Sublieutenant Theodore Frazier
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
11 (1) |
8 (0) |
8 (0) |
4 (-1) |
7 (0) |
13 (2) |
| Young, Aristocratic |
| Skills |
| Astrogation 0 |
| Carouse 0 |
| Drive 0 |
| Engineer (Life Support) 1 |
| Engineer (M-drive) 1 |
| Gun Combat 0 |
| Leadership 1 |
| Mechanic 2 |
| Melee (Blade) 1 |
| Pilot (Small craft) 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
Scout |
2 |
4 |
| Navy |
Line/Crew |
Sublieutenant |
2 / 1 |
2 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 4 Contacts. Gain 2 Enemies. |
| 2 | Continued as Courier at age 22 |
| 2 | Spend several years jumping from world to world in your scout ship. |
| 3 | Continued as Courier at age 26 |
| 3 | A new romantic starts. Gain an Ally. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Scout |
| 4 | Continued as Courier at age 30 |
| 4 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 4 | Promoted to rank 2 |
| 5 | Became a Line/Crew at age 34 |
| 5 | Is now a Crewman |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 5 | Promoted to Line/Crew rank 1 |
| 5 | Is now a Able Spacehand |
| 6 | Continued as Line/Crew at age 38 |
| 6 | Advanced training in a specialist field |
| 6 | Commissioned in Navy/Line/Crew |
| 6 | Is now a Ensign |
| 6 | Promoted to Line/Crew officer rank 2 |
| 6 | Is now a Sublieutenant |