Petty Officer, 3rd class Alda Terry permalink

Age Sex Str Dex End Int Edu Soc
60 F 5 (-1) 2 (-2) 3 (-1) 8 (0) 3 (-1) 4 (-1)
Foolish, Giddy
 
Skills
Athletics (Endurance) 1
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Explosives 1
Flyer (Wing) 1
Gun Combat 0
Gun Combat 2
Jack-of-all-Trades 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Pilot (Capital Ships) 1
Seafarer 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class 2 5
Entertainer Journalist Freelancer 1 2
Citizen Colonist 1 2
Drifter Scavenger 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1Promoted to Engineer/Gunner rank 1
1Is now a Able Spacehand
2Continued as Engineer/Gunner at age 22
2Vessel participates in a diplomatic mission.
2Gain a contact.
3Continued as Engineer/Gunner at age 26
3You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4Continued as Engineer/Gunner at age 30
4Good fortune
4Promoted to Engineer/Gunner rank 2
4Is now a Petty Officer, 3rd class
5Continued as Engineer/Gunner at age 34
5Vessel participates in a diplomatic mission.
5Gain a contact.
5Forced to muster out.
6Became a Journalist at age 38
6Join homeworld’s celebrity circles
6Promoted to rank 1
6Is now a Freelancer
7Continued as Journalist at age 42
7Public opinion turns on you.
8Became a Colonist at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 1
9Continued as Colonist at age 50
9Political upheaval strikes your homeworld, and you are caught up in the revolution.
9Forced to muster out.
10Became a Scavenger at age 54
10Injured. Fully recovered. Owe 2,500 for medical bills.