Crewman Arch King permalink

Age Sex Str Dex End Int Edu Soc
45 M 7 (0) 5 (-1) 1 (-2) 4 (-1) 6 (0) 9 (1)
Adaptable
 
Skills
Athletics (Endurance) 1
Flyer 0
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Language 0
Mechanic 3
Persuade 0
Pilot (Small Craft) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 4
Merchant Broker 0 1
Drifter Scavenger 0 1
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2Became a Broker at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Returned to Line/Crew at age 26
3Special assignment or duty on board ship.
4Continued as Line/Crew at age 30
4Advanced training in a specialist field
5Continued as Line/Crew at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Scavenger at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.