Crewman Nona Williams permalink

Age Sex Str Dex End Int Edu Soc
48 F 3 (-1) 3 (-1) 6 (0) 5 (-1) 6 (0) 8 (0)
Tentative, Coy
 
Skills
Art 0
Broker 0
Carouse 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Mechanic 0
Melee (Blade) 1
Persuade 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman 0 1
Citizen Colonist 0 1
Entertainer Journalist 0 1
Marine Star Marine Marine 0 1
Army Infantry Private 0 1
Drifter Barbarian 0 1
Citizen Worker 0 1
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Injured. Fully recovered. Owe 1,250 for medical bills.
2Became a Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Journalist at age 26
3Severely injured. Owe 5,000 for medical bills.
4Became a Star Marine at age 30
4Is now a Marine
4A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
5Became a Infantry at age 34
5Is now a Private
5Severely injured. Fully recovered.
6Became a Barbarian at age 38
6Severely injured.
7Switched to Worker at age 42
7You gain experience in a technical field as a computer operator or surveyor.