Petty Officer, 2nd class Henry Davidson permalink

Age Sex Str Dex End Int Edu Soc
68 M 1 (-2) 2 (-2) 1 (-2) 3 (-1) 5 (-1) 8 (0)
Kenderish
 
Skills
Advocate 1
Animals 0
Athletics (Strength) 1
Broker 2
Deception 1
Drive 0
Engineer (M-drive) 1
Gun Combat 3
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 2
Mechanic 3
Persuade 1
Pilot (Capital Ships) 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Agent Corporate Agent Agent 1 1
Merchant Merchant Marine 4th Officer 2 2
Merchant Broker 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
Agent Law Enforcement Rookie 0 1
Scout Courier 0 1
Retired 0 1
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Corporate Agent at age 22
2Victim of a crime
2Promoted to rank 1
2Is now a Agent
3Voluntarily left Corporate Agent
3Became a Merchant Marine at age 26
3Is now a Crewman
3Promoted to rank 1
3Is now a Senior Crewman
4Continued as Merchant Marine at age 30
4Befriend a useful ally in one sphere. Gain an Ally.
4Promoted to rank 2
4Is now a 4th Officer
5Voluntarily left Merchant Marine
5Switched to Broker at age 34
5Imperial trade restrictions force you out of business.
6Switched to Engineer/Gunner at age 38
6Vessel participates in a notable military engagement.
6Promoted to Engineer/Gunner rank 1
6Is now a Able Spacehand
7Continued as Engineer/Gunner at age 42
7Vessel participates in a notable military engagement.
7Promoted to Engineer/Gunner rank 2
7Is now a Petty Officer, 3rd class
8Continued as Engineer/Gunner at age 46
8Commanding officer takes an interest in your career.
8Promoted to Engineer/Gunner rank 3
8Is now a Petty Officer, 2nd class
9Continued as Engineer/Gunner at age 50
9Severely injured. Fully recovered. Owe 3,750 for medical bills.
10Switched to Law Enforcement at age 54
10Is now a Rookie
10Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
11Became a Courier at age 58
11Psychologically damaged by your time in the scouts.
12Aging Crisis. Owe 20,000 for medical bills.
12Retired at age 62
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 10,000 for medical bills.