Crewman Harris Borthwell
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| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 60 |
M |
4 (-1) |
1 (-2) |
1 (-2) |
5 (-1) |
4 (-1) |
6 (0) |
| Quiet, Wild, Imaginative |
| Skills |
| Athletics (Dexterity) 1 |
| Athletics (Endurance) 2 |
| Deception 0 |
| Electronics (Computers) 1 |
| Gun Combat 0 |
| Mechanic 1 |
| Melee (Blade) 1 |
| Melee (Unarmed) 1 |
| Persuade 1 |
| Pilot (Capital Ships) 1 |
| Profession 0 |
| Seafarer 0 |
| Stealth 1 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 2 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Navy |
Engineer/Gunner |
Crewman |
0 |
1 |
| Rogue |
Enforcer |
|
1 |
2 |
| Prisoner |
Fixer |
|
0 |
1 |
| Prisoner |
Inmate |
|
0 |
1 |
| Scout |
Explorer |
|
0 |
1 |
| Drifter |
Wanderer |
|
0 |
2 |
| Drifter |
Scavenger |
|
0 |
1 |
| Retired |
|
|
0 |
1 |
|
| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You are falsed accused for an accident that causes the death of several crew members. Gain the officer who blamed you as an Enemy. |
| 2 | Became a Enforcer at age 22 |
| 2 | Crime pays off. Gain victim as Enemy. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Enforcer at age 26 |
| 3 | Arrested |
| 4 | Became a Fixer at age 30 |
| 4 | Special Duty. |
| 5 | Switched to Inmate at age 34 |
| 5 | Saved a guard or prison officer. Gain an Ally. |
| 5 | Paroled from prison. |
| 6 | Became a Explorer at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Wanderer at age 42 |
| 7 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
| 8 | Switched to Scavenger at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Returned to Wanderer at age 50 |
| 9 | Suffer from a life-threatening illness. |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Retired at age 54 |
| 10 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 11 | Aging Crisis. Owe 50,000 for medical bills. |