| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | Become leader in social movement. |
| 1 | Gain an Ally and an Enemy. |
| 1 | Dropped out of military academy. |
| 2 | Became a Enforcer at age 18 |
| 2 | Involved in a feud with a rival criminal organization. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 22 |
| 3 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 3 | Promoted to rank 2 |
| 4 | Continued as Enforcer at age 26 |
| 4 | Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
| 4 | Promoted to rank 3 |
| 5 | Continued as Enforcer at age 30 |
| 5 | Involved in a feud with a rival criminal organization. |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Promoted to rank 4 |
| 6 | Voluntarily left Enforcer |
| 6 | Became a Intelligence at age 34 |
| 6 | Advanced training in a specialist field. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Agent |
| 7 | Voluntarily left Intelligence |
| 7 | Became a Scavenger at age 38 |
| 7 | Spend time with an alien race. Gain a contact. |
| 8 | Voluntarily left Scavenger |
| 8 | Became a Corporate at age 42 |
| 8 | Gained a contact. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Corporate at age 46 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Switched to Colonist at age 50 |
| 10 | Advanced training in a specialist field. |
| 10 | Promoted to rank 1 |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Continued as Colonist at age 54 |
| 11 | Advanced training in a specialist field. |
| 11 | Promoted to rank 2 |
| 11 | Is now a Settler |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Colonist at age 58 |
| 12 | Victim of a crime |
| 12 | Promoted to rank 3 |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Continued as Colonist at age 62 |
| 13 | Severely injured. Fully recovered. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |