Scout Melvin Finnerty permalink

Age Sex Str Dex End Int Edu Soc
51 M 1 (-2) 4 (-1) 1 (-2) 5 (-1) 5 (-1) 6 (0)
Independent, Superstitious, Nervous
 
Skills
Astrogation 2
Broker 0
Carouse 0
Diplomat 1
Gambler 1
Gun Combat 0
Language 0
Mechanic 1
Persuade 1
Pilot (Small craft) 2
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Merchant Free Trader 2 3
Scout Courier 0 3
Scout Surveyor Scout 1 1
 
TermHistory
1Became a Explorer at age 18
1Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2Became a Free Trader at age 22
2Promoted to rank 1
3Continued as Free Trader at age 26
3Birth or Death involving a family member or close friend.
3Promoted to rank 2
4Continued as Free Trader at age 30
4Nearly killed. Owe 3,750 for medical bills.
5Switched to Courier at age 34
5Spend several years jumping from world to world in your scout ship.
6Continued as Courier at age 38
6Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
6You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7Continued as Courier at age 42
7Psychologically damaged by your time in the scouts.
8Switched to Surveyor at age 46
8A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8Promoted to rank 1
8Is now a Scout
9Aging Crisis. Owe 40,000 for medical bills.