Field Agent Beryl Keiler permalink

Age Sex Str Dex End Int Edu Soc
65 F 5 (-1) 4 (-1) 1 (-2) 12 (2) 2 (-2) 6 (0)
Virtuous, Extreme
 
Skills
Animals 0
Athletics (Strength) 1
Carouse 1
Deception 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer (Ornithopter) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 2
Melee (Natural) 1
Recon 4
Stealth 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 0 2
Agent Corporate Agent Field Agent 3 5
Rogue Thief 3 4
 
TermHistory
1Became a Colonist at age 18
1A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2Voluntarily left Colonist
2Became a Corporate Agent at age 22
2Uncover a major conspiracy against your employers.
2Promoted to rank 1
2Is now a Agent
3Continued as Corporate Agent at age 26
3Given specialist training in vehicles.
3Promoted to rank 2
3Is now a Field Agent
4Continued as Corporate Agent at age 30
4Rewarded for a successful mission.
4Promoted to rank 3
5Continued as Corporate Agent at age 34
5Befriended by a senior agent.
6Continued as Corporate Agent at age 38
6Victim of a crime
7Voluntarily left Corporate Agent
7Returned to Colonist at age 42
7You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
8Voluntarily left Colonist
8Became a Thief at age 46
8A new romantic starts. Gain an Ally.
8Promoted to rank 1
9Continued as Thief at age 50
9You spend months in the dangerous criminal underworld.
9Promoted to rank 2
10Continued as Thief at age 54
10Betrayal. Convert an Ally into a Rival or Enemy.
10Promoted to rank 3
11Continued as Thief at age 58
11Involved in the planning of an impressive heist.
11Forced to muster out.
12Aging Crisis. Owe 40,000 for medical bills.