4th Officer Rosina Nevil
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
10 (1) |
6 (0) |
1 (-2) |
8 (0) |
6 (0) |
2 (-2) |
| Self-Serving, Preoccupied |
| Skills |
| Art 0 |
| Athletics 0 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Electronics (Remote Ops) 1 |
| Gun Combat (Slug) 1 |
| Heavy Weapons 0 |
| Mechanic 1 |
| Medic 0 |
| Melee 0 |
| Persuade 1 |
| Pilot (Small Craft) 1 |
| Recon 0 |
| Steward 1 |
| Streetwise 1 |
| Tactics (Military) 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Artist |
|
0 |
2 |
| Navy |
Flight |
Able Spacehand |
1 |
2 |
| Merchant |
Merchant Marine |
4th Officer |
2 |
4 |
| Education | Graduated |
| Army Academy |
Failed |
|
| Term | History |
| 1 | Became a Artist at age 18 |
| 1 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 2 | Entered Army Academy at age 22 |
| 2 | Made lifelong friends. Gain 1 Allies. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Artist at age 22 |
| 3 | An investigation, tour, project or expedition goes wrong, stranding you far from home. |
| 4 | Became a Flight at age 26 |
| 4 | Is now a Crewman |
| 4 | Commanding officer takes an interest in your career. |
| 4 | Promoted to Flight rank 1 |
| 4 | Is now a Able Spacehand |
| 5 | Continued as Flight at age 30 |
| 5 | Moved to a new world. |
| 5 | Forced to muster out. |
| 6 | Became a Merchant Marine at age 34 |
| 6 | Is now a Crewman |
| 6 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 7 | Continued as Merchant Marine at age 38 |
| 7 | Embroiled in legal trouble. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Senior Crewman |
| 8 | Aging Crisis. Owe 20,000 for medical bills. |
| 8 | Continued as Merchant Marine at age 42 |
| 8 | Gained a contact. |
| 8 | Promoted to rank 2 |
| 8 | Is now a 4th Officer |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Merchant Marine at age 46 |
| 9 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
| 9 | Gain rebels as Enemy |