Petty Officer, 2nd class Ransom Davis permalink

Age Sex Str Dex End Int Edu Soc
56 M 3 (-1) 3 (-1) 3 (-1) 5 (-1) 5 (-1) 4 (-1)
Fleeting
 
Skills
Animals 0
Astrogation 1
Athletics 0
Broker 0
Drive 0
Engineer (Power) 1
Gambler 1
Gun Combat 0
Gun Combat 1
Gunner (Capital) 1
Mechanic 1
Pilot (Small Craft) 1
Profession 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 0 1
Navy Flight Petty Officer, 2nd class 3 4
Entertainer Journalist 0 1
Scout Surveyor Scout 1 1
Merchant Merchant Marine Senior Crewman 1 2
 
TermHistory
1Became a Scavenger at age 18
1Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
2Became a Flight at age 22
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Flight rank 1
2Is now a Able Spacehand
3Continued as Flight at age 26
3You join a gambling circle on board.
3Promoted to Flight rank 2
3Is now a Petty Officer, 3rd class
4Continued as Flight at age 30
4Gained a contact.
4Promoted to Flight rank 3
4Is now a Petty Officer, 2nd class
5Continued as Flight at age 34
5Advanced training in a specialist field
5Forced to muster out.
6Became a Journalist at age 38
6Public opinion turns on you.
7Became a Surveyor at age 42
7Your scout ship is one of the first on the scene to rescue the survivors of a disaster but you fail to help. Gain an Enemy.
7Psychologically damaged by your time in the scouts.
7Promoted to rank 1
7Is now a Scout
8Voluntarily left Surveyor
8Became a Merchant Marine at age 46
8Is now a Crewman
8Make an unexpected connection outside your normal circles. Gain a Contact.
8Promoted to rank 1
8Is now a Senior Crewman
9Continued as Merchant Marine at age 50
9Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9Forced to muster out.