2nd Officer Patsy Janson permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 4 (-1)
Melancholy, Materialistic, Mature
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Carouse 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Gun Combat 3
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 4
Pilot (Capital Ships) 1
Pilot (Small Craft) 3
Pilot (Spacecraft) 2
Science (Psionicology) 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Merchant Merchant Marine 2nd Officer 4 5
Retired 0 4
 
EducationGraduated
Naval Academy Graduated
 
TermHistory
1Entered Naval Academy at age 18
1Join a social movement.
1Graduated at age 18.
2Became a Line/Crew at age 18
2Is now a Crewman
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Continued as Line/Crew at age 22
3Injured.
3Forced to muster out.
4Became a Merchant Marine at age 26
4Is now a Crewman
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Forced to continue current assignment
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 30
5Promoted to rank 2
5Is now a 4th Officer
6Aging Crisis. Owe 10,000 for medical bills.
6Continued as Merchant Marine at age 34
6Befriend a useful ally in one sphere. Gain an Ally.
6Forced to continue current assignment
6Promoted to rank 3
6Is now a 3rd Officer
7Aging Crisis. Owe 60,000 for medical bills.
7Continued as Merchant Marine at age 38
7Befriend a useful ally in one sphere. Gain an Ally.
7Promoted to rank 4
7Is now a 2nd Officer
8Aging Crisis. Owe 30,000 for medical bills.
8Continued as Merchant Marine at age 42
8Forced to muster out.
9Retired at age 46
9A romantic relationship ends badly. Gain a Rival or Enemy.
10Aging Crisis. Owe 40,000 for medical bills.
10Gained a contact.
11Aging Crisis. Owe 20,000 for medical bills.
11A romantic relationship ends badly. Gain a Rival or Enemy.
12Aging Crisis. Owe 30,000 for medical bills.
12Betrayal. Convert an Ally into a Rival or Enemy.
13Aging Crisis. Owe 50,000 for medical bills.