Settler Lon Dickman permalink

Age Sex Str Dex End Int Edu Soc
53 M 3 (-1) 10 (1) 4 (-1) 6 (0) 8 (0) 9 (1)
Downtrodden, Trivial, Controlling
 
Skills
Animals 0
Broker 0
Deception 1
Drive 0
Electronics 0
Flyer (Rotor) 1
Jack-of-all-Trades 1
Mechanic 2
Persuade 0
Pilot (Spacecraft) 1
Profession (Polymers) 1
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 3
Scout Explorer Scout 1 2
Citizen Colonist Settler 3 3
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1A new romantic starts. Gain an Ally.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2A romantic relationship ends badly. Gain a Rival or Enemy.
3Continued as Merchant Marine at age 26
3Make an unexpected connection outside your normal circles. Gain a Contact.
3Forced to muster out.
4Became a Explorer at age 30
4When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
4Nearly killed. Owe 35,000 for medical bills.
4Promoted to rank 1
4Is now a Scout
5Continued as Explorer at age 34
5Lightly injured, no permanent damage. Fully recovered.
6Became a Colonist at age 38
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 1
7Continued as Colonist at age 42
7You are rewarded for your diligence or cunning.
7Promoted to rank 2
7Is now a Settler
8Continued as Colonist at age 46
8Your business expands, your corporation grows, or the colony thrives.
8Promoted to rank 3