Commander Cordelia Dean permalink

Age Sex Str Dex End Int Edu Soc
81 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 9 (1)
Disinterested
 
Skills
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Diplomacy 1
Diplomat 0
Electronics (Remote Ops) 1
Flyer (Grav) 1
Gambler 1
Gun Combat 0
Investigate 0
Leadership 2
Mechanic 0
Melee (Blade) 1
Pilot (Spacecraft) 1
Profession 0
Science 0
Seafarer 0
Stealth 1
Streetwise 2
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Marine Ground Assault Marine 0 1
Agent Law Enforcement Rookie 0 1
Drifter Wanderer 1 1
Navy Engineer/Gunner Commander 4 / 0 4
Noble Dilettante Wastrel 0 1
Drifter Barbarian 0 3
Retired 0 3
 
TermHistory
1Became a Explorer at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Became a Ground Assault at age 22
2Is now a Marine
2A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
3Became a Law Enforcement at age 26
3Is now a Rookie
3Life ruined by a criminal gang. Gain the gang as an Enemy
4Became a Wanderer at age 30
4Promoted to rank 1
5Voluntarily left Wanderer
5Became a Engineer/Gunner at age 34
5Is now a Crewman
5You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5Commissioned in Navy/Engineer/Gunner
5Is now a Ensign
5Promoted to Engineer/Gunner officer rank 2
5Is now a Sublieutenant
6Continued as Engineer/Gunner at age 38
6Vessel participates in a notable military engagement.
6Promoted to Engineer/Gunner officer rank 3
6Is now a Lieutenant
7Continued as Engineer/Gunner at age 42
7You join a gambling circle on board.
7Promoted to Engineer/Gunner officer rank 4
7Is now a Commander
8Continued as Engineer/Gunner at age 46
8You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
9Became a Dilettante at age 50
9Is now a Wastrel
9Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
10Voluntarily left Dilettante
10Switched to Barbarian at age 54
10Find valuable salvage.
11Continued as Barbarian at age 58
11Attacked by enemies and injured.
11Severely injured. Owe 25,000 for medical bills.
11Gain Enemy if you don't already have one.
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Barbarian at age 62
12Nearly killed. Fully recovered. Owe 15,000 for medical bills.
13Aging Crisis. Owe 60,000 for medical bills.
13Retired at age 66
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15Aging Crisis. Owe 30,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 50,000 for medical bills.