| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
F |
6 (0) |
8 (0) |
3 (-1) |
4 (-1) |
7 (0) |
6 (0) |
| Stingy, Self-Controlling, Relieved |
| Skills |
| Animals 0 |
| Athletics 0 |
| Carouse 0 |
| Drive 0 |
| Flyer 0 |
| Gun Combat 0 |
| Heavy Weapons 0 |
| Medic 0 |
| Melee (Unarmed) 2 |
| Pilot 0 |
| Recon 0 |
| Seafarer 0 |
| Stealth 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Barbarian |
|
0 |
1 |
| Agent |
Intelligence |
|
0 |
2 |
| Citizen |
Colonist |
|
0 |
1 |
| Drifter |
Scavenger |
|
1 |
1 |
| Education | Graduated |
| Army Academy |
Failed |
|
| Term | History |
| 1 | Entered Army Academy at age 18 |
| 1 | A prank goes horribly wrong. |
| 1 | Gain a Rival. |
| 1 | Dropped out of military academy. |
| 2 | Became a Barbarian at age 18 |
| 2 | Suffer from a life-threatening illness. |
| 3 | Became a Intelligence at age 22 |
| 3 | Established a network of contacts. Gain 2 contacts. |
| 4 | Continued as Intelligence at age 26 |
| 4 | Hard times caused by a lack of interstellar trade costs you your job. |
| 5 | Became a Colonist at age 30 |
| 5 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 6 | Switched to Scavenger at age 34 |
| 6 | Attacked by enemies that you easily defeat. |
| 6 | Gain Enemy if you don't already have one. |
| 6 | Promoted to rank 1 |