| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
7 (0) |
3 (-1) |
7 (0) |
9 (1) |
5 (-1) |
5 (-1) |
| Lunatic |
| Skills |
| Athletics (Strength) 1 |
| Carouse 0 |
| Diplomat 0 |
| Drive 0 |
| Flyer 0 |
| Gun Combat (Slug) 1 |
| Investigate 0 |
| Language 0 |
| Profession 0 |
| Recon 0 |
| Stealth 1 |
| Streetwise 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Marine |
Star Marine |
Marine |
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Scholar |
Scientist |
|
0 |
2 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 2 | Voluntarily left Corporate Agent |
| 2 | Became a Scavenger at age 22 |
| 2 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 3 | Became a Star Marine at age 26 |
| 3 | Is now a Marine |
| 3 | A mission goes wrong and you are stranded behind enemy lines. Ejected from the service. |
| 4 | Became a Engineer/Gunner at age 30 |
| 4 | Is now a Crewman |
| 4 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 5 | Became a Scientist at age 34 |
| 5 | Win a prestigious prize for your work. |
| 6 | Continued as Scientist at age 38 |
| 6 | Win a prestigious prize for your work. |