Able Spacehand Harold Vear permalink

Age Sex Str Dex End Int Edu Soc
64 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 7 (0)
Bright
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gun Combat 1
Mechanic 2
Science (Robotics) 1
Streetwise 0
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand 1 2
Agent Law Enforcement Rookie 0 1
Merchant Merchant Marine Crewman 0 2
Navy Flight 1 1
Scout Courier 0 3
Retired 0 2
 
TermHistory
1Became a Line/Crew at age 18
1Is now a Crewman
1Special assignment or duty on board ship.
2Continued as Line/Crew at age 22
2You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2Promoted to Line/Crew rank 1
2Is now a Able Spacehand
3Voluntarily left Line/Crew
3Became a Law Enforcement at age 26
3Is now a Rookie
3Lightly injured, no permanent damage. Fully recovered.
4Became a Merchant Marine at age 30
4Is now a Crewman
5Continued as Merchant Marine at age 34
5A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
6Switched to Flight at age 38
6Nearly killed. Fully recovered.
7Became a Courier at age 42
7Spend several years jumping from world to world in your scout ship.
8Aging Crisis. Owe 60,000 for medical bills.
8Continued as Courier at age 46
8Spend several years jumping from world to world in your scout ship.
9Aging Crisis. Owe 50,000 for medical bills.
9Continued as Courier at age 50
9Scarred. Fully recovered. Owe 10,000 for medical bills.
10Aging Crisis. Owe 40,000 for medical bills.
10Retired at age 54
10Good fortune
11Aging Crisis. Owe 30,000 for medical bills.
11Moved to a new world.
12Aging Crisis. Owe 20,000 for medical bills.