Corporal Pat Palmer
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
5 (-1) |
11 (1) |
5 (-1) |
3 (-1) |
11 (1) |
7 (0) |
| Hardy, Profane, Fussy |
| Skills |
| Athletics (Dexterity) 2 |
| Deception 1 |
| Drive (Track) 2 |
| Electronics 0 |
| Explosives 1 |
| Gun Combat (Slug) 2 |
| Gunner (Screen) 1 |
| Heavy Weapons (Vehicle) 1 |
| Investigate 0 |
| Medic 1 |
| Melee (Natural) 1 |
| Melee (Unarmed) 1 |
| Recon 3 |
| Science 0 |
| Seafarer 0 |
| Streetwise 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Army |
Infantry |
Corporal |
2 |
3 |
| Rogue |
Pirate |
Henchman |
1 |
2 |
| Agent |
Corporate Agent |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | Assigned to a peacekeeping role. |
| 1 | Promoted to Infantry rank 1 |
| 1 | Is now a Lance Corporal |
| 2 | Continued as Infantry at age 22 |
| 2 | Given a special assignment or duty in your unit. |
| 2 | Promoted to Infantry rank 2 |
| 2 | Is now a Corporal |
| 3 | Continued as Infantry at age 26 |
| 3 | Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
| 3 | Gain rebels as Enemy |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Henchman |
| 5 | Continued as Pirate at age 34 |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Forced to muster out. |
| 6 | Became a Corporate Agent at age 38 |
| 6 | Go undercover to investigate an enemy. |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |