Agent Kim Kelly permalink

Age Sex Str Dex End Int Edu Soc
59 F 1 (-2) 1 (-2) 3 (-1) 11 (1) 4 (-1) 5 (-1)
Impatient
 
Skills
Deception 2
Diplomat 1
Drive (Wheel) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat 0
Investigate 0
Language (Zdetl (Zhodani)) 1
Mechanic 2
Recon 0
Science (Chemistry) 1
Science (Economics) 1
Science (Physics) 1
Science (Xenology) 1
Seafarer 0
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent 1 1
Scholar Field Researcher 1 1
Merchant Merchant Marine Senior Crewman 1 3
Scout Courier Scout 1 2
Scholar Scientist 2 3
 
TermHistory
1Became a Corporate Agent at age 18
1Rewarded for a successful mission.
1Promoted to rank 1
1Is now a Agent
2Voluntarily left Corporate Agent
2Became a Field Researcher at age 22
2Win a prestigious prize for your work.
2Promoted to rank 1
3Voluntarily left Field Researcher
3Became a Merchant Marine at age 26
3Is now a Crewman
3Make an unexpected connection outside your normal circles. Gain a Contact.
4Continued as Merchant Marine at age 30
4Given advanced training in a specialist field
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5Imperial trade restrictions force you out of business.
6Became a Courier at age 38
6You survey an alien world.
6Promoted to rank 1
6Is now a Scout
7Continued as Courier at age 42
7Severely injured. Owe 2,500 for medical bills.
8Switched to Scientist at age 46
8Work leads to a considerable breakthrough.
8Promoted to rank 1
9Continued as Scientist at age 50
9A rival researcher blackens your name or steals your research. Gain a Rival.
10Continued as Scientist at age 54
10Entangled in a bureaucratic or legal morass that distracts you from your work.
10Promoted to rank 2