Settler Arnold McRae permalink

Age Sex Str Dex End Int Edu Soc
61 M 6 (0) 1 (-2) 5 (-1) 9 (1) 7 (0) 9 (1)
Wholesome, Incoherent
 
Skills
Animals 0
Athletics (Endurance) 2
Carouse 1
Diplomat 1
Drive (Hovercraft) 2
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat 0
Gunner 0
Heavy Weapons 0
Investigate 2
Melee (Blade) 1
Recon 2
Science (Economics) 1
Science (History) 1
Science (Philosophy) 1
Science (Psychology) 1
Science (Sophontology) 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist Settler 2 2
Scholar Scientist 3 6
Drifter Barbarian Warrior 2 2
 
EducationGraduated
Army Academy
 
TermHistory
1Entered Army Academy at age 18
1Study Gunner (Turret) as a hobby.
1Kicked out of military academy.
2Became a Colonist at age 18
2Life ruined by a criminal gang. Gain the gang as an Enemy
2Promoted to rank 1
3Continued as Colonist at age 22
3Advanced training in a specialist field.
3Promoted to rank 2
3Is now a Settler
4Voluntarily left Colonist
4Became a Scientist at age 26
4A new romantic starts. Gain an Ally.
4Promoted to rank 1
5Continued as Scientist at age 30
5Win a prestigious prize for your work.
5Promoted to rank 2
6Continued as Scientist at age 34
6Agreed to perform research that goes against your conscience. Gain 1 Enemies.
6Promoted to rank 3
7Continued as Scientist at age 38
7Win a prestigious prize for your work.
8Continued as Scientist at age 42
8Advanced training in a specialist field.
9Continued as Scientist at age 46
9An expedition or voyage goes wrong, leaving you stranded in the wilderness.
10Became a Barbarian at age 50
10Promoted to rank 1
11Continued as Barbarian at age 54
11Forced to continue current assignment
11Promoted to rank 2
11Is now a Warrior
12Aging Crisis. Owe 60,000 for medical bills.