Manager Aaron King permalink

Age Sex Str Dex End Int Edu Soc
48 M 4 (-1) 1 (-2) 7 (0) 9 (1) 3 (-1) 10 (1)
Mad, Temperate
 
Skills
Admin 1
Athletics (Dexterity) 2
Carouse 1
Deception 1
Diplomat 0
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Recon 2
Science 0
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent 1 3
Army Cavalry Lance Corporal 1 2
Citizen Corporate Manager 2 2
 
TermHistory
1Became a Intelligence at age 18
1Go undercover to investigate an enemy.
1Scarred. Fully recovered. Owe 5,000 for medical bills.
1Promoted to rank 1
1Is now a Agent
2Continued as Intelligence at age 22
2Go undercover to investigate an enemy.
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Continued as Intelligence at age 26
3Rewarded for a successful mission.
3Forced to muster out.
4Became a Cavalry at age 30
4Is now a Private
4Surrounded and outnumbered by the enemy, you hold out until relief arrives.
4Promoted to Cavalry rank 1
4Is now a Lance Corporal
5Continued as Cavalry at age 34
5You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
6Became a Corporate at age 38
6Your business expands, your corporation grows, or the colony thrives.
6Promoted to rank 1
7Continued as Corporate at age 42
7You are rewarded for your diligence or cunning.
7Promoted to rank 2
7Is now a Manager