Crewman Carla Ronald
permalink
| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
F |
4 (-1) |
1 (-2) |
5 (-1) |
5 (-1) |
4 (-1) |
6 (0) |
| Faded, Genial |
| Skills |
| Athletics (Dexterity) 3 |
| Athletics (Strength) 1 |
| Flyer (Ornithopter) 1 |
| Gun Combat (Archaic) 1 |
| Gun Combat (Energy) 1 |
| Gun Combat 3 |
| Gunner (Capital) 1 |
| Gunner (Screen) 1 |
| Mechanic 3 |
| Pilot (Capital Ships) 1 |
| Science 1 |
| Survival 0 |
| Vacc Suit 3 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Flight |
Crewman |
0 |
1 |
| Marine |
Ground Assault |
Marine |
0 |
1 |
| Scout |
Surveyor |
|
0 |
2 |
| Navy |
Line/Crew |
|
0 |
1 |
| Drifter |
Scavenger |
|
0 |
1 |
| Education | Graduated |
| Naval Academy |
Graduated |
|
| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Expand the field of Science, but gain a Rival in your former tutor. |
| 1 | Graduated at age 18. |
| 2 | Became a Flight at age 18 |
| 2 | Is now a Crewman |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Became a Ground Assault at age 22 |
| 3 | Is now a Marine |
| 3 | A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy. |
| 4 | Became a Surveyor at age 26 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Voluntarily left Surveyor |
| 5 | Switched to Line/Crew at age 30 |
| 5 | Nearly killed. Owe 10,000 for medical bills. |
| 6 | Became a Scavenger at age 34 |
| 6 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 7 | Returned to Surveyor at age 38 |
| 7 | Perform an exemplary service for the scouts. |