| Term | History |
| 1 | Became a Barbarian at age 18 |
| 1 | Moved to a new world. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Barbarian |
| 2 | Became a Journalist at age 22 |
| 2 | You are forced out because of censorship or controversy. What truth did you get too close to? |
| 3 | Became a Corporate Agent at age 26 |
| 3 | Rewarded for a successful mission. |
| 3 | Promoted to rank 1 |
| 3 | Is now a Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Advanced training in a specialist field. |
| 6 | Continued as Corporate Agent at age 38 |
| 6 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 7 | Switched to Performer at age 42 |
| 7 | Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
| 8 | Became a Explorer at age 46 |
| 8 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 8 | Gain 5 Contacts. Gain 2 Enemies. |
| 9 | Switched to Scavenger at age 50 |
| 9 | Injured. Fully recovered. Owe 5,000 for medical bills. |
| 10 | Returned to Barbarian at age 54 |
| 10 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 11 | Became a Administrator at age 58 |
| 11 | Is now a Assistant |
| 11 | An assassin attempts to end your life. |
| 11 | Nearly killed. |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |
| 12 | Retired at age 62 |
| 12 | A new romantic starts. Gain an Ally. |
| 13 | Aging Crisis. Owe 30,000 for medical bills. |
| 13 | A new romantic starts. Gain an Ally. |
| 14 | Aging Crisis. Owe 60,000 for medical bills. |
| 14 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 15 | Aging Crisis. Owe 60,000 for medical bills. |
| 15 | Birth or Death involving a family member or close friend. |
| 16 | Aging Crisis. Owe 20,000 for medical bills. |