Able Spacehand Watson Bishop permalink

Age Sex Str Dex End Int Edu Soc
71 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 8 (0)
Understanding, Cooperative
 
Skills
Advocate 1
Animals (Handling) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Gunner (Capital) 1
Investigate 1
Mechanic 1
Medic 3
Pilot (Capital Ships) 1
Science (Cybernetics) 1
Science (Physics) 1
Science (Psychology) 1
Seafarer 0
Stealth 2
Streetwise 0
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine 0 1
Navy Line/Crew Able Spacehand 1 3
Scout Courier 0 1
Citizen Colonist 1 1
Drifter Wanderer 0 1
Scholar Scientist 4 6
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
2Became a Line/Crew at age 22
2Is now a Crewman
2Vessel participates in a notable military engagement.
2Attempt at commissioned failed.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 26
3Vessel participates in a notable military engagement.
4Continued as Line/Crew at age 30
4You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
5Became a Courier at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Colonist at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 1
7Voluntarily left Colonist
7Became a Wanderer at age 42
7run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8Became a Scientist at age 46
8Refuse to join a cheat in some fashion.
9Continued as Scientist at age 50
9Gained a contact.
9Promoted to rank 1
10Continued as Scientist at age 54
10Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
10Lightly injured, no permanent damage. Fully recovered.
10Gain an Enemy
11Continued as Scientist at age 58
11Assigned to work on a secret project for a patron or organisation.
11Forced to continue current assignment
11Promoted to rank 2
12Aging Crisis. Owe 20,000 for medical bills.
12Continued as Scientist at age 62
12Entangled in a bureaucratic or legal morass that distracts you from your work.
12Promoted to rank 3
13Aging Crisis. Owe 50,000 for medical bills.
13Continued as Scientist at age 66
13Advanced training in a specialist field.
13Promoted to rank 4
14Aging Crisis. Owe 30,000 for medical bills.