| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | A new romantic starts. Gain an Ally. |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Nearly killed. Fully recovered. |
| 3 | Entered University at age 26 |
| 3 | Study Diplomat as a hobby. |
| 3 | Graduated with honors at age 30. |
| 4 | Continued as Engineer/Gunner at age 30 |
| 4 | Attempt at commissioned failed. |
| 4 | Injured. |
| 5 | Became a Surveyor at age 34 |
| 5 | Psychologically damaged by your time in the scouts. |
| 6 | Became a Enforcer at age 38 |
| 6 | Involved in a feud with a rival criminal organization. |
| 6 | Severely injured. Owe 5,000 for medical bills. |
| 7 | Continued as Enforcer at age 42 |
| 7 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 8 | Aging Crisis. Owe 50,000 for medical bills. |
| 8 | Retired at age 46 |
| 8 | Moved to a new world. |
| 9 | Aging Crisis. Owe 30,000 for medical bills. |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 10,000 for medical bills. |
| 10 | Birth or Death involving a family member or close friend. |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 12 | Aging Crisis. Owe 40,000 for medical bills. |