| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Spent time maintaining and using heavy vehicles. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 3 | Switched to Worker at age 26 |
| 3 | Spent time maintaining and using heavy vehicles. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 30 |
| 4 | You rise to a position of power in your colony or corporation. |
| 4 | Promoted to rank 2 |
| 4 | Is now a Technician |
| 5 | Continued as Worker at age 34 |
| 5 | You are rewarded for your diligence or cunning. |
| 5 | Promoted to rank 3 |
| 6 | Voluntarily left Worker |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | Moved to a new world. |
| 6 | Commissioned in Navy/Engineer/Gunner |
| 6 | Is now a Ensign |
| 7 | Continued as Engineer/Gunner at age 42 |
| 7 | Injured. Fully recovered. |
| 8 | Became a Law Enforcement at age 46 |
| 8 | Is now a Rookie |
| 8 | Go undercover to investigate an enemy. |
| 8 | Lightly injured, no permanent damage. Fully recovered. |
| 8 | Promoted to rank 1 |
| 8 | Is now a Corporal |
| 9 | Continued as Law Enforcement at age 50 |
| 9 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 10 | Returned to Engineer/Gunner at age 54 |
| 10 | Advanced training in a specialist field |
| 10 | Forced to muster out. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | Severely injured. Fully recovered. Owe 5,000 for medical bills. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |