Agent Bart Graham permalink

Age Sex Str Dex End Int Edu Soc
56 M 3 (-1) 2 (-2) 1 (-2) 5 (-1) 7 (0) 9 (1)
Rational, Primitive, Crafty
 
Skills
Admin 0
Art 0
Astrogation 0
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 3
Language 1
Medic 1
Melee (Unarmed) 1
Recon 1
Science (Psychology) 1
Seafarer 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Scholar Field Researcher 1 5
Drifter Scavenger 0 1
Drifter Barbarian 0 1
 
TermHistory
1Became a Intelligence at age 18
1Befriended by a senior agent.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Field Researcher at age 26
3Entangled in a bureaucratic or legal morass that distracts you from your work.
4Continued as Field Researcher at age 30
4A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
4Promoted to rank 1
5Continued as Field Researcher at age 34
5A rival researcher blackens your name or steals your research. Gain a Rival.
6Continued as Field Researcher at age 38
6Your work is sabotaged by unknown parties. You start again from scratch.
7Continued as Field Researcher at age 42
7Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
7Gain an Enemy
7Forced to muster out.
8Became a Scavenger at age 46
8Nearly killed. Fully recovered. Owe 20,000 for medical bills.
9Switched to Barbarian at age 50
9Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.