1st Secretary Jewell McNamara permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 9 (1)
Cuddly, Persuasive
 
Skills
Admin 1
Advocate 2
Deception 1
Diplomat 0
Electronics 1
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Investigate 0
Mechanic 0
Medic 0
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 1
Science 0
Stealth 1
Streetwise 0
CareerAssignmentTitleRankTerms
Noble Diplomat 1st Secretary 3 4
Marine Ground Assault Lance Corporal 1 2
Citizen Worker 0 2
Retired 0 7
 
TermHistory
1Became a Diplomat at age 18
1Is now a Intern
1Moved to a new world.
1Promoted to rank 1
1Is now a 3rd Secretary
2Continued as Diplomat at age 22
2Your reign is acclaimed by all as being fair and wise – or in the case of a dilettante, you sponge off your family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
2Promoted to rank 2
2Is now a 2nd Secretary
3Continued as Diplomat at age 26
3Gained a contact.
3Promoted to rank 3
3Is now a 1st Secretary
4Continued as Diplomat at age 30
4Become deeply involved in politics on your world of residence, becoming a player in the political intrigues of government. Gain a Rival.
5Voluntarily left Diplomat
5Became a Ground Assault at age 34
5Is now a Marine
5Trapped behind enemy lines.
5Promoted to Ground Assault rank 1
5Is now a Lance Corporal
6Continued as Ground Assault at age 38
6Injured. Fully recovered.
7Became a Worker at age 42
7You are rewarded for your diligence or cunning.
8Continued as Worker at age 46
8Life ruined by a criminal gang. Gain the gang as an Enemy
9Aging Crisis. Owe 30,000 for medical bills.
9Retired at age 50
9Moved to a new world.
10Aging Crisis. Owe 20,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.
12A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13Aging Crisis. Owe 60,000 for medical bills.
13Betrayal. Convert an Ally into a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 50,000 for medical bills.