Crewman Jorge Simmmons permalink

Age Sex Str Dex End Int Edu Soc
51 M 7 (0) 8 (0) 1 (-2) 5 (-1) 6 (0) 7 (0)
Inflexible, Unresponsive
 
Skills
Art (Write) 1
Deception 0
Drive 0
Engineer (Life Support) 1
Gun Combat 1
Gunner (Capital) 1
Gunner (Turret) 2
Mechanic 1
Medic 0
Persuade 3
Steward 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman 0 1
Citizen Worker 0 2
Entertainer Performer 1 5
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Nearly killed. Owe 6,250 for medical bills.
2Became a Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Gain a criminal contact.
3Continued as Worker at age 26
3You gain experience in a technical field as a computer operator or surveyor.
4Voluntarily left Worker
4Became a Performer at age 30
4Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
4Promoted to rank 1
5Continued as Performer at age 34
5Criticised a questionable political leader on your homeworld, causing his downfall. Gain an Enemy
6Continued as Performer at age 38
6Works is especially well received and popular, making you a minor celebrity
7Continued as Performer at age 42
7Moved to a new world.
8Continued as Performer at age 46
8Works is especially well received and popular, making you a minor celebrity
8Forced to muster out.
9Aging Crisis. Owe 40,000 for medical bills.