Crewman Irma Hanrahan permalink

Age Sex Str Dex End Int Edu Soc
51 F 8 (0) 3 (-1) 9 (1) 7 (0) 8 (0) 5 (-1)
Unconcerned
 
Skills
Admin 1
Athletics 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 2
Engineer (Power) 1
Gunner (Screen) 1
Investigate 1
Medic 0
Persuade 1
Science (Archaeology) 1
Science (Chemistry) 1
Science (Cybernetics) 1
Science (History) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scholar Scientist 3 5
Navy Line/Crew Crewman 0 1
Drifter Scavenger 0 1
Entertainer Journalist 0 1
 
TermHistory
1Became a Scientist at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Continued as Scientist at age 22
2Refuse to join a cheat in some fashion.
2Promoted to rank 1
3Continued as Scientist at age 26
3Agreed to perform research that goes against your conscience. Gain 1 Enemies.
3Promoted to rank 2
4Continued as Scientist at age 30
4Work for an eccentric but brilliant mentor, who becomes an Ally.
4Promoted to rank 3
5Continued as Scientist at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Forced to muster out.
6Became a Line/Crew at age 38
6Is now a Crewman
6During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
7Became a Scavenger at age 42
7Severely injured. Fully recovered. Owe 10,000 for medical bills.
8Became a Journalist at age 46
8Expose or are involved in a scandal of some sort.