Settler Harris Little permalink

Age Sex Str Dex End Int Edu Soc
61 M 4 (-1) 1 (-2) 2 (-2) 4 (-1) 11 (1) 3 (-1)
Blasé
 
Skills
Animals 0
Art (Perform) 1
Astrogation 1
Athletics 0
Carouse 0
Deception 0
Diplomat 2
Drive (Walker) 1
Electronics (Computers) 2
Flyer 0
Gun Combat 0
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 1
Medic 1
Profession (Hydroponics) 1
Recon 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Rogue Pirate Corporal 2 3
Merchant Free Trader 0 1
Citizen Colonist Settler 3 5
Drifter Wanderer 0 1
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1Involved in the planning of an impressive heist.
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Promoted to rank 2
2Is now a Corporal
3Continued as Pirate at age 26
3Injured. Fully recovered. Owe 1,250 for medical bills.
4Became a Free Trader at age 30
4A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
5Became a Colonist at age 34
5Your business expands, your corporation grows, or the colony thrives.
6Continued as Colonist at age 38
6You befriend a superior in the corporation or the colony.
6Promoted to rank 1
7Continued as Colonist at age 42
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Became a Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Returned to Colonist at age 50
9A new romantic starts. Gain an Ally.
9Promoted to rank 2
9Is now a Settler
10Continued as Colonist at age 54
10You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
10Gain a criminal contact.
10Promoted to rank 3