Crewman Rosalie Richards permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 9 (1) 2 (-2)
Close, Predictable, Afraid
 
Skills
Art 0
Broker 0
Carouse 1
Deception 0
Drive 0
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Gun Combat 0
Language (Vilani (1st Imperium)) 1
Leadership 0
Mechanic 1
Medic 0
Persuade 0
Science 0
Steward 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 4
Navy Flight Crewman 0 1
Agent Intelligence 0 1
Entertainer Performer 0 1
Drifter Wanderer 0 2
Citizen Corporate 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Nearly killed. Fully recovered. Owe 6,250 for medical bills.
2Became a Flight at age 22
2Lost eye or limb.
3Became a Intelligence at age 26
3Severely injured. Owe 7,500 for medical bills.
4Became a Performer at age 30
4Severely injured. Fully recovered. Owe 5,000 for medical bills.
5Became a Wanderer at age 34
6Continued as Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Became a Corporate at age 42
7Refused to co-operate with investigation by the planetary authorities. Gain an Ally
8Returned to Merchant Marine at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Continued as Merchant Marine at age 50
9Befriend a useful ally in one sphere. Gain an Ally.
10Aging Crisis. Owe 30,000 for medical bills.
10Continued as Merchant Marine at age 54
10A good deal ensures you are living the high life for a few years.
10Forced to muster out.
11Aging Crisis. Owe 50,000 for medical bills.