Settler Matthew Taylor permalink

Age Sex Str Dex End Int Edu Soc
47 M 1 (-2) 2 (-2) 6 (0) 10 (1) 10 (1) 7 (0)
Despondent, Frigid, Peaceful
 
Skills
Advocate 1
Athletics (Dexterity) 2
Athletics (Strength) 1
Diplomat 0
Drive (Wheel) 1
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat 1
Gunner (Screen) 1
Heavy Weapons (Artillery) 1
Investigate 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 1
Pilot (Spacecraft) 1
Science (Cosmology) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Scientist 1 3
Scout Courier 0 1
Citizen Colonist Settler 3 3
 
EducationGraduated
Naval Academy Failed
 
TermHistory
1Became a Scientist at age 18
1An expedition or voyage goes wrong, leaving you stranded in the wilderness.
2Entered Naval Academy at age 22
2Become leader in social movement.
2Gain an Ally and an Enemy.
2Dropped out of military academy.
3Continued as Scientist at age 22
3Gained a contact.
3Promoted to rank 1
4Continued as Scientist at age 26
4Advanced training in a specialist field.
5Voluntarily left Scientist
5Became a Courier at age 30
5Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
6Became a Colonist at age 34
6You are rewarded for your diligence or cunning.
6Promoted to rank 1
7Continued as Colonist at age 38
7Your business expands, your corporation grows, or the colony thrives.
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 42
8You are rewarded for your diligence or cunning.
8Promoted to rank 3