| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Birth or Death involving a family member or close friend. |
| 2 | Voluntarily left Wanderer |
| 2 | Switched to Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Advanced training in a specialist field |
| 3 | Attempt at commissioned failed. |
| 3 | Promoted to Engineer/Gunner rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 5 | Became a Journalist at age 34 |
| 5 | Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy |
| 5 | Promoted to rank 1 |
| 5 | Is now a Freelancer |
| 6 | Continued as Journalist at age 38 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 7 | Voluntarily left Journalist |
| 7 | Switched to Flight at age 42 |
| 7 | Gained a contact. |
| 7 | Promoted to Flight rank 2 |
| 7 | Is now a Petty Officer, 3rd class |
| 8 | Continued as Flight at age 46 |
| 8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 8 | Promoted to Flight rank 3 |
| 8 | Is now a Petty Officer, 2nd class |
| 9 | Continued as Flight at age 50 |
| 9 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 9 | Promoted to Flight rank 4 |
| 9 | Is now a Petty Officer, 1st class |
| 10 | Continued as Flight at age 54 |
| 10 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 11 | Returned to Engineer/Gunner at age 58 |
| 11 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 12 | Became a Field Researcher at age 62 |
| 12 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 12 | Promoted to rank 1 |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Field Researcher at age 66 |
| 13 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Continued as Field Researcher at age 70 |
| 14 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 14 | Gain an Enemy |
| 14 | Promoted to rank 2 |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Continued as Field Researcher at age 74 |
| 15 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 15 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 15 | Nearly killed. |
| 15 | Gain an Enemy |
| 15 | Promoted to rank 3 |
| 16 | Aging Crisis. Owe 60,000 for medical bills. |