Able Spacehand Lennie Murray permalink

Age Sex Str Dex End Int Edu Soc
67 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 9 (1) 6 (0)
Picky, Enthusiastic
 
Skills
Animals 0
Art 0
Astrogation 0
Athletics 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Mechanic 2
Navigation 1
Recon 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Navy Engineer/Gunner Able Spacehand 1 3
Scout Explorer 0 1
Agent Law Enforcement Rookie 0 1
Scout Surveyor 0 1
Entertainer Journalist 0 1
Retired 0 4
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Special assignment or duty on board ship.
3Continued as Engineer/Gunner at age 26
3Advanced training in a specialist field
3Forced to continue current assignment
3Promoted to Engineer/Gunner rank 1
3Is now a Able Spacehand
4Continued as Engineer/Gunner at age 30
4You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
5Became a Explorer at age 34
5Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6Became a Law Enforcement at age 38
6Is now a Rookie
6Accepted a deal with criminal or other figure under investigation.
7Switched to Surveyor at age 42
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Became a Journalist at age 46
8Nearly killed. Owe 40,000 for medical bills.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 20,000 for medical bills.
10Gained a contact.
11Moved to a new world.
12Aging Crisis. Owe 50,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.