Corporal Vinnie Ornery permalink

Age Sex Str Dex End Int Edu Soc
57 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 2 (-2)
Sterile, Indolent
 
Skills
Admin 0
Animals (Handling) 1
Astrogation 1
Athletics 0
Deception 0
Electronics 0
Gambler 1
Gun Combat 0
Gunner (Turret) 1
Mechanic 0
Melee (Natural) 1
Pilot (Small Craft) 1
Profession 0
Recon 1
Stealth 3
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Thief 1 2
Agent Corporate Agent 0 1
Rogue Pirate Corporal 2 2
Drifter Scavenger 0 1
Drifter Barbarian 0 1
Drifter Wanderer 0 1
Retired 0 1
 
TermHistory
1Became a Thief at age 18
1Crime pays off. Gain victim as Enemy.
1Promoted to rank 1
2Continued as Thief at age 22
2A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
3Became a Corporate Agent at age 26
3Go undercover to investigate an enemy.
3Birth or Death involving a family member or close friend.
4Voluntarily left Corporate Agent
4Switched to Pirate at age 30
4Is now a Lackey
4Involved in a gambling ring.
4Promoted to rank 1
4Is now a Henchman
5Continued as Pirate at age 34
5Involved in a gambling ring.
5Promoted to rank 2
5Is now a Corporal
6Voluntarily left Pirate
6Became a Scavenger at age 38
6Suffer from a life-threatening illness.
7Switched to Barbarian at age 42
7Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
8Switched to Wanderer at age 46
8run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9Aging Crisis. Owe 10,000 for medical bills.
9Retired at age 50
9Betrayal. Convert an Ally into a Rival or Enemy.
10Aging Crisis. Owe 50,000 for medical bills.