2nd Officer Mac Cowen permalink

Age Sex Str Dex End Int Edu Soc
53 M 10 (1) 3 (-1) 3 (-1) 7 (0) 7 (0) 7 (0)
Reasonable, Dreary
 
Skills
Art 0
Athletics (Dexterity) 1
Broker 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Mechanic 2
Medic 0
Persuade 0
Pilot (Spacecraft) 1
Science (Linguistics) 1
Stealth 0
Steward 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer 4 5
Drifter Wanderer 0 1
Scholar Field Researcher 1 2
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Betrayal. Convert an Ally into a Rival or Enemy.
2Continued as Merchant Marine at age 22
2Befriend a useful ally in one sphere. Gain an Ally.
2Promoted to rank 1
2Is now a Senior Crewman
3Continued as Merchant Marine at age 26
3Gained a contact.
3Promoted to rank 2
3Is now a 4th Officer
4Continued as Merchant Marine at age 30
4Moved to a new world.
4Promoted to rank 3
4Is now a 3rd Officer
5Continued as Merchant Marine at age 34
5Gained a contact.
5Promoted to rank 4
5Is now a 2nd Officer
6Voluntarily left Merchant Marine
6Became a Wanderer at age 38
6You do not know what happened to you. There is a gap in your memory.
7Became a Field Researcher at age 42
7Work leads to a considerable breakthrough.
7Promoted to rank 1
8Continued as Field Researcher at age 46
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.