Senior Crewman Noah Fleming
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
6 (0) |
5 (-1) |
5 (-1) |
6 (0) |
8 (0) |
10 (1) |
| Malice |
| Skills |
| Athletics (Dexterity) 2 |
| Drive (Walker) 1 |
| Electronics (Computers) 1 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons (Man Portable) 1 |
| Heavy Weapons (Vehicle) 1 |
| Mechanic 1 |
| Navigation 1 |
| Pilot (Small Craft) 1 |
| Science (Psionicology) 1 |
| Steward 0 |
| Survival 1 |
| Tactics (Naval) 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Marine |
Star Marine |
Marine |
0 |
2 |
| Scout |
Surveyor |
|
0 |
4 |
| Merchant |
Free Trader |
|
0 |
1 |
| Merchant |
Merchant Marine |
Senior Crewman |
1 |
1 |
|
| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | Assigned to the security staff of a space station. |
| 1 | Attempt at commissioned failed. |
| 2 | Continued as Star Marine at age 22 |
| 2 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Voluntarily left Star Marine |
| 3 | Became a Surveyor at age 26 |
| 3 | Perform an exemplary service for the scouts. |
| 4 | Continued as Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | You have no idea what happened to you – they found your ship drifting on the fringes of friendly space. |
| 5 | Continued as Surveyor at age 34 |
| 5 | Spend several years jumping from world to world in your scout ship. |
| 6 | Continued as Surveyor at age 38 |
| 6 | Nearly killed. Owe 12,500 for medical bills. |
| 6 | Forced to muster out. |
| 7 | Became a Free Trader at age 42 |
| 7 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 7 | Gain rebels as Enemy |
| 8 | Switched to Merchant Marine at age 46 |
| 8 | Is now a Crewman |
| 8 | Promoted to rank 1 |
| 8 | Is now a Senior Crewman |