Petty Officer, 1st class Marvin Day permalink

Age Sex Str Dex End Int Edu Soc
56 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 8 (0)
Needy, Crafty
 
Skills
Broker 1
Deception 1
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Flyer (Ornithopter) 1
Gun Combat 1
Mechanic 2
Persuade 0
Recon 0
Seafarer 0
Stealth 0
Steward 1
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Merchant Broker 1 2
Navy Engineer/Gunner Petty Officer, 1st class 4 5
Retired 0 1
 
TermHistory
1Became a Wanderer at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Broker at age 22
2Embroiled in legal trouble.
2Promoted to rank 1
3Continued as Broker at age 26
3Given advanced training in a specialist field
4Voluntarily left Broker
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Promoted to Engineer/Gunner rank 2
5Is now a Petty Officer, 3rd class
6Continued as Engineer/Gunner at age 38
6Advanced training in a specialist field
6Promoted to Engineer/Gunner rank 3
6Is now a Petty Officer, 2nd class
7Aging Crisis. Owe 40,000 for medical bills.
7Continued as Engineer/Gunner at age 42
7Vessel participates in a notable military engagement.
7Promoted to Engineer/Gunner rank 4
7Is now a Petty Officer, 1st class
8Continued as Engineer/Gunner at age 46
8You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
8Forced to muster out.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 20,000 for medical bills.