| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | You commit a legendary crime. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Thief at age 22 |
| 2 | Severely injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Worker at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Worker at age 30 |
| 4 | Injured. Fully recovered. Owe 1,250 for medical bills. |
| 5 | Continued as Worker at age 34 |
| 5 | Moved to a new world. |
| 6 | Continued as Worker at age 38 |
| 6 | Spent time maintaining and using heavy vehicles. |
| 6 | Forced to muster out. |
| 7 | Became a Merchant Marine at age 42 |
| 7 | Is now a Crewman |
| 7 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 8 | Became a Barbarian at age 46 |
| 8 | Attempted a risky adventure and was sent to prison. |
| 9 | Became a Fixer at age 50 |
| 9 | A guard takes a dislike to you. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Switched to Inmate at age 54 |
| 10 | Disgraced. Word of your criminal past reaches your homeworld. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Switched to Thug at age 58 |
| 11 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Continued as Thug at age 62 |
| 12 | Defeated a prison gang. Gain an Enemy. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |
| 13 | Returned to Inmate at age 66 |
| 13 | A guard takes a dislike to you. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Continued as Inmate at age 70 |
| 14 | Accused of assaulting a prison guard. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |