Senior Crewman Amber Dixon permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 5 (-1) 1 (-2) 7 (0) 6 (0) 8 (0)
Thrilled, Tense, Expansive
 
Skills
Art 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics (Sensors) 1
Gun Combat (Energy) 1
Investigate 0
Jack-of-all-Trades 1
Mechanic 1
Medic 0
Persuade 0
Pilot (Spacecraft) 1
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Performer 0 2
Agent Law Enforcement Rookie 0 1
Drifter Wanderer 0 1
Scout Explorer 0 1
Scout Surveyor 0 1
Merchant Merchant Marine Senior Crewman 1 2
 
TermHistory
1Became a Performer at age 18
1A new romantic starts. Gain an Ally.
2Continued as Performer at age 22
2An investigation, tour, project or expedition goes wrong, stranding you far from home.
3Became a Law Enforcement at age 26
3Is now a Rookie
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Wanderer at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Explorer at age 34
5Psychologically damaged by your time in the scouts.
6Switched to Surveyor at age 38
6Severely injured
7Became a Merchant Marine at age 42
7Is now a Crewman
7Birth or Death involving a family member or close friend.
8Aging Crisis. Owe 50,000 for medical bills.
8Continued as Merchant Marine at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Promoted to rank 1
8Is now a Senior Crewman
9Aging Crisis. Owe 60,000 for medical bills.