| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 2 | Became a Barbarian at age 22 |
| 2 | Promoted to rank 1 |
| 3 | Continued as Barbarian at age 26 |
| 3 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 4 | Became a Star Marine at age 30 |
| 4 | Is now a Marine |
| 4 | Gained a contact. |
| 4 | Attempt at commissioned failed. |
| 4 | Promoted to Star Marine rank 1 |
| 4 | Is now a Lance Corporal |
| 5 | Continued as Star Marine at age 34 |
| 5 | Nearly killed. Owe 11,250 for medical bills. |
| 6 | Switched to Line/Crew at age 38 |
| 6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Commissioned in Navy/Line/Crew |
| 6 | Is now a Ensign |
| 7 | Continued as Line/Crew at age 42 |
| 7 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
| 8 | Became a Scientist at age 46 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 8 | Promoted to rank 1 |
| 9 | Voluntarily left Scientist |
| 9 | Became a Corporate Agent at age 50 |
| 9 | Go undercover to investigate an enemy. |
| 9 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | You go above and beyond the call of duty. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Field Agent |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | An investigation takes on a dangerous turn. |
| 11 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | Continued as Corporate Agent at age 62 |
| 12 | Go undercover to investigate an enemy. |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 12 | Forced to muster out. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |