| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | Hard times caused by a lack of interstellar trade costs you your job. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Settler |
| 3 | Continued as Colonist at age 26 |
| 3 | Hard times caused by a lack of interstellar trade costs you your job. |
| 4 | Became a Flight at age 30 |
| 4 | Is now a Crewman |
| 4 | Advanced training in a specialist field |
| 4 | Promoted to Flight rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Flight at age 34 |
| 5 | Vessel participates in a notable military engagement. |
| 5 | Promoted to Flight rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Voluntarily left Flight |
| 6 | Became a Wanderer at age 38 |
| 6 | Find Ancient Technology. |
| 7 | Continued as Wanderer at age 42 |
| 7 | Survived a risky adventure but gained nothing. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Wanderer at age 46 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Returned to Colonist at age 50 |
| 9 | Lightly injured, no permanent damage. Fully recovered. |
| 9 | Forced to muster out. |
| 10 | Switched to Line/Crew at age 54 |
| 10 | Vessel participates in a notable military engagement. |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Advanced training in a specialist field |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Vessel participates in a diplomatic mission. |
| 12 | Gain a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |