| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 50 |
M |
6 (0) |
5 (-1) |
3 (-1) |
6 (0) |
8 (0) |
10 (1) |
| Creepy, Insipid, Unreliable |
| Skills |
| Art 0 |
| Astrogation 0 |
| Diplomat 2 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Language 0 |
| Mechanic 1 |
| Navigation 1 |
| Persuade 1 |
| Pilot 0 |
| Science (Linguistics) 1 |
| Stealth 2 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Surveyor |
Scout |
1 |
5 |
| Rogue |
Thief |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Surveyor at age 18 |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Continued as Surveyor at age 22 |
| 2 | You spend a great deal of time on the fringes of Charted Space. |
| 2 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 3 | Continued as Surveyor at age 26 |
| 3 | Serve as the courier for an important message from the Imperium. |
| 4 | Continued as Surveyor at age 30 |
| 4 | You survey an alien world. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Continued as Surveyor at age 34 |
| 5 | Your ship is ambushed by enemy vessels. You successfully ran to the jump point. |
| 5 | Forced to muster out. |
| 6 | Became a Thief at age 38 |
| 6 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 7 | Continued as Thief at age 42 |
| 7 | Involved in a gambling ring. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Thief at age 46 |
| 8 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |