Able Spacehand Henery Atkins permalink

Age Sex Str Dex End Int Edu Soc
53 M 5 (-1) 3 (-1) 3 (-1) 3 (-1) 9 (1) 13 (2)
Careful, Right, Active
 
Skills
Animals 0
Astrogation 0
Athletics 0
Deception 1
Drive (Wheel) 1
Electronics (Remote Ops) 1
Flyer (Rotor) 1
Gun Combat 0
Gun Combat 1
Gunner (Ortillery) 1
Gunner (Screen) 1
Heavy Weapons 0
Language (Anglic (3rd Imperium)) 1
Mechanic 1
Medic 0
Pilot 0
Profession 0
Stealth 0
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 2
Navy Engineer/Gunner Able Spacehand 1 4
Citizen Colonist 1 2
 
EducationGraduated
Marine Academy Failed
 
TermHistory
1Became a Scavenger at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Entered Marine Academy at age 22
2Become leader in social movement.
2Gain an Ally and an Enemy.
2Dropped out of military academy.
3Continued as Scavenger at age 22
3Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4Became a Engineer/Gunner at age 26
4Is now a Crewman
4Vessel participates in a notable military engagement.
4Promoted to Engineer/Gunner rank 1
4Is now a Able Spacehand
5Continued as Engineer/Gunner at age 30
5Severely injured. Fully recovered. Owe 3,750 for medical bills.
6Became a Colonist at age 34
6You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
6Promoted to rank 1
7Continued as Colonist at age 38
7Life ruined by a criminal gang. Gain the gang as an Enemy
8Returned to Engineer/Gunner at age 42
8Vessel participates in a notable military engagement.
9Continued as Engineer/Gunner at age 46
9You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.