4th Officer Francis Magrath
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
3 (-1) |
1 (-2) |
7 (0) |
4 (-1) |
7 (0) |
3 (-1) |
| Pretty, Condescending |
| Skills |
| Admin 0 |
| Athletics (Endurance) 1 |
| Broker 1 |
| Carouse 0 |
| Deception 0 |
| Drive (Track) 1 |
| Drive (Walker) 1 |
| Drive (Wheel) 1 |
| Jack-of-All-Trades 1 |
| Mechanic 1 |
| Melee (Unarmed) 1 |
| Persuade 0 |
| Recon 2 |
| Science (Chemistry) 1 |
| Stealth 0 |
| Steward 1 |
| Streetwise 2 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
2 |
4 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
4 |
| Rogue |
Pirate |
Lackey |
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Gained a contact. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Find an Alien Artifact. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Find valuable salvage. |
| 3 | Promoted to rank 2 |
| 4 | Continued as Wanderer at age 30 |
| 4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 5 | Became a Merchant Marine at age 34 |
| 5 | Is now a Crewman |
| 6 | Continued as Merchant Marine at age 38 |
| 6 | Given advanced training in a specialist field |
| 6 | Promoted to rank 1 |
| 6 | Is now a Senior Crewman |
| 7 | Continued as Merchant Marine at age 42 |
| 7 | Given advanced training in a specialist field |
| 7 | Promoted to rank 2 |
| 7 | Is now a 4th Officer |
| 8 | Continued as Merchant Marine at age 46 |
| 8 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 8 | Forced to muster out. |
| 9 | Became a Pirate at age 50 |
| 9 | Is now a Lackey |
| 9 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |