Murry Williamson permalink

Age Sex Str Dex End Int Edu Soc
56 M 2 (-2) 8 (0) 1 (-2) 3 (-1) 7 (0) 12 (2)
Miserly, Kittenish
 
Skills
Animals 0
Athletics 0
Broker 1
Carouse 1
Drive (Track) 1
Gambler 1
Melee (Blade) 1
Recon 0
Seafarer 0
Stealth 1
Steward 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 1
Drifter Wanderer 0 1
Entertainer Artist 0 1
Rogue Thief 1 2
Merchant Broker 1 3
Retired 0 1
 
TermHistory
1Became a Colonist at age 18
1Life ruined by a criminal gang. Gain the gang as an Enemy
2Became a Wanderer at age 22
2Nearly killed. Fully recovered. Owe 35,000 for medical bills.
3Became a Artist at age 26
3You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4Became a Thief at age 30
4Crime pays off. Gain victim as Enemy.
4Promoted to rank 1
5Continued as Thief at age 34
5Severely injured. Fully recovered. Owe 12,500 for medical bills.
6Became a Broker at age 38
6Given advanced training in a specialist field
7Continued as Broker at age 42
7Make an unexpected connection outside your normal circles. Gain a Contact.
7Promoted to rank 1
8Continued as Broker at age 46
8Given advanced training in a specialist field
8Forced to muster out.
9Aging Crisis. Owe 60,000 for medical bills.
9Retired at age 50
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.