| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Attempted a risky adventure and was sent to prison. |
| 1 | Promoted to rank 1 |
| 2 | Became a Fixer at age 22 |
| 2 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 3 | Switched to Inmate at age 26 |
| 3 | Accused of assaulting a prison guard. |
| 4 | Switched to Thug at age 30 |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Returned to Inmate at age 34 |
| 5 | A guard takes a dislike to you. |
| 6 | Returned to Thug at age 38 |
| 6 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 7 | Returned to Fixer at age 42 |
| 7 | Disgraced. Word of your criminal past reaches your homeworld. |
| 8 | Continued as Fixer at age 46 |
| 8 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Continued as Fixer at age 50 |
| 9 | Accused of assaulting a prison guard. |
| 10 | Returned to Inmate at age 54 |
| 10 | Make friends with another inmate; gain them as a Contact. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Inmate at age 58 |
| 11 | Joined a prison gang |
| 11 | Promoted to rank 2 |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Continued as Inmate at age 62 |
| 12 | Lightly injured, no permanent damage. Fully recovered. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |