Crewman Erna Dunn permalink

Age Sex Str Dex End Int Edu Soc
43 F 8 (0) 7 (0) 6 (0) 8 (0) 9 (1) 11 (1)
Silky, Selfish
 
Skills
Admin 0
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gunner (Capital) 1
Investigate 2
Pilot (Spacecraft) 1
Science (History) 1
Science (Linguistics) 1
Seafarer 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Scholar Field Researcher 4 5
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Field Researcher at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
4Continued as Field Researcher at age 30
4Gained a contact.
4Promoted to rank 2
5Continued as Field Researcher at age 34
5Entangled in a bureaucratic or legal morass that distracts you from your work.
5Promoted to rank 3
6Continued as Field Researcher at age 38
6Assigned to work on a secret project for a patron or organisation.
6Promoted to rank 4