4th Officer Mayme Wright permalink

Age Sex Str Dex End Int Edu Soc
55 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 6 (0) 8 (0)
Harried
 
Skills
Animals (Handling) 1
Athletics 0
Broker 1
Carouse 1
Deception 0
Drive (Hovercraft) 1
Flyer (Ornithopter) 1
Language 0
Mechanic 1
Persuade 0
Pilot (Spacecraft) 1
Recon 2
Science (Economics) 1
Stealth 0
Steward 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 1 2
Entertainer Journalist 0 1
Drifter Barbarian 0 2
Drifter Wanderer 1 1
Merchant Merchant Marine 4th Officer 2 3
 
TermHistory
1Became a Colonist at age 18
1You rise to a position of power in your colony or corporation.
1Promoted to rank 1
2Continued as Colonist at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Journalist at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Barbarian at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5Continued as Barbarian at age 34
5Severely injured. Fully recovered. Owe 2,500 for medical bills.
6Switched to Wanderer at age 38
6Drafted into Merchant Marine
6Promoted to rank 1
7Became a Merchant Marine at age 42
7Is now a Crewman
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8A good deal ensures you are living the high life for a few years.
8Promoted to rank 2
8Is now a 4th Officer
9Continued as Merchant Marine at age 50
9A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
9Gain rebels as Enemy
10Aging Crisis. Owe 50,000 for medical bills.