Settler Aaron Gordon permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 2 (-2) 4 (-1) 12 (2) 8 (0)
Scared, Gaudy
 
Skills
Advocate 3
Animals 0
Astrogation 0
Athletics (Endurance) 1
Athletics (Strength) 2
Carouse 1
Deception 1
Drive (Walker) 1
Drive (Wheel) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 1
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Recon 0
Science (Linguistics) 1
Science (Psychology) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Enforcer 4 4
Agent Intelligence Agent 1 1
Drifter Scavenger 0 1
Citizen Corporate 1 2
Citizen Colonist Settler 3 4
 
EducationGraduated
Army Academy Failed
 
TermHistory
1Entered Army Academy at age 18
1Become leader in social movement.
1Gain an Ally and an Enemy.
1Dropped out of military academy.
2Became a Enforcer at age 18
2Involved in a feud with a rival criminal organization.
2Promoted to rank 1
3Continued as Enforcer at age 22
3Refuse to backstab a fellow rogue for personal gain. Gain an Ally
3Promoted to rank 2
4Continued as Enforcer at age 26
4Refuse to backstab a fellow rogue for personal gain. Gain an Ally
4Promoted to rank 3
5Continued as Enforcer at age 30
5Involved in a feud with a rival criminal organization.
5Lightly injured, no permanent damage. Fully recovered.
5Promoted to rank 4
6Voluntarily left Enforcer
6Became a Intelligence at age 34
6Advanced training in a specialist field.
6Promoted to rank 1
6Is now a Agent
7Voluntarily left Intelligence
7Became a Scavenger at age 38
7Spend time with an alien race. Gain a contact.
8Voluntarily left Scavenger
8Became a Corporate at age 42
8Gained a contact.
8Promoted to rank 1
9Continued as Corporate at age 46
9Life ruined by a criminal gang. Gain the gang as an Enemy
10Switched to Colonist at age 50
10Advanced training in a specialist field.
10Promoted to rank 1
11Aging Crisis. Owe 50,000 for medical bills.
11Continued as Colonist at age 54
11Advanced training in a specialist field.
11Promoted to rank 2
11Is now a Settler
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Colonist at age 58
12Victim of a crime
12Promoted to rank 3
13Aging Crisis. Owe 30,000 for medical bills.
13Continued as Colonist at age 62
13Severely injured. Fully recovered.
14Aging Crisis. Owe 50,000 for medical bills.