| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
5 (-1) |
12 (2) |
8 (0) |
9 (1) |
5 (-1) |
8 (0) |
| Succinct |
| Skills |
| Broker 0 |
| Drive 0 |
| Electronics 0 |
| Gun Combat (Energy) 1 |
| Jack-of-All-Trades 1 |
| Melee (Natural) 1 |
| Persuade 0 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Recon 1 |
| Science 0 |
| Steward 0 |
| Streetwise 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Merchant |
Broker |
|
0 |
1 |
| Drifter |
Scavenger |
|
2 |
5 |
| Entertainer |
Artist |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 2 | Became a Scavenger at age 22 |
| 3 | Continued as Scavenger at age 26 |
| 3 | Find valuable salvage. |
| 4 | Continued as Scavenger at age 30 |
| 4 | Attempted a risky adventure and was wildly successful. |
| 4 | Promoted to rank 1 |
| 5 | Continued as Scavenger at age 34 |
| 5 | Promoted to rank 2 |
| 6 | Continued as Scavenger at age 38 |
| 6 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 6 | Forced to muster out. |
| 7 | Became a Artist at age 42 |
| 7 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |