| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
F |
4 (-1) |
7 (0) |
8 (0) |
11 (1) |
2 (-2) |
3 (-1) |
| Harmonious, Chivalrous, Dynamic |
| Skills |
| Animals 0 |
| Astrogation 0 |
| Athletics (Endurance) 1 |
| Deception 1 |
| Flyer 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Melee (Natural) 1 |
| Pilot 0 |
| Profession (Belter) 1 |
| Recon 1 |
| Science (Genetics) 1 |
| Stealth 1 |
| Streetwise 2 |
| Tactics 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Marine |
Star Marine |
Marine |
0 |
1 |
| Drifter |
Wanderer |
|
1 |
4 |
| Agent |
Intelligence |
Agent |
1 |
1 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 2 | Became a Star Marine at age 22 |
| 2 | Is now a Marine |
| 2 | Lightly injured, no permanent damage. Fully recovered. |
| 3 | Switched to Wanderer at age 26 |
| 3 | Spend time with an alien race. Gain a contact. |
| 4 | Continued as Wanderer at age 30 |
| 4 | Attacked by enemies that you easily defeat. |
| 4 | Gain Enemy if you don't already have one. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 7 | Became a Intelligence at age 42 |
| 7 | An investigation takes on a dangerous turn. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Agent |