Agent Florrie Meyer permalink

Age Sex Str Dex End Int Edu Soc
55 F 5 (-1) 2 (-2) 1 (-2) 6 (0) 8 (0) 11 (1)
Insincere, No Purpose, Emotional
 
Skills
Animals 0
Broker 0
Deception 1
Drive 0
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 2
Pilot (Capital Ships) 1
Recon 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 2
Drifter Wanderer 0 1
Scholar Physician 0 2
Citizen Colonist 0 2
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 0 1
 
TermHistory
1Became a Corporate Agent at age 18
1Advanced training in a specialist field.
1Promoted to rank 1
1Is now a Agent
2Continued as Corporate Agent at age 22
2Moved to a new world.
3Voluntarily left Corporate Agent
3Became a Wanderer at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Physician at age 30
4Make a breakthrough in your field.
5Continued as Physician at age 34
5Advanced training in a specialist field.
5Forced to muster out.
6Became a Colonist at age 38
6A new romantic starts. Gain an Ally.
7Continued as Colonist at age 42
7Co-operate with investigation by the planetary authorities. The business or colony is shut down.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
9Became a Free Trader at age 50
9A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
10Aging Crisis. Owe 10,000 for medical bills.