Freelancer Clarence Cooper
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 55 |
M |
3 (-1) |
1 (-2) |
1 (-2) |
7 (0) |
6 (0) |
8 (0) |
| Civilised |
| Skills |
| Animals 0 |
| Art 0 |
| Astrogation 1 |
| Athletics 0 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Remote Ops) 1 |
| Engineer (M-drive) 1 |
| Language (Oynprith (Droyne)) 1 |
| Persuade 0 |
| Pilot (Spacecraft) 1 |
| Science (Sophontology) 1 |
| Steward 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Journalist |
Freelancer |
1 |
3 |
| Scout |
Courier |
Scout |
1 |
4 |
| Retired |
|
|
0 |
2 |
|
| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Expose or are involved in a scandal of some sort. |
| 2 | Continued as Journalist at age 22 |
| 2 | Gain a patron in the arts. Gain an Ally |
| 2 | Promoted to rank 1 |
| 2 | Is now a Freelancer |
| 3 | Continued as Journalist at age 26 |
| 3 | Public opinion turns on you. |
| 4 | Became a Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Continued as Courier at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 6 | Continued as Courier at age 38 |
| 6 | You survey an alien world. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Courier at age 42 |
| 7 | Psychologically damaged by your time in the scouts. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Aging Crisis. Owe 50,000 for medical bills. |
| 9 | Moved to a new world. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |