Crewman Leslie McRoddon permalink

Age Sex Str Dex End Int Edu Soc
49 M 4 (-1) 3 (-1) 3 (-1) 7 (0) 10 (1) 2 (-2)
Vain
 
Skills
Admin 1
Athletics 0
Broker 1
Diplomat 2
Drive 0
Electronics (Computers) 1
Flyer (Ornithopter) 1
Medic 1
Persuade 0
Science (Cosmology) 1
Science (Genetics) 1
Science (Physics) 1
Stealth 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Drifter Barbarian 0 1
Scholar Scientist 2 4
Citizen Colonist 1 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Risk your fortune on a possibility lucrative deal and win.
2Voluntarily left Merchant Marine
2Became a Barbarian at age 22
2Suffer from a life-threatening illness.
3Became a Scientist at age 26
3Make a breakthrough in your field.
3Promoted to rank 1
4Continued as Scientist at age 30
4Work leads to a considerable breakthrough.
4Promoted to rank 2
5Continued as Scientist at age 34
5Win a prestigious prize for your work.
6Continued as Scientist at age 38
6Assigned to work on a secret project for a patron or organisation.
6Forced to muster out.
7Became a Colonist at age 42
7Spent time maintaining and using heavy vehicles.
7Promoted to rank 1