| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
5 (-1) |
9 (1) |
1 (-2) |
6 (0) |
7 (0) |
9 (1) |
| Sultry |
| Skills |
| Animals 0 |
| Astrogation 0 |
| Carouse 1 |
| Drive 0 |
| Engineer (Power) 1 |
| Flyer 0 |
| Gun Combat 0 |
| Mechanic 0 |
| Pilot 0 |
| Science (Psionicology) 1 |
| Seafarer 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scout |
Courier |
|
0 |
1 |
| Citizen |
Colonist |
|
1 |
2 |
| Scholar |
Scientist |
|
1 |
2 |
| Drifter |
Wanderer |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Courier at age 18 |
| 1 | Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base. |
| 1 | Gain 5 Contacts. Gain 2 Enemies. |
| 2 | Became a Colonist at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Gain a criminal contact. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Colonist at age 26 |
| 3 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
| 4 | Became a Scientist at age 30 |
| 4 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Gain an Enemy |
| 5 | Continued as Scientist at age 34 |
| 5 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 5 | A rival researcher blackens your name or steals your research. Gain a Rival. |
| 5 | Gain an Enemy |
| 5 | Promoted to rank 1 |
| 6 | Voluntarily left Scientist |
| 6 | Became a Wanderer at age 38 |
| 6 | You do not know what happened to you. There is a gap in your memory. |
| 7 | Aging Crisis. Owe 50,000 for medical bills. |