Ensign Dennis Johnson permalink

Age Sex Str Dex End Int Edu Soc
47 M 3 (-1) 4 (-1) 7 (0) 8 (0) 10 (1) 9 (1)
Opportunistic, Foolish, Observant
 
Skills
Admin 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Electronics (Remote Ops) 1
Gun Combat 4
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 2
Medic 0
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 2
Profession 1
Science (Biology) 1
Streetwise 1
Vacc Suit 5
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Ensign 1 / 0 1
Scholar Field Researcher 0 2
Merchant Free Trader 1 2
Merchant Merchant Marine Senior Crewman 1 2
 
EducationGraduated
Naval Academy Honors
 
TermHistory
1Entered Naval Academy at age 18
1A prank goes horribly wrong.
1Gain an Enemy.
1Graduated with honors at age 18.
2Became a Engineer/Gunner at age 18
2Is now a Crewman
2Commissioned in Navy/Engineer/Gunner
2Is now a Ensign
2During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
3Became a Field Researcher at age 22
3Win a prestigious prize for your work.
4Continued as Field Researcher at age 26
4An expedition or voyage goes wrong, leaving you stranded in the wilderness.
5Became a Free Trader at age 30
5Given advanced training in a specialist field
5Promoted to rank 1
6Continued as Free Trader at age 34
6Bankrupted by a rival. Gain the other trader as a Rival.
7Switched to Merchant Marine at age 38
7Is now a Crewman
7Befriend a useful ally in one sphere. Gain an Ally.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 42
8A good deal ensures you are living the high life for a few years.