4th Officer Alice Fleming permalink

Age Sex Str Dex End Int Edu Soc
59 M 3 (-1) 1 (-2) 1 (-2) 6 (0) 11 (1) 8 (0)
Adorable
 
Skills
Astrogation 0
Athletics 0
Carouse 0
Deception 0
Electronics (Sensors) 1
Gambler 1
Gun Combat (Energy) 1
Mechanic 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Profession (Belter) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 2
Marine Ground Assault Marine 0 1
Merchant Free Trader 0 1
Drifter Wanderer 0 1
Merchant Merchant Marine 4th Officer 2 5
 
TermHistory
1Became a Scavenger at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Ground Assault at age 22
2Is now a Marine
2A mission goes wrong and you are stranded behind enemy lines. Ejected from the service.
3Returned to Scavenger at age 26
3You do not know what happened to you. There is a gap in your memory.
4Became a Free Trader at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
5Switched to Wanderer at age 34
5Suffer from a life-threatening illness.
6Switched to Merchant Marine at age 38
6Is now a Crewman
6Given advanced training in a specialist field
7Continued as Merchant Marine at age 42
7Your business or ship thrives.
7Promoted to rank 1
7Is now a Senior Crewman
8Continued as Merchant Marine at age 46
8A new romantic starts. Gain an Ally.
9Continued as Merchant Marine at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9Promoted to rank 2
9Is now a 4th Officer
10Aging Crisis. Owe 40,000 for medical bills.
10Continued as Merchant Marine at age 54
10Risk your fortune on a possibility lucrative deal and win.
11Aging Crisis. Owe 10,000 for medical bills.