Crewman Goldia Baker permalink

Age Sex Str Dex End Int Edu Soc Psi
57 F 3 (-1) 2 (-2) 5 (-1) 6 (0) 6 (0) 3 (-1) None
Lowly
 
Skills
Art 0
Athletics (Endurance) 2
Athletics (Strength) 2
Deception 3
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 2
Engineer 0
Flyer 0
Gun Combat 0
Gun Combat 1
Gunner (Screen) 2
Heavy Weapons 0
Language 0
Medic 0
Melee (Bludgeon) 2
Pilot (Capital Ships) 2
Pilot (Small Craft) 1
Recon 1
Stealth 1
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Rogue Thief 4 6
Scholar Field Researcher 0 1
Citizen Worker 0 1
 
EducationGraduated
Marine Academy Failed
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
2Entered Marine Academy at age 22
2Contacted by an underground psionic group
2Dropped out of military academy.
3Voluntarily left Flight
3Became a Thief at age 22
3Involved in the planning of an impressive heist.
3Promoted to rank 1
3Tested for psionic powers
4Continued as Thief at age 26
4Crime pays off. Gain victim as Enemy.
5Continued as Thief at age 30
5Involved in the planning of an impressive heist.
5Promoted to rank 2
6Continued as Thief at age 34
6You spend months in the dangerous criminal underworld.
6Promoted to rank 3
7Continued as Thief at age 38
7Accused of a crime
7Forced to continue current assignment
7Promoted to rank 4
8Continued as Thief at age 42
8A job goes wrong, forcing you to flee off-planet.
9Became a Field Researcher at age 46
9Advanced training in a specialist field.
10Voluntarily left Field Researcher
10Became a Worker at age 50
10You gain experience in a technical field as a computer operator or surveyor.