Manager Ambrose Risewell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
M |
6 (0) |
8 (0) |
1 (-2) |
3 (-1) |
5 (-1) |
9 (1) |
| Night Owl, Selfish |
| Skills |
| Admin 1 |
| Advocate 0 |
| Animals 0 |
| Broker 1 |
| Diplomat 2 |
| Drive (Track) 1 |
| Electronics 0 |
| Gambler 1 |
| Jack-of-All-Trades 1 |
| Leadership 1 |
| Profession (Construction) 1 |
| Recon 0 |
| Seafarer 0 |
| Steward 2 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Corporate |
Manager |
3 |
5 |
| Citizen |
Colonist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Corporate at age 18 |
| 1 | Your business expands, your corporation grows, or the colony thrives. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Corporate at age 22 |
| 2 | Gained a contact. |
| 3 | Continued as Corporate at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Manager |
| 4 | Continued as Corporate at age 30 |
| 4 | Spent time maintaining and using heavy vehicles. |
| 4 | Forced to continue current assignment |
| 4 | Promoted to rank 3 |
| 5 | Continued as Corporate at age 34 |
| 5 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 5 | Forced to muster out. |
| 6 | Switched to Colonist at age 38 |
| 6 | Hard times caused by a lack of interstellar trade costs you your job. |