Technician Hertha Kelly
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 47 |
F |
11 (1) |
7 (0) |
9 (1) |
10 (1) |
9 (1) |
2 (-2) |
| Reclusive, Undesirable, Saucy |
| Skills |
| Animals 0 |
| Athletics (Endurance) 1 |
| Carouse 1 |
| Diplomat 1 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 1 |
| Engineer 0 |
| Explosives 1 |
| Mechanic 1 |
| Medic 0 |
| Melee (Unarmed) 1 |
| Profession (Civil Engineering) 1 |
| Recon 1 |
| Science (Genetics) 1 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
1 |
| Drifter |
Wanderer |
|
2 |
2 |
| Citizen |
Worker |
Technician |
3 |
4 |
|
| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Switched to Wanderer at age 22 |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Wanderer at age 26 |
| 3 | Offered job by a patron. Now owe him a favor. |
| 3 | Promoted to rank 2 |
| 4 | Became a Worker at age 30 |
| 4 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Worker at age 34 |
| 5 | You befriend a superior in the corporation or the colony. |
| 6 | Continued as Worker at age 38 |
| 6 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 6 | Forced to continue current assignment |
| 6 | Promoted to rank 2 |
| 6 | Is now a Technician |
| 7 | Continued as Worker at age 42 |
| 7 | Spent time maintaining and using heavy vehicles. |
| 7 | Promoted to rank 3 |