Crewman Truman Soto permalink

Age Sex Str Dex End Int Edu Soc
57 M 5 (-1) 4 (-1) 2 (-2) 8 (0) 5 (-1) 4 (-1)
Creative
 
Skills
Advocate 2
Animals 0
Broker 1
Carouse 1
Diplomat 1
Drive 0
Electronics 0
Engineer (M-drive) 1
Flyer 0
Investigate 0
Medic 0
Persuade 0
Science 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 0 1
Drifter Barbarian 0 3
Merchant Broker 2 4
Navy Line/Crew Crewman 0 1
 
TermHistory
1Became a Field Researcher at age 18
1A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival.
1Injured. Fully recovered. Owe 1,250 for medical bills.
2Became a Barbarian at age 22
3Continued as Barbarian at age 26
3Betrayal. Convert an Ally into a Rival or Enemy.
4Continued as Barbarian at age 30
4run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5Became a Broker at age 34
5Betrayal. Convert an Ally into a Rival or Enemy.
5Promoted to rank 1
6Continued as Broker at age 38
6Embroiled in legal trouble.
7Continued as Broker at age 42
7Embroiled in legal trouble.
7Promoted to rank 2
8Continued as Broker at age 46
8Bankrupted by a rival. Gain the other trader as a Rival.
9Became a Line/Crew at age 50
9Is now a Crewman
9Vessel participates in a notable military engagement.
9Attempt at commissioned failed.