| Term | History |
| 1 | Became a Infantry at age 18 |
| 1 | Is now a Private |
| 1 | A new romantic starts. Gain an Ally. |
| 1 | Attempt at commissioned failed. |
| 2 | Voluntarily left Infantry |
| 2 | Became a Corporate Agent at age 22 |
| 2 | Injured. Fully recovered. Owe 2,500 for medical bills. |
| 3 | Became a Pirate at age 26 |
| 3 | Is now a Lackey |
| 3 | A job goes wrong, forcing you to flee off-planet. |
| 4 | Became a Wanderer at age 30 |
| 4 | Gained a contact. |
| 5 | Continued as Wanderer at age 34 |
| 5 | Find an Alien Artifact. |
| 6 | Continued as Wanderer at age 38 |
| 6 | Attacked by enemies and injured. |
| 6 | Lost eye or limb. Owe 2,500 for medical bills. |
| 6 | Gain Enemy if you don't already have one. |
| 7 | Continued as Wanderer at age 42 |
| 7 | Forced to muster out. |
| 8 | Switched to Barbarian at age 46 |
| 8 | Severely injured. Fully recovered. Owe 10,000 for medical bills. |
| 9 | Returned to Wanderer at age 50 |
| 9 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Switched to Scavenger at age 54 |
| 10 | Suffer from a life-threatening illness. |
| 11 | Aging Crisis. Owe 20,000 for medical bills. |
| 11 | Retired at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Good fortune |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 40,000 for medical bills. |
| 14 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 15 | Aging Crisis. Owe 40,000 for medical bills. |
| 15 | Moved to a new world. |
| 16 | Aging Crisis. Owe 50,000 for medical bills. |