| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 2 | Became a Free Trader at age 22 |
| 2 | Imperial trade restrictions force you out of business. |
| 3 | Became a Physician at age 26 |
| 3 | Assigned to work on a secret project for a patron or organisation. |
| 4 | Continued as Physician at age 30 |
| 4 | Refuse to join a cheat in some fashion. |
| 5 | Continued as Physician at age 34 |
| 5 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Physician at age 38 |
| 6 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 7 | Continued as Physician at age 42 |
| 7 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 7 | Promoted to rank 2 |
| 8 | Voluntarily left Physician |
| 8 | Became a Engineer/Gunner at age 46 |
| 8 | Is now a Crewman |
| 8 | Gained a contact. |
| 8 | Commissioned in Navy/Engineer/Gunner |
| 8 | Is now a Ensign |
| 9 | Continued as Engineer/Gunner at age 50 |
| 9 | Moved to a new world. |
| 9 | Promoted to Engineer/Gunner officer rank 2 |
| 9 | Is now a Sublieutenant |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Engineer/Gunner at age 54 |
| 10 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |
| 12 | Moved to a new world. |
| 13 | Aging Crisis. Owe 60,000 for medical bills. |
| 13 | Moved to a new world. |
| 14 | Aging Crisis. Owe 10,000 for medical bills. |
| 14 | Gained a contact. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |