| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Spent the college years partying. |
| 1 | Graduated at age 18. |
| 2 | Became a Line/Crew at age 18 |
| 2 | Is now a Crewman |
| 2 | Vessel participates in a notable military engagement. |
| 3 | Continued as Line/Crew at age 22 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Promoted to Line/Crew rank 1 |
| 3 | Is now a Able Spacehand |
| 4 | Continued as Line/Crew at age 26 |
| 4 | Lost eye or limb. Fully recovered. |
| 5 | Continued as Line/Crew at age 30 |
| 5 | Vessel participates in a diplomatic mission. |
| 5 | Promoted to Line/Crew rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Line/Crew at age 34 |
| 6 | Vessel participates in a diplomatic mission. |
| 6 | Forced to muster out. |
| 7 | Became a Pirate at age 38 |
| 7 | Is now a Lackey |
| 7 | You spend months in the dangerous criminal underworld. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Henchman |
| 8 | Continued as Pirate at age 42 |
| 8 | Crime pays off. Gain victim as Enemy. |
| 8 | Promoted to rank 2 |
| 8 | Is now a Corporal |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |
| 9 | Continued as Pirate at age 46 |
| 9 | Involved in a feud with a rival criminal organization. |
| 9 | Promoted to rank 3 |
| 9 | Is now a Sergeant |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Pirate at age 50 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |