Technician Genie Hamilton permalink

Age Sex Str Dex End Int Edu Soc
65 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 8 (0) 7 (0)
Mistrusting
 
Skills
Art 0
Athletics (Strength) 1
Carouse 2
Drive (Hovercraft) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Artillery) 1
Pilot 0
Profession (Belter) 1
Profession (Polymers) 1
Science (Economics) 1
Science (Linguistics) 1
Science (Physics) 1
Science (Xenology) 1
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Star Marine Marine 0 1
Citizen Worker Technician 3 4
Scholar Field Researcher 2 3
Drifter Scavenger 0 1
Retired 0 2
 
TermHistory
1Became a Star Marine at age 18
1Is now a Marine
1Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
2Became a Worker at age 22
2You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
2Gain a criminal contact.
2Promoted to rank 1
3Continued as Worker at age 26
3You gain experience in a technical field as a computer operator or surveyor.
3Promoted to rank 2
3Is now a Technician
4Continued as Worker at age 30
4Advanced training in a specialist field.
5Continued as Worker at age 34
5Advanced training in a specialist field.
5Promoted to rank 3
6Voluntarily left Worker
6Became a Field Researcher at age 38
6A disaster or war strikes.
6The planetary government interferes with your research for political or religious reasons. You continue working openly and gain an Enemy.
7Continued as Field Researcher at age 42
7Refused to perform research that goes against your conscience.
7Promoted to rank 1
8Continued as Field Researcher at age 46
8Advanced training in a specialist field.
8Promoted to rank 2
9Voluntarily left Field Researcher
9Became a Scavenger at age 50
9Suffer from a life-threatening illness.
10Aging Crisis. Owe 10,000 for medical bills.
10Retired at age 54
10A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11Aging Crisis. Owe 10,000 for medical bills.
11Betrayal. Convert an Ally into a Rival or Enemy.
12Aging Crisis. Owe 40,000 for medical bills.