Crewman Lavada Jemmy permalink

Age Sex Str Dex End Int Edu Soc
61 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 8 (0)
Joyful
 
Skills
Art (Perform) 1
Art (Visual Media) 1
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics 0
Gunner (Screen) 1
Jack-of-all-Trades 1
Language 0
Persuade 0
Profession (Construction) 1
Recon 0
Steward 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 0 2
Citizen Colonist 0 1
Entertainer Artist 1 3
Navy Engineer/Gunner Crewman 0 1
Drifter Wanderer 0 1
Retired 0 2
 
TermHistory
1Became a Broker at age 18
1Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2Continued as Broker at age 22
2Make an unexpected connection outside your normal circles. Gain a Contact.
2Forced to muster out.
3Became a Colonist at age 26
3Nearly killed. Owe 5,000 for medical bills.
4Became a Artist at age 30
4Join homeworld’s celebrity circles
4Forced to continue current assignment
4Promoted to rank 1
5Continued as Artist at age 34
5Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
5An investigation, tour, project or expedition goes wrong, stranding you far from home.
6Continued as Artist at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Became a Engineer/Gunner at age 42
7Is now a Crewman
7During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
8Became a Wanderer at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Good fortune
10Aging Crisis. Owe 30,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 10,000 for medical bills.