Petty Officer, 2nd class Fred Dean permalink

Age Sex Str Dex End Int Edu Soc
64 M 3 (-1) 1 (-2) 5 (-1) 10 (1) 7 (0) 8 (0)
Happy, Self-Reliant
 
Skills
Advocate 1
Art 0
Astrogation 0
Athletics (Dexterity) 2
Carouse 0
Deception 1
Diplomat 1
Electronics 0
Engineer (Life Support) 1
Engineer (Power) 1
Gambler 1
Gun Combat 0
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 2
Melee (Blade) 1
Stealth 1
Steward 0
Survival 0
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 4
CareerAssignmentTitleRankTerms
Marine Ground Assault Captain 2 / 0 2
Scout Explorer Scout 1 2
Scholar Field Researcher 0 1
Merchant Broker 0 1
Scout Courier 0 1
Navy Engineer/Gunner Petty Officer, 2nd class 3 4
 
TermHistory
1Became a Ground Assault at age 18
1Is now a Marine
1Commanding officer takes an interest in your career.
1Commissioned in Marine/Ground Assault
1Is now a Lieutenant
1Promoted to Ground Assault officer rank 2
1Is now a Captain
2Continued as Ground Assault at age 22
2A mission goes wrong; you and several others are captured and mistreated by the enemy. Gain your jailer as an Enemy.
3Became a Explorer at age 26
3You spend a great deal of time on the fringes of Charted Space.
3You have no idea what happened to you – they found your ship drifting on the fringes of friendly space.
3Promoted to rank 1
3Is now a Scout
4Continued as Explorer at age 30
4You inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5Became a Field Researcher at age 34
5Severely injured. Fully recovered. Owe 1,250 for medical bills.
6Became a Broker at age 38
6Bankrupted by a rival. Gain the other trader as a Rival.
7Switched to Courier at age 42
7Lightly injured, no permanent damage. Fully recovered.
8Became a Engineer/Gunner at age 46
8Is now a Crewman
8Advanced training in a specialist field
8Forced to continue current assignment
8Promoted to Engineer/Gunner rank 1
8Is now a Able Spacehand
9Continued as Engineer/Gunner at age 50
9A new romantic starts. Gain an Ally.
9Promoted to Engineer/Gunner rank 2
9Is now a Petty Officer, 3rd class
10Continued as Engineer/Gunner at age 54
10You join a gambling circle on board.
11Aging Crisis. Owe 60,000 for medical bills.
11Continued as Engineer/Gunner at age 58
11You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
11Promoted to Engineer/Gunner rank 3
11Is now a Petty Officer, 2nd class
12Aging Crisis. Owe 20,000 for medical bills.