Crewman Johnnie Crowle permalink

Age Sex Str Dex End Int Edu Soc
43 M 9 (1) 7 (0) 5 (-1) 10 (1) 5 (-1) 3 (-1)
Cross
 
Skills
Admin 0
Deception 0
Diplomat 0
Drive (Hovercraft) 1
Electronics (Comms) 1
Mechanic 1
Recon 0
Science (Archaeology) 1
Science (Genetics) 1
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Navy Flight Crewman 0 1
Scout Surveyor 0 1
Agent Law Enforcement Rookie 0 1
Scholar Scientist 1 2
 
TermHistory
1Became a Wanderer at age 18
1run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2Became a Flight at age 22
2Is now a Crewman
2Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3Became a Surveyor at age 26
3Psychologically damaged by your time in the scouts.
4Became a Law Enforcement at age 30
4Is now a Rookie
4Life ruined by a criminal gang. Gain the gang as an Enemy
5Became a Scientist at age 34
5Refused to perform research that goes against your conscience.
6Continued as Scientist at age 38
6Work for an eccentric but brilliant mentor, who becomes an Ally.
6Promoted to rank 1