Crewman Ferdinand McKerras permalink

Age Sex Str Dex End Int Edu Soc
44 M 4 (-1) 6 (0) 2 (-2) 7 (0) 4 (-1) 8 (0)
Deranged
 
Skills
Admin 1
Art 0
Astrogation 1
Drive (Track) 1
Gun Combat 1
Gunner (Turret) 1
Investigate 0
Mechanic 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Civil Engineering) 1
Science (Cybernetics) 1
Science (Planetology) 1
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Scholar Scientist 1 2
Drifter Scavenger 0 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.
2Became a Scientist at age 22
2Advanced training in a specialist field.
2Promoted to rank 1
3Continued as Scientist at age 26
3An expedition or voyage goes wrong, leaving you stranded in the wilderness.
4Became a Scavenger at age 30
4Find an Alien Artifact.
5Continued as Scavenger at age 34
5Spend time with an alien race. Gain a contact.
6Continued as Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.