Senior Crewman Emery Wood permalink

Age Sex Str Dex End Int Edu Soc
59 M 2 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 11 (1)
Kind Hearted, Apprehensive
 
Skills
Athletics 0
Deception 0
Electronics 0
Engineer (M-drive) 1
Gun Combat 0
Mechanic 1
Persuade 2
Pilot (Capital Ships) 1
Recon 0
Science (Economics) 1
Stealth 0
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey 0 1
Agent Law Enforcement Rookie 0 1
Entertainer Performer 1 1
Merchant Merchant Marine Senior Crewman 1 4
Retired 0 3
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Became a Law Enforcement at age 22
2Is now a Rookie
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Performer at age 26
3Spend time with an alien race. Gain a contact.
3Promoted to rank 1
4Voluntarily left Performer
4Became a Merchant Marine at age 30
4Is now a Crewman
4A good deal ensures you are living the high life for a few years.
5Continued as Merchant Marine at age 34
5A good deal ensures you are living the high life for a few years.
6Continued as Merchant Marine at age 38
6Befriend a useful ally in one sphere. Gain an Ally.
6Promoted to rank 1
6Is now a Senior Crewman
7Continued as Merchant Marine at age 42
7A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
7Gain rebels as Enemy
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 30,000 for medical bills.
9Good fortune
10Aging Crisis. Owe 30,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.