Settler George Nelson permalink

Age Sex Str Dex End Int Edu Soc
80 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 3 (-1)
Decorous, Understanding
 
Skills
Animals 0
Art 0
Carouse 0
Deception 1
Diplomat 1
Drive (Track) 2
Drive (Wheel) 1
Electronics (Remote Ops) 1
Flyer 0
Gambler 1
Mechanic 1
Persuade 0
Recon 1
Science (Robotics) 1
Seafarer 0
Stealth 1
Steward 2
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Performer 4 5
Citizen Colonist Settler 2 4
Retired 0 6
 
TermHistory
1Became a Performer at age 18
1Refused to criticise a questionable political leader on your homeworld.
1Promoted to rank 1
2Continued as Performer at age 22
2Find an Alien Artifact.
2Promoted to rank 2
3Continued as Performer at age 26
3Gain a patron in the arts. Gain an Ally
3Promoted to rank 3
4Continued as Performer at age 30
4Betrayal. Convert an Ally into a Rival or Enemy.
4Promoted to rank 4
5Continued as Performer at age 34
5Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
5Forced to muster out.
6Became a Colonist at age 38
6You are rewarded for your diligence or cunning.
6Promoted to rank 1
7Continued as Colonist at age 42
7Spent time maintaining and using heavy vehicles.
8Continued as Colonist at age 46
8Spent time maintaining and using heavy vehicles.
8Promoted to rank 2
8Is now a Settler
9Continued as Colonist at age 50
9Co-operate with investigation by the planetary authorities. The business or colony is shut down.
10Aging Crisis. Owe 50,000 for medical bills.
10Retired at age 54
10Victim of a crime
11Aging Crisis. Owe 20,000 for medical bills.
11Gained a contact.
12Aging Crisis. Owe 60,000 for medical bills.
12Moved to a new world.
13Aging Crisis. Owe 20,000 for medical bills.
13Moved to a new world.
14Aging Crisis. Owe 30,000 for medical bills.
14A new romantic starts. Gain an Ally.
15Aging Crisis. Owe 20,000 for medical bills.
15Betrayal. Convert an Ally into a Rival or Enemy.
16Aging Crisis. Owe 30,000 for medical bills.