Alexander Hopkins permalink

Age Sex Str Dex End Int Edu Soc
45 M 1 (-2) 6 (0) 5 (-1) 8 (0) 8 (0) 6 (0)
Disciplined, Flagging
 
Skills
Admin 1
Deception 0
Drive 0
Investigate 1
Medic 1
Profession 0
Recon 0
Science (Economics) 1
Science (Psionicology) 1
Science (Robotics) 1
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Scholar Scientist 1 3
Scout Explorer 0 2
 
TermHistory
1Became a Wanderer at age 18
1Lost eye or limb. Owe 5,000 for medical bills.
2Became a Scientist at age 22
2Win a prestigious prize for your work.
3Continued as Scientist at age 26
3Assigned to work on a secret project for a patron or organisation.
3Promoted to rank 1
4Continued as Scientist at age 30
4Assigned to work on a secret project for a patron or organisation.
5Voluntarily left Scientist
5Became a Explorer at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
5Severely injured. Fully recovered. Owe 25,000 for medical bills.
6Continued as Explorer at age 38
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 3 Contacts. Gain 2 Enemies.