| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 2 | Became a Colonist at age 22 |
| 2 | A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. |
| 3 | Became a Flight at age 26 |
| 3 | Is now a Crewman |
| 3 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Became a Surveyor at age 30 |
| 4 | Perform an exemplary service for the scouts. |
| 5 | Voluntarily left Surveyor |
| 5 | Became a Wanderer at age 34 |
| 5 | Severely injured. Owe 12,500 for medical bills. |
| 6 | Became a Broker at age 38 |
| 6 | Gained a contact. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Broker at age 42 |
| 7 | Smuggle illegal items onto a planet. |
| 8 | Continued as Broker at age 46 |
| 8 | Embroiled in legal trouble. |
| 9 | Continued as Broker at age 50 |
| 9 | Embroiled in legal trouble. |
| 10 | Continued as Broker at age 54 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Promoted to rank 2 |
| 11 | Continued as Broker at age 58 |
| 11 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 13 | Aging Crisis. Owe 10,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 50,000 for medical bills. |
| 14 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 15 | Aging Crisis. Owe 20,000 for medical bills. |
| 15 | Gained a contact. |
| 16 | Aging Crisis. Owe 40,000 for medical bills. |