Technician Delmar Snyder permalink

Age Sex Str Dex End Int Edu Soc
55 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 11 (1) 3 (-1)
Devilish
 
Skills
Art 0
Astrogation 0
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Walker) 1
Flyer (Ornithopter) 1
Gun Combat 0
Mechanic 0
Medic 1
Melee (Bludgeon) 1
Pilot 0
Profession (Construction) 1
Science (Archaeology) 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 0 1
Drifter Scavenger 0 1
Citizen Worker Technician 3 5
Retired 0 2
 
TermHistory
1Became a Explorer at age 18
1Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
1Gain 4 Contacts. Gain 3 Enemies.
2Became a Scavenger at age 22
2run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3Became a Worker at age 26
3Your business expands, your corporation grows, or the colony thrives.
4Continued as Worker at age 30
4Hard times caused by a lack of interstellar trade costs you your job.
4Promoted to rank 1
5Continued as Worker at age 34
5You rise to a position of power in your colony or corporation.
5Promoted to rank 2
5Is now a Technician
6Continued as Worker at age 38
6Advanced training in a specialist field.
6Promoted to rank 3
7Continued as Worker at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Aging Crisis. Owe 40,000 for medical bills.
8Retired at age 46
8Moved to a new world.
9Aging Crisis. Owe 30,000 for medical bills.
9Good fortune
10Aging Crisis. Owe 30,000 for medical bills.