| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Special assignment or duty on board ship. |
| 1 | Commissioned in Navy/Engineer/Gunner |
| 1 | Is now a Ensign |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 3 | Entered Army Academy at age 26 |
| 3 | Contacted by an underground psionic group |
| 3 | Kicked out of military academy. |
| 4 | Continued as Engineer/Gunner at age 26 |
| 4 | Refuse to abuse your position for profit |
| 4 | Promoted to Engineer/Gunner officer rank 2 |
| 4 | Is now a Sublieutenant |
| 5 | Continued as Engineer/Gunner at age 30 |
| 5 | Special assignment or duty on board ship. |
| 5 | Promoted to Engineer/Gunner officer rank 3 |
| 5 | Is now a Lieutenant |
| 6 | Continued as Engineer/Gunner at age 34 |
| 6 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
| 7 | Became a Cavalry at age 38 |
| 7 | Is now a Private |
| 7 | Assigned to a peacekeeping role. |
| 7 | Forced to muster out. |
| 8 | Returned to Engineer/Gunner at age 42 |
| 8 | Vessel participates in a diplomatic mission. |
| 8 | Gain a contact. |
| 8 | Promoted to Engineer/Gunner officer rank 4 |
| 8 | Is now a Commander |
| 9 | Continued as Engineer/Gunner at age 46 |
| 9 | Commanding officer takes an interest in your career. |
| 9 | Promoted to Engineer/Gunner officer rank 5 |
| 9 | Is now a Captain |
| 10 | Continued as Engineer/Gunner at age 50 |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Forced to muster out. |
| 10 | Tested for psionic powers |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |
| 11 | Retired at age 54 |
| 11 | A new romantic starts. Gain an Ally. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |