Ensign Ettie Cole permalink

Age Sex Str Dex End Int Edu Soc
75 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 10 (1) 6 (0)
Extravagant
 
Skills
Advocate 1
Art 0
Athletics (Strength) 1
Broker 0
Carouse 1
Deception 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 0
Mechanic 1
Melee (Blade) 1
Profession 0
Recon 1
Seafarer 0
Stealth 2
Streetwise 4
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 2 4
Navy Line/Crew Ensign 1 / 0 1
Scout Explorer Scout 1 2
Citizen Corporate 1 2
Citizen Colonist 0 2
Drifter Scavenger 0 1
Retired 0 2
 
TermHistory
1Became a Wanderer at age 18
1Promoted to rank 1
2Continued as Wanderer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Line/Crew at age 26
3Is now a Crewman
3Advanced training in a specialist field
3Commissioned in Navy/Line/Crew
3Is now a Ensign
4Voluntarily left Line/Crew
4Became a Explorer at age 30
4You discover a world, item or information of worth to the Imperium.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
6Became a Corporate at age 38
6Severely injured. Fully recovered. Owe 7,500 for medical bills.
7Switched to Colonist at age 42
7Your business expands, your corporation grows, or the colony thrives.
8Continued as Colonist at age 46
8Lost eye or limb. Owe 1,250 for medical bills.
9Returned to Wanderer at age 50
9Contact with Government.
9Promoted to rank 2
10Voluntarily left Wanderer
10Returned to Corporate at age 54
10Your business expands, your corporation grows, or the colony thrives.
10Promoted to rank 1
11Voluntarily left Corporate
11Returned to Wanderer at age 58
11Suffer from a life-threatening illness.
12Switched to Scavenger at age 62
12run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13Aging Crisis. Owe 20,000 for medical bills.
13Retired at age 66
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 40,000 for medical bills.
14Gained a contact.
15Aging Crisis. Owe 50,000 for medical bills.