Able Spacehand Antonio Fullmore permalink

Age Sex Str Dex End Int Edu Soc
63 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 5 (-1)
Jolly, Lucky, Spontaneous
 
Skills
Art 0
Athletics (Dexterity) 2
Athletics (Endurance) 2
Flyer (Ornithopter) 1
Gun Combat 1
Mechanic 2
Medic 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand 1 3
Entertainer Artist 0 1
Navy Line/Crew 1 1
Merchant Broker 0 1
Drifter Scavenger 0 1
Retired 0 4
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1Vessel participates in a diplomatic mission.
1Gain a contact.
2Continued as Engineer/Gunner at age 22
2Advanced training in a specialist field
2Promoted to Engineer/Gunner rank 1
2Is now a Able Spacehand
3Continued as Engineer/Gunner at age 26
3Nearly killed. Fully recovered.
4Became a Artist at age 30
4Go on a tour of the sector, visiting several worlds. Gain 2 Contacts.
5Voluntarily left Artist
5Switched to Line/Crew at age 34
5Scarred. Fully recovered.
6Became a Broker at age 38
6A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
6Gain rebels as Enemy
7Became a Scavenger at age 42
7Scarred. Fully recovered. Owe 10,000 for medical bills.
8Aging Crisis. Owe 30,000 for medical bills.
8Retired at age 46
8Betrayal. Convert an Ally into a Rival or Enemy.
9Aging Crisis. Owe 20,000 for medical bills.
9A new romantic starts. Gain an Ally.
10Aging Crisis. Owe 20,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 40,000 for medical bills.
11Good fortune
12Aging Crisis. Owe 60,000 for medical bills.