Scout Allan Peaton
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 51 |
M |
3 (-1) |
7 (0) |
1 (-2) |
8 (0) |
3 (-1) |
7 (0) |
| Orderly |
| Skills |
| Animals 0 |
| Astrogation 1 |
| Athletics 0 |
| Broker 1 |
| Carouse 1 |
| Deception 1 |
| Diplomat 1 |
| Drive 0 |
| Electronics 0 |
| Engineer (Power) 1 |
| Profession (Polymers) 1 |
| Recon 0 |
| Steward 0 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Colonist |
|
0 |
2 |
| Scout |
Courier |
Scout |
1 |
5 |
| Merchant |
Broker |
|
1 |
1 |
|
| Term | History |
| 1 | Became a Colonist at age 18 |
| 1 | You befriend a superior in the corporation or the colony. |
| 2 | Continued as Colonist at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Forced to muster out. |
| 3 | Became a Courier at age 26 |
| 3 | You spend a great deal of time on the fringes of Charted Space. |
| 3 | You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
| 4 | Continued as Courier at age 30 |
| 4 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy. |
| 4 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 5 | Continued as Courier at age 34 |
| 5 | Serve as the courier for an important message from the Imperium. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Courier at age 38 |
| 6 | When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
| 7 | Continued as Courier at age 42 |
| 7 | Victim of a crime |
| 7 | Forced to muster out. |
| 8 | Became a Broker at age 46 |
| 8 | Promoted to rank 1 |
| 9 | Aging Crisis. Owe 40,000 for medical bills. |