| Term | History |
| 1 | Became a Thief at age 18 |
| 1 | Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
| 2 | Entered Naval Academy at age 22 |
| 2 | Spent the college years partying. |
| 2 | Dropped out of military academy. |
| 3 | Continued as Thief at age 22 |
| 3 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 4 | Became a Journalist at age 26 |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Freelancer |
| 5 | Continued as Journalist at age 30 |
| 5 | Gain a patron in the arts. Gain an Ally |
| 6 | Continued as Journalist at age 34 |
| 6 | Expose or are involved in a scandal of some sort. |
| 7 | Became a Explorer at age 38 |
| 7 | Spend several years jumping from world to world in your scout ship. |
| 7 | Promoted to rank 1 |
| 7 | Is now a Scout |
| 8 | Continued as Explorer at age 42 |
| 8 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 9 | Became a Merchant Marine at age 46 |
| 9 | Is now a Crewman |
| 9 | Befriend a useful ally in one sphere. Gain an Ally. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Continued as Merchant Marine at age 50 |
| 10 | Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
| 10 | Promoted to rank 1 |
| 10 | Is now a Senior Crewman |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Merchant Marine at age 54 |
| 11 | Given advanced training in a specialist field |
| 11 | Promoted to rank 2 |
| 11 | Is now a 4th Officer |
| 12 | Aging Crisis. Owe 60,000 for medical bills. |