| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Become leader in social movement. |
| 1 | Gain an Ally and an Enemy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Enforcer at age 18 |
| 2 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 3 | Continued as Enforcer at age 22 |
| 3 | You spend months in the dangerous criminal underworld. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 4 | Continued as Enforcer at age 26 |
| 4 | Arrested |
| 5 | Became a Thug at age 30 |
| 5 | Disgraced. Word of your criminal past reaches your homeworld. |
| 6 | Switched to Fixer at age 34 |
| 6 | Hire a new lawyer. |
| 6 | Promoted to rank 1 |
| 6 | Paroled from prison. |
| 7 | Switched to Pirate at age 38 |
| 7 | Is now a Lackey |
| 7 | Scarred. Owe 2,500 for medical bills. |
| 8 | Became a Corporate at age 42 |
| 8 | Spent time maintaining and using heavy vehicles. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Corporate at age 46 |
| 9 | You befriend a superior in the corporation or the colony. |
| 9 | Forced to muster out. |
| 10 | Became a Merchant Marine at age 50 |
| 10 | Is now a Crewman |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Continued as Merchant Marine at age 54 |
| 11 | Given advanced training in a specialist field |
| 11 | Forced to continue current assignment |
| 11 | Promoted to rank 1 |
| 11 | Is now a Senior Crewman |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Merchant Marine at age 58 |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 20,000 for medical bills. |
| 13 | Retired at age 62 |
| 13 | Gained a contact. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | A new romantic starts. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | A new romantic starts. Gain an Ally. |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |
| 16 | Gained a contact. |
| 17 | Aging Crisis. Owe 40,000 for medical bills. |