Able Spacehand Ferd Peck permalink

Age Sex Str Dex End Int Edu Soc
52 M 7 (0) 1 (-2) 2 (-2) 3 (-1) 10 (1) 5 (-1)
Unfriendly, Nervous
 
Skills
Admin 0
Astrogation 0
Broker 1
Deception 1
Drive 0
Electronics (Computers) 1
Gambler 1
Gun Combat 0
Gunner (Screen) 1
Language 0
Mechanic 1
Medic 0
Melee (Bludgeon) 1
Persuade 1
Pilot (Capital Ships) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 2
Navy Line/Crew Able Spacehand 1 2
Rogue Enforcer 2 3
Agent Corporate Agent 0 1
 
TermHistory
1Became a Explorer at age 18
1Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
2Continued as Explorer at age 22
2Nearly killed. Owe 35,000 for medical bills.
3Became a Line/Crew at age 26
3Is now a Crewman
3Betrayal. Convert an Ally into a Rival or Enemy.
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
5Became a Enforcer at age 34
5A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Promoted to rank 1
6Continued as Enforcer at age 38
6Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6Promoted to rank 2
7Continued as Enforcer at age 42
7A job goes wrong, forcing you to flee off-planet.
8Became a Corporate Agent at age 46
8Hard times caused by a lack of interstellar trade costs you your job.