Lance Sergeant Hazel Kirkham permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 2 (-2) 5 (-1) 12 (2) 6 (0) 5 (-1)
Compassionate
 
Skills
Athletics (Dexterity) 2
Broker 2
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Archaic) 2
Gun Combat (Energy) 3
Gun Combat (Slug) 1
Gunner (Turret) 1
Heavy Weapons (Artillery) 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 0
Profession 0
Recon 1
Science 0
Stealth 0
Steward 0
Tactics (Military) 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Merchant Broker 2 2
Marine Star Marine Lance Sergeant 3 4
Scout Courier Scout 1 3
Navy Line/Crew Able Spacehand 1 1
Citizen Worker 0 1
 
EducationGraduated
Marine Academy Graduated
 
TermHistory
1Became a Broker at age 18
1Make an unexpected connection outside your normal circles. Gain a Contact.
1Promoted to rank 1
2Continued as Broker at age 22
2Given advanced training in a specialist field
2Promoted to rank 2
3Voluntarily left Broker
3Entered Marine Academy at age 26
3Join a social movement.
3Graduated at age 26.
4Became a Star Marine at age 26
4Is now a Marine
4On the front lines of a planetary assault and occupation.
4Attempt at commissioned failed.
4Promoted to Star Marine rank 1
4Is now a Lance Corporal
5Continued as Star Marine at age 30
5Assigned to an assault on an enemy fortress.
5Promoted to Star Marine rank 2
5Is now a Corporal
6Continued as Star Marine at age 34
6On the front lines of a planetary assault and occupation.
6Promoted to Star Marine rank 3
6Is now a Lance Sergeant
7Continued as Star Marine at age 38
7Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
8Became a Courier at age 42
8When dealing with an alien race, you have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9Continued as Courier at age 46
9Perform an exemplary service for the scouts.
9Promoted to rank 1
9Is now a Scout
10Continued as Courier at age 50
10Your ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
11Became a Line/Crew at age 54
11Is now a Crewman
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Line/Crew rank 1
11Is now a Able Spacehand
12Voluntarily left Line/Crew
12Became a Worker at age 58
12Your business expands, your corporation grows, or the colony thrives.