Commander Irma Carroll permalink

Age Sex Str Dex End Int Edu Soc
43 F 10 (1) 3 (-1) 3 (-1) 3 (-1) 6 (0) 6 (0)
Nosy, Noisy
 
Skills
Advocate 0
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Gunner (Turret) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Pilot (Capital Ships) 1
Science 0
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Commander 4 / 0 5
Citizen Corporate 0 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
1Commissioned in Navy/Engineer/Gunner
1Is now a Ensign
1Promoted to Engineer/Gunner officer rank 2
1Is now a Sublieutenant
2Continued as Engineer/Gunner at age 22
2Refuse to abuse your position for profit
2Promoted to Engineer/Gunner officer rank 3
2Is now a Lieutenant
3Continued as Engineer/Gunner at age 26
3Vessel participates in a notable military engagement.
4Continued as Engineer/Gunner at age 30
4You join a gambling circle on board.
4Promoted to Engineer/Gunner officer rank 4
4Is now a Commander
5Continued as Engineer/Gunner at age 34
5You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.
6Became a Corporate at age 38
6Advanced training in a specialist field.