Petty Officer, 3rd class Zona Johnson
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
F |
5 (-1) |
1 (-2) |
8 (0) |
7 (0) |
10 (1) |
5 (-1) |
| Mischievous |
| Skills |
| Admin 1 |
| Art 0 |
| Astrogation 2 |
| Athletics 0 |
| Broker 1 |
| Deception 1 |
| Drive 0 |
| Electronics 0 |
| Gun Combat (Archaic) 1 |
| Gunner (Capital) 1 |
| Mechanic 2 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Recon 0 |
| Science 0 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Enforcer |
|
0 |
2 |
| Prisoner |
Fixer |
|
1 |
1 |
| Navy |
Engineer/Gunner |
Petty Officer, 3rd class |
2 |
2 |
| Scout |
Explorer |
Scout |
1 |
2 |
|
| Term | History |
| 1 | Became a Enforcer at age 18 |
| 1 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 2 | Continued as Enforcer at age 22 |
| 2 | Arrested |
| 3 | Became a Fixer at age 26 |
| 3 | Assigned to difficult or backbreaking labour. |
| 3 | Promoted to rank 1 |
| 3 | Paroled from prison. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 4 | Promoted to Engineer/Gunner rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Engineer/Gunner at age 34 |
| 5 | Special assignment or duty on board ship. |
| 5 | Promoted to Engineer/Gunner rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Voluntarily left Engineer/Gunner |
| 6 | Became a Explorer at age 38 |
| 6 | Perform an exemplary service for the scouts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Explorer at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |