Petty Officer, 2nd class Joanne Drogace permalink

Age Sex Str Dex End Int Edu Soc
80 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 12 (2) 6 (0)
Trustworthy, Quixotic, Aspiring
 
Skills
Admin 0
Athletics (Strength) 2
Deception 1
Drive (Mole) 1
Drive (Track) 2
Drive (Walker) 1
Drive (Wheel) 1
Engineer (J-drive) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Language 0
Leadership 0
Mechanic 1
Medic 0
Navigation 1
Pilot (Small Craft) 1
Recon 2
Science (Physics) 1
Science (Psionicology) 1
Stealth 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 3
Scout Explorer Scout 1 3
Marine Ground Assault Marine 0 1
Citizen Corporate 0 1
Drifter Scavenger 0 1
Citizen Colonist 1 1
Retired 0 4
 
TermHistory
1Became a Infantry at age 18
1Is now a Private
1Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
1Gain rebels as Enemy
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Commanding officer takes an interest in your career.
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Vessel participates in a diplomatic mission.
3Gain a contact.
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4You join a gambling circle on board.
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Voluntarily left Engineer/Gunner
5Became a Explorer at age 34
5Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6Continued as Explorer at age 38
6You discover a world, item or information of worth to the Imperium.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7Psychologically damaged by your time in the scouts.
8Became a Ground Assault at age 46
8Is now a Marine
8Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9Became a Corporate at age 50
9Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10Became a Scavenger at age 54
10Scarred. Fully recovered. Owe 2,500 for medical bills.
11Switched to Colonist at age 58
11You gain experience in a technical field as a computer operator or surveyor.
11Promoted to rank 1
12Aging Crisis. Owe 10,000 for medical bills.
12Voluntarily left Colonist
12Retired at age 62
12A romantic relationship ends badly. Gain a Rival or Enemy.
13Aging Crisis. Owe 30,000 for medical bills.
13Amnesia.
14Aging Crisis. Owe 50,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 60,000 for medical bills.
15A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16Aging Crisis. Owe 60,000 for medical bills.