| Term | History |
| 1 | Became a Scientist at age 18 |
| 1 | Refused to perform research that goes against your conscience. |
| 2 | Continued as Scientist at age 22 |
| 2 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 3 | Continued as Scientist at age 26 |
| 3 | Refuse to join a cheat in some fashion. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Make a breakthrough in your field. |
| 4 | Promoted to rank 2 |
| 5 | Continued as Scientist at age 34 |
| 5 | Make a breakthrough in your field. |
| 6 | Continued as Scientist at age 38 |
| 6 | Make a breakthrough in your field. |
| 6 | Promoted to rank 3 |
| 7 | Voluntarily left Scientist |
| 7 | Became a Barbarian at age 42 |
| 7 | Attacked by enemies that you easily defeat. |
| 7 | Gain Enemy if you don't already have one. |
| 8 | Continued as Barbarian at age 46 |
| 8 | Good fortune |
| 8 | Forced to muster out. |
| 9 | Became a Corporate Agent at age 50 |
| 9 | Established a network of contacts. Gain 1 contacts. |
| 9 | Promoted to rank 1 |
| 9 | Is now a Agent |
| 10 | Continued as Corporate Agent at age 54 |
| 10 | Rewarded for a successful mission. |
| 10 | Promoted to rank 2 |
| 10 | Is now a Field Agent |
| 11 | Continued as Corporate Agent at age 58 |
| 11 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 12 | Switched to Wanderer at age 62 |
| 12 | Encounter a Psionic institute. |
| 12 | Tested for psionic powers |
| 13 | Continued as Wanderer at age 66 |
| 13 | Attacked by enemies and injured. |
| 13 | Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
| 13 | Gain Enemy if you don't already have one. |
| 14 | Aging Crisis. Owe 20,000 for medical bills. |
| 14 | Continued as Wanderer at age 70 |
| 14 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 15 | Aging Crisis. Owe 50,000 for medical bills. |
| 15 | Retired at age 74 |
| 15 | Good fortune |
| 16 | Aging Crisis. Owe 30,000 for medical bills. |