Marine Jeremiah Buckman
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
3 (-1) |
6 (0) |
5 (-1) |
4 (-1) |
9 (1) |
2 (-2) |
| Tentative |
| Skills |
| Animals 0 |
| Art 0 |
| Athletics (Strength) 3 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Artillery) 1 |
| Heavy Weapons (Vehicle) 2 |
| Jack-of-all-Trades 1 |
| Mechanic 1 |
| Medic 0 |
| Pilot (Small craft) 1 |
| Recon 0 |
| Stealth 1 |
| Tactics (Naval) 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Citizen |
Colonist |
|
0 |
1 |
| Scout |
Surveyor |
|
0 |
5 |
| Education | Graduated |
| Marine Academy |
Graduated |
|
| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | War breaks out, triggering a mandatory draft. |
| 1 | Graduated at age 18. |
| 2 | Became a Ground Assault at age 18 |
| 2 | Is now a Marine |
| 2 | Injured. Fully recovered. |
| 3 | Became a Colonist at age 22 |
| 3 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 4 | Became a Surveyor at age 26 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 5 | Continued as Surveyor at age 30 |
| 5 | A new romantic starts. Gain an Ally. |
| 6 | Continued as Surveyor at age 34 |
| 6 | Spend several years jumping from world to world in your scout ship. |
| 7 | Continued as Surveyor at age 38 |
| 7 | Perform an exemplary service for the scouts. |
| 8 | Continued as Surveyor at age 42 |
| 8 | Spend several years jumping from world to world in your scout ship. |
| 8 | Forced to muster out. |