Explorer Addison Oakden permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 6 (0)
Low Confidence
 
Skills
Admin 1
Advocate 2
Animals 0
Art 0
Athletics 0
Carouse 2
Diplomat 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Computers) 2
Gunner (Ortillery) 1
Gunner (Screen) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Navigation 1
Profession (Biologicals) 1
Profession (Polymers) 1
Recon 2
Seafarer 0
Streetwise 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer 4 5
Citizen Worker Technician 3 4
Navy Engineer/Gunner Petty Officer, 3rd class 2 4
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1Promoted to rank 1
2Continued as Colonist at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
2Promoted to rank 2
2Is now a Settler
3Continued as Colonist at age 26
3Nearly killed. Fully recovered. Owe 7,500 for medical bills.
4Continued as Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 3
5Continued as Colonist at age 34
5You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
5Gain a criminal contact.
5Promoted to rank 4
5Is now a Explorer
5Forced to muster out.
6Switched to Worker at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 1
7Continued as Worker at age 42
7Advanced training in a specialist field.
7Promoted to rank 2
7Is now a Technician
8Continued as Worker at age 46
8A new romantic starts. Gain an Ally.
9Continued as Worker at age 50
9Lightly injured, no permanent damage. Fully recovered.
9Promoted to rank 3
10Voluntarily left Worker
10Became a Engineer/Gunner at age 54
10Is now a Crewman
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner rank 1
11Is now a Able Spacehand
12Aging Crisis. Owe 60,000 for medical bills.
12Continued as Engineer/Gunner at age 62
12You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
12Promoted to Engineer/Gunner rank 2
12Is now a Petty Officer, 3rd class
13Aging Crisis. Owe 10,000 for medical bills.
13Continued as Engineer/Gunner at age 66
13You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
14Aging Crisis. Owe 40,000 for medical bills.
14Retired at age 70
14Accused of a crime
15Aging Crisis. Owe 20,000 for medical bills.