| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 48 |
M |
3 (-1) |
5 (-1) |
1 (-2) |
7 (0) |
8 (0) |
11 (1) |
| Rambunctious, Submissive, Comfortable |
| Skills |
| Diplomat 0 |
| Drive 0 |
| Electronics (Comms) 1 |
| Electronics (Sensors) 1 |
| Investigate 1 |
| Jack-of-all-Trades 1 |
| Mechanic 0 |
| Medic 0 |
| Profession 0 |
| Science (Cosmology) 1 |
| Science (Linguistics) 1 |
| Streetwise 0 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
1 |
4 |
| Scout |
Surveyor |
Scout |
1 |
2 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Advanced training in a specialist field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | A disaster or war strikes. |
| 2 | The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy. |
| 3 | Continued as Field Researcher at age 26 |
| 3 | Your work is sabotaged by unknown parties. You start again from scratch. |
| 4 | Continued as Field Researcher at age 30 |
| 4 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
| 4 | Scarred. Owe 1,250 for medical bills. |
| 5 | Became a Surveyor at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 5 | Lightly injured, no permanent damage. Fully recovered. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Surveyor at age 38 |
| 6 | Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
| 7 | Aging Crisis. Owe 40,000 for medical bills. |
| 7 | Retired at age 42 |
| 7 | Moved to a new world. |
| 8 | Aging Crisis. Owe 60,000 for medical bills. |