| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
6 (0) |
7 (0) |
3 (-1) |
7 (0) |
7 (0) |
2 (-2) |
| Dauntless |
| Skills |
| Athletics 0 |
| Deception 0 |
| Diplomat 1 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Electronics (Sensors) 1 |
| Gun Combat 0 |
| Investigate 1 |
| Medic 2 |
| Recon 0 |
| Science (Xenology) 1 |
| Seafarer 0 |
| Stealth 0 |
| Streetwise 0 |
| Survival 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Lackey |
0 |
1 |
| Scholar |
Physician |
|
1 |
1 |
| Scholar |
Scientist |
|
1 |
3 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 2 | Became a Physician at age 22 |
| 2 | Make a breakthrough in your field. |
| 2 | Promoted to rank 1 |
| 3 | Voluntarily left Physician |
| 3 | Switched to Scientist at age 26 |
| 3 | Advanced training in a specialist field. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Advanced training in a specialist field. |
| 5 | Continued as Scientist at age 34 |
| 5 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 6 | Voluntarily left Scientist |
| 6 | Became a Courier at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |