Scout America Sim permalink

Age Sex Str Dex End Int Edu Soc
52 F 3 (-1) 4 (-1) 4 (-1) 3 (-1) 7 (0) 7 (0)
Aspiring
 
Skills
Art 0
Broker 0
Diplomat 1
Drive 0
Electronics 0
Investigate 1
Mechanic 0
Medic 2
Persuade 1
Science (Chemistry) 1
Science (Cybernetics) 1
Science (Linguistics) 1
Science (Psychology) 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Physician 2 4
Citizen Corporate 0 1
Scout Explorer Scout 1 2
Merchant Merchant Marine Crewman 0 1
 
TermHistory
1Became a Physician at age 18
1Assigned to work on a secret project for a patron or organisation.
2Continued as Physician at age 22
2Agreed to perform research that goes against your conscience. Gain 2 Enemies.
2Promoted to rank 1
3Continued as Physician at age 26
3Gained a contact.
3Promoted to rank 2
4Continued as Physician at age 30
4Win a prestigious prize for your work.
5Voluntarily left Physician
5Became a Corporate at age 34
5Nearly killed. Owe 7,500 for medical bills.
6Became a Explorer at age 38
6You spend a great deal of time on the fringes of Charted Space.
6Your ship is damaged, and you have to hitch-hike your way back across the stars to the nearest scout base.
6Gain 2 Contacts. Gain 3 Enemies.
6Promoted to rank 1
6Is now a Scout
7Continued as Explorer at age 42
7You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8Became a Merchant Marine at age 46
8Is now a Crewman
8Your ship or starport is destroyed by criminals. Gain them as an Enemy.