| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Lightly injured, no permanent damage. Fully recovered. |
| 2 | Became a Intelligence at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 3 | Became a Enforcer at age 26 |
| 3 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 4 | Continued as Enforcer at age 30 |
| 4 | Backstab a fellow rogue for personal gain. |
| 4 | Promoted to rank 2 |
| 5 | Voluntarily left Enforcer |
| 5 | Switched to Pirate at age 34 |
| 5 | Is now a Lackey |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Henchman |
| 6 | Continued as Pirate at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Forced to muster out. |
| 7 | Became a Broker at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Continued as Broker at age 46 |
| 8 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 9 | Voluntarily left Broker |
| 9 | Switched to Thief at age 50 |
| 9 | Crime pays off. Gain victim as Enemy. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Thief at age 54 |
| 10 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 11 | Became a Barbarian at age 58 |
| 11 | You do not know what happened to you. There is a gap in your memory. |
| 12 | Became a Colonist at age 62 |
| 12 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Retired at age 66 |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Good fortune |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |