| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Suffered a deep tragedy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Thief at age 18 |
| 2 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 3 | Became a Wanderer at age 22 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Flight at age 26 |
| 4 | Is now a Crewman |
| 4 | Abuse your position for profit |
| 4 | Commissioned in Navy/Flight |
| 4 | Is now a Ensign |
| 4 | Promoted to Flight officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Continued as Flight at age 30 |
| 5 | Advanced training in a specialist field |
| 5 | Promoted to Flight officer rank 3 |
| 5 | Is now a Lieutenant |
| 6 | Continued as Flight at age 34 |
| 6 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 7 | Became a Scientist at age 38 |
| 7 | Assigned to work on a secret project for a patron or organisation. |
| 8 | Continued as Scientist at age 42 |
| 8 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Continued as Scientist at age 46 |
| 9 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 9 | Forced to muster out. |
| 10 | Became a Corporate at age 50 |
| 10 | Hard times caused by a lack of interstellar trade costs you your job. |
| 11 | Switched to Worker at age 54 |
| 11 | You rise to a position of power in your colony or corporation. |
| 11 | Promoted to rank 1 |
| 12 | Continued as Worker at age 58 |
| 12 | Your business expands, your corporation grows, or the colony thrives. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Continued as Worker at age 62 |
| 13 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |