Henchman Jimmie Saxon permalink

Age Sex Str Dex End Int Edu Soc
56 F 1 (-2) 1 (-2) 5 (-1) 5 (-1) 7 (0) 8 (0)
Wholesome, Coarse, Fierce
 
Skills
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Gunner (Turret) 1
Mechanic 0
Medic 1
Melee (Blade) 1
Melee (Unarmed) 2
Recon 0
Stealth 1
Streetwise 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman 1 3
Prisoner Fixer 0 1
Prisoner Inmate 2 2
Marine Marine Support Lance Corporal 1 3
 
TermHistory
1Became a Pirate at age 18
1Is now a Lackey
1You spend months in the dangerous criminal underworld.
1Forced to continue current assignment
1Promoted to rank 1
1Is now a Henchman
2Continued as Pirate at age 22
2Crime pays off. Gain victim as Enemy.
3Continued as Pirate at age 26
3Arrested
4Became a Fixer at age 30
4Persecuted by a prison gang.
5Switched to Inmate at age 34
5Assigned to difficult or backbreaking labour.
5Promoted to rank 1
6Continued as Inmate at age 38
6Hire a new lawyer.
6Promoted to rank 2
6Paroled from prison.
7Became a Marine Support at age 42
7Is now a Marine
7A new romantic starts. Gain an Ally.
8Continued as Marine Support at age 46
8Injured. Fully recovered.
8Promoted to Marine Support rank 1
8Is now a Lance Corporal
9Continued as Marine Support at age 50
9A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10Aging Crisis. Owe 50,000 for medical bills.