Force Commander Brandie Bramer permalink

Age Sex Str Dex End Int Edu Soc
79 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 9 (1) 8 (0)
Kittenish, Lucky
 
Skills
Admin 0
Advocate 1
Animals 0
Art 0
Astrogation 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 0
Medic 1
Persuade 1
Pilot 0
Profession 0
Stealth 1
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Marine Star Marine Force Commander 3 / 0 3
Citizen Colonist 0 1
Entertainer Artist 0 3
Retired 0 7
 
TermHistory
1Became a Scavenger at age 18
1Scarred. Fully recovered. Owe 5,000 for medical bills.
2Became a Star Marine at age 22
2Is now a Marine
2Commanding officer takes an interest in your career.
2Commissioned in Marine/Star Marine
2Is now a Lieutenant
2Promoted to Star Marine officer rank 2
2Is now a Captain
3Continued as Star Marine at age 26
3Assigned to an assault on an enemy fortress.
3Injured
3Promoted to Star Marine officer rank 3
3Is now a Force Commander
4Continued as Star Marine at age 30
4You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5Voluntarily left Star Marine
5Became a Colonist at age 34
5Life ruined by a criminal gang. Gain the gang as an Enemy
6Became a Artist at age 38
6Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
7Continued as Artist at age 42
7Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
7You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
8Continued as Artist at age 46
8An investigation, tour, project or expedition goes wrong, stranding you far from home.
9Aging Crisis. Owe 20,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 50,000 for medical bills.
10Good fortune
11Aging Crisis. Owe 60,000 for medical bills.
11A new romantic starts. Gain an Ally.
12Aging Crisis. Owe 10,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13A romantic relationship ends badly. Gain a Rival or Enemy.
14Aging Crisis. Owe 10,000 for medical bills.
14Moved to a new world.
15Aging Crisis. Owe 50,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 50,000 for medical bills.