| Term | History |
| 1 | Became a Flight at age 18 |
| 1 | Is now a Crewman |
| 1 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |
| 2 | Became a Thief at age 22 |
| 2 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Thief |
| 3 | Became a Dilettante at age 26 |
| 3 | Is now a Wastrel |
| 3 | Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Dilettante at age 30 |
| 4 | You make an alliance with a powerful and charismatic noble, who becomes an Ally. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 2 |
| 4 | Is now a Ingrate |
| 5 | Continued as Dilettante at age 34 |
| 5 | time as a ruler or playboy gives you a wide range of experiences. |
| 6 | Continued as Dilettante at age 38 |
| 6 | Gained a contact. |
| 6 | Promoted to rank 3 |
| 7 | Continued as Dilettante at age 42 |
| 7 | You manipulate and charm your way through high society. Gain a Rival and an Ally. |
| 7 | Promoted to rank 4 |
| 7 | Is now a Black Sheep |
| 8 | Continued as Dilettante at age 46 |
| 8 | Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
| 8 | Promoted to rank 5 |
| 9 | Continued as Dilettante at age 50 |
| 9 | Inherit a gift from a rich relative. |
| 9 | Forced to muster out. |
| 10 | Switched to Enforcer at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Switched to Engineer/Gunner at age 58 |
| 11 | Vessel participates in a notable military engagement. |
| 12 | Continued as Engineer/Gunner at age 62 |
| 12 | Commanding officer takes an interest in your career. |
| 12 | Promoted to Engineer/Gunner rank 1 |
| 12 | Is now a Able Spacehand |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Continued as Engineer/Gunner at age 66 |
| 13 | Special assignment or duty on board ship. |
| 13 | Forced to continue current assignment |
| 13 | Promoted to Engineer/Gunner rank 2 |
| 13 | Is now a Petty Officer, 3rd class |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Continued as Engineer/Gunner at age 70 |
| 14 | Advanced training in a specialist field |
| 14 | Promoted to Engineer/Gunner rank 3 |
| 14 | Is now a Petty Officer, 2nd class |
| 15 | Aging Crisis. Owe 10,000 for medical bills. |