Able Spacehand Erin Skidd
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 52 |
F |
5 (-1) |
4 (-1) |
2 (-2) |
3 (-1) |
7 (0) |
8 (0) |
| Languid, Risk-Taking, Passionate |
| Skills |
| Astrogation 0 |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 2 |
| Electronics (Computers) 1 |
| Electronics (Sensors) 1 |
| Flyer 0 |
| Gun Combat 2 |
| Gunner (Ortillery) 1 |
| Gunner (Screen) 1 |
| Mechanic 4 |
| Pilot (Capital Ships) 2 |
| Pilot (Small craft) 1 |
| Pilot (Small Craft) 1 |
| Streetwise 0 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Able Spacehand |
2 |
2 |
| Scout |
Explorer |
Scout |
1 |
2 |
| Navy |
Flight |
Petty Officer, 3rd class |
2 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
1 |
| Education | Graduated |
| Naval Academy |
Failed |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Voluntarily left Engineer/Gunner |
| 2 | Became a Explorer at age 22 |
| 2 | Psychologically damaged by your time in the scouts. |
| 3 | Entered Naval Academy at age 26 |
| 3 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 3 | Dropped out of military academy. |
| 4 | Continued as Explorer at age 26 |
| 4 | Spend several years jumping from world to world in your scout ship. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Scout |
| 5 | Voluntarily left Explorer |
| 5 | Switched to Flight at age 30 |
| 5 | Refuse to abuse your position for profit |
| 5 | Promoted to Flight rank 2 |
| 5 | Is now a Petty Officer, 3rd class |
| 6 | Continued as Flight at age 34 |
| 6 | You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel. |
| 7 | Returned to Engineer/Gunner at age 38 |
| 7 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
| 8 | Became a Scavenger at age 42 |
| 8 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 9 | Switched to Wanderer at age 46 |
| 9 | Nearly killed. Fully recovered. Owe 30,000 for medical bills. |