunner at age 38
6Vessel participates in a diplomatic mission.
6Gain a contact.
6Promoted to Engineer/Gunner officer rank 4
6Is now a Commander
7Voluntarily left Engineer/Gunner
7Became a Wanderer at age 42
7You do not know what happened to you. There is a gap in your memory.
8Became a Free Trader at age 46
8Given advanced training in a specialist field
8Promoted to rank 1
9Aging Crisis. Owe 40,000 for medical bills.
9Voluntarily left Free Trader
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 20,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 40,000 for medical bills.
12Find an Alien Artifact.
13Aging Crisis. Owe 50,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 30,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 10,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 60,000 for medical bills.