Scout Gus Lord permalink

Age Sex Str Dex End Int Edu Soc
81 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 6 (0) 10 (1)
Ugly
 
Skills
Astrogation 0
Diplomat 1
Drive 0
Flyer 0
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Investigate 0
Jack-of-all-Trades 1
Mechanic 1
Medic 0
Recon 0
Science (Xenology) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 1
Scout Surveyor Scout 1 2
Navy Engineer/Gunner Crewman 0 2
Noble Diplomat Intern 0 1
Retired 0 9
 
TermHistory
1Became a Intelligence at age 18
1Refused a deal with criminal or other figure under investigation. Gain an Enemy
2Became a Surveyor at age 22
2You spend a great deal of time on the fringes of Charted Space.
2Severely injured. Fully recovered. Owe 5,000 for medical bills.
3Continued as Surveyor at age 26
3Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
3Promoted to rank 1
3Is now a Scout
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4You join a gambling circle on board.
4Attempt at commissioned failed.
5Continued as Engineer/Gunner at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Diplomat at age 38
6Is now a Intern
6Political manoeuvrings usurp your position. Gain a Rival.
7Aging Crisis. Owe 20,000 for medical bills.
7Retired at age 42
7A new romantic starts. Gain an Ally.
8Nearly killed. Owe 40,000 for medical bills.
9Aging Crisis. Owe 50,000 for medical bills.
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 30,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Good fortune
12Aging Crisis. Owe 40,000 for medical bills.
12Good fortune
13Aging Crisis. Owe 10,000 for medical bills.
13Accused of a crime
14Aging Crisis. Owe 40,000 for medical bills.
14Betrayal. Convert an Ally into a Rival or Enemy.
15Aging Crisis. Owe 40,000 for medical bills.
15A new romantic starts. Gain an Ally.
16Aging Crisis. Owe 40,000 for medical bills.