Able Spacehand Marjorie Fullmore permalink

Age Sex Str Dex End Int Edu Soc
47 F 4 (-1) 4 (-1) 8 (0) 5 (-1) 6 (0) 11 (1)
Contented, Impulsive
 
Skills
Athletics (Strength) 1
Electronics (Comms) 1
Gun Combat 1
Gunner (Capital) 2
Gunner (Screen) 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Recon 0
Science (History) 1
Seafarer 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 2
Drifter Wanderer 0 2
Merchant Free Trader 1 2
Navy Flight 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
3Became a Wanderer at age 26
3Find Ancient Technology.
4Continued as Wanderer at age 30
4Suffer from a life-threatening illness.
5Became a Free Trader at age 34
5Promoted to rank 1
6Continued as Free Trader at age 38
6Imperial trade restrictions force you out of business.
7Switched to Flight at age 42
7You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.