Crewman Jennie Steeves permalink

Age Sex Str Dex End Int Edu Soc
60 F 1 (-2) 2 (-2) 6 (0) 8 (0) 6 (0) 7 (0)
Strange
 
Skills
Animals 0
Athletics 0
Deception 2
Electronics (Computers) 2
Gun Combat 0
Gun Combat 1
Gunner (Screen) 1
Recon 3
Science 0
Stealth 2
Steward 1
Streetwise 3
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Rogue Thief 4 5
Citizen Worker 0 1
Navy Line/Crew Crewman 0 4
 
TermHistory
1Became a Thief at age 18
1Involved in the planning of an impressive heist.
1Promoted to rank 1
2Continued as Thief at age 22
2A crime lord considers you his protégé.
2Promoted to rank 2
3Continued as Thief at age 26
3Crime pays off. Gain victim as Enemy.
3Promoted to rank 3
4Continued as Thief at age 30
4A crime lord considers you his protégé.
4Promoted to rank 4
5Continued as Thief at age 34
5A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy.
6Became a Worker at age 38
6A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet.
7Became a Line/Crew at age 42
7Is now a Crewman
7Vessel participates in a diplomatic mission.
7Attempt at commissioned failed.
8Continued as Line/Crew at age 46
8Victim of a crime
9Continued as Line/Crew at age 50
9Vessel participates in a diplomatic mission.
9Gain a contact.
10Continued as Line/Crew at age 54
10You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy.