| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You are rewarded for your diligence or cunning. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Became a Performer at age 26 |
| 3 | Gain a patron in the arts. Gain an Ally |
| 3 | Promoted to rank 1 |
| 4 | Continued as Performer at age 30 |
| 4 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Performer at age 34 |
| 5 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Broker at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
| 7 | Became a Cavalry at age 42 |
| 7 | Is now a Private |
| 7 | Unit is slaughtered in a disastrous battle, for which you blame your commander. Gain commander as Enemy. |
| 8 | Became a Barbarian at age 46 |
| 8 | Suffer from a life-threatening illness. |
| 9 | Switched to Merchant Marine at age 50 |
| 9 | Is now a Crewman |
| 9 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 10 | Returned to Barbarian at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |