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Age Sex Str Dex End Int Edu Soc
61 F 2 (-2) 2 (-2) 4 (-1) 11 (1) 7 (0) 9 (1)
Eccentric
 
Skills
Art (Write) 1
Astrogation 1
Athletics 0
Carouse 1
Diplomat 0
Drive (Walker) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Investigate 0
Medic 1
Persuade 0
Pilot 0
Science (Cybernetics) 1
Science (Genetics) 1
Science (Sophontology) 1
Survival 0
CareerAssignmentTitleRankTerms
Scholar Scientist 2 4
Entertainer Artist 1 2
Scout Surveyor 0 4
 
TermHistory
1Became a Scientist at age 18
1A rival researcher blackens your name or steals your research. Gain a Rival.
2Continued as Scientist at age 22
2Work for an eccentric but brilliant mentor, who becomes an Ally.
2Promoted to rank 1
3Continued as Scientist at age 26
3Refuse to join a cheat in some fashion.
3Promoted to rank 2
4Continued as Scientist at age 30
4Win a prestigious prize for your work.
4Forced to muster out.
5Became a Artist at age 34
5Refused to criticise a questionable political leader on your homeworld.
5Promoted to rank 1
6Continued as Artist at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Became a Surveyor at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Scarred. Fully recovered. Owe 5,000 for medical bills.
8Continued as Surveyor at age 46
8Spend several years jumping from world to world in your scout ship.
9Continued as Surveyor at age 50
9You survey an alien world.
10Continued as Surveyor at age 54
10You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.