| Term | History |
| 1 | Became a Broker at age 18 |
| 1 | Embroiled in legal trouble. |
| 1 | Promoted to rank 1 |
| 2 | Voluntarily left Broker |
| 2 | Switched to Merchant Marine at age 22 |
| 2 | Is now a Crewman |
| 2 | Severely injured. Owe 1,250 for medical bills. |
| 3 | Entered Marine Academy at age 26 |
| 3 | Suffered a deep tragedy. |
| 3 | Graduated at age 26. |
| 4 | Became a Ground Assault at age 26 |
| 4 | Is now a Marine |
| 4 | Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
| 5 | Became a Physician at age 30 |
| 5 | Assigned to work on a secret project for a patron or organisation. |
| 6 | Continued as Physician at age 34 |
| 6 | Work leads to a considerable breakthrough. |
| 6 | Promoted to rank 1 |
| 7 | Continued as Physician at age 38 |
| 7 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
| 7 | An expedition or voyage goes wrong, leaving you stranded in the wilderness. |
| 7 | Gain an Enemy |
| 7 | Promoted to rank 2 |
| 8 | Voluntarily left Physician |
| 8 | Became a Wanderer at age 42 |
| 8 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
| 9 | Switched to Scavenger at age 46 |
| 9 | Drafted into Merchant Marine |
| 9 | Promoted to rank 1 |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Returned to Merchant Marine at age 50 |
| 10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Senior Crewman |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |