Technician Delmar Snyder
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
6 (0) |
11 (1) |
3 (-1) |
| Devilish |
| Skills |
| Art 0 |
| Astrogation 0 |
| Drive (Hovercraft) 1 |
| Drive (Mole) 1 |
| Drive (Walker) 1 |
| Flyer (Ornithopter) 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Medic 1 |
| Melee (Bludgeon) 1 |
| Pilot 0 |
| Profession (Construction) 1 |
| Science (Archaeology) 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Citizen |
Worker |
Technician |
3 |
5 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 4 Contacts. Gain 3 Enemies. |
| 2 | Became a Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Worker at age 26 |
| 3 | Your business expands, your corporation grows, or the colony thrives. |
| 4 | Continued as Worker at age 30 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Worker at age 34 |
| 5 | You rise to a position of power in your colony or corporation. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Technician |
| 6 | Continued as Worker at age 38 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Worker at age 42 |
| 7 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Moved to a new world. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Good fortune |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |