Agent Ludwig Cause
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
2 (-2) |
7 (0) |
6 (0) |
6 (0) |
5 (-1) |
11 (1) |
| Daring |
| Skills |
| Admin 0 |
| Art 0 |
| Deception 1 |
| Drive (Walker) 1 |
| Gambler 1 |
| Gun Combat 0 |
| Investigate 1 |
| Language (Vilani (1st Imperium)) 1 |
| Mechanic 1 |
| Recon 1 |
| Stealth 0 |
| Streetwise 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Wanderer |
|
0 |
3 |
| Agent |
Intelligence |
Agent |
1 |
2 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Wanderer at age 18 |
| 1 | Amnesia. |
| 2 | Continued as Wanderer at age 22 |
| 2 | Attempted a risky adventure and was wildly successful. |
| 3 | Continued as Wanderer at age 26 |
| 3 | Forced to muster out. |
| 4 | Became a Intelligence at age 30 |
| 4 | Go undercover to investigate an enemy. |
| 4 | Lightly injured, no permanent damage. Fully recovered. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Agent |
| 5 | Continued as Intelligence at age 34 |
| 5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | You join a gambling circle on board. |
| 6 | Attempt at commissioned failed. |