| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You join a gambling circle on board. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Became a Journalist at age 26 |
| 3 | Expose or are involved in a scandal of some sort. |
| 4 | Became a Field Researcher at age 30 |
| 4 | Advanced training in a specialist field. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Field Researcher at age 38 |
| 6 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 6 | Promoted to rank 2 |
| 7 | Continued as Field Researcher at age 42 |
| 7 | Gained a contact. |
| 8 | Continued as Field Researcher at age 46 |
| 8 | Nearly killed. Owe 10,000 for medical bills. |
| 9 | Became a Wanderer at age 50 |
| 9 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Switched to Line/Crew at age 54 |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Commissioned in Navy/Line/Crew |
| 10 | Is now a Ensign |
| 11 | Continued as Line/Crew at age 58 |
| 11 | Refuse to abuse your position for profit |
| 11 | Promoted to Line/Crew officer rank 2 |
| 11 | Is now a Sublieutenant |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Continued as Line/Crew at age 62 |
| 12 | Vessel participates in a diplomatic mission. |
| 12 | Promoted to Line/Crew officer rank 3 |
| 12 | Is now a Lieutenant |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Continued as Line/Crew at age 66 |
| 13 | You join a gambling circle on board. |
| 13 | Promoted to Line/Crew officer rank 4 |
| 13 | Is now a Commander |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |