Scout Gene Harper permalink

Age Sex Str Dex End Int Edu Soc
76 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 7 (0)
Irritable, Blowhard, Obedient
 
Skills
Admin 1
Art (Write) 1
Athletics 0
Broker 0
Carouse 0
Deception 1
Diplomat 4
Drive 0
Electronics 0
Gun Combat 0
Investigate 0
Persuade 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession 0
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Scout Explorer Scout 2 3
Noble Diplomat 2nd Secretary 2 6
Retired 0 4
 
TermHistory
1Became a Free Trader at age 18
1Embroiled in legal trouble.
2Voluntarily left Free Trader
2Became a Explorer at age 22
2You spend a great deal of time on the fringes of Charted Space.
2You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2Promoted to rank 1
2Is now a Scout
3Continued as Explorer at age 26
3Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3Promoted to rank 2
4Continued as Explorer at age 30
4You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
5Became a Diplomat at age 34
5Is now a Intern
5A romantic relationship ends badly. Gain a Rival or Enemy.
5Promoted to rank 1
5Is now a 3rd Secretary
6Continued as Diplomat at age 38
6You make an alliance with a powerful and charismatic noble, who becomes an Ally.
6Promoted to rank 2
6Is now a 2nd Secretary
7Continued as Diplomat at age 42
7Inherit a gift from a rich relative.
8Continued as Diplomat at age 46
8Birth or Death involving a family member or close friend.
9Continued as Diplomat at age 50
9Refused a challenge to a duel for your honour and standing.
10Aging Crisis. Owe 10,000 for medical bills.
10Continued as Diplomat at age 54
10A family scandal forces you out of your position.
11Aging Crisis. Owe 30,000 for medical bills.
11Retired at age 58
11A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12Aging Crisis. Owe 60,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 60,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 10,000 for medical bills.