Scout Odis Campbell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 53 |
M |
2 (-2) |
1 (-2) |
6 (0) |
4 (-1) |
10 (1) |
3 (-1) |
| Undisciplined, Terrified, Relieved |
| Skills |
| Admin 1 |
| Art 0 |
| Carouse 0 |
| Deception 0 |
| Drive 0 |
| Electronics (Remote Ops) 1 |
| Engineer (J-drive) 1 |
| Jack-of-all-Trades 1 |
| Mechanic 0 |
| Persuade 0 |
| Pilot 0 |
| Recon 1 |
| Science (Archaeology) 1 |
| Science (Genetics) 1 |
| Science (Xenology) 1 |
| Steward 0 |
| Streetwise 1 |
| Survival 0 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Entertainer |
Journalist |
|
0 |
1 |
| Scholar |
Scientist |
|
1 |
5 |
| Scout |
Surveyor |
Scout |
1 |
1 |
| Drifter |
Wanderer |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Journalist at age 18 |
| 1 | Public opinion turns on you. |
| 2 | Became a Scientist at age 22 |
| 2 | Refused to perform research that goes against your conscience. |
| 3 | Continued as Scientist at age 26 |
| 3 | Work for an eccentric but brilliant mentor, who becomes an Ally. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Scientist at age 30 |
| 4 | Win a prestigious prize for your work. |
| 5 | Continued as Scientist at age 34 |
| 5 | Amnesia. |
| 6 | Continued as Scientist at age 38 |
| 6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
| 6 | Forced to muster out. |
| 7 | Became a Surveyor at age 42 |
| 7 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Became a Wanderer at age 46 |
| 8 | Contact with Government. |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 60,000 for medical bills. |