Scout Nettie Holland permalink

Age Sex Str Dex End Int Edu Soc
48 F 1 (-2) 2 (-2) 3 (-1) 7 (0) 6 (0) 7 (0)
Doubtful
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Jack-of-all-Trades 2
Mechanic 1
Melee (Blade) 1
Recon 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private 0 1
Drifter Barbarian 0 1
Scout Explorer Scout 1 2
Merchant Free Trader 0 1
Merchant Merchant Marine Senior Crewman 1 2
 
TermHistory
1Became a Cavalry at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Became a Barbarian at age 22
2Good fortune
3Voluntarily left Barbarian
3Became a Explorer at age 26
3When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
3Psychologically damaged by your time in the scouts.
3Promoted to rank 1
3Is now a Scout
4Continued as Explorer at age 30
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Became a Free Trader at age 34
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Switched to Merchant Marine at age 38
6Is now a Crewman
6Given advanced training in a specialist field
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7Bankrupted by a rival. Gain the other trader as a Rival.