| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Courier at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Became a Enforcer at age 26 |
| 3 | A crime lord considers you his protégé. |
| 4 | Continued as Enforcer at age 30 |
| 4 | You spend months in the dangerous criminal underworld. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Enforcer at age 34 |
| 5 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 6 | Became a Flight at age 38 |
| 6 | Is now a Crewman |
| 6 | Display heroism in battle, saving the whole ship. |
| 6 | Commissioned in Navy/Flight |
| 6 | Is now a Ensign |
| 6 | Promoted to Flight officer rank 2 |
| 6 | Is now a Sublieutenant |
| 7 | Continued as Flight at age 42 |
| 7 | Vessel participates in a notable military engagement. |
| 7 | Promoted to Flight officer rank 3 |
| 7 | Is now a Lieutenant |
| 8 | Continued as Flight at age 46 |
| 8 | Special assignment or duty on board ship. |
| 9 | Aging Crisis. Owe 10,000 for medical bills. |
| 9 | Continued as Flight at age 50 |
| 9 | Nearly killed. Fully recovered. |
| 10 | Retired at age 54 |
| 10 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |