Able Spacehand Cleveland Gilbert permalink

Age Sex Str Dex End Int Edu Soc
53 M 4 (-1) 4 (-1) 7 (0) 8 (0) 6 (0) 6 (0)
Sexy
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Gun Combat 2
Gunner (Capital) 1
Gunner (Screen) 1
Mechanic 2
Melee (Bludgeon) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Profession 0
Stealth 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 2
Drifter Scavenger 1 3
Drifter Wanderer 0 1
Navy Flight Able Spacehand 1 2
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a notable military engagement.
2Continued as Engineer/Gunner at age 22
2You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3Became a Scavenger at age 26
3Attacked by enemies and injured.
3Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3Gain Enemy if you don't already have one.
3Promoted to rank 1
4Continued as Scavenger at age 30
5Continued as Scavenger at age 34
5Scarred. Fully recovered. Owe 5,000 for medical bills.
6Switched to Wanderer at age 38
6Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
7Switched to Flight at age 42
7Betrayal. Convert an Ally into a Rival or Enemy.
7Promoted to Flight rank 1
7Is now a Able Spacehand
8Continued as Flight at age 46
8During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge.