| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 41 |
M |
8 (0) |
3 (-1) |
8 (0) |
8 (0) |
12 (2) |
6 (0) |
| Honor Bound, Open-Minded |
| Skills |
| Animals 0 |
| Art (Perform) 2 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Deception 0 |
| Drive 0 |
| Electronics 0 |
| Jack-of-All-Trades 1 |
| Mechanic 0 |
| Profession 0 |
| Recon 0 |
| Science (Psionicology) 1 |
| Science (Robotics) 1 |
| Stealth 0 |
| Streetwise 2 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
2 |
3 |
| Scholar |
Scientist |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Attacked by enemies that you easily defeat. |
| 1 | Gain Enemy if you don't already have one. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Wanderer at age 22 |
| 2 | Promoted to rank 2 |
| 3 | Continued as Wanderer at age 26 |
| 3 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 4 | Became a Scientist at age 30 |
| 4 | Refuse to join a cheat in some fashion. |
| 5 | Continued as Scientist at age 34 |
| 5 | Assigned to work on a secret project for a patron or organisation. |
| 5 | Promoted to rank 1 |