Crewman Grayce Brownhill
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 45 |
F |
3 (-1) |
8 (0) |
5 (-1) |
5 (-1) |
3 (-1) |
4 (-1) |
| Optimistic, Straight Laced |
| Skills |
| Admin 1 |
| Advocate 0 |
| Animals 0 |
| Athletics (Dexterity) 1 |
| Drive (Walker) 1 |
| Engineer (M-drive) 1 |
| Explosives 1 |
| Investigate 0 |
| Jack-of-All-Trades 1 |
| Persuade 1 |
| Recon 0 |
| Science 0 |
| Survival 0 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
1 |
2 |
| Merchant |
Free Trader |
|
1 |
1 |
| Agent |
Intelligence |
|
0 |
1 |
| Citizen |
Corporate |
|
0 |
1 |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | Political upheaval strikes your homeworld, and you are caught up in the revolution. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Colonist at age 22 |
| 2 | You gain experience in a technical field as a computer operator or surveyor. |
| 2 | Forced to muster out. |
| 3 | Became a Free Trader at age 26 |
| 3 | Your business or ship thrives. |
| 3 | Promoted to rank 1 |
| 4 | Voluntarily left Free Trader |
| 4 | Became a Intelligence at age 30 |
| 4 | Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
| 5 | Switched to Corporate at age 34 |
| 5 | Hard times caused by a lack of interstellar trade costs you your job. |
| 6 | Became a Engineer/Gunner at age 38 |
| 6 | Is now a Crewman |
| 6 | During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged. |