Lieutenant Colonel Sanders Mcarthy permalink

Age Sex Str Dex End Int Edu Soc Psi
79 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 7 (0) None
Vivacious, Draconian, Shameless
 
Skills
Advocate 1
Drive 0
Electronics 0
Engineer 0
Flyer (Grav) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Gun Combat 1
Heavy Weapons (Man Portable) 1
Leadership 2
Mechanic 0
Melee (Unarmed) 1
Persuade 0
Profession 0
Science 0
Seafarer (Personal) 2
Stealth 1
Streetwise 1
Survival 2
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 0 1
Marine Ground Assault Lieutenant Colonel 4 / 0 4
Merchant Merchant Marine Crewman 0 1
Navy Line/Crew Crewman 0 1
Drifter Barbarian 1 2
Drifter Scavenger 0 1
Drifter Wanderer 0 1
Retired 0 4
 
TermHistory
1Became a Worker at age 18
1Spent time maintaining and using heavy vehicles.
2Voluntarily left Worker
2Became a Ground Assault at age 22
2Is now a Marine
2On the front lines of a planetary assault and occupation.
2Commissioned in Marine/Ground Assault
2Is now a Lieutenant
2Promoted to Ground Assault officer rank 2
2Is now a Captain
3Continued as Ground Assault at age 26
3Assigned to an assault on an enemy fortress.
3Injured
3Promoted to Ground Assault officer rank 3
3Is now a Force Commander
4Continued as Ground Assault at age 30
4Assigned to a black ops mission.
4Promoted to Ground Assault officer rank 4
4Is now a Lieutenant Colonel
5Continued as Ground Assault at age 34
5A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
6Became a Merchant Marine at age 38
6Is now a Crewman
6A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
7Became a Line/Crew at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Became a Barbarian at age 46
8Find valuable salvage.
8Promoted to rank 1
9Continued as Barbarian at age 50
9Encounter a Psionic institute.
9Tested for psionic powers
10Voluntarily left Barbarian
10Switched to Scavenger at age 54
10Lightly injured, no permanent damage. Fully recovered.
11Switched to Wanderer at age 58
11You do not know what happened to you. There is a gap in your memory.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Moved to a new world.
13Aging Crisis. Owe 10,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 60,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 60,000 for medical bills.