| Term | History |
| 1 | Became a Engineer/Gunner at age 18 |
| 1 | Is now a Crewman |
| 1 | Advanced training in a specialist field |
| 1 | Promoted to Engineer/Gunner rank 1 |
| 1 | Is now a Able Spacehand |
| 2 | Continued as Engineer/Gunner at age 22 |
| 2 | Injured. Fully recovered. |
| 3 | Became a Ground Assault at age 26 |
| 3 | Is now a Marine |
| 3 | A mission goes disastrously wrong due to your commander’s error or incompetence, but you survive. |
| 3 | Cover for the commander and gain an Ally. |
| 3 | Promoted to Ground Assault rank 1 |
| 3 | Is now a Lance Corporal |
| 4 | Continued as Ground Assault at age 30 |
| 4 | Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
| 5 | Became a Explorer at age 34 |
| 5 | Your ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
| 5 | Promoted to rank 1 |
| 5 | Is now a Scout |
| 6 | Switched to Courier at age 38 |
| 6 | Psychologically damaged by your time in the scouts. |
| 7 | Became a Scavenger at age 42 |
| 7 | Promoted to rank 1 |
| 8 | Continued as Scavenger at age 46 |
| 8 | You do not know what happened to you. There is a gap in your memory. |
| 9 | Switched to Flight at age 50 |
| 9 | Betrayal. Convert an Ally into a Rival or Enemy. |
| 9 | Promoted to Flight rank 2 |
| 9 | Is now a Petty Officer, 3rd class |
| 10 | Aging Crisis. Owe 30,000 for medical bills. |
| 10 | Continued as Flight at age 54 |
| 10 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
| 10 | Forced to continue current assignment |
| 10 | Promoted to Flight rank 3 |
| 10 | Is now a Petty Officer, 2nd class |
| 11 | Aging Crisis. Owe 30,000 for medical bills. |
| 11 | Continued as Flight at age 58 |
| 11 | A romantic relationship ends badly. Gain a Rival or Enemy. |
| 12 | Aging Crisis. Owe 30,000 for medical bills. |