| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Vessel participates in a diplomatic mission. |
| 2 | Gain a contact. |
| 3 | Voluntarily left Engineer/Gunner |
| 3 | Switched to Line/Crew at age 26 |
| 3 | Vessel participates in a notable military engagement. |
| 3 | Promoted to Line/Crew rank 2 |
| 3 | Is now a Petty Officer, 3rd class |
| 4 | Continued as Line/Crew at age 30 |
| 4 | Commanding officer takes an interest in your career. |
| 4 | Promoted to Line/Crew rank 3 |
| 4 | Is now a Petty Officer, 2nd class |
| 5 | Continued as Line/Crew at age 34 |
| 5 | Severely injured. Owe 6,250 for medical bills. |
| 6 | Became a Barbarian at age 38 |
| 6 | Promoted to rank 1 |
| 7 | Voluntarily left Barbarian |
| 7 | Became a Thief at age 42 |
| 7 | Involved in a gambling ring. |
| 7 | Promoted to rank 1 |
| 8 | Continued as Thief at age 46 |
| 8 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
| 9 | Became a Performer at age 50 |
| 9 | Invited to take part in a controversial event or exhibition that injures your social standing. |
| 9 | Promoted to rank 1 |
| 10 | Continued as Performer at age 54 |
| 10 | Gain a patron in the arts. Gain an Ally |
| 10 | Promoted to rank 2 |
| 11 | Aging Crisis. Owe 60,000 for medical bills. |
| 11 | Continued as Performer at age 58 |
| 11 | Victim of a crime |
| 11 | Promoted to rank 3 |
| 12 | Aging Crisis. Owe 20,000 for medical bills. |