Term | History |
1 | Became a Cavalry at age 18 |
1 | Is now a Private |
1 | You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 | Became a Courier at age 22 |
2 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
2 | Gain 6 Contacts. Gain 3 Enemies. |
3 | Became a Enforcer at age 26 |
3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
4 | Became a Colonist at age 30 |
4 | Injured. Fully recovered. Owe 2,500 for medical bills. |
5 | Became a Wanderer at age 34 |
5 | Attacked by enemies and injured. |
5 | Lightly injured, no permanent damage. Fully recovered. |
5 | Gain Enemy if you don't already have one. |
5 | Promoted to rank 1 |
6 | Continued as Wanderer at age 38 |
6 | Attempted a risky adventure and was wildly successful. |
6 | Promoted to rank 2 |
7 | Continued as Wanderer at age 42 |
7 | Attacked by enemies that you easily defeat. |
7 | Gain Enemy if you don't already have one. |
7 | Promoted to rank 3 |
8 | Continued as Wanderer at age 46 |
8 | Amnesia. |
8 | Promoted to rank 4 |
9 | Continued as Wanderer at age 50 |
9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
10 | Became a Flight at age 54 |
10 | Is now a Crewman |
10 | Severely injured. Fully recovered. Owe 3,750 for medical bills. |
11 | Became a Broker at age 58 |
11 | A good deal ensures you are living the high life for a few years. |
11 | Promoted to rank 1 |
12 | Aging Crisis. Owe 40,000 for medical bills. |