Senior Crewman Minor Hart permalink

Age Sex Str Dex End Int Edu Soc
55 M 4 (-1) 8 (0) 5 (-1) 8 (0) 9 (1) 5 (-1)
Consistent, Active
 
Skills
Animals (Veterinary) 1
Broker 1
Drive 0
Electronics 0
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 1
Persuade 0
Profession 0
Stealth 2
Steward 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman 1 2
Marine Star Marine Marine 0 1
Drifter Barbarian 1 3
Scout Courier 0 3
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Risk your fortune on a possibility lucrative deal and win.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
2Gain rebels as Enemy
3Became a Star Marine at age 26
3Is now a Marine
3You are ordered to take part in a black ops mission that goes against your conscience. Gain the lone survivor as an Enemy.
4Became a Barbarian at age 30
4Contact with Government.
5Continued as Barbarian at age 34
5Find valuable salvage.
5Promoted to rank 1
6Continued as Barbarian at age 38
6You do not know what happened to you. There is a gap in your memory.
7Became a Courier at age 42
7When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8Continued as Courier at age 46
8Perform an exemplary service for the scouts.
9Continued as Courier at age 50
9Psychologically damaged by your time in the scouts.