Able Spacehand Maymie Chapman permalink

Age Sex Str Dex End Int Edu Soc
56 F 3 (-1) 4 (-1) 2 (-2) 4 (-1) 5 (-1) 2 (-2)
Smiling, Belligerent, Authoritative
 
Skills
Astrogation 2
Athletics 0
Deception 1
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Investigate 0
Language 0
Mechanic 2
Pilot (Spacecraft) 1
Recon 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 0 2
Navy Line/Crew Able Spacehand 1 3
Scout Courier Scout 1 4
 
TermHistory
1Became a Intelligence at age 18
1A romantic relationship ends badly. Gain a Rival or Enemy.
2Continued as Intelligence at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Line/Crew at age 26
3Is now a Crewman
3Refuse to abuse your position for profit
3Promoted to Line/Crew rank 1
3Is now a Able Spacehand
4Continued as Line/Crew at age 30
4Vessel participates in a notable military engagement.
5Continued as Line/Crew at age 34
5Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6Became a Courier at age 38
6Gained a contact.
7Continued as Courier at age 42
7You spend a great deal of time on the fringes of Charted Space.
7Gain a contact in an alien race.
7Forced to continue current assignment
7Promoted to rank 1
7Is now a Scout
8Continued as Courier at age 46
8Spend several years jumping from world to world in your scout ship.
9Continued as Courier at age 50
9A new romantic starts. Gain an Ally.