Corporal Ted Stanway permalink

Age Sex Str Dex End Int Edu Soc
44 M 6 (0) 10 (1) 4 (-1) 7 (0) 7 (0) 10 (1)
Mysterious
 
Skills
Admin 2
Advocate 0
Animals 0
Art 0
Athletics (Dexterity) 1
Deception 0
Diplomat 0
Electronics (Comms) 1
Gambler 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Investigate 0
Language 0
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Streetwise 1
CareerAssignmentTitleRankTerms
Noble Administrator Clerk 1 2
Rogue Pirate Corporal 2 3
Navy Engineer/Gunner Able Spacehand 1 1
 
TermHistory
1Became a Administrator at age 18
1Is now a Assistant
1Gained a contact.
1Promoted to rank 1
1Is now a Clerk
2Continued as Administrator at age 22
2Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Became a Pirate at age 26
3Is now a Lackey
3Arrested and charged.
3Hired a lawyer to beat the charges.
3Promoted to rank 1
3Is now a Henchman
4Continued as Pirate at age 30
4Involved in a feud with a rival criminal organization.
4Injured. Fully recovered. Owe 2,500 for medical bills.
4Promoted to rank 2
4Is now a Corporal
5Continued as Pirate at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Engineer/Gunner at age 38
6Is now a Crewman
6You join a gambling circle on board.
6Attempt at commissioned failed.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand