Detective Jane Ahern
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
F |
5 (-1) |
6 (0) |
7 (0) |
7 (0) |
7 (0) |
6 (0) |
| Grieving, Seductive, Interrupting |
| Skills |
| Advocate 1 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Drive (Mole) 1 |
| Gun Combat (Slug) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Gunner (Turret) 1 |
| Investigate 3 |
| Mechanic 2 |
| Medic 0 |
| Pilot (Spacecraft) 2 |
| Science 0 |
| Streetwise 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Petty Officer, 3rd class |
2 |
3 |
| Agent |
Law Enforcement |
Detective |
3 |
5 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Special assignment or duty on board ship. |
| 2 | Promoted to Engineer/Gunner rank 2 |
| 2 | Is now a Petty Officer, 3rd class |
| 3 | Continued as Engineer/Gunner at age 26 |
| 3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 4 | Became a Law Enforcement at age 30 |
| 4 | Is now a Rookie |
| 4 | Go undercover to investigate an enemy. |
| 4 | A job goes wrong, forcing you to flee off-planet. |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Established a network of contacts. Gain 3 contacts. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Corporal |
| 6 | Continued as Law Enforcement at age 38 |
| 6 | You go above and beyond the call of duty. |
| 6 | Promoted to rank 2 |
| 6 | Is now a Sergeant |
| 7 | Continued as Law Enforcement at age 42 |
| 7 | Given specialist training in vehicles. |
| 7 | Promoted to rank 3 |
| 7 | Is now a Detective |
| 8 | Continued as Law Enforcement at age 46 |
| 8 | Accused of a crime |
| 8 | Forced to muster out. |