Scout Allan Peaton permalink

Age Sex Str Dex End Int Edu Soc
51 M 3 (-1) 7 (0) 1 (-2) 8 (0) 3 (-1) 7 (0)
Orderly
 
Skills
Animals 0
Astrogation 1
Athletics 0
Broker 1
Carouse 1
Deception 1
Diplomat 1
Drive 0
Electronics 0
Engineer (Power) 1
Profession (Polymers) 1
Recon 0
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Scout Courier Scout 1 5
Merchant Broker 1 1
 
TermHistory
1Became a Colonist at age 18
1You befriend a superior in the corporation or the colony.
2Continued as Colonist at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Forced to muster out.
3Became a Courier at age 26
3You spend a great deal of time on the fringes of Charted Space.
3You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4Continued as Courier at age 30
4Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
4Scarred. Fully recovered. Owe 10,000 for medical bills.
5Continued as Courier at age 34
5Serve as the courier for an important message from the Imperium.
5Promoted to rank 1
5Is now a Scout
6Continued as Courier at age 38
6When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
7Continued as Courier at age 42
7Victim of a crime
7Forced to muster out.
8Became a Broker at age 46
8Promoted to rank 1
9Aging Crisis. Owe 40,000 for medical bills.