| Term | History |
| 1 | Entered Naval Academy at age 18 |
| 1 | Widely recognized. |
| 1 | Kicked out of military academy. |
| 2 | Became a Free Trader at age 18 |
| 2 | Make an unexpected connection outside your normal circles. Gain a Contact. |
| 3 | Continued as Free Trader at age 22 |
| 3 | A good deal ensures you are living the high life for a few years. |
| 3 | Promoted to rank 1 |
| 4 | Continued as Free Trader at age 26 |
| 4 | Imperial trade restrictions force you out of business. |
| 5 | Became a Line/Crew at age 30 |
| 5 | Is now a Crewman |
| 5 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 6 | Continued as Line/Crew at age 34 |
| 6 | Gained a contact. |
| 7 | Continued as Line/Crew at age 38 |
| 7 | Vessel participates in a notable military engagement. |
| 8 | Continued as Line/Crew at age 42 |
| 8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 8 | Promoted to Line/Crew rank 1 |
| 8 | Is now a Able Spacehand |
| 9 | Continued as Line/Crew at age 46 |
| 9 | Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
| 10 | Became a Colonist at age 50 |
| 10 | A new romantic starts. Gain an Ally. |
| 10 | Promoted to rank 1 |
| 11 | Voluntarily left Colonist |
| 11 | Became a Barbarian at age 54 |
| 11 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
| 12 | Aging Crisis. Owe 10,000 for medical bills. |
| 12 | Retired at age 58 |
| 12 | Gained a contact. |
| 13 | Aging Crisis. Owe 40,000 for medical bills. |