Term | History |
1 | Became a Line/Crew at age 18 |
1 | Is now a Crewman |
1 | Commanding officer takes an interest in your career. |
1 | Promoted to Line/Crew rank 1 |
1 | Is now a Able Spacehand |
2 | Continued as Line/Crew at age 22 |
2 | Vessel participates in a diplomatic mission. |
2 | Forced to muster out. |
3 | Became a Scientist at age 26 |
3 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
3 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 | Became a Journalist at age 30 |
4 | Gain a patron in the arts. Gain an Ally |
4 | Promoted to rank 1 |
4 | Is now a Freelancer |
5 | Continued as Journalist at age 34 |
5 | Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
6 | Became a Barbarian at age 38 |
6 | Contact with Government. |
7 | Continued as Barbarian at age 42 |
7 | Moved to a new world. |
8 | Continued as Barbarian at age 46 |
8 | Suffer from a life-threatening illness. |
9 | Became a Surveyor at age 50 |
9 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
9 | Gain 2 Contacts. Gain 3 Enemies. |
10 | Aging Crisis. Owe 10,000 for medical bills. |
10 | Retired at age 54 |
10 | Moved to a new world. |
11 | Aging Crisis. Owe 30,000 for medical bills. |
11 | Gained a contact. |
12 | Aging Crisis. Owe 50,000 for medical bills. |
12 | Gained a contact. |
13 | Aging Crisis. Owe 30,000 for medical bills. |
13 | Injured. Fully recovered. Owe 5,000 for medical bills. |
14 | Aging Crisis. Owe 60,000 for medical bills. |
14 | A new romantic starts. Gain an Ally. |
15 | Aging Crisis. Owe 60,000 for medical bills. |