Settler Waldo Ross
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
2 (-2) |
5 (-1) |
4 (-1) |
10 (1) |
12 (2) |
7 (0) |
| Receptive, Static, Odd |
| Skills |
| Art (Write) 1 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Deception 2 |
| Drive (Hovercraft) 1 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Language (Oynprith (Droyne)) 1 |
| Melee (Bludgeon) 1 |
| Melee (Natural) 1 |
| Persuade 1 |
| Profession 0 |
| Science (History) 1 |
| Seafarer 0 |
| Stealth 0 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
1 |
2 |
| Rogue |
Enforcer |
|
1 |
3 |
| Drifter |
Scavenger |
|
0 |
1 |
| Citizen |
Colonist |
Settler |
2 |
2 |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | Spend time with an alien race. Gain a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Artist at age 22 |
| 2 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 3 | Became a Enforcer at age 26 |
| 3 | Crime pays off. Gain victim as Enemy. |
| 4 | Continued as Enforcer at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Scarred. Owe 2,500 for medical bills. |
| 6 | Became a Scavenger at age 38 |
| 6 | Nearly killed. Owe 17,500 for medical bills. |
| 7 | Became a Colonist at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Colonist at age 46 |
| 8 | Advanced training in a specialist field. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Settler |