| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
7 (0) |
5 (-1) |
1 (-2) |
4 (-1) |
6 (0) |
9 (1) |
| Adaptable |
| Skills |
| Athletics (Endurance) 1 |
| Flyer 0 |
| Gun Combat (Archaic) 1 |
| Gunner (Ortillery) 1 |
| Language 0 |
| Mechanic 3 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Line/Crew |
Crewman |
0 |
4 |
| Merchant |
Broker |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Line/Crew at age 18 |
| 1 | Is now a Crewman |
| 1 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 2 | Became a Broker at age 22 |
| 2 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 2 | Gain rebels as Enemy |
| 3 | Returned to Line/Crew at age 26 |
| 3 | Special assignment or duty on board ship. |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Advanced training in a specialist field |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Became a Scavenger at age 38 |
| 6 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |