Manager Andrew McNamara
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
M |
5 (-1) |
5 (-1) |
6 (0) |
7 (0) |
8 (0) |
5 (-1) |
| Vain |
| Skills |
| Admin 1 |
| Advocate 0 |
| Animals 0 |
| Broker 0 |
| Deception 1 |
| Diplomat 1 |
| Electronics (Comms) 1 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gambler 1 |
| Leadership 0 |
| Mechanic 1 |
| Melee (Bludgeon) 1 |
| Melee (Unarmed) 1 |
| Profession (Biologicals) 1 |
| Recon 1 |
| Stealth 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
Manager |
3 |
4 |
| Rogue |
Thief |
|
1 |
3 |
| Navy |
Line/Crew |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | Spent time maintaining and using heavy vehicles. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Manager |
| 3 | Continued as Corporate at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Corporate at age 30 |
| 4 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Thief at age 34 |
| 5 | Involved in the planning of an impressive heist. |
| 6 | Continued as Thief at age 38 |
| 6 | Involved in a gambling ring. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Thief at age 42 |
| 7 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 8 | Became a Line/Crew at age 46 |
| 8 | Is now a Crewman |
| 8 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |