Crewman Rush Gibb permalink

Age Sex Str Dex End Int Edu Soc
49 M 7 (0) 6 (0) 9 (1) 8 (0) 8 (0) 7 (0)
Indolent
 
Skills
Animals 0
Art 0
Athletics (Strength) 1
Carouse 0
Deception 1
Drive 0
Electronics 0
Gunner (Ortillery) 1
Investigate 1
Mechanic 0
Persuade 0
Steward 1
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Performer 2 5
Navy Engineer/Gunner Crewman 0 1
Merchant Free Trader 0 1
 
TermHistory
1Became a Performer at age 18
1One of your pieces of art is stolen, and the investigation brings you into the criminal underworld.
1Promoted to rank 1
2Continued as Performer at age 22
2Gain a patron in the arts. Gain an Ally
2Promoted to rank 2
3Continued as Performer at age 26
3Expose or are involved in a scandal of some sort.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Severely injured. Fully recovered. Owe 5,000 for medical bills.
5Returned to Performer at age 34
5Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
6Continued as Performer at age 38
6You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
7Became a Free Trader at age 42
7Lost eye or limb. Owe 1,250 for medical bills.