| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
4 (-1) |
1 (-2) |
5 (-1) |
7 (0) |
3 (-1) |
9 (1) |
| Visual |
| Skills |
| Admin 0 |
| Athletics (Dexterity) 2 |
| Athletics (Endurance) 1 |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Gun Combat 1 |
| Gunner (Turret) 1 |
| Mechanic 3 |
| Melee (Blade) 1 |
| Persuade 0 |
| Pilot (Small Craft) 1 |
| Pilot (Spacecraft) 1 |
| Stealth 0 |
| Steward 0 |
| Streetwise 2 |
| Survival 0 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Merchant Marine |
Crewman |
0 |
1 |
| Navy |
Line/Crew |
Ensign |
1 / 0 |
2 |
| Drifter |
Wanderer |
|
1 |
1 |
| Scout |
Courier |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Education | Graduated |
| Naval Academy |
Honors |
|
| Term | History |
| 1 | Became a Merchant Marine at age 18 |
| 1 | Is now a Crewman |
| 1 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 1 | Gain rebels as Enemy |
| 2 | Entered Naval Academy at age 22 |
| 2 | Widely recognized. |
| 2 | Graduated with honors at age 22. |
| 3 | Became a Line/Crew at age 22 |
| 3 | Commissioned in Navy/Line/Crew |
| 3 | Is now a Ensign |
| 3 | Advanced training in a specialist field |
| 4 | Continued as Line/Crew at age 26 |
| 4 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 5 | Became a Wanderer at age 30 |
| 5 | Offered job by a patron. Now owe him a favor. |
| 5 | Promoted to rank 1 |
| 6 | Became a Courier at age 34 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Switched to Explorer at age 38 |
| 7 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 8 | Aging Crisis. Owe 30,000 for medical bills. |