Crewman Arnold Gray permalink

Age Sex Str Dex End Int Edu Soc
52 M 7 (0) 5 (-1) 1 (-2) 6 (0) 8 (0) 5 (-1)
Strict, Petulant
 
Skills
Admin 1
Athletics (Endurance) 1
Athletics (Strength) 1
Diplomat 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 1
Pilot (Spacecraft) 1
Science (Chemistry) 1
Science (Robotics) 1
Science (Xenology) 1
Seafarer 0
Steward 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman 0 1
Merchant Broker 0 2
Scholar Scientist 2 5
 
TermHistory
1Became a Flight at age 18
1Is now a Crewman
1Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
2Became a Broker at age 22
2Embroiled in legal trouble.
3Continued as Broker at age 26
3Your ship or starport is destroyed by criminals. Gain them as an Enemy.
4Became a Scientist at age 30
4Win a prestigious prize for your work.
5Continued as Scientist at age 34
5Refuse to join a cheat in some fashion.
6Continued as Scientist at age 38
6Advanced training in a specialist field.
6Promoted to rank 1
7Continued as Scientist at age 42
7Advanced training in a specialist field.
8Continued as Scientist at age 46
8Work leads to a considerable breakthrough.
8Promoted to rank 2
9Aging Crisis. Owe 60,000 for medical bills.