Rookie Thomas Hunter permalink

Age Sex Str Dex End Int Edu Soc
76 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 7 (0)
Loudmouth, Preoccupied, Wicked
 
Skills
Animals 0
Astrogation 0
Athletics 0
Diplomat 0
Drive (Mole) 2
Electronics 0
Gun Combat (Slug) 1
Mechanic 0
Medic 3
Pilot (Small Craft) 1
Profession 0
Recon 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Agent Law Enforcement Rookie 0 1
Scholar Physician 1 3
Scout Explorer 0 1
Army Cavalry Private 0 1
Drifter Scavenger 0 2
Retired 0 5
 
TermHistory
1Became a Colonist at age 18
1A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
2Became a Law Enforcement at age 22
2Is now a Rookie
2Life ruined by a criminal gang. Gain the gang as an Enemy
3Became a Physician at age 26
3A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3Promoted to rank 1
4Continued as Physician at age 30
4Advanced training in a specialist field.
5Continued as Physician at age 34
5Good fortune
6Voluntarily left Physician
6Became a Explorer at age 38
6You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
7Became a Cavalry at age 42
7Is now a Private
7You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
8Became a Scavenger at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 10,000 for medical bills.
9Continued as Scavenger at age 50
9Suffer from a life-threatening illness.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 40,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 50,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.
13Gained a contact.
14Aging Crisis. Owe 60,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 10,000 for medical bills.