| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
M |
2 (-2) |
4 (-1) |
3 (-1) |
7 (0) |
3 (-1) |
3 (-1) |
| Gregarious, Vacant, Outspoken |
| Skills |
| Advocate 1 |
| Animals 0 |
| Astrogation 0 |
| Drive (Walker) 1 |
| Drive (Wheel) 1 |
| Engineer (Power) 1 |
| Gun Combat 0 |
| Leadership 1 |
| Mechanic 0 |
| Pilot 0 |
| Profession (Polymers) 1 |
| Science 0 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
1 |
3 |
| Scout |
Explorer |
|
0 |
2 |
| Citizen |
Corporate |
|
1 |
3 |
| Citizen |
Worker |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
| 2 | Became a Explorer at age 22 |
| 2 | Serve as the courier for an important message from the Imperium. |
| 3 | Continued as Explorer at age 26 |
| 3 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 3 | Gain 6 Contacts. Gain 3 Enemies. |
| 4 | Became a Corporate at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 5 | Continued as Corporate at age 34 |
| 5 | Advanced training in a specialist field. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Corporate at age 38 |
| 6 | Birth or Death involving a family member or close friend. |
| 6 | Forced to muster out. |
| 7 | Returned to Scavenger at age 42 |
| 7 | Find valuable salvage. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scavenger at age 46 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Worker at age 50 |
| 9 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |