Field Agent Bernie Murphy
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 49 |
M |
5 (-1) |
8 (0) |
5 (-1) |
9 (1) |
6 (0) |
11 (1) |
| Giggly |
| Skills |
| Athletics (Dexterity) 1 |
| Deception 3 |
| Drive (Track) 1 |
| Electronics (Computers) 1 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat (Archaic) 1 |
| Investigate 1 |
| Mechanic 0 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Recon 1 |
| Streetwise 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Agent |
Corporate Agent |
Field Agent |
2 |
5 |
| Rogue |
Enforcer |
|
1 |
2 |
|
| Term | History |
| 1 | Became a Corporate Agent at age 18 |
| 1 | Established a network of contacts. Gain 3 contacts. |
| 1 | Promoted to rank 1 |
| 1 | Is now a Agent |
| 2 | Continued as Corporate Agent at age 22 |
| 2 | Rewarded for a successful mission. |
| 3 | Continued as Corporate Agent at age 26 |
| 3 | Go undercover to investigate an enemy. |
| 3 | Involved in a gambling ring. |
| 3 | Promoted to rank 2 |
| 3 | Is now a Field Agent |
| 4 | Continued as Corporate Agent at age 30 |
| 4 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 5 | Continued as Corporate Agent at age 34 |
| 5 | Go undercover to investigate an enemy. |
| 5 | Crime pays off. Gain victim as Enemy. |
| 5 | Forced to muster out. |
| 6 | Became a Enforcer at age 38 |
| 6 | You spend months in the dangerous criminal underworld. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Enforcer at age 42 |
| 7 | Involved in a feud with a rival criminal organization. |
| 7 | Forced to muster out. |