Lieutenant Oscar Diaz permalink

Age Sex Str Dex End Int Edu Soc Psi
53 M 9 (1) 5 (-1) 10 (1) 9 (1) 9 (1) 6 (0) None
Unreasonable, Fussy, Polite
 
Skills
Admin 1
Animals 0
Athletics (Dexterity) 1
Deception 2
Drive 0
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Leadership 1
Melee (Blade) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Recon 0
Science 0
Seafarer 0
Stealth 1
Steward 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Lieutenant 3 / 0 2
Agent Corporate Agent Agent 1 2
Drifter Wanderer 0 1
Drifter Scavenger 1 3
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Commissioned in Navy/Engineer/Gunner
1Is now a Ensign
1Promoted to Engineer/Gunner officer rank 2
1Is now a Sublieutenant
2Continued as Engineer/Gunner at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Engineer/Gunner officer rank 3
2Is now a Lieutenant
3Voluntarily left Engineer/Gunner
3Became a Corporate Agent at age 26
3Given specialist training in vehicles.
3Promoted to rank 1
3Is now a Agent
4Continued as Corporate Agent at age 30
4Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5Became a Wanderer at age 34
5Lost eye or limb. Owe 2,500 for medical bills.
6Switched to Scavenger at age 38
6Encounter a Psionic institute.
6Tested for psionic powers
7Continued as Scavenger at age 42
7Promoted to rank 1
8Continued as Scavenger at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.