4th Officer Vertie Miles permalink

Age Sex Str Dex End Int Edu Soc
64 F 3 (-1) 7 (0) 7 (0) 10 (1) 3 (-1) 6 (0)
Ugly
 
Skills
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics (Sensors) 1
Gun Combat (Energy) 1
Investigate 1
Jack-of-all-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 2
Melee (Blade) 1
Recon 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 0 1
Citizen Colonist 0 2
Merchant Merchant Marine 4th Officer 2 3
Agent Corporate Agent Field Agent 2 5
 
TermHistory
1Became a Wanderer at age 18
1Scarred. Fully recovered. Owe 10,000 for medical bills.
2Became a Colonist at age 22
2Hard times caused by a lack of interstellar trade costs you your job.
3Became a Merchant Marine at age 26
3Is now a Crewman
3Embroiled in legal trouble.
4Continued as Merchant Marine at age 30
4A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
4Gain rebels as Enemy
4Promoted to rank 1
4Is now a Senior Crewman
5Continued as Merchant Marine at age 34
5A good deal ensures you are living the high life for a few years.
5Promoted to rank 2
5Is now a 4th Officer
6Voluntarily left Merchant Marine
6Became a Corporate Agent at age 38
6Go undercover to investigate an enemy.
6Life ruined by a criminal gang. Gain the gang as an Enemy
6Promoted to rank 1
6Is now a Agent
7Continued as Corporate Agent at age 42
7Advanced training in a specialist field.
8Continued as Corporate Agent at age 46
8Befriended by a senior agent.
8Promoted to rank 2
8Is now a Field Agent
9Continued as Corporate Agent at age 50
9Advanced training in a specialist field.
10Continued as Corporate Agent at age 54
10An investigation takes on a dangerous turn.
10Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
10Forced to muster out.
11Returned to Colonist at age 58
11Life ruined by a criminal gang. Gain the gang as an Enemy