Henchman Jimmie Saxon
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 56 |
F |
1 (-2) |
1 (-2) |
5 (-1) |
5 (-1) |
7 (0) |
8 (0) |
| Wholesome, Coarse, Fierce |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 1 |
| Athletics (Strength) 1 |
| Deception 1 |
| Flyer 0 |
| Gambler 1 |
| Gun Combat (Energy) 1 |
| Gun Combat (Slug) 1 |
| Gunner (Ortillery) 1 |
| Gunner (Turret) 1 |
| Mechanic 0 |
| Medic 1 |
| Melee (Blade) 1 |
| Melee (Unarmed) 2 |
| Recon 0 |
| Stealth 1 |
| Streetwise 0 |
| Tactics (Military) 1 |
| Tactics (Naval) 1 |
| Vacc Suit 0 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Rogue |
Pirate |
Henchman |
1 |
3 |
| Prisoner |
Fixer |
|
0 |
1 |
| Prisoner |
Inmate |
|
2 |
2 |
| Marine |
Marine Support |
Lance Corporal |
1 |
3 |
|
| Term | History |
| 1 | Became a Pirate at age 18 |
| 1 | Is now a Lackey |
| 1 | You spend months in the dangerous criminal underworld. |
| 1 | Forced to continue current assignment |
| 1 | Promoted to rank 1 |
| 1 | Is now a Henchman |
| 2 | Continued as Pirate at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 3 | Continued as Pirate at age 26 |
| 3 | Arrested |
| 4 | Became a Fixer at age 30 |
| 4 | Persecuted by a prison gang. |
| 5 | Switched to Inmate at age 34 |
| 5 | Assigned to difficult or backbreaking labour. |
| 5 | Promoted to rank 1 |
| 6 | Continued as Inmate at age 38 |
| 6 | Hire a new lawyer. |
| 6 | Promoted to rank 2 |
| 6 | Paroled from prison. |
| 7 | Became a Marine Support at age 42 |
| 7 | Is now a Marine |
| 7 | A new romantic starts. Gain an Ally. |
| 8 | Continued as Marine Support at age 46 |
| 8 | Injured. Fully recovered. |
| 8 | Promoted to Marine Support rank 1 |
| 8 | Is now a Lance Corporal |
| 9 | Continued as Marine Support at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |