| Term | History |
| 1 | Became a Free Trader at age 18 |
| 1 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 2 | Entered Naval Academy at age 22 |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Free Trader at age 22 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 26 |
| 4 | Befriend a useful ally in one sphere. Gain an Ally. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Free Trader at age 30 |
| 5 | Befriend a useful ally in one sphere. Gain an Ally. |
| 5 | Promoted to rank 3 |
| 5 | Is now a Experienced Trader |
| 6 | Continued as Free Trader at age 34 |
| 6 | Your business or ship thrives. |
| 6 | Promoted to rank 4 |
| 7 | Continued as Free Trader at age 38 |
| 7 | A good deal ensures you are living the high life for a few years. |
| 7 | Forced to muster out. |
| 8 | Became a Explorer at age 42 |
| 8 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 9 | Became a Engineer/Gunner at age 46 |
| 9 | Is now a Crewman |
| 9 | Vessel participates in a diplomatic mission. |
| 9 | Attempt at commissioned failed. |
| 9 | Promoted to Engineer/Gunner rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Engineer/Gunner at age 50 |
| 10 | Display heroism in battle, saving the whole ship. |
| 10 | Commissioned in Navy/Engineer/Gunner |
| 10 | Is now a Ensign |
| 10 | Promoted to Engineer/Gunner officer rank 2 |
| 10 | Is now a Sublieutenant |
| 11 | Continued as Engineer/Gunner at age 54 |
| 11 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 11 | Promoted to Engineer/Gunner officer rank 3 |
| 11 | Is now a Lieutenant |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |