| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Go undercover to investigate an enemy. |
| 1 | A job goes wrong, forcing you to flee off-planet. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 4 | Became a Dilettante at age 30 |
| 4 | Is now a Wastrel |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Continued as Dilettante at age 34 |
| 5 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 6 | Continued as Dilettante at age 38 |
| 6 | Amnesia. |
| 7 | Continued as Dilettante at age 42 |
| 7 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 8 | Continued as Dilettante at age 46 |
| 8 | A family scandal forces you out of your position. |
| 8 | Forced to muster out. |
| 9 | Became a Scavenger at age 50 |
| 9 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 11 | Birth or Death involving a family member or close friend. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |