Crewman Marjorie Gibson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 44 |
F |
6 (0) |
3 (-1) |
1 (-2) |
8 (0) |
6 (0) |
11 (1) |
| Unselfish |
| Skills |
| Athletics (Strength) 1 |
| Drive (Mole) 1 |
| Drive (Walker) 1 |
| Electronics (Comms) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Investigate 0 |
| Language 0 |
| Mechanic 1 |
| Medic 1 |
| Pilot 0 |
| Recon 0 |
| Science 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Intelligence |
|
0 |
3 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Scholar |
Physician |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Given specialist training in vehicles. |
| 2 | Continued as Intelligence at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Line/Crew at age 26 |
| 3 | Is now a Crewman |
| 3 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 4 | Became a Scavenger at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Returned to Intelligence at age 34 |
| 5 | Accepted a deal with criminal or other figure under investigation. |
| 6 | Became a Physician at age 38 |
| 6 | Gained a contact. |
| 6 | Promoted to rank 1 |