4th Officer Brad Rule permalink

Age Sex Str Dex End Int Edu Soc
51 M 2 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 5 (-1)
Honorable
 
Skills
Admin 0
Advocate 0
Broker 0
Diplomat 0
Drive (Hovercraft) 1
Electronics 0
Engineer (Life Support) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat 1
Leadership 0
Mechanic 1
Persuade 2
Pilot (Spacecraft) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 0 1
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 2 3
Agent Intelligence 0 1
Merchant Merchant Marine 4th Officer 2 2
 
TermHistory
1Became a Corporate at age 18
1Refused to co-operate with investigation by the planetary authorities. Gain an Ally
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Free Trader at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Promoted to rank 1
4Continued as Free Trader at age 30
4Victim of a crime
4Promoted to rank 2
5Continued as Free Trader at age 34
5A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
5Gain rebels as Enemy
6Became a Intelligence at age 38
6Injured. Fully recovered.
7Switched to Merchant Marine at age 42
7Injured. Fully recovered. Owe 2,500 for medical bills.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 2
8Is now a 4th Officer
9Aging Crisis. Owe 60,000 for medical bills.