| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Birth or Death involving a family member or close friend. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Voluntarily left Colonist |
| 3 | Became a Engineer/Gunner at age 26 |
| 3 | Is now a Crewman |
| 3 | Display heroism in battle, saving the whole ship. |
| 3 | Commissioned in Navy/Engineer/Gunner |
| 3 | Is now a Ensign |
| 3 | Promoted to Engineer/Gunner officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 5 | Became a Scientist at age 34 |
| 5 | Make a breakthrough in your field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Scientist at age 38 |
| 6 | Advanced training in a specialist field. |
| 7 | Continued as Scientist at age 42 |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Continued as Scientist at age 46 |
| 8 | Refuse to join a cheat in some fashion. |
| 8 | Promoted to rank 2 |
| 9 | Continued as Scientist at age 50 |
| 9 | Agreed to perform research that goes against your conscience. Gain 1 Enemies. |
| 9 | Promoted to rank 3 |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Continued as Scientist at age 54 |
| 10 | Advanced training in a specialist field. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |