| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Promoted to rank 1 |
| 2 | Continued as Barbarian at age 22 |
| 2 | Attacked by enemies and injured. |
| 2 | Severely injured. Fully recovered. Owe 30,000 for medical bills. |
| 2 | Gain Enemy if you don't already have one. |
| 2 | Promoted to rank 2 |
| 2 | Is now a Warrior |
| 3 | Continued as Barbarian at age 26 |
| 3 | Suffer from a life-threatening illness. |
| 4 | Became a Pirate at age 30 |
| 4 | Is now a Lackey |
| 4 | Involved in the planning of an impressive heist. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Henchman |
| 5 | Continued as Pirate at age 34 |
| 5 | Backstab a fellow rogue for personal gain. |
| 5 | Promoted to rank 2 |
| 5 | Is now a Corporal |
| 6 | Continued as Pirate at age 38 |
| 6 | Backstab a fellow rogue for personal gain. |
| 6 | Promoted to rank 3 |
| 6 | Is now a Sergeant |
| 7 | Voluntarily left Pirate |
| 7 | Became a Marine Support at age 42 |
| 7 | Is now a Marine |
| 7 | Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Advanced training in a specialist field |
| 8 | Promoted to Engineer/Gunner rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 10 | Switched to Wanderer at age 54 |
| 10 | Amnesia. |
| 10 | Promoted to rank 1 |
| 11 | Continued as Wanderer at age 58 |
| 11 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |