Master Chief Leroy Anderson permalink

Age Sex Str Dex End Int Edu Soc
49 M 4 (-1) 8 (0) 12 (2) 8 (0) 7 (0) 5 (-1)
Extravagant, Kind Hearted, Engaging
 
Skills
Athletics (Strength) 1
Broker 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Engineer (M-drive) 1
Engineer (Power) 1
Gambler 1
Gun Combat 2
Mechanic 3
Medic 0
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession 0
Steward 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Free Trader 1 1
Navy Engineer/Gunner Master Chief 6 6
 
TermHistory
1Became a Free Trader at age 18
1Risk your fortune on a possibility lucrative deal and win.
1Promoted to rank 1
2Voluntarily left Free Trader
2Became a Engineer/Gunner at age 22
2Is now a Crewman
2Advanced training in a specialist field
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Advanced training in a specialist field
3Promoted to Engineer/Gunner rank 2
3Is now a Petty Officer, 3rd class
4Continued as Engineer/Gunner at age 30
4Refuse to abuse your position for profit
4Promoted to Engineer/Gunner rank 3
4Is now a Petty Officer, 2nd class
5Continued as Engineer/Gunner at age 34
5Vessel participates in a notable military engagement.
5Promoted to Engineer/Gunner rank 4
5Is now a Petty Officer, 1st class
6Continued as Engineer/Gunner at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Engineer/Gunner rank 5
6Is now a Chief Petty Officer
7Continued as Engineer/Gunner at age 42
7Advanced training in a specialist field
7Promoted to Engineer/Gunner rank 6
7Is now a Master Chief