| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
7 (0) |
4 (-1) |
8 (0) |
7 (0) |
7 (0) |
4 (-1) |
| Mentally Slow, Disorderly, Depressed |
| Skills |
| Broker 1 |
| Drive (Walker) 1 |
| Electronics (Comms) 1 |
| Electronics (Remote Ops) 1 |
| Mechanic 1 |
| Persuade 0 |
| Pilot 0 |
| Science 0 |
| Steward 1 |
| Streetwise 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
1 |
3 |
| Scout |
Courier |
|
0 |
3 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Broker at age 22 |
| 2 | A good deal ensures you are living the high life for a few years. |
| 3 | Continued as Broker at age 26 |
| 3 | Imperial trade restrictions force you out of business. |
| 4 | Became a Courier at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 5 | Continued as Courier at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Continued as Courier at age 38 |
| 6 | Perform an exemplary service for the scouts. |