| Term | History |
| 1 | Became a Explorer at age 18 |
| 1 | Psychologically damaged by your time in the scouts. |
| 2 | Became a Thief at age 22 |
| 2 | You spend months in the dangerous criminal underworld. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Thief at age 26 |
| 3 | Accused of a crime |
| 3 | Forced to muster out. |
| 4 | Became a Thug at age 30 |
| 4 | Special Duty. |
| 5 | Switched to Fixer at age 34 |
| 5 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 6 | Continued as Fixer at age 38 |
| 6 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Switched to Inmate at age 42 |
| 7 | The warden takes an interest in your case. |
| 8 | Returned to Fixer at age 46 |
| 8 | Offended a prison gang you tried to join. Gain an Enemy. |
| 8 | Promoted to rank 1 |
| 9 | Continued as Fixer at age 50 |
| 9 | Special Duty. |
| 9 | Promoted to rank 2 |
| 10 | Returned to Inmate at age 54 |
| 10 | Persecuted by a prison gang. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Inmate at age 58 |
| 11 | Parole hearing. |
| 11 | Promoted to rank 1 |
| 11 | Paroled from prison. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |