| Term | History |
| 1 | Became a Intelligence at age 18 |
| 1 | Refused a deal with criminal or other figure under investigation. Gain an Enemy |
| 2 | Entered Naval Academy at age 22 |
| 2 | Study Seafarer (Submarine) as a hobby. |
| 2 | Graduated with honors at age 22. |
| 3 | Became a Engineer/Gunner at age 22 |
| 3 | Is now a Crewman |
| 3 | Commissioned in Navy/Engineer/Gunner |
| 3 | Is now a Ensign |
| 3 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 4 | Became a Merchant Marine at age 26 |
| 4 | Is now a Crewman |
| 4 | A new romantic starts. Gain an Ally. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Senior Crewman |
| 5 | Continued as Merchant Marine at age 30 |
| 5 | Embroiled in legal trouble. |
| 5 | Promoted to rank 2 |
| 5 | Is now a 4th Officer |
| 6 | Continued as Merchant Marine at age 34 |
| 6 | Promoted to rank 3 |
| 6 | Is now a 3rd Officer |
| 7 | Aging Crisis. Owe 30,000 for medical bills. |
| 7 | Continued as Merchant Marine at age 38 |
| 7 | Embroiled in legal trouble. |
| 8 | Aging Crisis. Owe 40,000 for medical bills. |
| 8 | Continued as Merchant Marine at age 42 |
| 8 | Promoted to rank 4 |
| 8 | Is now a 2nd Officer |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | Continued as Merchant Marine at age 46 |
| 9 | Befriend a useful ally in one sphere. Gain an Ally. |
| 9 | Promoted to rank 5 |
| 9 | Is now a 1st Officer |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Voluntarily left Merchant Marine |
| 10 | Retired at age 50 |
| 10 | Gained a contact. |
| 11 | Aging Crisis. Owe 10,000 for medical bills. |
| 11 | Gained a contact. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |