Crewman Freddie Beck permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 3 (-1) 1 (-2) 3 (-1) 8 (0) 9 (1)
Concerned, Capable
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 2
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Gun Combat 1
Gunner (Screen) 1
Gunner (Turret) 2
Investigate 0
Mechanic 3
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Recon 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 0 1
Citizen Worker 0 3
Navy Engineer/Gunner Crewman 0 1
Scout Explorer 0 1
Citizen Colonist 0 1
Retired 0 1
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Became a Corporate Agent at age 18
1Hard times caused by a lack of interstellar trade costs you your job.
2Became a Worker at age 22
2Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3Entered Naval Academy at age 26
3Become leader in social movement.
3Gain an Ally and an Enemy.
3Graduated at age 26.
4Became a Engineer/Gunner at age 26
4Is now a Crewman
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Returned to Worker at age 30
5Your business expands, your corporation grows, or the colony thrives.
6Continued as Worker at age 34
6Hard times caused by a lack of interstellar trade costs you your job.
7Became a Explorer at age 38
7You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
8Switched to Colonist at age 42
8Hard times caused by a lack of interstellar trade costs you your job.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 46
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 60,000 for medical bills.