Crewman Angelo Hanson permalink

Age Sex Str Dex End Int Edu Soc
49 M 4 (-1) 2 (-2) 10 (1) 11 (1) 5 (-1) 5 (-1)
Warm Hearted
 
Skills
Admin 1
Diplomat 0
Drive 0
Electronics (Computers) 1
Investigate 0
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 1
Persuade 1
Recon 0
Science (Biology) 1
Science (Physics) 1
Science (Xenology) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Scholar Scientist 2 4
Drifter Wanderer 0 1
Agent Corporate Agent 0 1
Navy Flight Crewman 0 1
 
TermHistory
1Became a Scientist at age 18
1Make a breakthrough in your field.
1Promoted to rank 1
2Continued as Scientist at age 22
2Entangled in a bureaucratic or legal morass that distracts you from your work.
2Promoted to rank 2
3Continued as Scientist at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
4Continued as Scientist at age 30
4A new romantic starts. Gain an Ally.
5Voluntarily left Scientist
5Became a Wanderer at age 34
5Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6Became a Corporate Agent at age 38
6Established a network of contacts. Gain 3 contacts.
7Voluntarily left Corporate Agent
7Became a Flight at age 42
7Is now a Crewman
7Lost eye or limb. Fully recovered.