Scout Jesse Smith permalink

Age Sex Str Dex End Int Edu Soc
55 M 3 (-1) 4 (-1) 1 (-2) 11 (1) 5 (-1) 6 (0)
Contented, Accommodating, Unassuming
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Gun Combat 0
Mechanic 1
Pilot (Spacecraft) 2
Recon 1
Science 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Courier Scout 1 5
Merchant Free Trader 0 1
Drifter Wanderer 1 1
Scholar Field Researcher 0 1
Navy Line/Crew Crewman 0 1
 
TermHistory
1Became a Courier at age 18
1When dealing with an alien race, you botch an opportunity to gather extra intelligence about them.
1Psychologically damaged by your time in the scouts.
2Continued as Courier at age 22
2Serve as the courier for an important message from the Imperium.
3Continued as Courier at age 26
3Psychologically damaged by your time in the scouts.
4Continued as Courier at age 30
4You discover a world, item or information of worth to the Imperium.
4Promoted to rank 1
4Is now a Scout
5Continued as Courier at age 34
5Your ship is ambushed by enemy vessels. You successfully ran to the jump point.
5Forced to muster out.
6Became a Free Trader at age 38
6Imperial trade restrictions force you out of business.
7Became a Wanderer at age 42
7Attempted a risky adventure and was injured.
7Nearly killed. Fully recovered. Owe 8,750 for medical bills.
7Promoted to rank 1
8Voluntarily left Wanderer
8Became a Field Researcher at age 46
8An expedition or voyage goes wrong, leaving you stranded in the wilderness.
9Became a Line/Crew at age 50
9Is now a Crewman
9Vessel participates in a diplomatic mission.