| Term | History |
| 1 | Became a Ground Assault at age 18 |
| 1 | Is now a Marine |
| 1 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 1 | Commissioned in Marine/Ground Assault |
| 1 | Is now a Lieutenant |
| 1 | Promoted to Ground Assault officer rank 2 |
| 1 | Is now a Captain |
| 2 | Continued as Ground Assault at age 22 |
| 2 | Moved to a new world. |
| 2 | Forced to muster out. |
| 3 | Became a Law Enforcement at age 26 |
| 3 | Is now a Rookie |
| 3 | Rewarded for a successful mission. |
| 4 | Continued as Law Enforcement at age 30 |
| 4 | Given specialist training in vehicles. |
| 4 | Promoted to rank 1 |
| 4 | Is now a Corporal |
| 5 | Continued as Law Enforcement at age 34 |
| 5 | Encounter a Psionic institute. |
| 5 | Tested for psionic powers |
| 5 | Promoted to rank 2 |
| 5 | Is now a Sergeant |
| 6 | Voluntarily left Law Enforcement |
| 6 | Became a Journalist at age 38 |
| 6 | You are betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
| 7 | Became a Wanderer at age 42 |
| 8 | Continued as Wanderer at age 46 |
| 8 | Amnesia. |
| 9 | Continued as Wanderer at age 50 |
| 9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
| 10 | Aging Crisis. Owe 50,000 for medical bills. |
| 10 | Continued as Wanderer at age 54 |
| 10 | Attacked by enemies and injured. |
| 10 | Scarred. Fully recovered. Owe 10,000 for medical bills. |
| 10 | Gain Enemy if you don't already have one. |
| 11 | Aging Crisis. Owe 40,000 for medical bills. |
| 11 | Continued as Wanderer at age 58 |
| 11 | Attacked by enemies that you easily defeat. |
| 11 | Gain Enemy if you don't already have one. |
| 11 | Forced to muster out. |
| 12 | Aging Crisis. Owe 50,000 for medical bills. |