| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | Vessel participates in a diplomatic mission. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to Line/Crew rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Line/Crew at age 22 |
| 2 | Contact with Government. |
| 2 | Forced to muster out. |
| 3 | Became a Wanderer at age 26 |
| 3 | You do not know what happened to you. There is a gap in your memory. |
| 4 | Became a Corporate Agent at age 30 |
| 4 | Gained a contact. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Uncover a major conspiracy against your employers. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Field Agent |
| 6 | Voluntarily left Corporate Agent |
| 6 | Switched to Scavenger at age 38 |
| 6 | Offered job by a patron. Now owe him a favor. |
| 7 | Switched to Barbarian at age 42 |
| 7 | Scarred. Owe 5,000 for medical bills. |
| 8 | Switched to Flight at age 46 |
| 8 | Severely injured. Fully recovered. |
| 9 | Became a Broker at age 50 |
| 10 | Continued as Broker at age 54 |
| 10 | Given advanced training in a specialist field |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Broker at age 58 |
| 11 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |