Field Agent Mathilde Hopkins permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 6 (0) 3 (-1) 3 (-1) 5 (-1) 4 (-1)
Flustered, Reflective
 
Skills
Advocate 1
Athletics (Endurance) 1
Carouse 1
Deception 1
Drive 0
Electronics 0
Engineer (J-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 1
Language 0
Medic 0
Melee (Unarmed) 1
Recon 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent 2 4
Citizen Corporate 0 1
Merchant Merchant Marine Crewman 0 1
Retired 0 2
 
TermHistory
1Became a Corporate Agent at age 18
1Rewarded for a successful mission.
2Continued as Corporate Agent at age 22
2Betrayal. Convert an Ally into a Rival or Enemy.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Advanced training in a specialist field.
3Promoted to rank 2
3Is now a Field Agent
4Voluntarily left Corporate Agent
4Became a Corporate at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
5Returned to Corporate Agent at age 34
5Go undercover to investigate an enemy.
5You gain experience in a technical field as a computer operator or surveyor.
5Forced to muster out.
6Became a Merchant Marine at age 38
6Is now a Crewman
6Bankrupted by a rival. Gain the other trader as a Rival.
7Aging Crisis. Owe 60,000 for medical bills.
7Retired at age 42
7Gained a contact.
8Aging Crisis. Owe 10,000 for medical bills.
8Good fortune