| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Go undercover to investigate an enemy. |
| 2 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Promoted to rank 1 |
| 2 | Is now a Agent |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | You go above and beyond the call of duty. |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Field Agent |
| 5 | Voluntarily left Corporate Agent |
| 5 | Became a Colonist at age 34 |
| 5 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 6 | Became a Free Trader at age 38 |
| 6 | Befriend a useful ally in one sphere. Gain an Ally. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Free Trader at age 42 |
| 7 | Given advanced training in a specialist field |
| 7 | Promoted to rank 2 |
| 8 | Continued as Free Trader at age 46 |
| 9 | Continued as Free Trader at age 50 |
| 9 | Bankrupted by a rival. Gain the other trader as a Rival. |
| 10 | Became a Courier at age 54 |
| 10 | Spend several years jumping from world to world in your scout ship. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Scout |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Voluntarily left Courier |
| 11 | Retired at age 58 |
| 11 | Accused of a crime |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |