Crewman Marjorie Gibson permalink

Age Sex Str Dex End Int Edu Soc
44 F 6 (0) 3 (-1) 1 (-2) 8 (0) 6 (0) 11 (1)
Unselfish
 
Skills
Athletics (Strength) 1
Drive (Mole) 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Investigate 0
Language 0
Mechanic 1
Medic 1
Pilot 0
Recon 0
Science 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 0 3
Navy Line/Crew Crewman 0 1
Drifter Scavenger 0 1
Scholar Physician 1 1
 
TermHistory
1Became a Intelligence at age 18
1Given specialist training in vehicles.
2Continued as Intelligence at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Line/Crew at age 26
3Is now a Crewman
3During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
4Became a Scavenger at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Returned to Intelligence at age 34
5Accepted a deal with criminal or other figure under investigation.
6Became a Physician at age 38
6Gained a contact.
6Promoted to rank 1