Sumner Harrington permalink

Age Sex Str Dex End Int Edu Soc
65 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 3 (-1) 8 (0)
Devilish, Nervous, Joyful
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Deception 0
Drive 0
Jack-of-All-Trades 2
Medic 0
Melee (Unarmed) 1
Persuade 0
Recon 0
Stealth 2
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Prisoner Inmate 0 4
Prisoner Fixer 1 1
Prisoner Thug 1 1
Retired 0 4
 
TermHistory
1Became a Wanderer at age 18
1Attempted a risky adventure and was sent to prison.
2Became a Inmate at age 22
2Accused of assaulting a prison guard.
3Continued as Inmate at age 26
3Joined a prison gang
4Switched to Fixer at age 30
4Parole hearing.
4Promoted to rank 1
5Returned to Inmate at age 34
5A guard takes a dislike to you.
6Switched to Thug at age 38
6Good Behaviour.
6Promoted to rank 1
7Returned to Inmate at age 42
7The warden takes an interest in your case.
7Paroled from prison.
8Aging Crisis. Owe 10,000 for medical bills.
8Retired at age 46
8A new romantic starts. Gain an Ally.
9Aging Crisis. Owe 30,000 for medical bills.
9Gained a contact.
10Aging Crisis. Owe 10,000 for medical bills.
10A new romantic starts. Gain an Ally.
11Aging Crisis. Owe 30,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 50,000 for medical bills.