Crewman Ernst Jensen permalink

Age Sex Str Dex End Int Edu Soc
47 M 4 (-1) 3 (-1) 1 (-2) 4 (-1) 3 (-1) 5 (-1)
Stoical, Cuddly, Cooperative
 
Skills
Broker 0
Drive 0
Electronics (Computers) 1
Investigate 0
Language (Anglic (3rd Imperium)) 1
Persuade 0
Pilot (Small Craft) 1
Science (Economics) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 0 1
Agent Intelligence 0 1
Entertainer Journalist 0 1
Merchant Merchant Marine Crewman 0 4
 
TermHistory
1Became a Free Trader at age 18
1A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
2Became a Intelligence at age 22
2Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3Became a Journalist at age 26
3Public opinion turns on you.
4Switched to Merchant Marine at age 30
4Is now a Crewman
4Make an unexpected connection outside your normal circles. Gain a Contact.
5Continued as Merchant Marine at age 34
6Continued as Merchant Marine at age 38
6Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7Continued as Merchant Marine at age 42
7Your ship or starport is destroyed by criminals. Gain them as an Enemy.