Crewman Rosemary McNab
DECEASED
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 38 |
F |
4 (-1) |
0 (-3) |
5 (-1) |
3 (-1) |
12 (2) |
4 (-1) |
| Animated, Excessive |
| Skills |
| Animals 0 |
| Athletics (Endurance) 1 |
| Drive 0 |
| Electronics (Sensors) 1 |
| Recon 0 |
| Science 0 |
| Seafarer 0 |
| Survival 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
1 |
| Navy |
Line/Crew |
Crewman |
0 |
2 |
| Navy |
Flight |
|
0 |
1 |
| Scout |
Courier |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Nearly killed. Owe 6,250 for medical bills. |
| 2 | Became a Line/Crew at age 22 |
| 2 | Is now a Crewman |
| 2 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 3 | Switched to Flight at age 26 |
| 3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 4 | Became a Courier at age 30 |
| 4 | Psychologically damaged by your time in the scouts. |
| 5 | Returned to Line/Crew at age 34 |
| 5 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 6 | Died at age 38 |