| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
M |
1 (-2) |
5 (-1) |
2 (-2) |
7 (0) |
3 (-1) |
7 (0) |
| Self-Controlling, Obliging, Expert |
| Skills |
| Admin 1 |
| Art (Perform) 1 |
| Athletics (Dexterity) 1 |
| Carouse 1 |
| Deception 0 |
| Drive (Track) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Persuade 2 |
| Recon 0 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Law Enforcement |
Rookie |
0 |
1 |
| Scholar |
Scientist |
|
0 |
2 |
| Entertainer |
Artist |
|
2 |
3 |
|
| Term | History |
| 1 | Became a Law Enforcement at age 18 |
| 1 | Is now a Rookie |
| 1 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 2 | Became a Scientist at age 22 |
| 2 | Moved to a new world. |
| 3 | Continued as Scientist at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Artist at age 30 |
| 4 | Works is especially well received and popular, making you a minor celebrity |
| 4 | Promoted to rank 1 |
| 5 | Continued as Artist at age 34 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Continued as Artist at age 38 |
| 6 | Gain a patron in the arts. Gain an Ally |
| 6 | Promoted to rank 2 |