Settler Luke Mills permalink

Age Sex Str Dex End Int Edu Soc
52 M 1 (-2) 3 (-1) 3 (-1) 6 (0) 7 (0) 3 (-1)
No Purpose
 
Skills
Animals 0
Art 0
Carouse 0
Deception 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gambler 1
Gun Combat 0
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Melee (Natural) 1
Persuade 0
Stealth 1
Steward 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Performer 0 2
Drifter Scavenger 0 1
Agent Corporate Agent Agent 1 2
Citizen Colonist Settler 3 3
 
TermHistory
1Became a Performer at age 18
1Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
2Continued as Performer at age 22
2Gained a contact.
2Forced to muster out.
3Became a Scavenger at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Corporate Agent at age 30
4Rewarded for a successful mission.
4Promoted to rank 1
4Is now a Agent
5Continued as Corporate Agent at age 34
5Rewarded for a successful mission.
5Forced to muster out.
6Became a Colonist at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 1
7Continued as Colonist at age 42
7You are rewarded for your diligence or cunning.
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 46
8You gain experience in a technical field as a computer operator or surveyor.
8Promoted to rank 3