Golden Saxon permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 5 (-1)
Disillusioned, Haggling, Decorous
 
Skills
Admin 1
Advocate 1
Animals 0
Carouse 0
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Flyer 0
Investigate 3
Language (Anglic (3rd Imperium)) 1
Mechanic 0
Melee 0
Profession 0
Science (Biology) 1
Science (Genetics) 2
Science (Physics) 1
Science (Psionicology) 1
Science (Psychology) 2
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 0 1
Scholar Field Researcher 6 8
Retired 0 6
 
TermHistory
1Became a Barbarian at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Field Researcher at age 22
2Make a breakthrough in your field.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
4Continued as Field Researcher at age 30
4Win a prestigious prize for your work.
4Promoted to rank 2
5Continued as Field Researcher at age 34
5Your work is sabotaged by unknown parties. You start again from scratch.
5Promoted to rank 3
6Continued as Field Researcher at age 38
6Work for an eccentric but brilliant mentor, who becomes an Ally.
6Promoted to rank 4
7Continued as Field Researcher at age 42
7A disaster or war strikes.
7Lightly injured, no permanent damage. Fully recovered.
7The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
8Continued as Field Researcher at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
8Promoted to rank 5
9Aging Crisis. Owe 60,000 for medical bills.
9Continued as Field Researcher at age 50
9Win a prestigious prize for your work.
9Promoted to rank 6
9Forced to muster out.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 20,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 20,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 60,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 10,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 50,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.