Scout Felix Phillips
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
5 (-1) |
8 (0) |
3 (-1) |
9 (1) |
11 (1) |
4 (-1) |
| Faith In Self, Fun |
| Skills |
| Art 0 |
| Athletics (Endurance) 1 |
| Carouse 0 |
| Diplomat 0 |
| Drive 0 |
| Electronics (Computers) 1 |
| Investigate 1 |
| Medic 0 |
| Melee 0 |
| Persuade 1 |
| Pilot (Small craft) 1 |
| Pilot (Spacecraft) 1 |
| Profession 0 |
| Science (Biology) 1 |
| Science (Genetics) 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Scholar |
Field Researcher |
|
2 |
3 |
| Scout |
Surveyor |
Scout |
1 |
4 |
| Drifter |
Barbarian |
|
0 |
1 |
|
| Term | History |
| 1 | Became a Field Researcher at age 18 |
| 1 | Make a breakthrough in your field. |
| 1 | Promoted to rank 1 |
| 2 | Continued as Field Researcher at age 22 |
| 2 | Work leads to a considerable breakthrough. |
| 2 | Promoted to rank 2 |
| 3 | Continued as Field Researcher at age 26 |
| 3 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 4 | Became a Surveyor at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 5 | Continued as Surveyor at age 34 |
| 5 | Perform an exemplary service for the scouts. |
| 6 | Continued as Surveyor at age 38 |
| 6 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 6 | Psychologically damaged by your time in the scouts. |
| 6 | Promoted to rank 1 |
| 6 | Is now a Scout |
| 7 | Continued as Surveyor at age 42 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 8 | Voluntarily left Surveyor |
| 8 | Became a Barbarian at age 46 |
| 8 | Nearly killed. Fully recovered. Owe 15,000 for medical bills. |