Able Spacehand Yetta Clements permalink

Age Sex Str Dex End Int Edu Soc
53 F 2 (-2) 2 (-2) 4 (-1) 4 (-1) 6 (0) 5 (-1)
Intense, Approachable
 
Skills
Art 0
Athletics 0
Broker 1
Deception 1
Flyer (Airship) 1
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Mechanic 1
Melee (Natural) 1
Persuade 0
Profession 0
Recon 0
Stealth 2
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Thief 1 2
Army Cavalry Private 0 1
Navy Engineer/Gunner Able Spacehand 1 2
Merchant Free Trader 0 2
Drifter Scavenger 0 1
 
TermHistory
1Became a Thief at age 18
1Involved in a feud with a rival criminal organization.
1Promoted to rank 1
2Continued as Thief at age 22
2Injured. Fully recovered. Owe 2,500 for medical bills.
3Became a Cavalry at age 26
3Is now a Private
3You are tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4Became a Engineer/Gunner at age 30
4Is now a Crewman
4Abuse your position for profit
4Attempt at commissioned failed.
4Forced to continue current assignment
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 34
5You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6Became a Free Trader at age 38
6Embroiled in legal trouble.
7Continued as Free Trader at age 42
7Bankrupted by a rival. Gain the other trader as a Rival.
8Became a Scavenger at age 46
8You do not know what happened to you. There is a gap in your memory.