Able Spacehand Mia Sullivan permalink

Age Sex Str Dex End Int Edu Soc
51 F 1 (-2) 1 (-2) 2 (-2) 4 (-1) 6 (0) 7 (0)
Unreasonable
 
Skills
Art 0
Athletics (Endurance) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Mechanic 2
Pilot (Small Craft) 1
Profession 0
Stealth 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Marine 0 1
Citizen Colonist 0 1
Agent Intelligence 0 1
Navy Line/Crew Crewman 0 1
Drifter Scavenger 0 1
Navy Flight Able Spacehand 1 2
Retired 0 1
 
TermHistory
1Became a Marine Support at age 18
1Is now a Marine
1Lost eye or limb. Owe 5,000 for medical bills.
2Became a Colonist at age 22
2A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
3Became a Intelligence at age 26
3Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4Became a Line/Crew at age 30
4Is now a Crewman
4Lost eye or limb. Fully recovered.
5Became a Scavenger at age 34
5Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
6Switched to Flight at age 38
6You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
6Promoted to Flight rank 1
6Is now a Able Spacehand
7Continued as Flight at age 42
7Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8A romantic relationship ends badly. Gain a Rival or Enemy.
9Aging Crisis. Owe 40,000 for medical bills.