Henchman Lydia Cunningham permalink

Age Sex Str Dex End Int Edu Soc
45 F 9 (1) 6 (0) 3 (-1) 10 (1) 7 (0) 5 (-1)
Enigmatic, Trustworthy
 
Skills
Astrogation 1
Athletics 0
Deception 1
Electronics 0
Gambler 1
Gun Combat (Archaic) 1
Gunner (Screen) 1
Gunner (Turret) 1
Investigate 1
Medic 0
Recon 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 3
Navy Engineer/Gunner Crewman 0 1
Entertainer Artist 0 1
Agent Corporate Agent Agent 1 1
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1You commit a legendary crime.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2Involved in a gambling ring.
3Continued as Pirate at age 26
3A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Special assignment or duty on board ship.
5Voluntarily left Engineer/Gunner
5Became a Artist at age 34
5You are forced out because of censorship or controversy. What truth did you get too close to?
6Became a Corporate Agent at age 38
6Go undercover to investigate an enemy.
6Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6Promoted to rank 1
6Is now a Agent