4th Officer Harper Taylor permalink

Age Sex Str Dex End Int Edu Soc
49 F 3 (-1) 4 (-1) 6 (0) 6 (0) 7 (0) 7 (0)
Sulky, Scheming
 
Skills
Art 0
Athletics (Endurance) 1
Broker 0
Drive (Hovercraft) 1
Electronics 0
Engineer (Power) 1
Gambler 1
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Recon 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Rogue Pirate Henchman 1 1
Merchant Merchant Marine 4th Officer 2 5
 
TermHistory
1Became a Free Trader at age 18
1Imperial trade restrictions force you out of business.
2Became a Pirate at age 22
2Is now a Lackey
2Involved in a gambling ring.
2Promoted to rank 1
2Is now a Henchman
3Voluntarily left Pirate
3Switched to Merchant Marine at age 26
3Is now a Crewman
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Befriend a useful ally in one sphere. Gain an Ally.
5Continued as Merchant Marine at age 34
6Continued as Merchant Marine at age 38
6Make an unexpected connection outside your normal circles. Gain a Contact.
6Promoted to rank 2
6Is now a 4th Officer
7Continued as Merchant Marine at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.