Crewman Burl Moore
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
6 (0) |
1 (-2) |
4 (-1) |
4 (-1) |
5 (-1) |
11 (1) |
| Frank, Deceitful |
| Skills |
| Admin 0 |
| Astrogation 0 |
| Athletics 0 |
| Broker 3 |
| Deception 1 |
| Gun Combat 0 |
| Mechanic 1 |
| Pilot 0 |
| Profession (Hydroponics) 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Drifter |
Scavenger |
|
0 |
1 |
| Merchant |
Merchant Marine |
Crewman |
0 |
4 |
| Citizen |
Worker |
|
1 |
3 |
|
| Term | History |
| 1 | Became a Scavenger at age 18 |
| 1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 2 | Became a Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 3 | Continued as Merchant Marine at age 26 |
| 3 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 4 | Continued as Merchant Marine at age 30 |
| 5 | Continued as Merchant Marine at age 34 |
| 5 | A series of bad deals and decisions force you into bankruptcy. You salvage what you can. |
| 6 | Became a Worker at age 38 |
| 6 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 6 | Gain a criminal contact. |
| 7 | Continued as Worker at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 8 | Continued as Worker at age 46 |
| 8 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |