| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
1 (-2) |
6 (0) |
5 (-1) |
8 (0) |
8 (0) |
6 (0) |
| Disciplined, Flagging |
| Skills |
| Admin 1 |
| Deception 0 |
| Drive 0 |
| Investigate 1 |
| Medic 1 |
| Profession 0 |
| Recon 0 |
| Science (Economics) 1 |
| Science (Psionicology) 1 |
| Science (Robotics) 1 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
3 |
| Scout |
Explorer |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Lost eye or limb. Owe 5,000 for medical bills. |
| 2 | Became a Scientist at age 22 |
| 2 | Win a prestigious prize for your work. |
| 3 | Continued as Scientist at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Voluntarily left Scientist |
| 5 | Became a Explorer at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Severely injured. Fully recovered. Owe 25,000 for medical bills. |
| 6 | Continued as Explorer at age 38 |
| 6 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 6 | Gain 3 Contacts. Gain 2 Enemies. |