Agent Timothy Myers permalink

Age Sex Str Dex End Int Edu Soc
73 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 9 (1)
Prim
 
Skills
Carouse 1
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Drive (Wheel) 2
Electronics (Comms) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Mechanic 1
Medic 0
Pilot (Capital Ships) 1
Recon 1
Seafarer 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 2
Scholar Physician 0 1
Drifter Wanderer 0 1
Citizen Colonist 1 3
Merchant Merchant Marine Senior Crewman 1 2
Retired 0 4
 
TermHistory
1Became a Intelligence at age 18
1Established a network of contacts. Gain 2 contacts.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Physician at age 26
3Assigned to work on a secret project for a patron or organisation.
4Voluntarily left Physician
4Became a Wanderer at age 30
4Nearly killed. Owe 17,500 for medical bills.
5Became a Colonist at age 34
5Advanced training in a specialist field.
6Continued as Colonist at age 38
6Gained a contact.
6Promoted to rank 1
7Continued as Colonist at age 42
7Nearly killed. Fully recovered. Owe 12,500 for medical bills.
8Became a Merchant Marine at age 46
8Is now a Crewman
8Befriend a useful ally in one sphere. Gain an Ally.
8Promoted to rank 1
8Is now a Senior Crewman
9Aging Crisis. Owe 30,000 for medical bills.
9Continued as Merchant Marine at age 50
9A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
10Aging Crisis. Owe 20,000 for medical bills.
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 20,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 30,000 for medical bills.
12Gained a contact.
13Aging Crisis. Owe 20,000 for medical bills.
13A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14Aging Crisis. Owe 60,000 for medical bills.