| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Win a prestigious prize for your work. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Agreed to perform research that goes against your conscience. Gain 3 Enemies. |
| 3 | Promoted to rank 3 |
| 4 | Continued as Field Researcher at age 30 |
| 4 | Agreed to perform research that goes against your conscience. Gain 1 Enemies. |
| 4 | Promoted to rank 4 |
| 5 | Continued as Field Researcher at age 34 |
| 5 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 6 | Switched to Scientist at age 38 |
| 6 | Scarred. Fully recovered. |
| 7 | Became a Barbarian at age 42 |
| 7 | Survived a risky adventure but gained nothing. |
| 8 | Continued as Barbarian at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Switched to Scavenger at age 50 |
| 9 | You do not know what happened to you. There is a gap in your memory. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |