Able Spacehand Emery Brown permalink

Age Sex Str Dex End Int Edu Soc
59 M 1 (-2) 1 (-2) 4 (-1) 5 (-1) 7 (0) 9 (1)
Not Trustworthy, Fun Loving, Agnostic
 
Skills
Astrogation 1
Carouse 0
Flyer 0
Gun Combat (Energy) 1
Gun Combat 1
Investigate 1
Mechanic 1
Pilot 0
Recon 0
Seafarer 0
Survival 0
Tactics (Naval) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 0 1
Drifter Wanderer 0 1
Agent Corporate Agent 0 2
Navy Flight Able Spacehand 1 2
Marine Ground Assault Marine 0 1
Retired 0 3
 
TermHistory
1Became a Surveyor at age 18
1Gained a contact.
2Voluntarily left Surveyor
2Became a Wanderer at age 22
2Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.
3Became a Corporate Agent at age 26
3You go above and beyond the call of duty.
4Continued as Corporate Agent at age 30
4Accepted a deal with criminal or other figure under investigation.
5Became a Flight at age 34
5Is now a Crewman
5A new romantic starts. Gain an Ally.
5Attempt at commissioned failed.
5Promoted to Flight rank 1
5Is now a Able Spacehand
6Continued as Flight at age 38
6Nearly killed.
7Became a Ground Assault at age 42
7Is now a Marine
7A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
8Aging Crisis. Owe 20,000 for medical bills.
8Retired at age 46
8A new romantic starts. Gain an Ally.
9Good fortune
10Aging Crisis. Owe 30,000 for medical bills.
10Betrayal. Convert an Ally into a Rival or Enemy.
11Aging Crisis. Owe 50,000 for medical bills.