Private Emilie Wilson permalink

Age Sex Str Dex End Int Edu Soc
52 F 3 (-1) 2 (-2) 1 (-2) 2 (-2) 10 (1) 9 (1)
Annoying, Valiant, Resilient
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 2
Drive 0
Engineer (Power) 1
Gun Combat (Archaic) 1
Mechanic 0
Medic 0
Melee (Unarmed) 1
Persuade 2
Profession (Hydroponics) 1
Recon 0
Streetwise 0
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Drifter Barbarian 1 3
Army Cavalry Private 0 1
Merchant Broker 0 1
Prisoner Thug 1 1
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Barbarian at age 22
2Gained a contact.
3Continued as Barbarian at age 26
3Find an Alien Artifact.
3Promoted to rank 1
4Continued as Barbarian at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Cavalry at age 34
5Is now a Private
5Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
5Gain rebels as Enemy
6Became a Broker at age 38
6Accused of a crime
6Forced to muster out.
7Became a Thug at age 42
7Joined a prison gang
7Promoted to rank 1
7Paroled from prison.
8Returned to Colonist at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Promoted to rank 1