| Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
| 61 |
M |
5 (-1) |
2 (-2) |
2 (-2) |
4 (-1) |
8 (0) |
6 (0) |
| Lively, Quiet |
| Skills |
| Admin 0 |
| Animals 0 |
| Carouse 1 |
| Deception 2 |
| Diplomat 1 |
| Drive (Walker) 1 |
| Electronics (Computer) 1 |
| Electronics (Computers) 1 |
| Engineer 0 |
| Mechanic 0 |
| Melee (Natural) 1 |
| Profession (Construction) 1 |
| Recon 1 |
| Science 0 |
| Steward 2 |
| Streetwise 1 |
| Survival 1 |
| Vacc Suit 1 |
|
|
| Career | Assignment | Title | Rank | Terms |
| Citizen |
Worker |
|
1 |
3 |
| Merchant |
Free Trader |
|
0 |
1 |
| Scout |
Explorer |
Scout |
1 |
2 |
| Citizen |
Corporate |
|
1 |
2 |
| Drifter |
Wanderer |
|
2 |
2 |
|
| Term | History |
| 1 | Became a Worker at age 18 |
| 1 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Continued as Worker at age 22 |
| 2 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 2 | Promoted to rank 1 |
| 3 | Continued as Worker at age 26 |
| 3 | You befriend a superior in the corporation or the colony. |
| 4 | Voluntarily left Worker |
| 4 | Became a Free Trader at age 30 |
| 4 | Your ship or starport is destroyed by criminals. Gain them as an Enemy. |
| 5 | Became a Explorer at age 34 |
| 5 | Your scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
| 5 | Forced to continue current assignment |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Continued as Explorer at age 38 |
| 6 | Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
| 7 | Switched to Corporate at age 42 |
| 7 | You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally. |
| 7 | Forced to continue current assignment |
| 7 | Promoted to rank 1 |
| 8 | Continued as Corporate at age 46 |
| 8 | Life ruined by a criminal gang. Gain the gang as an Enemy |
| 9 | Became a Wanderer at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 9 | Forced to continue current assignment |
| 9 | Promoted to rank 1 |
| 10 | Continued as Wanderer at age 54 |
| 10 | Promoted to rank 2 |