Crewman Glenn Fisher
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
1 (-2) |
1 (-2) |
1 (-2) |
8 (0) |
2 (-2) |
1 (-2) |
| Psychotic |
| Skills |
| Animals 0 |
| Athletics 0 |
| Broker 0 |
| Deception 1 |
| Drive 0 |
| Electronics 0 |
| Gun Combat 0 |
| Gun Combat 1 |
| Heavy Weapons 0 |
| Language (Vilani (1st Imperium)) 1 |
| Mechanic 1 |
| Melee 0 |
| Persuade 0 |
| Pilot (Capital Ships) 1 |
| Recon 0 |
| Stealth 1 |
| Steward 0 |
| Streetwise 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
2 |
| Entertainer |
Performer |
|
1 |
2 |
| Retired |
|
|
0 |
5 |
| Education | Graduated |
| Army Academy |
Failed |
|
| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Study Streetwise as a hobby. |
| 1 | Dropped out of military academy. |
| 2 | Became a Merchant Marine at age 18 |
| 2 | Is now a Crewman |
| 2 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 2 | Gain rebels as Enemy |
| 3 | Became a Line/Crew at age 22 |
| 3 | Advanced training in a specialist field |
| 4 | Voluntarily left Line/Crew |
| 4 | Became a Performer at age 26 |
| 4 | Gain a patron in the arts. Gain an Ally |
| 4 | Promoted to rank 1 |
| 5 | Continued as Performer at age 30 |
| 5 | Public opinion turns on you. |
| 6 | Returned to Line/Crew at age 34 |
| 6 | You join a gambling circle on board. |
| 6 | Forced to muster out. |
| 7 | Aging Crisis. Owe 10,000 for medical bills. |
| 7 | Retired at age 38 |
| 7 | Good fortune |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Birth or Death involving a family member or close friend. |
| 9 | Gained a contact. |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |