Crewman Harrison Andrew permalink

Age Sex Str Dex End Int Edu Soc
52 M 6 (0) 1 (-2) 1 (-2) 9 (1) 8 (0) 4 (-1)
Bored, Sneaky, Silent
 
Skills
Athletics 0
Broker 0
Deception 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Gun Combat 0
Gun Combat 1
Language 0
Mechanic 0
Medic 1
Recon 0
Science (Genetics) 1
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 0 1
Scholar Field Researcher 2 3
Citizen Worker 0 1
Merchant Free Trader 0 1
Navy Flight Crewman 0 1
Retired 0 1
 
TermHistory
1Became a Enforcer at age 18
1A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
2Became a Field Researcher at age 22
2Make a breakthrough in your field.
2Promoted to rank 1
3Continued as Field Researcher at age 26
3Your work is sabotaged by unknown parties. You start again from scratch.
4Continued as Field Researcher at age 30
4Injured. Fully recovered. Owe 2,500 for medical bills.
4Promoted to rank 2
5Voluntarily left Field Researcher
5Became a Worker at age 34
5Spent time maintaining and using heavy vehicles.
6Voluntarily left Worker
6Became a Free Trader at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Became a Flight at age 42
7Is now a Crewman
7During a battle, defeat or victory depends on your actions. The ship suffers severe damage and you are blamed for the disaster. You are court - martialled and discharged.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8Good fortune
9Aging Crisis. Owe 40,000 for medical bills.