| Term | History |
| 1 | Entered Marine Academy at age 18 |
| 1 | Expand the field of Stealth, but gain a Rival in your former tutor. |
| 1 | Dropped out of military academy. |
| 2 | Became a Courier at age 18 |
| 2 | Perform an exemplary service for the scouts. |
| 3 | Voluntarily left Courier |
| 3 | Became a Field Researcher at age 22 |
| 3 | Refuse to join a cheat in some fashion. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Field Researcher at age 26 |
| 4 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 5 | Became a Performer at age 30 |
| 5 | Refused to criticise a questionable political leader on your homeworld. |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Performer |
| 6 | Became a Wanderer at age 34 |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Switched to Barbarian at age 38 |
| 7 | Scarred. Owe 5,000 for medical bills. |
| 8 | Returned to Wanderer at age 42 |
| 8 | Spend time with an alien race. Gain a contact. |
| 9 | Aging Crisis. Owe 20,000 for medical bills. |
| 9 | Continued as Wanderer at age 46 |
| 9 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Aging Crisis. Owe 40,000 for medical bills. |
| 10 | Retired at age 50 |
| 10 | Moved to a new world. |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Good fortune |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Amnesia. |
| 13 | Aging Crisis. Owe 50,000 for medical bills. |
| 13 | Good fortune |
| 14 | Aging Crisis. Owe 30,000 for medical bills. |
| 14 | Moved to a new world. |
| 15 | Aging Crisis. Owe 30,000 for medical bills. |
| 15 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 16 | Aging Crisis. Owe 10,000 for medical bills. |
| 16 | Gained a contact. |
| 17 | Aging Crisis. Owe 40,000 for medical bills. |