Able Spacehand Sarah Boyd permalink

Age Sex Str Dex End Int Edu Soc
67 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 1 (-2)
Crabby, Miserly
 
Skills
Animals 0
Art 0
Astrogation 0
Carouse 2
Drive 0
Electronics (Computers) 1
Gun Combat 0
Language 0
Mechanic 1
Pilot (Capital Ships) 1
Profession 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 2
Citizen Worker 1 2
Navy Line/Crew Able Spacehand 1 1
Scout Courier 0 1
Retired 0 6
 
TermHistory
1Became a Scavenger at age 18
1Suffer from a life-threatening illness.
2Became a Worker at age 22
2You gain experience in a technical field as a computer operator or surveyor.
2Promoted to rank 1
3Continued as Worker at age 26
3Refused to co-operate with investigation by the planetary authorities. Gain an Ally
4Became a Line/Crew at age 30
4Is now a Crewman
4Advanced training in a specialist field
4Promoted to Line/Crew rank 1
4Is now a Able Spacehand
5Voluntarily left Line/Crew
5Returned to Scavenger at age 34
5Offered job by a patron. Now owe him a favor.
6Became a Courier at age 38
6Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
7Aging Crisis. Owe 30,000 for medical bills.
7Retired at age 42
7Good fortune
8Aging Crisis. Owe 60,000 for medical bills.
8Contact with Government.
9Aging Crisis. Owe 20,000 for medical bills.
9Birth or Death involving a family member or close friend.
10Aging Crisis. Owe 50,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 50,000 for medical bills.
11Birth or Death involving a family member or close friend.
12Aging Crisis. Owe 60,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 30,000 for medical bills.