Agent Lawrence Parker permalink

Age Sex Str Dex End Int Edu Soc
61 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 9 (1) 2 (-2)
Healthy, Easygoing, Quick
 
Skills
Athletics (Endurance) 1
Deception 2
Drive (Wheel) 1
Flyer 0
Gun Combat 0
Investigate 1
Medic 1
Recon 1
Science (Chemistry) 1
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 3
Citizen Colonist 0 1
Scholar Field Researcher 1 3
Retired 0 3
 
TermHistory
1Became a Intelligence at age 18
1Go undercover to investigate an enemy.
1Refused to co-operate with investigation by the planetary authorities. Gain an Ally
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Advanced training in a specialist field.
3Continued as Intelligence at age 26
3Hard times caused by a lack of interstellar trade costs you your job.
4Became a Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Voluntarily left Colonist
5Became a Field Researcher at age 34
5Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
5Gain an Enemy
6Continued as Field Researcher at age 38
6Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6A rival researcher blackens your name or steals your research. Gain a Rival.
6Gain an Enemy
6Promoted to rank 1
7Continued as Field Researcher at age 42
7An expedition or voyage goes wrong, leaving you stranded in the wilderness.
8Aging Crisis. Owe 60,000 for medical bills.
8Retired at age 46
8Gained a contact.
9Aging Crisis. Owe 60,000 for medical bills.
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 60,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 20,000 for medical bills.