| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Nearly killed. Owe 11,250 for medical bills. |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Vessel participates in a notable military engagement. |
| 2 | Promoted to Line/Crew rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Line/Crew at age 26 |
| 3 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 3 | Commissioned in Navy/Line/Crew |
| 3 | Is now a Ensign |
| 3 | Promoted to Line/Crew officer rank 2 |
| 3 | Is now a Sublieutenant |
| 4 | Continued as Line/Crew at age 30 |
| 4 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 5 | Became a Courier at age 34 |
| 5 | Nearly killed. Owe 15,000 for medical bills. |
| 6 | Became a Wanderer at age 38 |
| 6 | Find valuable salvage. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Wanderer at age 42 |
| 7 | Suffer from a life-threatening illness. |
| 8 | Became a Ground Assault at age 46 |
| 8 | Is now a Marine |
| 8 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 9 | Became a Worker at age 50 |
| 9 | Advanced training in a specialist field. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Worker at age 54 |
| 10 | A new romantic starts. Gain an Ally. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Technician |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |