| Term | History |
| 1 | Became a Star Marine at age 18 |
| 1 | Is now a Marine |
| 1 | Good fortune |
| 1 | Attempt at commissioned failed. |
| 2 | Continued as Star Marine at age 22 |
| 2 | Assigned to an assault on an enemy fortress. |
| 2 | Injured |
| 2 | Promoted to Star Marine rank 1 |
| 2 | Is now a Lance Corporal |
| 3 | Continued as Star Marine at age 26 |
| 3 | Scarred. Fully recovered. |
| 4 | Became a Corporate at age 30 |
| 4 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 5 | Became a Wanderer at age 34 |
| 5 | Promoted to rank 1 |
| 6 | Continued as Wanderer at age 38 |
| 6 | Suffer from a life-threatening illness. |
| 7 | Became a Broker at age 42 |
| 7 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Broker at age 46 |
| 8 | Nearly killed. Owe 12,500 for medical bills. |
| 9 | Became a Engineer/Gunner at age 50 |
| 9 | Is now a Crewman |
| 9 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 9 | Promoted to Engineer/Gunner rank 1 |
| 9 | Is now a Able Spacehand |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | You join a gambling circle on board. |
| 11 | Continued as Engineer/Gunner at age 58 |
| 11 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 12 | Switched to Line/Crew at age 62 |
| 12 | Gained a contact. |
| 12 | Promoted to Line/Crew rank 2 |
| 12 | Is now a Petty Officer, 3rd class |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Continued as Line/Crew at age 66 |
| 13 | Good fortune |
| 13 | Promoted to Line/Crew rank 3 |
| 13 | Is now a Petty Officer, 2nd class |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |