| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
F |
5 (-1) |
3 (-1) |
4 (-1) |
8 (0) |
7 (0) |
3 (-1) |
| Pessimistic, Greedy, Terrified |
| Skills |
| Advocate 0 |
| Art 0 |
| Astrogation 0 |
| Diplomat 1 |
| Electronics 0 |
| Flyer 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Melee (Blade) 1 |
| Pilot 0 |
| Profession 0 |
| Steward 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Entertainer |
Journalist |
|
0 |
1 |
| Citizen |
Corporate |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Became a Journalist at age 22 |
| 2 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 3 | Became a Corporate at age 26 |
| 3 | You are rewarded for your diligence or cunning. |
| 3 | Forced to continue current assignment |
| 3 | Promoted to rank 1 |
| 4 | Continued as Corporate at age 30 |
| 4 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 4 | Gain a criminal contact. |
| 5 | Continued as Corporate at age 34 |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |