| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 43 |
M |
11 (1) |
2 (-2) |
6 (0) |
7 (0) |
8 (0) |
9 (1) |
| Smart, Impractical |
| Skills |
| Admin 1 |
| Animals 0 |
| Astrogation 0 |
| Broker 2 |
| Drive (Walker) 1 |
| Electronics (Sensors) 1 |
| Gun Combat 0 |
| Mechanic 0 |
| Persuade 1 |
| Pilot 0 |
| Profession 0 |
| Seafarer 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Merchant |
Broker |
|
2 |
5 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Broker at age 22 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Continued as Broker at age 26 |
| 3 | Embroiled in legal trouble. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Broker at age 30 |
| 4 | Risk your fortune on a possibility lucrative deal and win. |
| 5 | Continued as Broker at age 34 |
| 5 | A good deal ensures you are living the high life for a few years. |
| 5 | Promoted to rank 2 |
| 6 | Continued as Broker at age 38 |
| 6 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 6 | Forced to muster out. |